Hi Os,
I've filled out pretty much all of the rest of my character - it's mostly been adding enchantments etc. With that in mind, I'm going to re-sim and post my relevant stats here, as there's been some discussion as to whether I may have overdone it.
HP: 141
Initiative: 7
AC: 37 normal 8 Touch (41/12 with mage armour) -
I've dropped heavy fortification in favour of regeneration and limbripperSaves: 20/10/13
Size: Gargantuan
Special abilities: Delicious crab: 10+1/2HD+con will save if they can see me, on fail they must hit me with bite, if they have bite. Darkvision, immunity to mind-affecting
Magical protections: death ward, gleaming, styptic (immune to bleed, 25% chance to be unaffected by blood drain that affects con (vampires, stirges etc), Proof against Transmutation
Attacks: +15, 6d6+14 claw (19-20x3), +15, 4d6+14 claw(19-20x3), +15/+10, 4d8+9 unarmed // enchantments on claw: warning, ghost touch, valorous (x2 dmg on charge attack)
Grapple: +41
I also have flurry, rage (a variant of), and imp bull rush+pounce+shock trooper, plus sandals of the tiger's leap, which allows me an extra unarmed strike at x2 dmg after a charge
Other abilities: improved shield bash (to use crab claw as shield + weapon), battle clarity (+3 ref whilst not flat footed), battle ardor (add INT to crit confirmation rolls), INA
In terms of other active magic items, I have a healing belt, dimension stride boots, and my third eye clarity. I also have my 1/day teleport to Hoard/teleport back to where I teleported to hoard from item.
Passive magic items/things: monks belt, vest of resistance +4, otyugh hole
I have a couple things to help saves (IHS, IHF), the other of my maneuvers are by and large to help enhance my combat capabilities.
Re-simulation:
Trolls: I'd easily beat them into negative hp before they got me, even if they do have regeneration - they need a 20 to hit me.
Bebelith: pretty much the same with the bebelith, only it doesnt have regen. I'm immune to its rend armor and I need less than a 4 on my fort save to get poisoned, at which point IHF/IHS come in handy. High AC, but I'd hit more often than not - this is a pretty much guaranteed win.
Fire giant: these dont have a bite, so delicious crab does nothing, they would need a 20 to hit me (or 19 if mage armour isnt up). If one managed to hit me with a firey rock I'd become more delicious. Same ac as bebilith.
Vrock: I now have regeneration, so its plinking me with rocks from 800ft away against my ac wont really do much, and coming into range to spores me is probably bad for it. Also, with its piddling +9 will save, delicious crab will mean it will eventually want to come and bite me, at which point I'll rip its limbs off.
Cleric: wildcard - totally depends what spells it has. Could beat me, the skeletons wont do anything though. Delicious crab wont do much here - clerics dont have a bite attack, and their will save is usually decent anyway.
Blue dragon: this is now more interesting. It's able to hit me on an 18+, and with its 26 AC I'll miss more than I'll hit, and delicious crab wont work if I retract into my shell.
Does the shell require a sunder to break? The wording is unclear. If it doesnt, it can just strafe me until I die. If it does, then I might actually be able to win when it comes down by un-retracting and grappling it to death due to having +13 extra grapple than it does. I'm not sure about the mechanics and numbers here, but this isn't looking like a straight victory for the dragon every time.
Shadows: I think this kinda depends how many of them there are. They'd only need a 5+ to hit me with my 8 touch ac. I now have ghost-touch crab claw for one claw, so I'd be able to dispatch them a bit more readily, and I do now have regen which at lvl 10 is 3 points drain per round regained, but they are draining on a d6, which is 3.5 strength on average drained. Given that I'm gargantuan, a huge number of them can surround me and probably kill me with relative ease. tl;dr I'm fscked and would probably need to teleport out and never go back.
Questions:
- Am I now too much? Do let me know if I need to scale back. I've gotten significantly better against the Vrock, and somewhat better against the dragon - maybe it's just a case of scaling back my ac so other sorts of monsters have a chance? Even scaling it back by 5 or so would mean that the bebilith (+19), fire giant (+20), dragon(+18) and vrock (+15) would have more of a chance to hit me. Up to you, let me know.
Cheers.