Author Topic: Necromantic Index & General Discussion  (Read 32464 times)

Offline Stratovarius

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Re: Necromantic General Discussion
« Reply #100 on: May 10, 2016, 08:24:37 AM »
Added the changes into Necromancer and Overlord.

Veins next?

Offline Nanshork

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Re: Necromantic General Discussion
« Reply #101 on: May 10, 2016, 12:05:48 PM »
Vein of Bone

The single attack ones seem out of place for a system that refreshes tokens every week.

I feel like I'm looking at a Diablo 2 Necromancer.   :p

Armoured Dead - the way it is written the damage prevented to discharge is a combined total for all of the targets as opposed to tracked individually per target.  Is this intentional?

Bone Prison not having a save is a little surprising.

Undying Hatred - are the created undead under the Necromant's control?

Animate Battlefield - same question as above.

Bonedeath is a little extreme.

You're right, high level stuff gets crazy.


Vein of Curses

There's no organization here...

A lot of these say they target creatures within distance of each other, is there a target limit?

Life Tap should mention that it isn't positive or negative energy so undead are healed too.

Blades Broken is extremely powerful....


Vein of Flesh

Foul Flesh Sanctity - What happens if a target leaves the range during the duration?


Vein of Poison

Is there a default time for secondary poison damage?

Needs to be finished (obviously).

Vein of Spirit

Life Slipping Away - no save?




I'm not a fan of this casting system so I'll admit that I'm not scrutinizing it as closely as normal...

Offline Stratovarius

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Re: Necromantic General Discussion
« Reply #102 on: May 13, 2016, 08:10:53 AM »
Bone:
There's a number of ways to recover tokens based on killing things, so the single attack tokens cost less than they look like. Plus, there's a Necro ACF that makes him more blaster focused.

You basically are looking at a D2 necromancer. That was the inspiration for the system, after all.

I think it has to be. Otherwise it's the best damn buff ever across the tons of trash undead an Overlord has.

Bone prison doesn't actually do very much damage - the main purpose of the spell is the pinning in place. I'd need to massively up the damage if I added a save, because then it's basically a 1st level spell.

Yes for Hatred, no for Battlefield. I'll add extra text clarifying.

Bonedeath is basically an infinite spam SoD. I'll tweak it.

They do get a little over the top, but you have to remember they're competing with Wish, Time Stop, Crushing Hand of Spite, etc. Which are still stronger, despite what I've written.

Curses
Organization is rounds, hours, week. Came about that way because I turned all of the D2 curses into round duration ones.

No, there isn't. It's just an AoE that only affects bad guys, basically.

Life Tap: I'll fix.

Blades Broken: Sort of? Does absolutely nothing to non-humanoid enemies, so there's a large number of situations where it's useless. And in some respects it's not that different from using one of the various abilities that shuts down magic items.

Flesh
They'd lose all benefits. I'll add.

Poison
Default D&D rule is 1 minute later for secondary.

Spirit
Probably should be Fortitude half.

General
It's just a point based system with the recovery rate stretched to a week instead of a day. Otherwise it's more or less identical to Psionics in mechanics. Simpler, actually, without the focus and augmenting. Compared to Rituals or Runecasting, there's a lot less for a player to learn.

Offline Nanshork

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Re: Necromantic General Discussion
« Reply #103 on: May 13, 2016, 12:42:07 PM »
That all sounds good.


I'm not saying that the system is unbalanced, I'm just not a fan of this one.  Just like I'm not a fan of the martyr.  :P

Offline Stratovarius

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Re: Necromantic General Discussion
« Reply #104 on: May 14, 2016, 10:52:29 AM »
Changes made as listed above. On to the prestige classes?

Offline Nanshork

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Re: Necromantic General Discussion
« Reply #105 on: May 14, 2016, 04:58:47 PM »
Boncyff Elite

Meh, nothing wrong here.


Gollwyd Suzerain

Also looks fine.


Hegni Inheritor

Can be a self-buffing beast!


Ossified Warrior

Subsumation is a little intense.


Spiritwalker

From what I can tell Spiritwalker looks okay.

Offline Stratovarius

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Re: Necromantic General Discussion
« Reply #106 on: May 14, 2016, 08:43:04 PM »
Does intense mean bad?

Offline Nanshork

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Re: Necromantic General Discussion
« Reply #107 on: May 14, 2016, 09:23:37 PM »
Potentially overpowered.

Offline Stratovarius

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Re: Necromantic General Discussion
« Reply #108 on: May 16, 2016, 10:14:27 AM »
It's stolen from the Boneyard monster (Libris Mortis), but it's definitely too strong on all natural attacks. Might make it first natural attack of each round, regardless of success.

Offline Nanshork

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Re: Necromantic General Discussion
« Reply #109 on: May 16, 2016, 10:24:49 AM »
It's stolen from the Boneyard monster (Libris Mortis), but it's definitely too strong on all natural attacks. Might make it first natural attack of each round, regardless of success.

I'm still on the fence.  That would definitely tone it down, but it's a big debuff on three stats.

Offline Stratovarius

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Re: Necromantic General Discussion
« Reply #110 on: May 16, 2016, 10:35:56 AM »
It's stolen from the Boneyard monster (Libris Mortis), but it's definitely too strong on all natural attacks. Might make it first natural attack of each round, regardless of success.

I'm still on the fence.  That would definitely tone it down, but it's a big debuff on three stats.

Standard action natural attack?

Offline Nanshork

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Re: Necromantic General Discussion
« Reply #111 on: May 16, 2016, 10:47:51 AM »
It's stolen from the Boneyard monster (Libris Mortis), but it's definitely too strong on all natural attacks. Might make it first natural attack of each round, regardless of success.

I'm still on the fence.  That would definitely tone it down, but it's a big debuff on three stats.

Standard action natural attack?

Sold!  Single claw or users choice?  Either would work.

Offline Stratovarius

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Re: Necromantic General Discussion
« Reply #112 on: May 16, 2016, 10:49:27 AM »
Users choice, natural attack granted by Ossified Warrior.

Offline Nanshork

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Re: Necromantic General Discussion
« Reply #113 on: May 16, 2016, 10:51:57 AM »
Sounds perfect.  My hesitations have been quashed.

Offline Stratovarius

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Re: Necromantic General Discussion
« Reply #114 on: May 16, 2016, 11:13:20 AM »
Done. Class is updated.

ACFs and the Warforged as Boncyff classes next?
« Last Edit: May 16, 2016, 11:16:30 AM by Stratovarius »

Offline Nanshork

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Re: Necromantic General Discussion
« Reply #115 on: May 16, 2016, 02:54:51 PM »
Warforged as Boncyff looks fine as long as Spellcarved Soldier actually works with necros.

ACFs look fine except that Death Knight isn't finished.  :p

Offline Stratovarius

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Re: Necromantic General Discussion
« Reply #116 on: May 16, 2016, 03:30:56 PM »
Warforged as Boncyff looks fine as long as Spellcarved Soldier actually works with necros.

ACFs look fine except that Death Knight isn't finished.  :p

Basically replaced infusion mentions with necros mentions. So they're all supposed to. I checked them over in case there were any problems.

Offline Nanshork

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Re: Necromantic General Discussion
« Reply #117 on: May 16, 2016, 04:11:24 PM »
I meant more in that infusions are once/day resources.  I'll just look the class up online.


Yeah, it'll be fine.  None of the runes besides the one already mentioned actually have any effect on the infusions/necros.

Offline Stratovarius

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Re: Necromantic General Discussion
« Reply #118 on: May 18, 2016, 12:42:00 PM »
In that case, I'd eyeball the races next.

Offline Nanshork

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Re: Necromantic General Discussion
« Reply #119 on: May 18, 2016, 02:05:07 PM »
Boncyff is fine, I've already been eyeballing it for my Death Knight (but that Cha hit really hurts).

Casglwyr is fine since the Vivisector isn't actually done so it doesn't get anything. :p

Gollwyd seems fine.

Hegni seems fine except I'm not sure how 5% miss chance balances against AC bonuses other LA:0 races get.  Some math person would have to do the calculations.