Good FortunePrerequisite: Pure Being racial feature.
Benefit: Whatever happens, you never have to face any minor mundane trouble in life. If you're hungry, you will find a tree with ripe fruit or meet somebody ready to share a good meal with you or a restaurant owner will catch your fancy. If you feel dirty, you fill find a pool of warm water to bathe in. If your clothes are worn out, a new set will come your way. This good fortune never allows you to gain money or helps others, just assures you have a pleasant existence. In addition you can re-roll all natural 1s on d20s.
If you're in a 1st level Stance or higher, 1/day you can as a standard action replicate Remove Fear even if you can't take actions or re-roll any one dice as a free action.
If you're in a 3rd level stance or higher , once per day you can replicate Remove/Blindness/Deafness/Curse on yourself 1/day as a standard action even if you can't take actions.
If you're in a 6th level stance or higher, 1/day you can replicate Death Ward, Freedom of Movement, Break Enchantment or Regenerate as a standard action on yourself even if you can't take actions.
If you're in a 8th level stance or higher, 1/day you can replicate an Antimagic Field effect on yourself as a standard action even if you can't take actions, except you can choose any spells//SLAs/Su abilities to go through it.
If you're in a 9th level stance or higher, 1/day you can replicate Miracle as a standard action even if you can't take actions, except you must pay Exp and treasure if you create any lasting effect or replicate a spell that would cost Exp/treasure.
All of the above effects count as SLAs with CL equal to your IL and DCs 10+1/2 HD+Cha mod as appropriate, except they never provoke attacks of opportunity.
For each level of stance you're higher than the necessary effect, you gain an extra benefit.
Sance 1 levels higher: can use SLA as a move action.
Stance 2 levels higher: can use SLA as a swift action.
Stance 3 levels higher: can use SLA as a free action.
Stance 4 levels higher: can use SLA or re-roll 1/hour.
Stance 6 levels higher: can use SLA or re-roll 1/minute.
Linking the Sea and the MountainsA lunarian goes anywhere she likes.Prerequisite: Pure Being racial feature.
Benefit: As a move action you can teleport up to your move speed. You must have valid line of sight and effect to your destination. Petals and a a small gust of fresh air appear at the starting and end points around you.
If you're in a 1st level or higher Stance you can replicate Jump, Feather Fall or Spider Climb 1/day, plus you can walk on water.
If you're in a 3rd level or higher Stance you can replicate Water Breathing, Fly or Teleport Treat (as teleport, but can only teleport one inanimate nonmagic object weighting up to 1 pound per CL) 1/day.
If you're in a 6th level or higher Stance you can replicate Teleport, or Plane Shift 1/day.
If you're in a 8th level or higher Stance you can replicate Greater Teleport or Teleport Object 1/day.
If you're in a 9th level or higher Stance you can replicate Etherealness 1/day.
All of the above effects count as SLAs with CL equal to your IL and DCs 10+1/2 HD+Cha mod as appropriate, except they never provoke attacks of opportunity.
For each level of stance you're higher than the necessary effect, you gain an extra benefit.
Sance 1 levels higher: can use SLA as a move action.
Stance 2 levels higher: can use SLA as a swift action.
Stance 3 levels higher: can use SLA as a free action.
Stance 4 levels higher: can use SLA 1/hour.
Stance 6 levels higher: can use SLA 1/minute.