Author Topic: Campaign Rules Questions and Chargen  (Read 25902 times)

Offline sirpercival

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Re: Campaign Rules Questions and Chargen
« Reply #20 on: June 03, 2012, 03:54:56 PM »
Do psicrystals get traits and flaws?  Animal companions?  Familiars?
Nope.

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When I get thralls, I plan to swap among 3 mains:  Warforged (Psi) Artificer (crafter), Dread Necromancer (Undead maker), and AnthroBat Druid/Planar Shepherd of Fernia (my main thrall).  What happens to my thralls when not in use?
  They wander into the darkness and get eaten by a grue.  Seriously, though, I can't find any rules for dismissing a thrall (or cohort, because it's based on Leadership) once you've attracted one, or attracting a new one while the old one is still alive.  Can you find evidence that you aren't stuck with a particular thrall once you've attracted it?

I mean, technically you could just kill one and attract a new one, but you'd definitely have to fight it.

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Can creatures summoned by the mount spell attack?
No.

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What bonus languages are handiest to know?
Um... depends, I think.  I mean, once you have access to Tongues, it doesn't matter...

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Can I use the Autohypnosis skill to memorize anything I come across?  Does my mind have infinite capacity regarding this skill?
  Let's go with this.  You can memorize a total number of "things" equal to your Wisdom score.  Each "thing" is something that would require an Autohyp check.  You can selectively forget to make room for new things.

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Are we playing with arcane spell failure?
Yes.

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For maneuver-granting items, is there a minimum initiator level to use this item?
What's the usual rule?  I forget.

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How important is is to track food and drink for my menagerie?
Not.

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How many animals is too many in practical terms, at least starting out?
I would say a good target is 5.

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Is the price for buying a Warbeast (Monster Manual II) animal before or after the HD increase?
After.

Can a riding dog gain the Warbeast template? Yes.

How important is it to give pack animals a pack saddle? Pretty important.

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How much is it to buy a fleshraker egg?
I'll see if I can come up with something appropriate.
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Offline phaedrusxy

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Re: Campaign Rules Questions and Chargen
« Reply #21 on: June 03, 2012, 04:48:43 PM »
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Can creatures summoned by the mount spell attack?
No.
What? I don't see why not... if you have the means to command them to.RAW, they're a normal animal. So if you could find a horse in the woods, and convince it to fight for you, you should be able to do the same thing with a horse summoned via this spell. This is 100% house rule territory.

Rules-wise, I think you'd have to "push" the animal to get it to perform a trick that it doesn't know, as nothing says it is already trained to know the "attack" feat, but with a decent handle animal check, you can get any animal to perform any trick in existence, whether they know it or not.

I'm surprised that he even asked this question, and really surprised at your answer. It's tantamount to saying that you can't have a mount that you purchased fight for you.
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Offline sirpercival

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Re: Campaign Rules Questions and Chargen
« Reply #22 on: June 03, 2012, 04:49:47 PM »
Oh.  Yes, Phae you're right.  Go with that.  (I was distracted when I answered that question, I remember my 2yo son was at the time hitting me with a pillow.)
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Offline Endarire

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Re: Campaign Rules Questions and Chargen
« Reply #23 on: June 03, 2012, 08:18:13 PM »
Happy fatherhood, Percy!

Tome of Battle 149 mentions about maneuver-granting items, that I must meet a maneuver's prereq to use it.  Tome of Battle mentions initiator level being a prereq only for martial adepts, which I find odd.  It's your call.

Regarding thralls, "lost thralls and believers are replaced within 24 hours."  It's just a matter of making a thrall get lost.  If I order a thrall to "get lost," even in a nice way, I should get a replacement.

There are no official rules for calling back old thralls, but it would be nice to have a Portable Hole filled with my top thralls whom I choose on demand, like switching party members in Chrono Trigger, though with a delay of up to 1 day.

I just noticed that a Thrallherd's thrall's level maxes at 17 according to the table.  May we expand the table to allow thralls of higher levels, up to my level -1?

As an Erudite, do I have all psionic powers on my Erudite class list?  (I ask for power stone purposes.)

Do you enforce the limit of tricks an animal can learn?  (I find it odd.  It's like saying, "I can't go on!  My brain is full!  I can never learn anything new!")

I hoped to start with a Fleshraker as the main attraction of my menagerie.  What sorts of permits or clearance do I need to enter cities with dinos and threatening but tamed beasts?  (Mind you, I'm an entertainer.  I'll spring for a tutu for my dino if need be.

I'm interested in getting a Corollax (Monster Manual II 50) as a pet, preferably with Ability Focus: color spray instead of Weapon Finesse.  How much would one be?

Does a typical quadrupedal creature have different body slots than a typical humanoid?  If so, what?  Same thing for avians.

What sort of contact does Argonessen have with the rest of the world, and vice versa?  There's a pretty epic city, Io'Lokar, on that continent with a bunch of seemingly passive epic NPCs.  (See Dragons of Eberron.)

Do you enforce the racial starting bonus languages?  (Normally, Warforged have "none," meaning they only know Common regardless of INT, and Draconic if Dragonborn.)

Must I use Action Surge on my turn?

Are we using anticipatory strike (Complete Psionic 78)?

I am so interested in Shapesand (Sandstorm 102)!  It's basically nonmagical silly putty that forms to whatever I want.  (Can I make liquids with it?)  A jug of it is 100G and weighs 12lb.  With my WIS of 14, I can shape up to a 5' cube with a DC16 WIS check.  (I can take 20.)  How much does a 5' cube of shapesand weigh and cost?  Also, what are the limits on what I can make within that volume?

How well does Shapesand hold up in liquid?  If it can be reshaped into a fortress, I'm pretty sure it won't lose its hardness in water.

How well does Shapesand burn?  Again, fortresses can be made of this stuff.  Probably doesn't burn.

Do item cost reducers stack additively or multiplicatively?  For example, Magical Artisan (25% off) and Extraordinary Artisan (25% off) when crafting something myself (50% off) = ?

Power Link Shards (Magic of Eberron 115) have 3 daily charges.  How many charges of each shard can I use per power I manifest?

The feat Bind Elemental (Eberron Campaign Setting) normally requires Craft Wondrous and CL9 to take.  May I take it with Craft Universal and ML9?

Are we using the Craft Contingent Item feat (Complete Arcane)?  I'd prefer not.  Too many contingent effects!

Which affiliations grant a discount for creating metaphysical items (especially psionic items) in Eberron?  How can I join and get this discount?
« Last Edit: June 04, 2012, 04:34:10 AM by Endarire »

Offline dipolartech

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Re: Campaign Rules Questions and Chargen
« Reply #24 on: June 03, 2012, 10:22:09 PM »
As far as I know, items that grant manuevers are (in my reading of that crown for instance) it simply makes you perform it. As in it doesnt "allow" you to do the manuever because after activation of the item you become the puppet being moved through the manuever.

Offline sirpercival

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Re: Campaign Rules Questions and Chargen
« Reply #25 on: June 04, 2012, 08:32:29 PM »
Happy fatherhood, Percy!
Thanks!

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Tome of Battle 149 mentions about maneuver-granting items, that I must meet a maneuver's prereq to use it.  Tome of Battle mentions initiator level being a prereq only for martial adepts, which I find odd.  It's your call.
I'd say that IL reqs are necessary.

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Regarding thralls, "lost thralls and believers are replaced within 24 hours."  It's just a matter of making a thrall get lost.  If I order a thrall to "get lost," even in a nice way, I should get a replacement.

There are no official rules for calling back old thralls, but it would be nice to have a Portable Hole filled with my top thralls whom I choose on demand, like switching party members in Chrono Trigger, though with a delay of up to 1 day
Well... just telling them to hit the road I don't necessarily know does it.  That's why I was asking about whether there were rules in Leadership for dismissing old and attracting new cohorts.

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I just noticed that a Thrallherd's thrall's level maxes at 17 according to the table.  May we expand the table to allow thralls of higher levels, up to my level -1?
Yes, we'll use the Epic Leadership progression when and if it becomes necessary.

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As an Erudite, do I have all psionic powers on my Erudite class list?  (I ask for power stone purposes.)
  I think... no.  You have the ones you know, of course; however, you're like a psion without a discipline.  Let's do this.  You can make a check like you would make to learn a discipline power to treat a power stone as being on your class list.  Is that broked?  I haven't played an Erudite before so I don't really know.

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Do you enforce the limit of tricks an animal can learn?  (I find it odd.  It's like saying, "I can't go on!  My brain is full!  I can never learn anything new!")
Yes, but all of them get 6.

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I hoped to start with a Fleshraker as the main attraction of my menagerie.  What sorts of permits or clearance do I need to enter cities with dinos and threatening but tamed beasts?  (Mind you, I'm an entertainer.  I'll spring for a tutu for my dino if need be.
I'll have to think about that.  It will somewhat depend on where you are, of course.

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I'm interested in getting a Corollax (Monster Manual II 50) as a pet, preferably with Ability Focus: color spray instead of Weapon Finesse.  How much would one be?
Magical beast eggs seem to be somewhere between 650-1000gp per CR.  The lower CR tend to be higher priced, so let's go with 450gp for an egg.

Does a typical quadrupedal creature have different body slots than a typical humanoid?  If so, what?  Same thing for avians.  I'm pretty sure there are rules for this somewhere, though I don't recall exactly where.

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What sort of contact does Argonessen have with the rest of the world, and vice versa?  There's a pretty epic city, Io'Lokar, on that continent with a bunch of seemingly passive epic NPCs.  (See Dragons of Eberron.)
There's contact, but it's way over your head as a 1st-level character (even if you're very tall ;) ).

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Do you enforce the racial starting bonus languages?  (Normally, Warforged have "none," meaning they only know Common regardless of INT, and Draconic if Dragonborn.)
No, you can get bonus languages for a high Int.

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Must I use Action Surge on my turn?
Yes.

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Are we using anticipatory strike (Complete Psionic 78)?
No, it's essentially psi-celerity.

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I am so interested in Shapesand (Sandstorm 102)!  It's basically nonmagical silly putty that forms to whatever I want.  (Can I make liquids with it?)  A jug of it is 100G and weighs 12lb.  With my WIS of 14, I can shape up to a 5' cube with a DC16 WIS check.  (I can take 20.)  How much does a 5' cube of shapesand weigh and cost?  Also, what are the limits on what I can make within that volume?
  Let's say a jug is approx. 5 gallons, so there are around 187 jugs of shapesand in a 5' cube.  We'll take off 2 pounds for the weight of the jug.

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How well does Shapesand hold up in liquid?  If it can be reshaped into a fortress, I'm pretty sure it won't lose its hardness in water.
  Agreed.  What good is water against the force of your mind?

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How well does Shapesand burn?  Again, fortresses can be made of this stuff.  Probably doesn't burn.
Agreed.

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Do item cost reducers stack additively or multiplicatively?  For example, Magical Artisan (25% off) and Extraordinary Artisan (25% off) when crafting something myself (50% off) = ?
Multiplicatively.  So that would be 43.75% off.

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Power Link Shards (Magic of Eberron 115) have 3 daily charges.  How many charges of each shard can I use per power I manifest?
Just one.

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The feat Bind Elemental (Eberron Campaign Setting) normally requires Craft Wondrous and CL9 to take.  May I take it with Craft Universal and ML9?
Hmm... I don't think so.  Elementals are pretty explicitly magical and not psionic.

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Are we using the Craft Contingent Item feat (Complete Arcane)?  I'd prefer not.  Too many contingent effects!
No we are not.

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Which affiliations grant a discount for creating metaphysical items (especially psionic items) in Eberron?  How can I join and get this discount?
I don't know yet, I haven't worked out the affiliations.  I'll let you know when I do. :)
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Offline Endarire

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Re: Campaign Rules Questions and Chargen
« Reply #26 on: June 04, 2012, 09:26:41 PM »
We're quickly getting closer to the point where I can make a full build!

Percy, how'd you become an Honorary Mod?

From what I can tell of the SRD and DMG, there's nothing preventing me from saying to a cohort or follower, "You no longer work for me," or "This is your two minutes' notice.  Run."  There's a penalty for attracting another cohort after the death of a cohort, but none if I just politely say, "This is where we part ways," or "See you in two days."

Complete Psionic has Elemental Envoys that can replace Psicrystals.  That's one reason I asked about a psionic version of Bind Elemental.

Again, how much for a Fleshraker egg or a young?  A Warbeast Fleshraker is only 475G normally, or 356.25G with Mercantile Background.

Regarding body slots for non-Humanoidal creatures, let's just go with what seems most sensical per creature.  I'll ask about questionable things.

Does Divine Metamagic: Heighten Spell let me use reserve feats at the effective higher levels?

Can we just nix the Thought Bottle?  There seems no way not to abuse this!

When crafting items, do you allow discounts for "must be this class, race,  or template" (30% off)?  What about "must have this skill to use" (10% off)?  How would "must have this skill to use" work on a lich's phylactery?

Offline sirpercival

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Re: Campaign Rules Questions and Chargen
« Reply #27 on: June 04, 2012, 09:47:11 PM »
We're quickly getting closer to the point where I can make a full build!

Percy, how'd you become an Honorary Mod?
By DMing this game.  :)  It's my forum.  That's why DPT (as co-dm) is also an honorary mod in this forum only.

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From what I can tell of the SRD and DMG, there's nothing preventing me from saying to a cohort or follower, "You no longer work for me," or "This is your two minutes' notice.  Run."  There's a penalty for attracting another cohort after the death of a cohort, but none if I just politely say, "This is where we part ways," or "See you in two days."
  Yeah... I get that.  For Leadership, I would rule that if you do that the particular cohort wouldn't come back... but thralls are a special case.  I'm still fuzzy on this, but I think since it's a 24-hour lag time that it's okay.  Just to warn you, when a thrall isn't active, things may happen involving them.  I won't do it just to screw with you, only if it makes sense.

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Complete Psionic has Elemental Envoys that can replace Psicrystals.  That's one reason I asked about a psionic version of Bind Elemental.
  Yes, I understand that... but I'm still leaning toward no.  I may revisit it, and you can't take the feat yet anyhow.

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Again, how much for a Fleshraker egg or a young?  A Warbeast Fleshraker is only 475G normally, or 356.25G with Mercantile Background.
Oh, right.  Let's go with 200gp for an egg.

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Regarding body slots for non-Humanoidal creatures, let's just go with what seems most sensical per creature.  I'll ask about questionable things.
  Agreed.

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Does Divine Metamagic: Heighten Spell let me use reserve feats at the effective higher levels?
Yes.

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Can we just nix the Thought Bottle?  There seems no way not to abuse this!
Someone used Celerity on a Thought Bottle and accidentally the whole thing.

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When crafting items, do you allow discounts for "must be this class, race,  or template" (30% off)?  What about "must have this skill to use" (10% off)?  How would "must have this skill to use" work on a lich's phylactery?
No.  I've abused that too often myself for it to sit well with me ;)
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Offline Endarire

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Re: Campaign Rules Questions and Chargen
« Reply #28 on: June 04, 2012, 10:11:42 PM »
Why is a Fleshraker egg (200G) cheaper than a Corollax egg (450G)?  The only reason I can see is rarity or taxation, but does Aundair want to promote Fleshraker breeding so much?

Offline phaedrusxy

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Re: Campaign Rules Questions and Chargen
« Reply #29 on: June 04, 2012, 10:29:01 PM »
Why is a Fleshraker egg (200G) cheaper than a Corollax egg (450G)?  The only reason I can see is rarity or taxation, but does Aundair want to promote Fleshraker breeding so much?
Because the pricing for the warbeast template is totally borked. You can wind up with warbeast creatures that cost a LOT less than a normal version of them, since it is based entirely on hit dice.
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Offline Endarire

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Re: Campaign Rules Questions and Chargen
« Reply #30 on: June 05, 2012, 01:09:19 AM »
Can I use Expanded Knowledge to learn a spell-to-power power?

How stringent are you enforcing the "GP limit by civilization size" rule?

I can totally see my character as being the guy who's had a variety of 'crazy' adventures:  Fighting pirates at see, dueling Wizards, seducing females of various races, opening businesses, and being, in general, larger than life.  Especially since it's Eberron and Elminster isn't there to make everyone else feel small.

How does Shapesand come about?  (If I can make it, I plan to!)
« Last Edit: June 05, 2012, 02:52:01 AM by Endarire »

Offline sirpercival

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Re: Campaign Rules Questions and Chargen
« Reply #31 on: June 05, 2012, 08:12:45 AM »
Why is a Fleshraker egg (200G) cheaper than a Corollax egg (450G)?  The only reason I can see is rarity or taxation, but does Aundair want to promote Fleshraker breeding so much?
Because the pricing for the warbeast template is totally borked. You can wind up with warbeast creatures that cost a LOT less than a normal version of them, since it is based entirely on hit dice.

Yeah... that's true.  I think we need to adjust the pricing on the Warbeast template (and on the fleshraker egg), if that's ok with you E.

Can I use Expanded Knowledge to learn a spell-to-power power?
You mean to learn a spell as a power?  Nope.

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How stringent are you enforcing the "GP limit by civilization size" rule?
I tend not to use that very heavily, though there will certainly be times when an item you want is simply not available.

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I can totally see my character as being the guy who's had a variety of 'crazy' adventures:  Fighting pirates at see, dueling Wizards, seducing females of various races, opening businesses, and being, in general, larger than life.  Especially since it's Eberron and Elminster isn't there to make everyone else feel small.
Lol!  Well, he can't have done too much since he's still 1st level.

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How does Shapesand come about?  (If I can make it, I plan to!)
I'm not sure, I need to look.  It may just be naturally-occurring and harvested.
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Offline Garryl

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Re: Campaign Rules Questions and Chargen
« Reply #32 on: June 05, 2012, 08:56:08 AM »
Does a typical quadrupedal creature have different body slots than a typical humanoid?  If so, what?  Same thing for avians.  I'm pretty sure there are rules for this somewhere, though I don't recall exactly where.

Animal Item Slots at the end of the article.

Offline Endarire

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Re: Campaign Rules Questions and Chargen
« Reply #33 on: June 05, 2012, 07:58:26 PM »
Spiffy Eberron spherical world map!  (Scroll down and expand the + spoilers!)

How much can I expect the campaign to adjust to my level progression?  I don't want to be gimped if I try to stay home for a month or few to make items or learn powers via power stones.  (I know that time limits exist for good reason; else, I'd be arbitrarily powerful.)  For example, if I take a level's worth of XP and spend it on crafting or research or appending my repertoire, should I expect to face foes of my now-lower ECL or my would-be higher ECL?

Adjust warbeast stats as needed.  I must know pricing before I can buy it.

Magebred War Mules (self trained) are quite the bargain at 12G after Mercantile!

Can Magebred be applied to Magical Beasts?  The Handle Animal Guide says so, but I can't find the ruling for this.  I want to make my Corollax less squishy.

What would I need to do to learn how to Magebreed animals, thus making them Magebred?

What mapping software will we use for area maps and combat grids?  Google Docs can do this in ASCII text, however crude.

Can shapesand make things with moving parts, like gears?

As an Erudite, can I use independent psionic research to learn a 'discipline' power at the same level a full Psion (or other manifester) could?  What about learning spells that are treated as powers due to Spell-to-Power?  Mind you, this costs more XP than learning a power via a power stone.  (I'd rule yes on powers but no on spells.)

How dangerous is it to bring an extradimensional space into another extradimensional space?  The rules aren't clear on this.  (For example, what happens if I bring a Heward's Handy Haversack into a rope trick?)

Are we using infinite-use power stones which can lead to power stone recharge?

May we allow any psionic buffs to be made permanent with incarnate?  It is 500XP per power level.  Same question for permanency and spells.

For powers that are based on spells with expensive components/focuses, do the psionic versions have these components or focuses?  For example, does psionic divination have a material component cost because the spell version does?  The power version doesn't explicitly list one.  (I say no because of the clause, "<power> works like <spell> except as noted here.")

May we make psionic fly into an hour/level or a 10min/level power?  Right now, there's no great reason to use it when the spell verison is better.

Is there a hard limit on the number of times I can reroll a single roll?  For example, can I use second chance and fate of one and the Luck Domain power on the same roll?

Does greater concealing amorpha block line of effect since I have total concealment?

If I totally submerge an acorn of far travel in quintessence, does this mean I can use a single acorn forever?  Does it prevent the acorn from working?

Illusory script seems way too powerful for a L3 spell.  It basically means I can make a giant banner that says, "Drop naked!" and have it affect everyone I don't like.  For HOURS.  Also, why wouldn't everyone who could use this on their shops or newspapers or written articles to force people to pay them money?

Do stat tomes stack, up to +5 pre-epic?  (Normally no, but I'd rule so.)  If this is included, I can see people actually making them intead of having to wait until epic to make a +5 tome due to XP loss.

Do you rule that stat bonuses from tomes and wishes stack?  Both are normally inherent bonuses, but I'd probably let them stack.  What say you?

Does telekinesis and its psionic version affect incorporeal creatures?  It's no [Force] descriptor, but the ability to grapple ghosts seems too cool to disallow!  What say you?

Since you changed guidance of the avatar to treat the roll as a natural 20, does that stack with divine insight (Spell Compendium 70) since divine insight grants an insight bonus on a skill check?

Finally, what else is there to discuss before I submit my updated preliminary character sheet?  Without animal pricing, I can't do a full purchase list, but I can show my prospective build and story.

Dragons of Eberron has the epic city of Io'lokar, which I've dubbed the "Epic City of Indifference."  There's an entire neighborhood devoted to L20+ characters, and the notion that they seem to be doing mundane tasks themselves instead of, y'know, using magic (which everyone in the city seems to have) feels absurd to me.  Must take some epic-level brainwashing not to care enough to use your own magic talents to improve your lot in life when simply sweeping the street manually will do.  Also, feels much like Zeal from Chrono Trigger if they ever got a malificent ruler, or Shangri-la from Earth's myths.

Should psionic charm and psionic dominate be augmentable to affect Constructs as well?  (Currently, Constructs and Living Constructs are immune to both.  Good for me if we keep it that way!)

Normally the feat Auction Surge requires 2 action points to activate, but the section on action points says I can only use 1 AP per round.  How much does Action Surge cost?

Can I use psychic reformation to swap feats gained from wondrous locations?  If so, what are the limits?

Normally Warforged can't wear armor because their body is armor.  I find this notion stupid and say that only the outermost armor's effects apply.  (But see the next question.)  What say you?

I normally also say that each creature can wear one suit of body armor plus one robe which is in the 'about the body' slot.  What say you?

Psionic contingency is vague on how many PP I can spend on the companion power, or even if I must spend PP to manifest the companion power.  The only listed limit is the power must be no more than 1/3 your manifester level for psionic contingency to a max of power level 6.  (I normally limit psi contingency by PP, not power level, so as to avoid confusion or the legalese that I can spend a stupidly high amount of PP, or virtual PP for psi-like abilities, on this contingent ability.)

Do contingency and psionic contingency have anything preventing me from making the contingent trigger, "When I want to"?  For example, "Teleport me home when I want to."

Does a Planar Shepherd's Planar Bubble affect objects, too?  A Fernian Planar Shepherd may be trying to innocently sing, "We Didn't Start the Fire" just by walking around.  (Bye, bye combustibles if so!)

Speaking of planes, how will I know which planes are remote or coterminous throughout the campaign?  (Eberron Campaign Setting starting on page 92 has sections on what happens when planes are close or remote.)

If a metaphysical item doesn't cast a spell or manifest a power, is its caster level a prereq for making it?  (It was ruled not in 3.0 and Pathfinder, but was lost in translation.)

For metaphysical items, are we having designated slots as in 3.5 (boots, rings, belt, etc.), or a generic number of attuned slots, Frank & K style?  (Starts on page 255 at the bottom under "Eight Item Limit.")

What are your thoughts on the Wish Economy?  (Page 268 has a small snippet.  In short, use planar binding to bind Efreet and get wishes as the binder pleases.)

For running businesses, are we using 3.5's rules that state, "The ultimate blacksmith is in the wilderness, in the Volcano of Doom," or Frank & K's system, where the most profitable merchants are in large trade cities?  (Page 147 in that doc for businesses)

Can my off-duty thralls manage my business?

Do coins have weight?  Normally, it's 50 coins per pound but I've almost always ignored that.

Do you rule that you still need cover to use the Hide skill?  If so, expect more Rogues and stealthers to carry tower shields!

Are we nixing the spell starmantle and the item Starmantle Cloak from Book of Exalted Deeds?  A DC15 Reflex save to halve or negate HP damage is too easy.

Can I use secret page to add spells to my spellbook that I couldn't normally access?  For example, could I add time stop to a spellbook via secret page if I've never encountered the printing before?  What would the skill check and DC on that be if it's possible?

Do Ur-Priests exist?  Can PCs become one?  Same with Beholder Mages.

Are we using taint in this campaign?  If so, expect tained Undead to have infinite spells and PP.

If I level so rapidly that I can't visit my trainer between levels, how much do I owe?

If you were rewriting the ACF Spontaneous Divination (Complete Champion), how would you fully phrase it?

If I use Empower or/and Maximize on a summon spell, does that affect the damage each summonling does?

Do you allow Invisible Spell?  (It's hard not to break something with that!)

Does Chain Spell affect rays?  I'd prefer it.  Same thing with Chain Power.

If I apply Empower and Maximize to the same ability, do we still roll the Empowered part, or say it's 1.5x the Maximized result?

What are your thoughts on the Tippyverse Citizen Advancement Program?  It's an expensive, yet very quick, way to possibly turn L1 weaklings into LX beings!

Are there metapsionic rods like there are metamagic rods?  How do we determine the cost?  Must I still expend my focus?  (I'd say no to focus expenditure.  Metamagic rods have all the goodness of on-the-fly use 3/day with none of the downsides, save one rod/spell and only 3 daily uses.)  The Magic Item Compendium 232 has rules on making a psionic version of any magic item.

What are your thoughts on a Planar Shepherd of Fernia eventually getting free wishes via Wild Shape: Efreet?

Is Beholder Mage allowed for PCs?  (I'd use a double polymorph any object once I could get access to the spell, or metamorphosis/polymorph with Metamorphic Transfer.)

Can an Incantatrix still cast spells in his repertoire from his school he opposes from going Incantatrix?  The 3.0 Ix and the 3.5 Red Wizard are this way.

Can I use an Incantatrix's Cooperative Metamagic to apply metamagic to psionic powers?  What about Metamagic Effect?

Can I use psychic reformation or retraining to swap out feats gained by wondrous locations, like Iron Will from an O Hole?

The feat Metamagic School Focus gives me 3 daily uses of -1 slot adjustment for metamagic.  Can I apply 2 or 3 to the same spell, to a minimum of +0 slot level?  For example, can I use 3 daily uses of this feat to Heighten a spell by 3 levels once per day?  (This is most handy in early entry or for reserve feats.)

Arcane Thesis normally reduces the cost of each metamagic feat by 1, to a total minimum metamagic cost of +0.  Is this still true?  For example, can I use Arcane Thesis, Invisible Spell, and Split Ray on enervation to cast it from a L4 slot?

Is there a psionic equivalent of Arcane Thesis?  If not, could we make it?  How would it work?

Can I use shadow evocation and shadow conjuration to bypass XP or focuses or material components on spells that are mimicked?  (The spells aren't truly cast, merely mimicked.)

Any objections to purposely disbelieving a spell that shadow evocation or shadow conjuration mimics?

How powerful would I need to be to set up my own society in the midst of the wilderness (as far as practical from other nation-states or city-states) and make my own metaphysically-powered mini-Tippyverse?  Resetting metaphysical boon traps of food, water, flavor (prestidigitation), unseen servants and skeletons harvesting plant growth bumper crops...

Are there any official means to grant everyone in a city continuous see invisibility or other buff?  I know of mythals, but they're very expensive and probably epic.  I want to do this by L12 at latest.

May I go dumpster diving for the lowest level versions of spells?  This is especially useful for my Artificer thrall so I can learn these spells as powers.  How often should I expect NPCs to use these lower-than-usual level versions of spells?

How picky are you on how I fill prereqs?  For example, the Planar Shepherd requires the Wild Shape class feature, but the divine minion template grants Wild Shape as a racial ability, though as if I were a L11 Druid.  Also, the River Spirit Folk (Unapproachable East) provides Trackless Step as a racial ability, but the Arcane Hierophant requires it as a class feature.

If I lack the specified prereq but have something better, do I still qualify?  For example, if I have Improved Evasion but not Evasion, do I still qualify for something that requires Evasion?  What about if something requires Slippery Mind but I have racial immunity to [Mind-Affecting] abilities?

Let's assume I want to use animate dead to make someone my loyal skeletal or zombie minion.  What happens to the creature's soul?  (I've heard conflicting reports as to whether I just use the body or trap the soul with it.)

Is making Undead 'tuh EVULZ?'  If so, under what circumstances and why?

Complete Mage has a wondrous location called the Metamagic Storm, which grants the user an extra metamagic feat for 1 year for which he meets all prereqs.  May we make a version with Metapower: Linked Power/synchronicity?

Are Knowstones legal?  They're from "Dragon," cost as much as a Pearl of Power, and grant the user a specific extra spell known.

Can a StP Erudite learn an Artificer's infusions?  (They normally aren't spells, but it's your call.)

Poisons and grafts are prohibitively expensive by their normal prices.  Are you changing these prices?  If so, how?  (I normally say poison costs 10% of current per dose.  I've never delved much into grafts, but they're stupidly expensive!)

Do you rule that inherent bonuses (and similar permanent bonuses) grant bonus skill points retroactively?  (Normally not, but it would be cool!)

How do you feel about the Dark Chaos Feat Shuffle?  (That is, cast embrace the dark chaos to trade a feat for another specific feat, then shun the dark chaos to change that specific feat into any feat you desire.)

Do you limit potions to L3 spells and below?  (I'd prefer not, since that feels awkward.)  What about limiting wands to L4 spells and below?  (Dorjes have no such restriction.)

Do you require I learn 4 separate version of protection from alignment and magic circle against alignment, for Law/Chaos/Evil/Good?

Protection from alignment and magic circle against alignment are pretty spiffy ways to prevent [Charm] and [Compulsion] effects.  They can provide immunity to such effects from level 1.  That seems much.  By far.  Especially if I can be warded against all 4 alignment corners.  What do you say, though?

Are contingent effects (like contingency) omniscient for purposes of triggering conditions?

Does the AC bonus from the chahar-aina and dastana (Oriental Adventures 76) stack with armor bonuses to AC from metaphysical abilities such as mage armor and inertial armor?  If I don't get the AC bonus, do I still benefit from enhancement bonuses to AC (the '+')?  What about other properties like Fortification?

When using the Dancing Mongoose and Raging Mongoose maneuvers, must I make a single attack or full attack in that round for these maneuvers to work?  They say, "After initiating this boost, you can make one/two additional attack(s) with each weapon you wield (to a maximum of two/four extra attacks if you wield two or more weapons). These extra attacks are made at your highest attack bonus for each of your respective weapons."  After all, if I make 0 attacks in the round otherwise, Dancing Mongoose gives me 1 additional attack.

Does Able Learner still require I be human or doppleganger?  (Changelings are both.)  Does it also grant all current skills as class skills?

What's the minimum AC bonus for Dodge?  Now it's HD/3.  Should it be (HD/3)+1?

Simulcarum is quite the potent spell.  What are the limits on what creatures I can duplicate, especially since my Spell-to-Power Eruditeness (or even a basic spell component pouch) lets me duplicate any creature within the CL limit?

Blade barrier confuses me.  DDO makes this spell into a ring of damaging blades around the caster that moves with the caster, but the 3.5 version seems like an unmoving wall of blades.  How are you running this spell?

Can a body outside body clone use SLAs?  Psionic powers?  Psi-like abiliites?  Supernaturals?  Maneuvers?  Stances?

I heard I could use Spellcraft or/and detect magic to ID metaphysical items.  If this is true, how does it work?

May we use the SRD version of the Torc of Power Preservation?

Can i use Supernatural Transformation on my psionic manifesting since manifesting is a psi-like ability, and with transparency, a a spell-like ability?  If I do, can I still use an Incanatrix's Metamagic Effect or/and Cooperative Metamagic with my powers?

How do you feel about componentless wishes and other expensive abilities?  Dweomerkeeper and Planar Shepherd (Fernia) and Metamorphic Transfer (Zodar) can get me free wishes.

Let's assume I change forms into a creature that has an ability usable X/day.  I use all the charges of this ability.  I change forms into it again later that day.  Do I get all the charges back?  (Most notable with shapechange and limited use supernatural abilities.)

Am I at all racing Phaedrus or/and his posse?  Will I encounter him?  If so, how will it work?

Does my feat that grants INT instead of CON to HP also apply if I have no CON score?

How important is it to track mundane ammo?  (Arrows, bolts, shuriken...)

Can I use an Incantatrix's Metamagic Effect on Artificer infusions?  Cooperative Metamagic?  Infusions technically aren't spells, but Metamagic Effect applies to any ongoing magical effect.

Item alteration (Eberron Campaign Setting 113) lets me change the bonus type of an item, excluding sacred or profane.  There are no other listed limits.  Thus, with enough item alterations and items, I can have arbitrarily high stats.  (Get a bunch of unslotted items that grant +2 INT, for example.  Persist item alteration via Incantatrix or another means, then, vwa-la!  I'm the smartest man alive!)

Is Circle Magic banned?

As a Thrallherd, how can I use my Believers?  (They're low-level NPCs, the equivalent of Leadership's followers.)  I assume they're contacts, artisans, and other disposable low-profile minions.

Surprise!
 
« Last Edit: June 24, 2012, 09:43:53 PM by Endarire »

Offline Endarire

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Re: Campaign Rules Questions and Chargen
« Reply #34 on: June 06, 2012, 08:47:20 PM »
Fist bump.

Offline dipolartech

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Re: Campaign Rules Questions and Chargen
« Reply #35 on: June 06, 2012, 10:11:19 PM »
Punch Buggy.

Offline sirpercival

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Re: Campaign Rules Questions and Chargen
« Reply #36 on: June 07, 2012, 06:24:02 PM »
Fist bump.

Currently on vacation, I'll get to these when I can.
I am the assassin of productivity

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It's begun — my things have overgrown the previous sig.

Offline Endarire

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Re: Campaign Rules Questions and Chargen
« Reply #37 on: June 12, 2012, 03:20:17 AM »
Just so you know, I'm still appending the rules Q list.

Offline Endarire

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Re: Campaign Rules Questions and Chargen
« Reply #38 on: June 17, 2012, 08:27:08 PM »
Happy Daddy Day, Percival!

You're gonna have quite the backlog when you return!

Also, by Tippyverse, I mean something more like The Metaphysical Revolution, or an E6 Tippyverse.
« Last Edit: June 18, 2012, 04:20:35 AM by Endarire »

Offline dipolartech

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Re: Campaign Rules Questions and Chargen
« Reply #39 on: June 17, 2012, 10:21:16 PM »
I wanted to take a minute and throw in my two cents. 

Re: tippyverse citizens improvement: its a really fun TO concept but would make your fledgling nation-state arbitrarily powerful, so I would say no it doesn't work.

Re: mini tippy nation in general: sounds like fun, and would probably be an issue not of personal d&d ppower I.e. levels, but more organization and protecting your civilians from the occasional adventuring style attack on your community