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Messages - archangel.arcanis

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September 1776 / Re: Chapter 2: Burning Farms of Death
« on: October 24, 2012, 10:06:43 PM »
Thomas releases a bolt on the first one he sees

2
September 1776 / Re: Talkin' like it's 1759! (OoC chat)
« on: October 17, 2012, 04:31:16 PM »
I've been in the same boat as Pip. Everything breaks at once and i'm the one fixing it. Having taken over running the judo club i'm in hasn't exactly given me more free time either.

3
[SWSE] Dawn of Defiance / Re: Hyperdriven Cantina (OOC Thread)
« on: October 17, 2012, 04:28:52 PM »
Is Amon going to take any actions Arch? He asked a question but that is hardly enough to use up your surprise action.
I didn't really have anything else to do. I'm just trying to find ways to be useful when Melee is about all he is good at, and these guys aren't being nice and starting close ;)

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[SWSE] Dawn of Defiance / Re: Traitor's Gambit (Game Thread)
« on: October 12, 2012, 10:49:50 AM »
Looking to Silten, If the smoke has cleared before we get the agent in the ship can you kill the lights? I should be able to handle the dark better than they can.

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September 1776 / Re: Chapter 2: Burning Farms of Death
« on: October 04, 2012, 02:40:21 PM »
Thomas scrambles to prepare himself.
(click to show/hide)

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[SWSE] Dawn of Defiance / Re: Traitor's Gambit (Game Thread)
« on: October 04, 2012, 02:36:25 PM »

(click to show/hide)

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September 1776 / Re: Talkin' like it's 1759! (OoC chat)
« on: October 04, 2012, 12:24:36 PM »
All went pretty well. Her heart is great and the other Drs finally started addressing the 800lb gorilla in the room and are looking at ways to get her to gain weight. We are just waiting on them to do their orders for blood to be taken for testing requested by Gastro internology (spelling is probably wrong) and from Indochronology. Once they have that we should be headed home.

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[SWSE] Dawn of Defiance / Re: Hyperdriven Cantina (OOC Thread)
« on: October 04, 2012, 12:23:58 PM »
All went pretty well. Her heart is great and the other Drs finally started addressing the 800lb gorilla in the room and are looking at ways to get her to gain weight. We are just waiting on them to do their orders for blood to be taken for testing requested by Gastro internology (spelling is probably wrong) and from Indochronology. Once they have that we should be headed home.

9
September 1776 / Re: Talkin' like it's 1759! (OoC chat)
« on: October 02, 2012, 07:03:22 PM »
I'm out of town until Friday (hopefully). Got to the hotel in New Orleans a while ago. My daughter is going in for a cardio cath. procedure in the morning.  How long we are here will be determined by what they see.

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[SWSE] Dawn of Defiance / Re: Hyperdriven Cantina (OOC Thread)
« on: October 02, 2012, 07:02:56 PM »
I'm out of town until Friday (hopefully). Got to the hotel in New Orleans a while ago. My daughter is going in for a cardio cath. procedure in the morning.  How long we are here will be determined by what they see.

11
September 1776 / Re: Chapter 2: Burning Farms of Death
« on: September 29, 2012, 03:09:50 PM »
"You can take my crossbow if you like. I prefer a weapon with a bit more force to it." Robert looks around for something to barricade the doors.
That would be much better than me flailing at them with a stick or shooting blindly.

12
September 1776 / Re: Chapter 2: Burning Farms of Death
« on: September 27, 2012, 09:17:12 AM »
I never learned how to shoot one. I guess it can't be much harder than a crossbow and I surely want something to use to keep them away.

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[SWSE] Dawn of Defiance / Re: Traitor's Gambit (Game Thread)
« on: September 26, 2012, 06:19:06 PM »
Amon looks quizzically at him but says nothing then activates his lightsaber to begin aiding in the cutting.

14
September 1776 / Re: Chapter 2: Burning Farms of Death
« on: September 26, 2012, 06:16:00 PM »
Thomas begins looking for anything he can use as a weapon. Likely a pitchfork or some sort of stick to use as a club.

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Game Design / Re: Wheel of Time How would you fix the system?
« on: September 21, 2012, 01:51:18 PM »
I know I have talked about this before. The hardest part is getting the people in the group to adapt and do something that isn't right from the book D&D. They don't look at thing creatively and don't do change very well, but I want a system that will actually work.

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Game Design / Re: Wheel of Time How would you fix the system?
« on: September 20, 2012, 08:21:12 PM »
Sure I'd love to get a copy of that. It might help me figure out what we can do different in future games that I haven't thought of.

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Game Design / Wheel of Time How would you fix the system?
« on: September 20, 2012, 12:45:09 PM »
The title kinda says it all. Been playing the d20 version of it off and on for years, but I've never been satisfied with it. It has all the issues that come along with d20 and makes them worse. So I'm looking for your thoughts on what you would do to fix the d20 version of the game so it isn't so overpowered toward channelers or if you would go with another system (if so what?).

We have been running with the 2 d20 books and every net resource we could find for it, but it is a lot of stuff much of which is contradictory or incomplete. I feel like I'd have to rebuild the whole thing from the ground up to make it fit closer to the books and still have some balance between channelers and non-channelers. That is why I'm considering a new system since it won't be much more work.

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September 1776 / Re: Chapter 2: Burning Farms of Death
« on: September 15, 2012, 08:18:25 PM »
I am pretty sure we are alone. Those things only came in here to feed us so their food would not starve. Though it would not hurt to check, I have been surprised by them being in here a few times.

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September 1776 / Re: Chapter 2: Burning Farms of Death
« on: September 13, 2012, 10:51:16 PM »
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September 1776 / Re: Chapter 2: Burning Farms of Death
« on: September 13, 2012, 05:03:37 PM »
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