MutationsChaos Organ Hellhound: Monster Blooded (+1 Str), Bite (1d8+1.5x Str), Synergy claw refluffed to Slam (1d6+str)
Projectile of Chaos Fart Attack: 8d8-8 Acid damage + 1 rnd entangle in 30ft cone, save DC 16 negates, Fog Cloud for 1d4 rnds, recharge 1d4 rnds
WargearThe Abyss rewards the chaos cultist with an item from from another place in time and space. If taken from the chaos cultist, it will stop working in 1d12 rounds until retrieved again by its rightful owner (thus making them impossible to sell as any merchant will quickly notice this “detail”). They're all of masterwork quality and can be further enchanted as normal. If destroyed, the Chaos Cultist will somehow rebuild it or acquire a new one in 24 hours. All damages are for medium guns, adjust acordingly for bigger/smaller chaos cultists.
Any save DCs are DC 10+Bab+Dex mod or Str mod(whichever's higher): DC 18+ str (24-26)
In addition a Chaos Cultist adds his Bab to damage rolls with such weapons.
Grenades: Thrown devices that explode in impact. If you hit the grenade throw the target takes a -4 penalty on their save. The chaos cultist never seems to run out of them, but also seems unable to borrow them to anybody else, the fuses instantly lighting up as soon as they leave the cultist's hands. You can throw one grenade as a free action as part of a charge as long as you're aiming at the enemy you're charging. You cannot draw more than one grenade per attack you can make each round.
Blind Grenade-Range 50 feet, creatures in a 15 feet radius need to make a Fort save or be blinded for 1d4+1 rounds. This can affect constructs and undeads. Flat-footed creatures and creatures with special vulnerability to light take a further -4 penalty on this save.
Frag Grenade-Range 40 feet, deals 1d6 damage (half fire/half bludgeoding) on a 20 feet radius, reflex save to negate. Those failing the reflex save are also knocked prone.
Chaos Plate Despite being made of thick metal, this armor is suprisingly light on the wearer. Grants +5 AC bonus, +4 Max Dex, -2 Skill penalty, 20% ASF and DR 10/bludgeoning Light Armor.
Chaos StyleWorship Victory Dance: grants Vigor to self+ nongood/nonlawful allies within 30ft, cannot take any other actions while worshiping