EXPONENTIAL
Exponential is an Inherited Template that can be applied to any Animal.
Size and Type: Unchanged.
Hit Dice: Unchanged.
Speed: Unchanged.
Armor Class: Unchanged.
Attacks: Unchanged.
Damage: Unchanged.
Special Attacks: Retains all Special Attacks of the Base Creature and Gains the following:
Exponential Growth (Su): If a creature with the Exponential Template engages in combat, it becomes significantly more powerful with each passing round, beginning on the second round. I gains the following each round (maxing out at round 4):
Round 2: Gains a +2 untyped bonus on attack rolls, saves, and skill checks. Gains a +2 Dodge Bonus to AC and Initiative Checks, and base land speed increases by +10 Ft. It also gains one additional Primary Natural attack when making an attack or full attack. It also gains 5 temporary hp.
Round 3: Gains a +4 untyped bonus on attack rolls, saves, and skill checks. Gains a +4 Dodge Bonus to AC and Initiative Checks, and base land speed increases by +20 Ft. It also gains two additional Primary Natural attacks when making an attack or full attack. It also gains 10 temporary hp.
Round 4: Gains a +6 untyped bonus on attack rolls, saves, and skill checks. Gains a +6 Dodge Bonus to AC and Initiative Checks, and base land speed increases by +30 Ft. It also gains three additional Primary Natural attacks when making an attack or full attack. It also gains 15 temporary hp.
Special Qualities: Retains all Special Attacks of the Base Creature.
Saves: Unchanged.
Abilities: Unchanged.
Skills: Unchanged.
Feats: Unchanged.
Environment: Unchanged.
Organization: Unchanged, usually Solitary
Challenge Rating: Exact CR depends on what round the Exponential Creature is killed in. In the 1st round it's ++0. In the 2nd round it's +1. In the 3rd round it's +2. In the 4th round it's +3.
Treasure: Unchanged.
Alignment: Unchanged.
Advancement: Unchanged.
Level Adjustment: ---
Example of creature using template here:
Exponential Bear Brown Bear with Exponential Template. (Round 1)
Large Animal
Hit Dice: 6d8+24 (51 hp)
Initiative: +1
Speed: 40 ft. (8 squares)
Armor Class: 15 (-1 Size, +1 Dex, +5 Natural), touch 10, flat-footed 14
Base Attack/Grapple: +4/+16
Attack: Claw +11 melee (1d8+8)
Full Attack: 2 Claws +11 melee (1d8+8) and 1 Bite +6 melee (2d6+4)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved Grab
Special Qualities: Low-light Vision, Scent
Saves: Fort +9, Ref +6, Will +3
Abilities: Str 27, Dex 13, Con 19, Int 2, Wis 12, Cha 6
Skills: Listen +4, Spot +7, Swim +12
Feats: Endurance, Run, Track
Environment: Cold Forests
Organization: Solitary
Challenge Rating: 4
Treasure: None
Alignment: Usually Neutral
Advancement: 7-10 HD (Large)
Level Adjustment: ---
Exponential Bear Brown Bear with Exponential Template. (Round 2)
Hit Dice: 6d8+24 (56 hp)
Initiative: +3
Speed: 50 ft. (10 squares)
Armor Class: 17 (-1 Size, +1 Dex, +2 Dodge, +5 Natural), touch 12, flat-footed 14
Base Attack/Grapple: +4/+18
Attack: 2 Claws +13 melee (1d8+8)
Full Attack: 3 Claws +13 melee (1d8+8) and 1 Bite +8 melee (2d6+4)
Saves: Fort +11, Ref +8, Will +5
Skills: Listen +6, Spot +9, Swim +14
Challenge Rating: 5
Exponential Bear Brown Bear with Exponential Template. (Round 3)
Hit Dice: 6d8+24 (61 hp)
Initiative: +5
Speed: 60 ft. (12 squares)
Armor Class: 19 (-1 Size, +1 Dex, +4 Dodge, +5 Natural), touch 14, flat-footed 14
Base Attack/Grapple: +4/+20
Attack: 3 Claws +15 melee (1d8+8)
Full Attack: 4 Claws +15 melee (1d8+8) and 1 Bite +10 melee (2d6+4)
Saves: Fort +13, Ref +10, Will +7
Skills: Listen +8, Spot +11, Swim +16
Challenge Rating: 6
Exponential Bear Brown Bear with Exponential Template. (Round 4)
Hit Dice: 6d8+24 (66 hp)
Initiative: +7
Speed: 70 ft. (14 squares)
Armor Class: 21 (-1 Size, +1 Dex, +6 Dodge, +5 Natural), touch 16, flat-footed 14
Base Attack/Grapple: +4/+22
Attack: 4 Claws +17 melee (1d8+8)
Full Attack: 5 Claws +17 melee (1d8+8) and 1 Bite +12 melee (2d6+4)
Saves: Fort +15, Ref +12, Will +9
Skills: Listen +10, Spot +13, Swim +18
Challenge Rating: 7