Author Topic: Recruiting for a Viking-themed war campaign  (Read 71398 times)

Offline ksbsnowowl

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Re: Recruiting for a Viking-themed war campaign
« Reply #20 on: August 18, 2013, 11:23:03 AM »
So far I'm thinking of playing something along the lines of my character from the last game ksb ran.  It looks like we don't have to take one side all the way to level 20 anymore so the build might get adjusted but Barbarian//Riposte Scout will probably still be the base.

I'll start looking into options and see if I want to adjust though.
I don't think I ever said one side had to go straight-classed (I don't think).  What you are probably remembering is that each class you take can only "exist" on that side (you can't go Ranger 3/Paladin 1//Rogue 4, then realize you want to take more Ranger//Paladin; they both exist on "Side A," you can't move Paladin 2 to "Side B").

If you want to go Barb/RSB//Scout/Rogue, or something like that, that's fine.

NOOOOOOOOOOOOOOOOOOOOOOOOO!

So many people interested before I could say anything! T_T


.... Is there still space?  :bigeyes
I have three lined up (Nanshork, phaedrusxy, and skydragonknight), and will be choosing three more. The three I choose will be determined by how well I like the characters (how well they complement the party, and how well I feel they fit the feel/flavor of the world.)  For example, the last time I ran a game in this world, one of the characters/players that I passed over, was because he was planning to go into Dragon Disciple, which I felt didn't fit well (there are like... four dragons in all of Norse myth, and two of them are basically divine beings).

So, make a better character than the other applicants  :D

Let me know what you are planning to play as, and where you plan to take the character.  Basically, give me a build, and some backstory (as best as you can, given that your knowledge of the setting is rather limited.)
« Last Edit: August 18, 2013, 11:24:54 AM by ksbsnowowl »

Offline Raineh Daze

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Re: Recruiting for a Viking-themed war campaign
« Reply #21 on: August 18, 2013, 11:28:16 AM »
Four dragons? Nidhogg is one, I guess the serpent above Loki might be the second, and Fafnir (GREEDY DWARF, HO!) would be a third. What's the full set? :O

Offline ksbsnowowl

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Re: Recruiting for a Viking-themed war campaign
« Reply #22 on: August 18, 2013, 11:37:25 AM »
Four dragons? Nidhogg is one, I guess the serpent above Loki might be the second, and Fafnir (GREEDY DWARF, HO!) would be a third. What's the full set? :O
Nidhogg, Jormungand, Fafnir, and the other always eludes me...

http://en.wikipedia.org/wiki/Norse_dragon

"The Gesta Danorum contains a description of a dragon killed by Frotho I"

Yeah, it's obscure.  There's also the scholarly belief that Beowulf is actually Norse in origin, and was only written down in England, so that might count as a fifth one.

Regardless, there aren't many.

Offline sirpercival

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Re: Recruiting for a Viking-themed war campaign
« Reply #23 on: August 18, 2013, 11:51:48 AM »
Ah, nice. Then WS Ranger/MoMF // Spirit Shaman? Or sorc? I'm not sure which is more Louhi-appropriate (the idea btw is for this to be a Louhi-descendant and not the actual chick).
I'm not familiar enough with Louhi to give much advice here.  Spirit Shaman would certainly give you more class abilities.  Also, make sure to read up on Seidr Magic before deciding one way or the other (Sorcerers, Beguilers, et al, gain new spell levels at odd levels, like a wizard; for example, a 5th level Beguiler would pick one 3rd level spell known and get one 3rd level spell slot).
You wouldn't get much Enchantment (As far as Charm/Confusion/Dominate) out of Spirit Shaman sadly, if that's what you're going for. :/
Hm... it seems from what I know that Louhi's powers (besides shapes) include powerful enchantments and mind manipulation, cold magic (being from the frozen north), power over the dead, predictive stuff, and "stealing the sun and moon".  That seems far more broad than beguiler or spirit shaman... honestly it sounds more like wizard, but seidr magic is far more appropriate, so I think sorc it'll have to be.

Official (barring tweaks) build: WS Ranger/MoMF // Sorcerer/??

I'll have to figure out PrCs since sorc cfs don't exist. A mindbender dip seems appropriate, as does maybe Frost Mage.
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Offline ksbsnowowl

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Re: Recruiting for a Viking-themed war campaign
« Reply #24 on: August 18, 2013, 11:56:31 AM »
Keep in mind, only one PrC at a time.

You could go WS Ranger 5/MoMF 7//Sorcerer 12

Or you could go WS Ranger 6/MoMF 6//Sorcerer 11/Mindbender 1

Etc.

Quote
I'll have to figure out PrCs since sorc cfs don't exist.
?   cfs... ?  I'm blanking on what that means.

Oh, Class Features.  Gotcha.
« Last Edit: August 18, 2013, 11:58:50 AM by ksbsnowowl »

Offline sirpercival

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Re: Recruiting for a Viking-themed war campaign
« Reply #25 on: August 18, 2013, 11:59:04 AM »
Keep in mind, only one PrC at a time.

You could go WS Ranger 5/MoMF 7//Sorcerer 12

Or you could go WS Ranger 6/MoMF 6//Sorcerer 11/Mindbender 1

Etc.

Quote
I'll have to figure out PrCs since sorc cfs don't exist.
?   cfs... ?  I'm blanking on what that means.
Class features.
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Offline Raineh Daze

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Re: Recruiting for a Viking-themed war campaign
« Reply #26 on: August 18, 2013, 12:02:28 PM »
The World Serpent counts as a dragon? @_@

Offline ksbsnowowl

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Re: Recruiting for a Viking-themed war campaign
« Reply #27 on: August 18, 2013, 12:06:05 PM »
The World Serpent counts as a dragon? @_@
A serpent large enough to encompass the world... eh, sure.  Especially if we were talking D&D stats... Sea Drake (FF) ... on steroids, and with divine ranks.

Offline sirpercival

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Re: Recruiting for a Viking-themed war campaign
« Reply #28 on: August 18, 2013, 12:25:24 PM »
Keep in mind, only one PrC at a time.

You could go WS Ranger 5/MoMF 7//Sorcerer 12

Or you could go WS Ranger 6/MoMF 6//Sorcerer 11/Mindbender 1

Etc.
I forgot this rule... would you be willing to allow either this sorcerer or this wizard as alternatives to the PHB sorcerer? If not, I'll just go straight sorc and suck it up. :)

EDIT: Or PF sorcerer? or the version of sorcerer in that wizard thread?
« Last Edit: August 18, 2013, 12:27:06 PM by sirpercival »
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Offline ksbsnowowl

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Re: Recruiting for a Viking-themed war campaign
« Reply #29 on: August 18, 2013, 01:07:21 PM »
Keep in mind, only one PrC at a time.

You could go WS Ranger 5/MoMF 7//Sorcerer 12

Or you could go WS Ranger 6/MoMF 6//Sorcerer 11/Mindbender 1

Etc.
I forgot this rule... would you be willing to allow either this sorcerer or this wizard as alternatives to the PHB sorcerer? If not, I'll just go straight sorc and suck it up. :)

EDIT: Or PF sorcerer? or the version of sorcerer in that wizard thread?
What I might do, is allow you to pick a domain (from those offered by the Asgardian Pantheon; I can list them later if you don't have D&Dg), and you would gain those as bonus spells known at the appropriate levels.  But, when you first gain a new level of spells (Sorcerer 5th, 7th, etc), your one known spell is only the domain spell.  These bonus spells known would only apply to actual sorcerer levels; start taking a PrC and you don't gain them any more. Come back to Sorcerer later, and you start getting the lower levels that you "skipped" before, but not the highest levels that you can cast (basically treat it as if you took all your sorcerer levels prior to any PrC levels).

I'm still debating the idea... Let me think on it while I go mow the yard.

And yes, I'd give you the domain granted powers too.

Offline Raineh Daze

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Re: Recruiting for a Viking-themed war campaign
« Reply #30 on: August 18, 2013, 01:12:04 PM »
Oh, uh, I should mention that I'm not interested in joining; I would suck at making a useful character. The dragon question was just because of curiosity. -_-'

Offline sirpercival

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Re: Recruiting for a Viking-themed war campaign
« Reply #31 on: August 18, 2013, 01:18:05 PM »
Keep in mind, only one PrC at a time.

You could go WS Ranger 5/MoMF 7//Sorcerer 12

Or you could go WS Ranger 6/MoMF 6//Sorcerer 11/Mindbender 1

Etc.
I forgot this rule... would you be willing to allow either this sorcerer or this wizard as alternatives to the PHB sorcerer? If not, I'll just go straight sorc and suck it up. :)

EDIT: Or PF sorcerer? or the version of sorcerer in that wizard thread?
What I might do, is allow you to pick a domain (from those offered by the Asgardian Pantheon; I can list them later if you don't have D&Dg), and you would gain those as bonus spells known at the appropriate levels.  But, when you first gain a new level of spells (Sorcerer 5th, 7th, etc), your one known spell is only the domain spell.  These bonus spells known would only apply to actual sorcerer levels; start taking a PrC and you don't gain them any more. Come back to Sorcerer later, and you start getting the lower levels that you "skipped" before, but not the highest levels that you can cast (basically treat it as if you took all your sorcerer levels prior to any PrC levels).

I'm still debating the idea... Let me think on it while I go mow the yard.

And yes, I'd give you the domain granted powers too.
That's cool, though it's not as much as what I was looking for (it's just more spells, I was looking for CFs). Like I said, I'm just exploring options (sorry, I don't mean to be difficult! lol). If it's straight sorc, that's fine too.
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Offline X-Codes

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Re: Recruiting for a Viking-themed war campaign
« Reply #32 on: August 18, 2013, 01:19:45 PM »
If I were to grab the Illusion Mastery ACF from Unearthed Arcana, could I use that ability as Spell Mastery for pre-reqs as well as practical purposes?

Offline phaedrusxy

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Re: Recruiting for a Viking-themed war campaign
« Reply #33 on: August 18, 2013, 01:31:21 PM »
You said half-elf is an allowed starting race. How exactly would that be fluffed to match your world? I don't know a lot about Norse mythology, and don't remember any elves at all. I'd been considering playing a half-elf, and am wondering what kind of RP repercussions that will have, and also how it can guide my character backstory development. I reread my original character's backstory, and could probably use some of it even with a half-elf (his mother was a "hedge witch", etc). I'm still very much wrestling with exactly where to go with this character... The original sorcerer/prestige bard//druid is far from set in stone. ;)

Since dna1 said he's planning a bard, and sirpercival is planning a sorcerer, I might keep the binder side from my original character (or at least some binder levels), but change out ranger for druid, then eventually pick up a few levels of Master of the Yuirwood, maybe. Although it's kind of a weak PrC, I've always loved the fluff, and I understand that the meinheir circles are definitely important in your world.
« Last Edit: August 18, 2013, 01:55:52 PM by phaedrusxy »
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Offline ksbsnowowl

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Re: Recruiting for a Viking-themed war campaign
« Reply #34 on: August 18, 2013, 02:14:19 PM »
You said half-elf is an allowed starting race. How exactly would that be fluffed to match your world? I don't know a lot about Norse mythology, and don't remember any elves at all. I'd been considering playing a half-elf, and am wondering what kind of RP repercussions that will have, and also how it can guide my character backstory development. I reread my original character's backstory, and could probably use some of it even with a half-elf (his mother was a "hedge witch", etc). I'm still very much wrestling with exactly where to go with this character... The original sorcerer/prestige bard//druid is far from set in stone. ;)
No worries.  Alfar (elves) live in Alfheim.  They have, occasionally, made their way to Midgard for short periods.  Sometimes they will have a tryst with a human (most likely elf father, human mother).  Voila.  Half-elves compose about 1% of the humanoid population.

That's cool, though it's not as much as what I was looking for (it's just more spells, I was looking for CFs). Like I said, I'm just exploring options (sorry, I don't mean to be difficult! lol). If it's straight sorc, that's fine too.
Yeah, I'm going to stick with the normal sorcerer.  However, I like the idea that your question spawned, so much, in fact, that I will probably add it to my future games.

I think I'll actually make it a Sorcerer-only feat.  Sorcerous Bloodline [working title], that a sorcerer can take if they want to.  If they don't take the feat, they retain the ability to choose their new spell known upon gaining the new, highest level.  If they take the feat, the choice is taken away (becoming the domain spell of the appropriate spell level) but they get extra spells known.  Gaining the bonus spells is tied to sorcerer level (so in effect they become "class features," though not in the sense that you are wanting here), and it becomes an incentive not to multiclass into PrC's (much like Swift Hunter and Daring Outlaw).

If you plan to PrC, or need flexibility in what new spells you pick up on the odd levels, then don't take the feat.  If you want 9 extra spells known, and weren't planning to multiclass much... that's a pretty good feat (and fairly balanced against the utter lack of class features for sorcerers).

If I were to grab the Illusion Mastery ACF from Unearthed Arcana, could I use that ability as Spell Mastery for pre-reqs as well as practical purposes?
I've never looked at this ACF before.  Am I reading it right that in exchange for your bonus illusion spell slots per day, you instead gain two additional illusion spells in your spell book [odd levels only]? (The two normal ones [one which must be illusion], plus two extra illusion spells, for a total of 3 illusion spells and that can be any school)?

In answer to the pre-reqs question, probably not.  For what were you thinking of using it to qualify?

Oh, uh, I should mention that I'm not interested in joining; I would suck at making a useful character. The dragon question was just because of curiosity. -_-'
I assumed as much.  ;)
« Last Edit: August 18, 2013, 03:16:26 PM by ksbsnowowl »

Offline Raineh Daze

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Re: Recruiting for a Viking-themed war campaign
« Reply #35 on: August 18, 2013, 02:18:41 PM »
You said half-elf is an allowed starting race. How exactly would that be fluffed to match your world? I don't know a lot about Norse mythology, and don't remember any elves at all. I'd been considering playing a half-elf, and am wondering what kind of RP repercussions that will have, and also how it can guide my character backstory development. I reread my original character's backstory, and could probably use some of it even with a half-elf (his mother was a "hedge witch", etc). I'm still very much wrestling with exactly where to go with this character... The original sorcerer/prestige bard//druid is far from set in stone. ;)
No worries.  Alfar (elves) live in Alfheim.  They have, occasionally, made their way to Midgard for short periods.  Sometimes they will have a tryst with a human (most likely elf father, human mother).  Viola.  Half-elves compose about 1% of the humanoid population.

A viola is a musical instrument. :P

Quote
Oh, uh, I should mention that I'm not interested in joining; I would suck at making a useful character. The dragon question was just because of curiosity. -_-'
I assumed as much.  ;)

That I suck at casters and most mundane classes, or that it was curiosity? :O

Offline sirpercival

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Re: Recruiting for a Viking-themed war campaign
« Reply #36 on: August 18, 2013, 02:21:57 PM »
That's cool, though it's not as much as what I was looking for (it's just more spells, I was looking for CFs). Like I said, I'm just exploring options (sorry, I don't mean to be difficult! lol). If it's straight sorc, that's fine too.
Yeah, I'm going to stick with the normal sorcerer.  However, I like the idea that your question spawned, so much, in fact, that I will probably add it to my future games.

I think I'll actually make it a Sorcerer-only feat.  Sorcerous Bloodline [working title], that a sorcerer can take if they want to.  If they don't take the feat, they retain the ability to choose their new spell known upon gaining the new, highest level.  If they take the feat, the choice is taken away (becoming the domain spell of the appropriate spell level) but they get extra spells known.  Gaining the bonus spells is tied to sorcerer level (so in effect they become "class features," though not in the sense that you are wanting here), and it becomes an incentive not to multiclass into PrC's (much like Swift Hunter and Daring Outlaw).

If you plan to PrC, or need flexibility in what new spells you pick up on the odd levels, then don't take the feat.  If you want 9 extra spells known, and weren't planning to multiclass much... that's a pretty good feat (and fairly balanced against the utter lack of class features for sorcerers).
May I point you to the Domain Access ACF, complete champion pg 52? That does similar to what you're talking about -- it isn't an extra spell known, it's a replacement, but it also doesn't require a feat investment.
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Offline Nanshork

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Re: Recruiting for a Viking-themed war campaign
« Reply #37 on: August 18, 2013, 02:24:37 PM »
Yeah, it looks like I was just confusing myself about the one class going to twenty since my other progression has PrCs all over the place.

Offline ksbsnowowl

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Re: Recruiting for a Viking-themed war campaign
« Reply #38 on: August 18, 2013, 02:25:47 PM »
Since dna1 said he's planning a bard, and sirpercival is planning a sorcerer, I might keep the binder side from my original character (or at least some binder levels), but change out ranger for druid, then eventually pick up a few levels of Master of the Yuirwood, maybe. Although it's kind of a weak PrC, I've always loved the fluff, and I understand that the meinheir circles are definitely important in your world.
I'd be cool with that.  And yes, the menhirs are important; they are the main connection point between Alfheim and Midgard, as well as some of the other worlds.  And that way you could go visit your daddy!  ;)  :P

The Yuirwood is a pretty big area, pretty much covering the Norse and Geat regions, on the "Finland" side of the Ashane Sea (ie - the Baltic).  Any references to Sildëyuir in the class abilities should be read as "Alfheim."

Offline phaedrusxy

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Re: Recruiting for a Viking-themed war campaign
« Reply #39 on: August 18, 2013, 02:32:53 PM »
Since dna1 said he's planning a bard, and sirpercival is planning a sorcerer, I might keep the binder side from my original character (or at least some binder levels), but change out ranger for druid, then eventually pick up a few levels of Master of the Yuirwood, maybe. Although it's kind of a weak PrC, I've always loved the fluff, and I understand that the meinheir circles are definitely important in your world.
I'd be cool with that.  And yes, the menhirs are important; they are the main connection point between Alfheim and Midgard, as well as some of the other worlds.  And that way you could go visit your daddy!  ;)  :P

The Yuirwood is a pretty big area, pretty much covering the Norse and Geat regions, on the "Finland" side of the Ashane Sea (ie - the Baltic).  Any references to Sildëyuir in the class abilities should be read as "Alfheim."
Awesome. I'm pretty set on what I'm playing now. Just have to work out the details. I might have this guy be my original character's brother (or sister... but probably brother, as I'm not that fond of genderbending characters :P ) who was conceived after his mother was exiled as a traitor.
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