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Messages - Archon

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101
[D&D 5E] Coastal Troubles / Re: OOC Thread
« on: January 08, 2019, 03:58:26 AM »
Excellent, I'm looking forward to it!

102
[D&D 5E] Coastal Troubles / Re: OOC Thread
« on: January 07, 2019, 01:55:26 AM »
Okay, point.

Still. I'd like to play more, and am waiting on other things happening before I can.

(+1 to os' note)

103
[D&D 5E] Coastal Troubles / Re: OOC Thread
« on: January 07, 2019, 12:14:10 AM »
I'm still here. I'd like to stop splitting the party ASAP, but otherwise...

(I stand by that being a major factor in the slowdown)

That said, I have no idea where I was at. An Examination of the IC thread seems to be me posting an action and then not getting a reply?

104
Oslecamo's Improved Monster Classes / Re: Cannomorph, Shadurakul
« on: November 27, 2018, 08:01:17 AM »
... Shadow Blend and Lesser Shadow Blend seem to have the same effect?

105
[D&D 5E] Coastal Troubles / Re: OOC Thread
« on: November 11, 2018, 11:39:48 PM »
I have arcana, history and a decent int score, so I can probably take a shot at it, if I was around?

106
[D&D 5E] Coastal Troubles / Re: Coastal Troubles (IC Thread)
« on: November 03, 2018, 10:26:57 PM »
(click to show/hide)

107
[D&D 5E] Coastal Troubles / Re: Coastal Troubles (IC Thread)
« on: November 02, 2018, 02:20:50 AM »
(click to show/hide)

108
[D&D 5E] Coastal Troubles / Re: Dice Rolls
« on: November 02, 2018, 02:19:13 AM »
Religion:
Rolled 1d20+2 : 3 + 2, total 5

Arcana:
Rolled 1d20+4 : 19 + 4, total 23

109
[D&D 5E] Coastal Troubles / Re: OOC Thread
« on: October 31, 2018, 02:03:18 AM »
That's quite alright! I'm just glad we got it sorted out.

110
[D&D 5E] Coastal Troubles / Re: OOC Thread
« on: October 29, 2018, 12:30:47 AM »
I think I mentioned it offhand? I think I got a 12.

111
[D&D 5E] Coastal Troubles / Re: OOC Thread
« on: October 28, 2018, 09:25:45 PM »
So, uh, nothing happens when I rummage around in empty houses? Or did I miss something?

112
[D&D 5E] Coastal Troubles / Re: OOC Thread
« on: October 08, 2018, 07:46:48 PM »
... Well, I wasn't with that group.

(I rolled a 12, BTW)

113
[D&D 5E] Coastal Troubles / Re: Dice Rolls
« on: October 08, 2018, 07:46:16 PM »
Perception:
Rolled 1d20 : 12, total 12

114
[D&D 5E] Coastal Troubles / Re: Coastal Troubles (IC Thread)
« on: October 08, 2018, 01:48:46 AM »
(click to show/hide)

115
[D&D 5E] Coastal Troubles / Re: OOC Thread
« on: October 08, 2018, 01:47:12 AM »
Sure. I guess that makes sense. Perception Check?


116
[D&D 5E] Coastal Troubles / Re: Coastal Troubles (IC Thread)
« on: October 07, 2018, 10:34:05 PM »
(click to show/hide)

117
[D&D 5E] Coastal Troubles / Re: Coastal Troubles (IC Thread)
« on: October 05, 2018, 10:57:28 AM »
(click to show/hide)

118
[D&D 5E] Coastal Troubles / Re: OOC Thread
« on: October 04, 2018, 02:07:42 AM »
Uh, I'll admit I can't actually remember what I'm supposed to be looking for at the houses. Current plan is: Talk to people and see if a clue/plot hook falls out?

119
[D&D 5E] Coastal Troubles / Re: OOC Thread
« on: September 29, 2018, 08:18:47 AM »
I'm pretty sure I am.

120
[D&D 5E] Coastal Troubles / Re: OOC Thread
« on: September 19, 2018, 11:19:36 PM »
I am mildly concerned the forest is an optional miniboss, but also just concerned that the game gets boring when the party is in five different spoilers and not really interacting in any way (or doing things which might shock me into actually taking action if I forget about this again, which I feel was part of why we had a dead period before)

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