Min/Max Boards

Creative Corner => Play By Post => Topic started by: phaedrusxy on November 07, 2011, 02:50:24 PM

Title: Restarting Exiled
Post by: phaedrusxy on November 07, 2011, 02:50:24 PM
I'm going to restart my Exiled PbP (http://brilliantgameologists.com/boards/index.php?board=137.0). I'll reserve PC slots for the original players first, but if they don't all check in within a week, I'll open it up to new people to replace them. I was using a rather extensive set of houserules, which overlapped some (but not completely) with my Fall of Pun-Pun game.

I apologize for letting this stall for so long to the original PCs, but real life sometimes gets in the way of my online fun. ;) I hope you understand, and are ready to resume our adventure.
Title: Re: Restarting Exiled
Post by: X-Codes on November 07, 2011, 03:05:48 PM
I'm still interested in playing a character that is more-or-less the same as the one I had, although I'll have to hunt down his character sheet.
Title: Re: Restarting Exiled
Post by: archangel.arcanis on November 07, 2011, 03:09:43 PM
I just verified that I still had my sheet in MW. Though I need to make sure I have the copy of PW we were using, I'm pretty sure it was the pathfinder version.
Title: Re: Restarting Exiled
Post by: Nanshork on November 07, 2011, 03:13:00 PM
I am still interested.   ;D
Title: Re: Restarting Exiled
Post by: archangel.arcanis on November 07, 2011, 03:24:02 PM
I do have a pdf of the Beta Psi. War I was using for my character. So i'm good to go, I just need to verify where everything on my sheet came from, which can wait until we look pretty sure we are re-starting.
Title: Re: Restarting Exiled
Post by: sirpercival on November 07, 2011, 03:29:03 PM
I'm interested if there's a space, to play a factotum similar to the one I posted over on the... what do we call it now?  It's not the min/max board because it's all min/max board!  Whatever.
Title: Re: Restarting Exiled
Post by: X-Codes on November 07, 2011, 03:32:51 PM
Let's call it the Archive, if we want to sound nerdy.  The Spawn of 339 also seems fitting, as it was originally made while 339 was in it's death throes.
Title: Re: Restarting Exiled
Post by: phaedrusxy on November 07, 2011, 03:54:07 PM
Well fark... you can't view profiles on the old boards (339spawn?  ;D )... So I have no idea how long it had been since Nick and endgamecutter had been active on there... They were PCs in the original version of this, but haven't registered on this board yet (or if they did, they chose a different screen name). So I don't really have much of a way to track them down... if they don't just see this and respond. I guess we'll just wait and see.

I'm interested if there's a space, to play a factotum similar to the one I posted over on the... what do we call it now?  It's not the min/max board because it's all min/max board!  Whatever.
Got a link? Hmm... I'll have to decide how the factotum's SLAs would interact with the house rules, since "traditional" spellcasting is impossible without a special "token"... and Exiles definitely won't have one of those starting out (and might never get one, realistically).

I'm sure we can work something out, though. I'm going to see if the original PCs all want in, and if they do we'll just go with them. If not, you'll get dips on the first open slot.

Edit: Never mind. Question answered below.  :P
Title: Re: Restarting Exiled
Post by: Agita on November 07, 2011, 04:01:33 PM
Well fark... you can't view profiles on the old boards (339spawn?  ;D )... So I have no idea how long it had been since Nick and endgamecutter had been active on there... They were PCs in the original version of this, but haven't registered on this board yet (or if they did, they chose a different screen name). So I don't really have much of a way to track them down... if they don't just see this and respond. I guess we'll just wait and see.
I've got Nick on AIM. I can give him a poke whenever he comes online, if you'd like.
Title: Re: Restarting Exiled
Post by: Nanshork on November 07, 2011, 04:01:49 PM
Your house rules (http://brilliantgameologists.com/boards/index.php?topic=9135.0)
Title: Re: Restarting Exiled
Post by: archangel.arcanis on November 07, 2011, 04:04:23 PM
However we need to do it. If you need to remake the house rules or if we need to rebuild characters I'm fine with that.
Title: Re: Restarting Exiled
Post by: sirpercival on November 07, 2011, 04:06:47 PM
Well fark... you can't view profiles on the old boards (339spawn?  ;D )... So I have no idea how long it had been since Nick and endgamecutter had been active on there... They were PCs in the original version of this, but haven't registered on this board yet (or if they did, they chose a different screen name). So I don't really have much of a way to track them down... if they don't just see this and respond. I guess we'll just wait and see.

I'm interested if there's a space, to play a factotum similar to the one I posted over on the... what do we call it now?  It's not the min/max board because it's all min/max board!  Whatever.
Got a link? Hmm... I'll have to decide how the factotum's SLAs would interact with the house rules, since "traditional" spellcasting is impossible without a special "token"... and Exiles definitely won't have one of those starting out (and might never get one, realistically).

I'm sure we can work something out, though. I'm going to see if the original PCs all want in, and if they do we'll just go with them. If not, you'll get dips on the first open slot.

Edit: So we were allowing all the Tome feats? Or just certain ones? I forgot... I'll go dig through the house rules thread and OOC discussion and see if I can see an answer...

Here's the link (http://www.minmaxboards.com/index.php?topic=326.0).  We could treat it as "racial" spellcasting since they're SLAs, or we could change them to PLAs and I wouldn't get 0th-level ones.

The CC dip is entirely for the devotion feats, I wouldn't be using the spells at all (they're irrelevant to the build, and I'd probably have a 10 Wisdom so I couldn't even cast the first-level spells).
Title: Re: Restarting Exiled
Post by: phaedrusxy on November 07, 2011, 04:08:33 PM
Your house rules (http://brilliantgameologists.com/boards/index.php?topic=9135.0)
Aha! I looked in there, but somehow missed that.  :o OK... so we have an answer. It's a specific list of Tome/homebrew feats we were allowing.  8)
Title: Re: Restarting Exiled
Post by: Nanshork on November 07, 2011, 04:15:36 PM
I'm annoyed because I can't just quote my old character sheet and paste it, formatting and all.  Luckily I have a character on Myth-Weavers using my preformatted posting (I prefer it to MW sheets), so I've got that at least.
Title: Re: Restarting Exiled
Post by: phaedrusxy on November 07, 2011, 04:25:31 PM
I'm annoyed because I can't just quote my old character sheet and paste it, formatting and all.  Luckily I have a character on Myth-Weavers using my preformatted posting (I prefer it to MW sheets), so I've got that at least.
Can you hit edit? Or is that not possible because it was a locked thread? You could ask a mod to unlock it or copy it for you. 

Edit: For Nanshork. You should be able to hit "modify" and copy it, but just in case:

(click to show/hide)
Title: Re: Restarting Exiled
Post by: Nanshork on November 07, 2011, 04:33:54 PM
The modify button doesn't show up at all, I wonder why you can do it but I can't.  Either way, thank you for saving me the effort of doing that by hand.
Title: Re: Restarting Exiled
Post by: sirpercival on November 07, 2011, 09:02:13 PM
Hey Phaedrus... I think I'm going to withdraw my interest.  As much as I'd love to play (and play that character), I have a lot on my plate and I don't know anything about Tome, so I'm concerned about my system fluency for this game.  I don't really have the time to put into it to familiarize myself to the point where I'd be comfortable.

Sorry. :/
Title: Re: Restarting Exiled
Post by: phaedrusxy on November 07, 2011, 09:31:02 PM
Hey Phaedrus... I think I'm going to withdraw my interest.  As much as I'd love to play (and play that character), I have a lot on my plate and I don't know anything about Tome, so I'm concerned about my system fluency for this game.  I don't really have the time to put into it to familiarize myself to the point where I'd be comfortable.

Sorry. :/
No problem. We're actually not using many Tome rules at all. Just a few specific feats. However, like I said it does have a pretty extensive set of house rules, the most radical of which are no doubt the magic item rules.  So I can understand not wanting to dig into those. If you change your mind, it isn't really as bad as it 1st seems, though.
Title: Re: Restarting Exiled
Post by: archangel.arcanis on November 08, 2011, 09:29:58 AM
I'm not sure how long I'll be able to stay in game now. I was told yesterday that Dec. 31 will be my last day working here. So things will be up in the air for me until I have a new job lined up and I don't know if I'll have to ability to get here from work at whatever new job I get.
Title: Re: Restarting Exiled
Post by: phaedrusxy on November 08, 2011, 10:49:46 AM
I'm not sure how long I'll be able to stay in game now. I was told yesterday that Dec. 31 will be my last day working here. So things will be up in the air for me until I have a new job lined up and I don't know if I'll have to ability to get here from work at whatever new job I get.
Ouch! Good luck, man!
Title: Re: Restarting Exiled
Post by: Flay Crimsonwind on November 08, 2011, 10:25:38 PM
If you're still short members, I'd like to submit my interest. I'll give the world-setting a more thorough read, find out what roles I should fill, and post something, if you'll have me.
Title: Re: Restarting Exiled
Post by: Bozwevial on November 08, 2011, 10:36:17 PM
I'll throw in my hat as well if you still need players once the dust settles. Although playing in two of your PbPs simultaneously might get a little confusing. (Like it might if/when I reboot Death of an Artist.)
Title: Re: Restarting Exiled
Post by: Nanshork on November 08, 2011, 11:38:10 PM
You could always combine your two games like you were talking about, and then I could make a new character like I was talking about. :P
Title: Re: Restarting Exiled
Post by: Bozwevial on November 09, 2011, 12:02:45 AM
Well, that would let me revive both of them. One or both of the groups would have to redo character sheets, though, which is always a huge pain.

It depends on how much bullshit everyone's willing to put up with, I guess. Also, I should probably start this discussion where Phaedrus isn't trying to get his game restarted. I'm just getting mud all over his nice clean floor.
Title: Re: Restarting Exiled
Post by: Nicklance on November 09, 2011, 07:05:42 AM
Yeah I know how real life commitments can kick gaming time to the curb. And given that I've got promoted and have a heap of responsibilities on my lap now, I'm wondering how much more free time do I have too.

Anyway, are you keeping the old houserules? I might play something simpler and more straightforward. Oh and we're using Pathfinder rules?
Title: Re: Restarting Exiled
Post by: phaedrusxy on November 09, 2011, 09:20:43 AM
Anyway, are you keeping the old houserules? I might play something simpler and more straightforward. Oh and we're using Pathfinder rules?
Yeah, keeping the old house rules. Not using pathfinder in general, but you were using a version of the PF Summoner, right? We can look at PF classes on a case-by-case basis, but I'm not versed with the PF rules as a whole.

As far as adding a new person, roles to cover, etc, the original idea behind this was the party was all supposed to be psionic somehow, and from a land where psionics is banned (punished by Exile), and magic is heavily controlled as well. The world is a frozen wasteland, with what pockets of civilization that exist almost entirely contained in heavily-shielded city-states. You can read more in the house rules and other threads.

If archangel is leaving, I will probably add 1 or 2 more. You aren't absolutely required to play a psionic class, as everyone gets Wild Talent for free (and therefore is exiled...), but it would fit more with the theme if you did. Dreamscarred Press material is available, as is hyperconscious if you can provide the crunch (I don't have any of those books).
Title: Re: Restarting Exiled
Post by: archangel.arcanis on November 09, 2011, 09:31:19 AM
Anyway, are you keeping the old houserules? I might play something simpler and more straightforward. Oh and we're using Pathfinder rules?
Yeah, keeping the old house rules. Not using pathfinder in general, but you were using a version of the PF Summoner, right? We can look at PF classes on a case-by-case basis, but I'm not versed with the PF rules as a whole.

As far as adding a new person, roles to cover, etc, the original idea behind this was the party was all supposed to be psionic somehow, and from a land where psionics is banned (punished by Exile), and magic is heavily controlled as well. The world is a frozen wasteland, with what pockets of civilization that exist almost entirely contained in heavily-shielded city-states. You can read more in the house rules and other threads.

If archangel is leaving, I will probably add 1 or 2 more. You aren't absolutely required to play a psionic class, as everyone gets Wild Talent for free (and therefore is exiled...), but it would fit more with the them if you did. Dreamscarred Press material is available, as is hyperconscious if you can provide the crunch (I don't have any of those books).
The Psi. Warrior I was using was a beta of the Pathfinder one. I don't know if they ever finalized it or not.
Title: Re: Restarting Exiled
Post by: Agita on November 09, 2011, 09:47:35 AM
Anyway, are you keeping the old houserules? I might play something simpler and more straightforward. Oh and we're using Pathfinder rules?
Yeah, keeping the old house rules. Not using pathfinder in general, but you were using a version of the PF Summoner, right? We can look at PF classes on a case-by-case basis, but I'm not versed with the PF rules as a whole.

As far as adding a new person, roles to cover, etc, the original idea behind this was the party was all supposed to be psionic somehow, and from a land where psionics is banned (punished by Exile), and magic is heavily controlled as well. The world is a frozen wasteland, with what pockets of civilization that exist almost entirely contained in heavily-shielded city-states. You can read more in the house rules and other threads.

If archangel is leaving, I will probably add 1 or 2 more. You aren't absolutely required to play a psionic class, as everyone gets Wild Talent for free (and therefore is exiled...), but it would fit more with the them if you did. Dreamscarred Press material is available, as is hyperconscious if you can provide the crunch (I don't have any of those books).
The Psi. Warrior I was using was a beta of the Pathfinder one. I don't know if they ever finalized it or not.
They did; the final class is online here (http://www.d20pfsrd.com/psionics-unleashed/classes/psychic-warrior). IIRC, the biggest difference is that they replaced the Wis-based bonuses from paths with scaling flat bonuses.
Title: Re: Restarting Exiled
Post by: Funk on November 09, 2011, 11:35:15 AM
Hi, I'm interested in playing if you have room.
Title: Re: Restarting Exiled
Post by: Tshern on November 09, 2011, 09:59:01 PM
Not one of the original players, but I also express interest should there be an open spot. Even dangerous psychos occasionally need a game and I haven't played for ages!
Title: Re: Restarting Exiled
Post by: phaedrusxy on November 09, 2011, 10:05:56 PM
Wow... lot's of interest. I'm not really a fan of games with more than 4-6 PCs, though, especially PbPs. It can just get too confusing and slow. Almost makes me want to try starting another one to accommodate you guys.  :P
Title: Re: Restarting Exiled
Post by: Tshern on November 09, 2011, 10:13:02 PM
Wow... lot's of interest. I'm not really a fan of games with more than 4-6 PCs, though, especially PbPs. It can just get too confusing and slow. Almost makes me want to try starting another one to accommodate you guys.  :P
Very few DMs around. I recall the PbPs, especially 3.5e ones, getting packed in hours at BG as well. Best to just pick the originals and then see if there any room, n'est-ce pas? As you pointed out, too many players slow PbPs down and it's not like they are all that fast-paced to begin with.

On an unrelated note, good to see you around as well.
Title: Re: Restarting Exiled
Post by: sirpercival on November 09, 2011, 10:33:40 PM
I'll be starting up another game shortly, for any spillover interest.  :)
Title: Re: Restarting Exiled
Post by: Flay Crimsonwind on November 09, 2011, 10:37:44 PM
I swear I'm gonna have it up by early tomorrow at the latest!
Title: Re: Restarting Exiled
Post by: dna1 on November 09, 2011, 11:19:17 PM
How did I miss this??

I wanna play! Are the spots filled?
Title: Re: Restarting Exiled
Post by: Flay Crimsonwind on November 10, 2011, 02:53:50 AM
Might I inquire as to your thoughts on the use of the Sublime Ranger (http://community.wizards.com/go/thread/view/75882/19519074/Sublime_Way_Variant_Ranger&post_num=1#331675810) for this campaign?
Title: Re: Restarting Exiled
Post by: Nicklance on November 10, 2011, 05:44:56 AM
I think I'll give up my spot. Thanks for reserving a spot for me though, appreciate it.
Title: Re: Restarting Exiled
Post by: phaedrusxy on November 10, 2011, 08:39:26 AM
I think I'll give up my spot. Thanks for reserving a spot for me though, appreciate it.
Sure. Take care, Nick.

So that leaves 2 or 3 open slots for this game.



If you want to work together on the other game, Percival, I'd be up for that. I had some ideas on how to run another game set in this world, maybe somewhat based on the Way of the Wizard (http://brilliantgameologists.com/boards/index.php?board=100.0) game I played in a while back on the BG boards. The overarching idea would be that the PCs would be a team of "investigators" or "troops" for one of the cities, sent out to investigate/kill/whatever things both inside and especially outside the city walls. It might even happen that the two groups encounter each other, but it's certainly not necessary.
Title: Re: Restarting Exiled
Post by: sirpercival on November 10, 2011, 09:01:28 AM
If you want to work together on the other game, Percival, I'd be up for that. I had some ideas on how to run another game set in this world, maybe somewhat based on the Way of the Wizard (http://brilliantgameologists.com/boards/index.php?board=100.0) game I played in a while back on the BG boards. The overarching idea would be that the PCs would be a team of "investigators" or "troops" for one of the cities, sent out to investigate/kill/whatever things both inside and especially outside the city walls. It might even happen that the two groups encounter each other, but it's certainly not necessary.

Lol.  Sorry to use your thread for a shameless plug... I already have the stuff worked out for my new game.  :/  I would love to collaborate on something else, though!  (And, you're absolutely welcome to play in it, if it's your style.  :) )
Title: Re: Restarting Exiled
Post by: phaedrusxy on November 10, 2011, 09:52:14 AM
If you want to work together on the other game, Percival, I'd be up for that. I had some ideas on how to run another game set in this world, maybe somewhat based on the Way of the Wizard (http://brilliantgameologists.com/boards/index.php?board=100.0) game I played in a while back on the BG boards. The overarching idea would be that the PCs would be a team of "investigators" or "troops" for one of the cities, sent out to investigate/kill/whatever things both inside and especially outside the city walls. It might even happen that the two groups encounter each other, but it's certainly not necessary.

Lol.  Sorry to use your thread for a shameless plug... I already have the stuff worked out for my new game.  :/  I would love to collaborate on something else, though!  (And, you're absolutely welcome to play in it, if it's your style.  :) )
Good. I have way more ideas than I have free time to make them reality.  ;D
Title: Re: Restarting Exiled
Post by: sirpercival on November 10, 2011, 10:00:25 AM
The recruitment thread should go up today, I think.  Maybe tomorrow.
Title: Re: Restarting Exiled
Post by: Flay Crimsonwind on November 10, 2011, 02:09:35 PM
Might I inquire as to your thoughts on the use of the Sublime Ranger (http://community.wizards.com/go/thread/view/75882/19519074/Sublime_Way_Variant_Ranger&post_num=1#331675810) for this campaign?
Bump, and once answered, it'll be up in a few hours. I'm looking at a ranger / psy war (yay sorta-wis synergy!).
Title: Re: Restarting Exiled
Post by: phaedrusxy on November 10, 2011, 10:09:11 PM
OK, so it looks like we have:

Nanshork and X-codes from the original game, and archangel.arcanis for a brief period

and Flay, Boz, Funk, Tshern, and dna1 also interested.

I'm tempted to just let everyone in... Usually you lose people in these things.

The original group was on their way to try and make contact with a network of psionic exiles that Nanshork's character was involved in. You guys could be parts of that, other exiles that they happen to meet along the way, or something else. Let me know what you'd prefer, and if you even all want to start together.

I think I'll say that those that dropped were lost somehow... you guys got separated by an attack/avalanche/etc. I'll come up with something.

Might I inquire as to your thoughts on the use of the Sublime Ranger (http://community.wizards.com/go/thread/view/75882/19519074/Sublime_Way_Variant_Ranger&post_num=1#331675810) for this campaign?
Bump, and once answered, it'll be up in a few hours. I'm looking at a ranger / psy war (yay sorta-wis synergy!).

Yeah, that's fine. IIRC, Garryl did a homebrew PrC that progressed both manifesting and initiator levels. I'll see if I can find a link. If so, you're welcome to use it, if you like.
Title: Re: Restarting Exiled
Post by: Tshern on November 10, 2011, 10:12:58 PM
Is Sunday too late for submitting a character? My essay calls for my attentions tomorrow and possibly on Saturday.
Title: Re: Restarting Exiled
Post by: phaedrusxy on November 10, 2011, 10:15:52 PM
Is Sunday too late for submitting a character? My essay calls for my attentions tomorrow and possibly on Saturday.
Definitely not. I'm busy as hell IRL. It will probably take me a few days, anyway.
Title: Re: Restarting Exiled
Post by: Tshern on November 10, 2011, 10:23:44 PM
Is Sunday too late for submitting a character? My essay calls for my attentions tomorrow and possibly on Saturday.
Definitely not. I'm busy as hell IRL. It will probably take me a few days, anyway.
Oh, that is good then.
Title: Re: Restarting Exiled
Post by: Flay Crimsonwind on November 10, 2011, 10:42:31 PM
Might I inquire as to your thoughts on the use of the Sublime Ranger (http://community.wizards.com/go/thread/view/75882/19519074/Sublime_Way_Variant_Ranger&post_num=1#331675810) for this campaign?
Bump, and once answered, it'll be up in a few hours. I'm looking at a ranger / psy war (yay sorta-wis synergy!).

Yeah, that's fine. IIRC, Garryl did a homebrew PrC that progressed both manifesting and initiator levels. I'll see if I can find a link. If so, you're welcome to use it, if you like.
You're the best, mate! Chem lab report, build this, start on the evil inc pbp charrie, then on to all my pbps.... damn a night...

Also, holy shit do people love the diamond mind (http://www.giantitp.com/forums/showpost.php?p=5883542&postcount=1)/psionics (http://www.giantitp.com/forums/showpost.php?p=8456316&postcount=1) combo. I'm trying to think how I'd work that into the whole frozen wasteland/the Road vibe this game gives...
Title: Re: Restarting Exiled
Post by: dna1 on November 11, 2011, 12:09:09 AM
Cool it will take me some time to get a character up as well, due to my new twins and working full time :P   Phae I will Pm you some questions and build ideas I have. I think I can have one done by sunday or monday.
Title: Re: Restarting Exiled
Post by: veekie on November 11, 2011, 12:24:45 AM
Quote
I think I'll say that those that dropped were lost somehow... you guys got separated by an attack/avalanche/etc. I'll come up with something.
Obviously they need to return as villains!
Title: Re: Restarting Exiled
Post by: Bozwevial on November 11, 2011, 01:17:37 AM
I'll get right to this when it's not 1 in the morning and I don't have an assignment hanging over my head. :P I haven't played a psionic character in quite some time.
Title: Re: Restarting Exiled
Post by: Garryl on November 11, 2011, 02:57:15 AM
Don't forget about the old Psionic Material Compilation (http://brilliantgameologists.com/boards/index.php?topic=9161.0) that Prime set up around when this game was first recruiting. IIRC, Nanshork was playing a Puppeteer from there, and it also has the Psionic Summoner that someone else was using.

Might I inquire as to your thoughts on the use of the Sublime Ranger (http://community.wizards.com/go/thread/view/75882/19519074/Sublime_Way_Variant_Ranger&post_num=1#331675810) for this campaign?
Bump, and once answered, it'll be up in a few hours. I'm looking at a ranger / psy war (yay sorta-wis synergy!).

Yeah, that's fine. IIRC, Garryl did a homebrew PrC that progressed both manifesting and initiator levels. I'll see if I can find a link. If so, you're welcome to use it, if you like.

Nah, I never did psionic/martial adept, only martial adept/binder (http://brilliantgameologists.com/boards/index.php?topic=12813) and Swordsagey/Cleric-type (http://brilliantgameologists.com/boards/index.php?topic=12231) (both at your indirect request, IIRC). Everyone and his brother seemed to have that particular unfilled niche covered. But if you're ever looking for another sort of class to let your concept work, just give me a holler. I might have it already (http://www.minmaxboards.com/index.php?topic=241) ::shameless plug::.
Title: Re: Restarting Exiled
Post by: Nanshork on November 11, 2011, 04:08:01 AM
Yes, my Puppeteer was from there.

Edit: And apparently got edited after I made my character, I have to adjust my sheet.
Title: Re: Restarting Exiled
Post by: Funk on November 11, 2011, 07:59:45 AM
So, what kind of class/role were people looking to play?
Title: Re: Restarting Exiled
Post by: phaedrusxy on November 11, 2011, 09:58:41 AM
By the way, the game forum is up, if you guys want to start posting there.