Author Topic: Will Adventure For Items: Material Collection  (Read 1972 times)

Offline Raineh Daze

  • Epic Member
  • ****
  • Posts: 10577
  • hi
    • View Profile
Will Adventure For Items: Material Collection
« on: May 29, 2013, 08:05:46 PM »
So, in what's probably a half-messed up recollection of Summon Night: Swordcraft Story, Artificer as a class, and something someone said in a D&D Next discussion, this came to mind.

Normally, if adventurers are adventuring for treasure, it seems to be because either the treasure itself is valuable (and therefore can be sold!) or can be used by the adventurers. But what if the 'treasure' was basically a lump of 'worthless rocks'? Well, not worthless--actually quite valuable--but useless to someone without the means to make it into something worthwhile.

Basically, adventurers get employed by craftsman's guilds to go out and find the materials that actually make magic items work. Normal stuff just won't hold a charge. So out the adventurers toddle, finding whatever material it is, generally guarded by either people that live there, or monsters that have some attraction to the environment it's found in, and go back for payment. Enough gold to get by for a limited time... and some items, made with said materials. Yes, there's magic item shops, but they're generally out of their price range.

Crafting in any sort of campaign would probably have to be extremely limited, otherwise the whole thing sort of ends like this:  :psyduck

Anyway, I don't really have the dedication or skill to make use of any such idea, and I don't want to just keep it in my head forever. ... also, any resemblance to anything is unintentional.

Offline Skevvix

  • Full Member
  • **
  • Posts: 154
  • I'm new!
    • View Profile
Re: Will Adventure For Items: Material Collection
« Reply #1 on: August 18, 2013, 07:35:11 AM »
This is actually how my first D&D game started.  We were tasked to go to the mountains, partially as escorts for the diggers, and bring back one wagon load of ore, and two of "a strage liquid that oozes from the stone".  So we get to the mountains fairly quickly, and with nothing of note happening.  A small camp is setup and I thought we should have some sort of defensive positions set up as well, so I scout around to find a good crow's nest sorta place.  While I'm up there clearing the spot to be more comfortable(we were told we would be there for a month or more) I noticed a dark splotch on the stone just above where we made camp.  Curiosity piqued, I descend to the spot in question, without saying anything to the group first for some reason,  and find the strange liquid that we were told about.

At this point I should have gone back to camp and brought at least the wizard back with me, but I'm like "I got this, no prob Bob".  >.<  Turns out the ore we were sent to get was great for making magical items because the liquid that was oozing out was actually Living Spells.  So I got to roll up a new character because my first guy ever got disolved after poking the spot with a finger.

Lesson learned; don't help the freaking dwarves mine, they can handle it themselves.

Offline Raineh Daze

  • Epic Member
  • ****
  • Posts: 10577
  • hi
    • View Profile
Re: Will Adventure For Items: Material Collection
« Reply #2 on: August 19, 2013, 03:04:06 PM »
I forgot that I made this thread. @_@