Level BAB Ref Fort Will Abilities
----------------------------------------------------------------
1 +1 +2 +2 +0 Sneak Attack +1d6, Fast Movement
2 +2 +3 +3 +1 Bonus Feats, Archer's Focus 1/day
3 +3 +3 +3 +1
4 +4 +4 +4 +2 Sneak Attack +2d6
5 +5 +4 +4 +2 Sniper's Skill, Archer's Focus 2/day
6 +6 +5 +5 +3 Bonus Feats
7 +7 +5 +5 +3
8 +8 +6 +6 +2 Sneak Attack +3d6, Archer's Focus 3/day
9 +9 +6 +6 +3 Agile Focus
10 +10 +7 +7 +3 Bonus Feats
11 +11 +7 +7 +3 Archer's Focus 4/day
12 +12 +8 +8 +4 Sneak Attack +4d6
13 +13 +8 +8 +4 Adept Focus
14 +14 +9 +9 +4 Bonus Feats, Archer's Focus 5/day
15 +15 +9 +9 +5
16 +16 +10 +10 +5 Sneak Attack +5d6
17 +17 +10 +10 +5 Archer's Focus 6/day
18 +18 +11 +11 +6 Bonus Feats
19 +19 +11 +11 +6 Supreme Focus
20 +20 +12 +12 +6 Sneak Attack +6d6, Archer's Focus 7/day
Level BAB Ref Fort Will Abilities
--------------------------------------------------------------------------
1 +0 +0 +0 +2 Dread Feast, Loathsome Visage, Mind of Iron
2 +1 +1 +1 +3 Dread Casting
3 +1 +1 +1 +3 Lord's Wrath
4 +2 +2 +2 +4 Advanced Learning
5 +2 +2 +2 +4 Fearsome Wrath
6 +3 +3 +3 +5 Disquietude
7 +3 +3 +3 +5 Advanced Learning
8 +4 +2 +2 +6 Dread Casting
9 +4 +3 +3 +6 Figment of Fear
10 +5 +3 +3 +7 Fearsome Wrath
11 +5 +3 +3 +7 Terror's Lord
12 +6 +4 +4 +8 Fear, Advanced Learning
13 +6 +4 +4 +8 Recreance
14 +7 +4 +4 +9 Nightmares and Dreamscapes
15 +7 +5 +5 +9 Phantasmal Killer, Fearsome Wrath
16 +8 +5 +5 +10 Fearful Frenzy
17 +8 +5 +5 +10 Advanced Learning
18 +9 +6 +6 +11 Seeping Dread
19 +9 +6 +6 +11 Phantasmal Form
20 +10 +6 +6 +12 Terror's Shape, Fearsome Wrath
Level 1st 2nd 3rd 4th 5th 6th
-----------------------------------
1 2 — — — — —
2 2 — — — — —
3 3 — — — — —
4 4 2 — — — —
5 5 3 — — — —
6 5 4 — — — —
7 5 4 2 — — —
8 5 5 3 — — —
9 5 5 4 — — —
10 5 5 4 2 — —
11 5 5 5 3 — —
12 5 5 5 4 — —
13 6 6 5 4 2 —
14 6 6 6 5 3 —
15 6 6 6 6 4 2
16 7 6 6 6 4 3
17 7 7 6 6 5 4
18 7 7 7 6 6 5
19 7 7 7 7 6 6
20 7 7 7 7 7 7
Level BAB Ref Fort Will Abilities
--------------------------------------------------------------------------
1 +0 +0 +0 +2 Elemental Form (Small, 1/Day)
2 +1 +1 +1 +3 Four Lives in One
3 +1 +1 +1 +3 Companion's Strength
4 +2 +2 +2 +4 Intrinsic Magic
5 +2 +2 +2 +4 Elemental Cloak
6 +3 +3 +3 +5 Elemental Form (Medium, 2/Day)
7 +3 +3 +3 +5
8 +4 +2 +2 +6 Intrinsic Magic
9 +4 +3 +3 +6 Four Lives in One
10 +5 +3 +3 +7 Elemental Aura
11 +5 +3 +3 +7 Elemental Form (Large, 3/Day)
12 +6 +4 +4 +8 Intrinsic Magic
13 +6 +4 +4 +8
14 +7 +4 +4 +9 Elemental Form (Huge, at will)
15 +7 +5 +5 +9 Elemental Armill
16 +8 +5 +5 +10 Intrinsic Magic
17 +8 +5 +5 +10 Four Lives in One
18 +9 +6 +6 +11 Elemental Form (Greater, at will)
19 +9 +6 +6 +11
20 +10 +6 +6 +12 Elemental Sceptre
Level 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
-------------------------------------------------------
1 5 3 — — — — — — — —
2 6 4 — — — — — — — —
3 6 5 — — — — — — — —
4 6 6 3 — — — — — — —
5 6 6 4 — — — — — — —
6 6 6 5 3 — — — — — —
7 6 6 6 4 — — — — — —
8 6 6 6 5 3 — — — — —
9 6 6 6 6 4 — — — — —
10 6 6 6 6 5 3 — — — —
11 6 6 6 6 6 4 — — — —
12 6 6 6 6 6 5 3 — — —
13 6 6 6 6 6 6 4 — — —
14 6 6 6 6 6 6 5 3 — —
15 6 6 6 6 6 6 6 4 — —
16 6 6 6 6 6 6 6 5 3 —
17 6 6 6 6 6 6 6 6 4 —
18 6 6 6 6 6 6 6 6 5 3
19 6 6 6 6 6 6 6 6 6 4
20 6 6 6 6 6 6 6 6 6 6
Level BAB Ref Fort Will Abilities 1st 2nd 3rd 4th
--------------------------------------------------------------------------------------------------------------------------
1 +1 +2 +2 +0 Rage 1/day — — — —
2 +2 +3 +3 +1 Fast Movement — — — —
3 +3 +3 +3 +1 Uncanny Dodge — — — —
4 +4 +4 +4 +2 Rage 2/day 0 — — —
5 +5 +4 +4 +2 Wild shape 1/day 0 — — —
6 +6 +5 +5 +3 Wild shape 2/day 1 — — —
7 +7 +5 +5 +3 Wild shape 3/day 1 — — —
8 +8 +6 +6 +2 Rage 3/day, Wild shape (Large) 1 0 — —
9 +9 +6 +6 +3 1 0 — —
10 +10 +7 +7 +3 Wild shape 4/day, Wild Shape (Tiny) 1 3 — —
11 +11 +7 +7 +3 Greater Rage, Tireless Rage 1 3 0 —
12 +12 +8 +8 +4 Rage 4/day, Wild shape (Plant) 1 3 1 —
13 +13 +8 +8 +4 1 3 1 —
14 +14 +9 +9 +4 Wild shape 5/day 2 3 1 0
15 +15 +9 +9 +5 Mighty Rage, Wild shape (Huge) 2 3 1 1
16 +16 +10 +10 +5 Rage 5/day, Wild shape Elemental 1/day 2 2 1 1
17 +17 +10 +10 +5 2 2 2 1
18 +18 +11 +11 +6 Wild shape (6/day, elemental 2/day) 3 2 2 1
19 +19 +11 +11 +6 3 3 3 2
20 +20 +12 +12 +6 Rage 6/day, Supreme Rage, Wild shape (elemental 3/day, Huge elemental) 3 3 3 3
Level BAB Ref Fort Will Abilities 1st 2nd 3rd 4th 5th 6th 7th
---------------------------------------------------------------------------------------------------------
1 +0 +0 +0 +2 Deathly Visions, Netherworld Companion 2 — — — — — —
2 +1 +1 +1 +3 Sickening Restoration 2 — — — — — —
3 +1 +1 +1 +3 Touch of Corruption 3 2 — — — — —
4 +2 +2 +2 +4 Animate Dead 3 2 — — — — —
5 +2 +2 +2 +4 Unliving Thirst 4 3 — — — — —
6 +3 +3 +3 +5 Leader of Undeath 4 3 2 — — — —
7 +3 +3 +3 +5 Numberless 4 4 2 — — — —
8 +4 +2 +2 +6 Beckoning 5 4 2 2 — — —
9 +4 +3 +3 +6 Eyes of Corruption 5 4 3 2 — — —
10 +5 +3 +3 +7 Corpse Flesh 5 5 3 3 — — —
11 +5 +3 +3 +7 Flesh Pact 6 5 4 3 2 — —
12 +6 +4 +4 +8 Create Undead 6 5 4 4 2 — —
13 +6 +4 +4 +8 Siphon 7 6 5 4 3 — —
14 +7 +4 +4 +9 Master of Undeath 7 6 5 5 3 2 —
15 +7 +5 +5 +9 Animate Command 8 7 6 5 4 2 —
16 +8 +5 +5 +10 Fitting Replacement 8 7 6 6 4 3 2
17 +8 +5 +5 +10 Create Greater Undead 9 8 7 6 5 4 2
18 +9 +6 +6 +11 Duress 9 8 7 7 5 5 3
19 +9 +6 +6 +11 Undying General 9 9 8 7 6 5 4
20 +10 +6 +6 +12 Servile 9 9 8 8 7 6 5
Level BAB Ref Fort Will Abilities
------------------------------------------------
1 +0 +0 +0 +2 Entwined Casting
2 +1 +1 +1 +3
3 +1 +1 +1 +3 Bonus Feat
4 +2 +2 +2 +4 Braided Magic
5 +2 +2 +2 +4
6 +3 +3 +3 +5 Bonus Feat
7 +3 +3 +3 +5 Entwined Casting
8 +4 +2 +2 +6 Interwoven Impulse
9 +4 +3 +3 +6 Bonus Feat
10 +5 +3 +3 +7 Encircled Energies
11 +5 +3 +3 +7 Braided Magic
12 +6 +4 +4 +8 Bonus Feat
13 +6 +4 +4 +8
14 +7 +4 +4 +9 Entwined Casting
15 +7 +5 +5 +9 Bonus Feat
16 +8 +5 +5 +10 Transposition
17 +8 +5 +5 +10 Braided Magic
18 +9 +6 +6 +11 Bonus Feat
19 +9 +6 +6 +11 Coiled Puissance
20 +10 +6 +6 +12 Entwined Casting
Level 0 1st 2nd 3rd 4th 5th 6th 7th
---------------------------------------------
1 2 1 — — — — — —
2 3 2 — — — — — —
3 3 2 1 — — — — —
4 3 2 2 — — — — —
5 3 3 2 — — — — —
6 3 3 2 1 — — — —
7 3 3 2 2 — — — —
8 3 3 3 2 1 — — —
9 3 3 3 2 2 — — —
10 3 3 3 2 2 — — —
11 3 3 3 3 2 1 — —
12 4 3 3 3 3 2 — —
13 4 4 4 3 3 2 1 —
14 4 4 4 4 3 2 2 —
15 5 4 4 4 4 3 2 —
16 5 5 4 4 4 3 3 1
17 5 5 5 4 4 3 3 2
18 5 5 5 5 4 4 3 3
19 5 5 5 5 5 4 4 4
20 5 5 5 5 5 5 5 5
Level BAB Ref Fort Will Abilities 0 1st 2nd 3rd 4th 5th 6th
-------------------------------------------------------------------------------------------------
1 +1 +2 +0 +2 Sneak Attack +1d6, Trapfinding 2 — — — — — —
2 +2 +3 +1 +3 Bonus Feats 3 0 — — — — —
3 +3 +3 +1 +3 3 1 — — — — —
4 +4 +4 +2 +4 Sneak Attack +2d6 3 2 0 — — — —
5 +5 +4 +2 +4 3 3 1 — — — —
6 +6 +5 +3 +5 Bonus Feats 3 3 2 — — — —
7 +7 +5 +3 +5 3 3 2 0 — — —
8 +8 +6 +2 +6 Sneak Attack +3d6 3 3 3 1 — — —
9 +9 +6 +3 +6 3 3 3 2 — — —
10 +10 +7 +3 +7 Bonus Feats 3 3 3 2 0 — —
11 +11 +7 +3 +7 3 3 3 3 1 — —
12 +12 +8 +4 +8 Sneak Attack +4d6 3 3 3 3 2 — —
13 +13 +8 +4 +8 3 3 3 3 2 0 —
14 +14 +9 +4 +9 Bonus Feats 4 3 3 3 3 1 —
15 +15 +9 +5 +9 4 4 3 3 3 2 —
16 +16 +10 +5 +10 Sneak Attack +5d6 4 4 4 3 3 2 0
17 +17 +10 +5 +10 4 4 4 4 3 3 1
18 +18 +11 +6 +11 Bonus Feats 4 4 4 4 4 3 2
19 +19 +11 +6 +11 4 4 4 4 4 4 3
20 +20 +12 +6 +12 Sneak Attack +6d6 4 4 4 4 4 4 4
Level BAB Ref Fort Will Abilities
––––––––––––––––––––––––––––––––––––––––––––––––––––
1 +0 +0 +0 +2 Siphoning Touch 2d6 (Draining Touch)
2 +1 +0 +0 +3 Dancing Defense
3 +2 +1 +1 +3 Siphoning Touch 3d6 (Arresting Touch)
4 +3 +1 +1 +4 Spirit Regeneration
5 +3 +1 +1 +4 Siphoning Touch 4d6 (Lorehunter's Touch)
6 +4 +2 +2 +5 Soul's Binding
7 +5 +2 +2 +5 Siphoning Touch 5d6 (Slayer's Touch)
8 +6/+1 +2 +2 +6 Flashing Hands
9 +6/+1 +3 +3 +6 Siphoning Touch 6d6 (Crippling Touch)
10 +7/+2 +3 +3 +7 Leecher's Spirit
11 +8/+3 +3 +3 +7 Siphoning Touch 7d6 (Thieving Touch)
12 +9/+4 +4 +4 +8 Draining Burst
13 +9/+4 +4 +4 +8 Siphoning Touch 8d6 (Skipping Touch)
14 +10/+5 +4 +4 +9 Fury of the Spirit
15 +11/+6/+1 +5 +5 +9 Siphoning Touch 9d6 (Diminishing Touch)
16 +12/+7/+2 +5 +5 +10 Black Dirge
17 +12/+7/+2 +5 +5 +10 Siphoning Touch 10d6 (Shriving Touch)
18 +13/+8/+3 +6 +6 +11 Soul's Life
19 +14/+9/+4 +6 +6 +11 Siphoning Touch 11d6 (Soulbreaker's Touch)
20 +15/+10/+5 +6 +6 +12 Exchange of Souls
Class Skills (4 + Int modifier per level, x4 at first level): Bluff, Concentration, Craft, Diplomacy, Gather Information, Heal, Intimidate, Knowledge (Arcana), Knowledge (History), Knowledge (Religion), Knowledge (The Planes), Sense Motive, Spellcraft, Use Magical Device.Level BAB Ref Fort Will Abilities 0 1st 2nd 3rd 4th 5th 6th
---------------------------------------------------------------------------------------------------------------
1 +1 +0 +2 +2 Rage 1/day, Bardic Music, Bardic Knowledge 2 — — — — — —
2 +2 +1 +3 +3 Fast Movement 3 0 — — — — —
3 +3 +1 +3 +3 Uncanny Dodge 3 1 — — — — —
4 +4 +2 +4 +4 Rage 2/day 3 2 0 — — — —
5 +5 +2 +4 +4 3 3 1 — — — —
6 +6 +3 +5 +5 3 3 2 — — — —
7 +7 +3 +5 +5 Damage Reduction 2/- 3 3 2 0 — — —
8 +8 +2 +6 +6 Rage 3/day 3 3 3 1 — — —
9 +9 +3 +6 +6 3 3 3 2 — — —
10 +10 +3 +7 +7 Damage Reduction 4/- 3 3 3 2 0 — —
11 +11 +3 +7 +7 Greater Rage, Tireless Rage 3 3 3 3 1 — —
12 +12 +4 +8 +8 Rage 4/day 3 3 3 3 2 — —
13 +13 +4 +8 +8 Damage Reduction 6/- 3 3 3 3 2 0 —
14 +14 +4 +9 +9 4 3 3 3 3 1 —
15 +15 +5 +9 +9 Mighty Rage 4 4 3 3 3 2 —
16 +16 +5 +10 +10 Rage 5/day, Damage Reduction 8/- 4 4 4 3 3 2 0
17 +17 +5 +10 +10 4 4 4 4 3 3 1
18 +18 +6 +11 +11 4 4 4 4 4 3 2
19 +19 +6 +11 +11 Damage Reduction 10/- 4 4 4 4 4 4 3
20 +20 +6 +12 +12 Rage 6/day, Supreme Rage 4 4 4 4 4 4 4
Level 0 1st 2nd 3rd 4th 5th 6th
----------------------------------------
1 4 — — — — — —
2 5 2 — — — — —
3 6 3 — — — — —
4 6 3 2 — — — —
5 6 4 3 — — — —
6 6 4 3 — — — —
7 6 4 4 2 — — —
8 6 4 4 3 — — —
9 6 4 4 3 — — —
10 6 4 4 4 2 — —
11 6 4 4 4 3 — —
12 6 4 4 4 3 — —
13 6 4 4 4 4 2 —
14 6 4 4 4 4 3 —
15 6 4 4 4 4 3 —
16 6 5 4 4 4 4 2
17 6 5 5 4 4 4 3
18 6 5 5 5 4 4 3
19 6 5 5 5 5 4 4
20 6 5 5 5 5 5 4
Level BAB Ref Fort Will Abilities
----------------------------------------------------
1 +0 +0 +0 +2 Path of the Bloom (Gift of the Petal)
2 +1 +0 +0 +3 Path of the Bloom (Dance Upon a Thorn)
3 +1 +1 +1 +3
4 +2 +1 +1 +4 Path of the Bloom (Strength of the Stem)
5 +2 +1 +1 +4
6 +3 +2 +2 +5 Path of the Bloom (Beauty's Bite)
7 +3 +2 +2 +5
8 +4 +2 +2 +6 Path of the Bloom
9 +4 +3 +3 +6
10 +5 +3 +3 +7 Path of the Bloom
11 +5 +3 +3 +7
12 +6/+1 +4 +4 +8 Path of the Bloom
13 +6/+1 +4 +4 +8
14 +7/+2 +4 +4 +9 Path of the Bloom
15 +7/+2 +5 +5 +9
16 +8/+3 +5 +5 +10 Path of the Bloom
17 +8/+3 +5 +5 +10
18 +9/+4 +6 +6 +11 Path of the Bloom
19 +9/+4 +6 +6 +11
20 +10/+5 +6 +6 +12 Path of the Bloom
Class Skills (4 + Int modifier per level, x4 at first level): Concentration, Craft, Knowledge (Arcana), Knowledge (History), Knowledge (Religion), Knowledge (The Planes), Spellcraft.Level BAB Ref Fort Will Abilities Power Points/Day Powers Known Maximum Power Level
--------------------------------------------------------------------------------------------------------------------------------
1 +1 +2 +0 +2 Wild Surge, Psychic Enervation, Soul Knife 0 1 1
2 +2 +3 +1 +3 Weapon Focus (mind blade), Throw mind blade 1 2 1
3 +3 +3 +1 +3 Psychic strike +1d8, Wild Surge +2 3 2 1
4 +4 +4 +2 +4 +1 mind blade 5 3 2
5 +5 +4 +2 +4 Free draw, shape mind blade 7 3 2
6 +6 +5 +3 +5 Mind blade enhancement +1, Speed of Thought 11 4 2
7 +7 +5 +3 +5 Psychic strike +2d8, Wild Surge +3 15 4 3
8 +8 +6 +2 +6 +2 mind blade 19 5 3
9 +9 +6 +3 +6 Bladewind, Greater Weapon Focus (mind blade) 23 5 3
10 +10 +7 +3 +7 Mind blade enhancement +2 27 6 4
11 +11 +7 +3 +7 Psychic strike +3d8, Wild Surge +4 35 6 4
12 +12 +8 +4 +8 +3 mind blade 43 7 4
13 +13 +8 +4 +8 Knife to the soul 51 7 5
14 +14 +9 +4 +9 Mind blade enhancement +3 59 8 5
15 +15 +9 +5 +9 Psychic strike +4d8, Wild Surge +5 67 8 5
16 +16 +10 +5 +10 +4 mind blade 79 9 6
17 +17 +10 +5 +10 Multiple throw 91 9 6
18 +18 +11 +6 +11 Mind blade enhancement +4 103 10 6
19 +19 +11 +6 +11 Psychic strike +5d8, Wild Surge +6 115 10 6
20 +20 +12 +6 +12 +5 mind blade 127 11 6
Weapon Special Ability Enhancement Bonus Value
Defending +1
Keen +1
Lucky1 +1
Mighty cleaving +1
Psychokinetic +1
Sundering +1
Vicious +1
Collision +2
Mindcrusher +2
Psychokinetic burst +2
Suppression +2
Wounding +2
Bodyfeeder +3
Mindfeeder +3
Soulbreaker +3
Level BAB Ref Fort Will Abilities 1st 2nd 3rd 4th
-----------------------------------------------------------------------------------------------
1 +1 +0 +2 +2 Bardic Music, Bardic Knowledge, Track — — — —
2 +2 +1 +3 +3 Wild Empathy, Trackless Step — — — —
3 +3 +1 +3 +3 Endurance — — — —
4 +4 +2 +4 +4 Animal Companion 0 — — —
5 +5 +2 +4 +4 Resist Nature's Lure 0 — — —
6 +6 +3 +5 +5 1 — — —
7 +7 +3 +5 +5 Woodland Stride 1 — — —
8 +8 +2 +6 +6 Swift Tracker 1 0 — —
9 +9 +3 +6 +6 Evasion 1 0 — —
10 +10 +3 +7 +7 Venom Immunity 1 3 — —
11 +11 +3 +7 +7 Wild shape 1/day 1 3 0 —
12 +12 +4 +8 +8 Wild shape 2/day 1 3 1 —
13 +13 +4 +8 +8 Wild shape 3/day, Camouflage 1 3 1 —
14 +14 +4 +9 +9 Wild shape (Large) 2 3 1 0
15 +15 +5 +9 +9 Timeless Body 2 3 1 1
16 +16 +5 +10 +10 Wild shape 4/day, Wild Shape (Tiny) 2 2 1 1
17 +17 +5 +10 +10 Hide in Plain Sight 2 2 2 1
18 +18 +6 +11 +11 Wild shape (Huge) 3 2 2 1
19 +19 +6 +11 +11 Wild shape 5/day 3 3 3 2
20 +20 +6 +12 +12 Wild shape (Plant) 3 3 3 3
Level BAB Ref Fort Will Abilities 0 1st 2nd 3rd 4th
------------------------------------------------------------------------------------------
1 +1 +2 +0 +2 Sneak Attack +1d6, Trapfinding — — — — —
2 +2 +3 +1 +3 Combat Style — — — — —
3 +3 +3 +1 +3 Evasion, Trap Sense 2 — — — —
4 +4 +4 +2 +4 Sneak Attack +2d6 3 0 — — —
5 +5 +4 +2 +4 3 1 — — —
6 +6 +5 +3 +5 Improved Combat Style 3 2 0 — —
7 +7 +5 +3 +5 Sneak Attack +3d6 3 3 1 — —
8 +8 +6 +2 +6 Improved Uncanny Dodge 3 3 2 — —
9 +9 +6 +3 +6 Special Ability 3 3 2 0 —
10 +10 +7 +3 +7 Sneak Attack +4d6 3 3 3 1 —
11 +11 +7 +3 +7 Combat Style Mastery 3 3 3 2 —
12 +12 +8 +4 +8 Special Ability 3 3 3 2 0
13 +13 +8 +4 +8 Sneak Attack +5d6 3 3 3 3 1
14 +14 +9 +4 +9 3 3 3 3 2
15 +15 +9 +5 +9 Special Ability 3 3 3 3 2
16 +16 +10 +5 +10 Sneak Attack +6d6 4 3 3 3 3
17 +17 +10 +5 +10 Improved Legerdemain 4 4 3 3 3
18 +18 +11 +6 +11 Special Ability 4 4 4 3 3
19 +19 +11 +6 +11 Sneak Attack +7d6 4 4 4 4 3
20 +20 +12 +6 +12 Adjust Probability 4 4 4 4 4
Level 0 1st 2nd 3rd 4th
------------------------------
1 4 — — — —
2 5 2 — — —
3 4 — — — —
4 5 2 — — —
5 6 3 — — —
6 6 3 2 — —
7 6 4 3 — —
8 6 4 3 — —
9 6 4 4 2 —
10 6 5 4 3 —
11 6 5 4 3 —
12 6 5 5 4 2
13 6 6 5 4 3
14 6 6 5 4 3
15 6 6 6 5 4
16 6 6 6 5 4
17 6 6 6 5 4
18 6 6 6 6 5
19 6 6 6 6 5
20 6 6 6 6 5
Level BAB Ref Fort Will Abilities Power Points/Day Powers Known Maximum Power Level
--------------------------------------------------------------------------------------------------------------------------------
1 +1 +2 +0 +2 Bardic Knowledge, Bardic Music, Soul Knife 0 1 1
2 +2 +3 +1 +3 Bonus Feat 1 2 1
3 +3 +3 +1 +3 Psychic strike +1d8 3 2 1
4 +4 +4 +2 +4 +1 mind blade 5 3 2
5 +5 +4 +2 +4 Bonus Feat, shape mind blade 7 3 2
6 +6 +5 +3 +5 Mind blade enhancement +1 11 4 2
7 +7 +5 +3 +5 Psychic strike +2d8 15 4 3
8 +8 +6 +2 +6 +2 mind blade 19 5 3
9 +9 +6 +3 +6 Bonus Feat 23 5 3
10 +10 +7 +3 +7 Mind blade enhancement +2 27 6 4
11 +11 +7 +3 +7 Psychic strike +3d8 35 6 4
12 +12 +8 +4 +8 +3 mind blade 43 7 4
13 +13 +8 +4 +8 Bonus Feat 51 7 5
14 +14 +9 +4 +9 Mind blade enhancement +3 59 8 5
15 +15 +9 +5 +9 Psychic strike +4d8 67 8 5
16 +16 +10 +5 +10 +4 mind blade 79 9 6
17 +17 +10 +5 +10 Bonus Feat 91 9 6
18 +18 +11 +6 +11 Mind blade enhancement +4 103 10 6
19 +19 +11 +6 +11 Psychic strike +5d8 115 10 6
20 +20 +12 +6 +12 +5 mind blade 127 11 6
Weapon Special Ability Enhancement Bonus Value
Defending +1
Keen +1
Lucky1 +1
Mighty cleaving +1
Psychokinetic +1
Sundering +1
Vicious +1
Collision +2
Mindcrusher +2
Psychokinetic burst +2
Suppression +2
Wounding +2
Bodyfeeder +3
Mindfeeder +3
Soulbreaker +3
Level BAB Ref Fort Will Abilities Power Points/Day Powers Known Maximum Power Level
--------------------------------------------------------------------------------------------------------------------------------
1 +1 +0 +2 +2 Rage 1/day, Wild Rage, Psychic Enervation 2 1 1
2 +2 +1 +3 +3 Fast Movement 5 2 1
3 +3 +1 +3 +3 Uncanny Dodge, 9 2 1
4 +4 +2 +4 +4 Rage 2/day 14 3 2
5 +5 +2 +4 +4 20 3 2
6 +6 +3 +5 +5 27 4 2
7 +7 +3 +5 +5 Damage Reduction 2/- 35 4 3
8 +8 +2 +6 +6 Rage 3/day 44 5 3
9 +9 +3 +6 +6 54 5 3
10 +10 +3 +7 +7 Damage Reduction 4/- 65 6 4
11 +11 +3 +7 +7 Greater Rage, Tireless Rage 77 6 4
12 +12 +4 +8 +8 Rage 4/day 90 7 4
13 +13 +4 +8 +8 Damage Reduction 6/- 104 7 5
14 +14 +4 +9 +9 119 8 5
15 +15 +5 +9 +9 Mighty Rage 136 8 5
16 +16 +5 +10 +10 Rage 5/day, Damage Reduction 8/- 154 9 6
17 +17 +5 +10 +10 173 9 6
18 +18 +6 +11 +11 193 10 7
19 +19 +6 +11 +11 Damage Reduction 10/- 214 10 7
20 +20 +6 +12 +12 Rage 6/day, Supreme Rage 236 11 7
Level BAB Ref Fort Will Abilities 1st 2nd 3rd 4th
----------------------------------------------------------------------------------------------------
1 +1 +2 +2 +0 Aura of Good, Detect Evil, Smite Evil, Track — — — —
2 +2 +3 +3 +1 Divine Grace, Wild Empathy, Trackless Step — — — —
3 +3 +3 +3 +1 Endurance, Aura of Courage, Divine Health — — — —
4 +4 +4 +4 +2 Animal Companion 0 — — —
5 +5 +4 +4 +2 Mount, Resist Nature's Lure 0 — — —
6 +6 +5 +5 +3 Remove Disease 1 — — —
7 +7 +5 +5 +3 Woodland Stride 1 — — —
8 +8 +6 +6 +2 Swift Tracker 1 0 — —
9 +9 +6 +6 +3 Venom Immunity 1 0 — —
10 +10 +7 +7 +3 1 3 — —
11 +11 +7 +7 +3 Wild shape 1/day 1 3 0 —
12 +12 +8 +8 +4 Wild shape 2/day 1 3 1 —
13 +13 +8 +8 +4 Wild shape 3/day, Camouflage 1 3 1 —
14 +14 +9 +9 +4 Wild shape (Large) 2 3 1 0
15 +15 +9 +9 +5 Timeless Body 2 3 1 1
16 +16 +10 +10 +5 Wild shape 4/day, Wild Shape (Tiny) 2 2 1 1
17 +17 +10 +10 +5 Hide in Plain Sight 2 2 2 1
18 +18 +11 +11 +6 Wild shape (Huge) 3 2 2 1
19 +19 +11 +11 +6 Wild shape 5/day 3 3 3 2
20 +20 +12 +12 +6 Wild shape (Plant) 3 3 3 3
Level BAB Ref Fort Will Abilities 0 1st 2nd 3rd 4th 5th 6th 7th
---------------------------------------------------------------------------------------------------------
1 +0 +2 +0 +2 Sneak Attack +1d6, Trapfinding 2 1 — — — — — —
2 +1 +3 +1 +3 Wild Empathy, Nature Sense 3 2 — — — — — —
3 +2 +3 +1 +3 Trackless Step, Evasion, Trap Sense 3 2 1 — — — — —
4 +3 +4 +2 +4 Sneak Attack +2d6 3 2 2 — — — — —
5 +3 +4 +2 +4 Animal Companion 3 3 2 — — — — —
6 +4 +5 +3 +5 Resist Nature's Lure 3 3 2 1 — — — —
7 +5 +5 +3 +5 Sneak Attack +3d6 3 3 2 2 — — — —
8 +6 +6 +2 +6 Improved Uncanny Dodge 3 3 3 2 1 — — —
9 +6 +6 +3 +6 Special Ability 3 3 3 2 2 — — —
10 +7 +7 +3 +7 Sneak Attack +4d6 3 3 3 2 2 — — —
11 +8 +7 +3 +7 Venom Immunity 3 3 3 3 2 1 — —
12 +9 +8 +4 +8 Special Ability 4 3 3 3 3 2 — —
13 +9 +8 +4 +8 Sneak Attack +5d6 4 4 4 3 3 2 1 —
14 +10 +9 +4 +9 Camouflage 4 4 4 4 3 2 2 —
15 +11 +9 +5 +9 Special Ability 5 4 4 4 4 3 2 —
16 +12 +10 +5 +10 Sneak Attack +6d6 5 5 4 4 4 3 3 1
17 +12 +10 +5 +10 Timeless Body 5 5 5 4 4 3 3 2
18 +13 +11 +6 +11 Special Ability 5 5 5 5 4 4 3 3
19 +14 +11 +6 +11 Sneak Attack +7d6 5 5 5 5 5 4 4 4
20 +15 +12 +6 +12 Hide in Plain Sight 5 5 5 5 5 5 5 5
Level BAB Ref Fort Will Abilities 0 1st 2nd 3rd 4th 5th 6th 7th
---------------------------------------------------------------------------------------------------------
1 +0 +2 +0 +2 Turn or Rebuke Undead 3 2 — — — — — —
2 +1 +3 +1 +3 Wild Empathy, Nature Sense 4 3 — — — — — —
3 +2 +3 +1 +3 Trackless Step 4 3 2 — — — — —
4 +3 +4 +2 +4 4 3 3 — — — — —
5 +3 +4 +2 +4 Animal Companion 4 4 3 — — — — —
6 +4 +5 +3 +5 Resist Nature's Lure 4 4 3 2 — — — —
7 +5 +5 +3 +5 4 4 3 3 — — — —
8 +6 +6 +2 +6 4 4 4 3 2 — — —
9 +6 +6 +3 +6 4 4 4 3 3 — — —
10 +7 +7 +3 +7 4 4 4 3 3 — — —
11 +8 +7 +3 +7 Venom Immunity 4 4 4 4 3 2 — —
12 +9 +8 +4 +8 5 4 4 4 4 3 — —
13 +9 +8 +4 +8 5 5 5 4 4 3 2 —
14 +10 +9 +4 +9 5 5 5 5 4 3 3 —
15 +11 +9 +5 +9 6 5 5 5 5 4 3 —
16 +12 +10 +5 +10 6 6 5 5 5 4 4 2
17 +12 +10 +5 +10 Timeless Body 6 6 6 5 5 4 4 3
18 +13 +11 +6 +11 6 6 6 6 5 5 4 4
19 +14 +11 +6 +11 6 6 6 6 6 5 5 5
20 +15 +12 +6 +12 6 6 6 6 6 6 6 6
Level BAB Ref Fort Will Abilities 0 1st 2nd 3rd 4th 5th 6th
-----------------------------------------------------------------------------------------------------------------
1 +0 +2 +2 +0 Bardic Knowledge, Bardic Music 2 — — — — — —
2 +1 +3 +3 +1 Combat Style, Fast Movement 3 0+1 — — — — —
3 +2 +3 +3 +1 Aura of Courage, Sneak Attack +1d6 3 1+1 — — — — —
4 +3 +4 +4 +2 Animal Companion, Bonus Feat 3 2+1 0+1 — — — —
5 +3 +4 +4 +2 Mount, Resist Nature's Lure 3 3+1 1+1 — — — —
6 +4 +5 +5 +3 Remove Disease, Improved Combat Style 3 3+1 2+1 — — — —
7 +5 +5 +5 +3 Woodland Stride, Rage 1/day 3 3+1 2+1 0+1 — — —
8 +6 +6 +6 +2 Swift Tracker, Sneak Attack +2d6 3 3+1 3+1 1+1 — — —
9 +6 +6 +6 +3 Venom Immunity, Bonus Feat 3 3+1 3+1 2+1 — — —
10 +7 +7 +7 +3 Ki Strike 3 3+1 3+1 2+1 0+1 — —
11 +8 +7 +7 +3 Combat Style Mastery 3 3+1 3+1 3+1 1+1 — —
12 +9 +8 +8 +4 Diamond Soul 3 3+1 3+1 3+1 2+1 — —
13 +9 +8 +8 +4 Rage 2/day, Sneak Attack +3d6 3 3+1 3+1 3+1 2+1 0+1 —
14 +10 +9 +9 +4 Bonus Feat 4 3+1 3+1 3+1 3+1 1+1 —
15 +11 +9 +9 +5 Ki Strike 4 4+1 3+1 3+1 3+1 2+1 —
16 +12 +10 +10 +5 Empty Body 4 4+1 4+1 3+1 3+1 2+1 0+1
17 +12 +10 +10 +5 Greater Rage, Tireless Rage 4 4+1 4+1 4+1 3+1 3+1 1+1
18 +13 +11 +11 +6 Sneak Attack +4d6 4 4+1 4+1 4+1 4+1 3+1 2+1
19 +14 +11 +11 +6 Rage 3/day, Bonus Feat 4 4+1 4+1 4+1 4+1 4+1 3+1
20 +15 +12 +12 +6 Perfect Self 4 4+1 4+1 4+1 4+1 4+1 4+1
Level 0 1st 2nd 3rd 4th 5th 6th
----------------------------------------
1 4 — — — — — —
2 5 2 — — — — —
3 6 3 — — — — —
4 6 3 2 — — — —
5 6 4 3 — — — —
6 6 4 3 — — — —
7 6 4 4 2 — — —
8 6 4 4 3 — — —
9 6 4 4 3 — — —
10 6 4 4 4 2 — —
11 6 4 4 4 3 — —
12 6 4 4 4 3 — —
13 6 4 4 4 4 2 —
14 6 4 4 4 4 3 —
15 6 4 4 4 4 3 —
16 6 5 4 4 4 4 2
17 6 5 5 4 4 4 3
18 6 5 5 5 4 4 3
19 6 5 5 5 5 4 4
20 6 5 5 5 5 5 4
Level BAB Ref Fort Will Abilities 1st 2nd 3rd 4th
-----------------------------------------------------------------------------------------------------------------------
1 +1 +2 +2 +0 Fast Movement, Close Combat Shot, Mind Blade, Favored Enemy — — — —
2 +2 +3 +3 +1 Weapon Focus (mind blade), Throw mind blade, Combat Style — — — —
3 +3 +3 +3 +1 Psychic strike +1d8, Uncanny Dodge — — — —
4 +4 +4 +4 +2 +1 mind blade 0 — — —
5 +5 +4 +4 +2 Free draw, shape mind blade, Favored Enemy 0 — — —
6 +6 +5 +5 +3 Mind blade enhancement +1, Speed of Thought, Improved Combat Style 1 — — —
7 +7 +5 +5 +3 Psychic strike +2d8 1 — — —
8 +8 +6 +6 +2 +2 mind blade 1 0 — —
9 +9 +6 +6 +3 Bladewind, Greater Weapon Focus (mind blade) 1 0 — —
10 +10 +7 +7 +3 Mind blade enhancement +2, Favored Enemy 1 1 — —
11 +11 +7 +7 +3 Psychic strike +3d8, Combat Style Mastery 1 1 0 —
12 +12 +8 +8 +4 +3 mind blade 1 1 1 —
13 +13 +8 +8 +4 Knife to the soul 1 1 1 —
14 +14 +9 +9 +4 Mind blade enhancement +3 2 1 1 0
15 +15 +9 +9 +5 Psychic strike +4d8, Favored Enemy 2 1 1 1
16 +16 +10 +10 +5 +4 mind blade 2 2 1 1
17 +17 +10 +10 +5 Multiple throw 2 2 2 1
18 +18 +11 +11 +6 Mind blade enhancement +4 3 2 2 1
19 +19 +11 +11 +6 Psychic strike +5d8 3 3 3 2
20 +20 +12 +12 +6 +5 mind blade, Favored Enemy 3 3 3 3
Weapon Special Ability Enhancement Bonus Value
Bane +1
Defending +1
Distance +1
Flaming +1
Frost +1
Keen +1
Lucky +1
Merciful +1
Mighty Cleaving +1
Psychokinetic +1
Returning +1
Seeking +1
Shock +1
Sundering +1
Vicious +1
Anarchic +2
Axiomatic +2
Collision +2
Flaming Burst +2
Mindcrusher +2
Psychokinetic burst +2
Psibane +2
Shocking Burst +2
Suppression +2
Wounding +2
Bodyfeeder +3
Dislocator +3
Mindfeeder +3
Soulbreaker +3
Speed +3
Level BAB Ref Fort Will Abilities Power Points/Day Maximum Power Level
------------------------------------------------------------------------------------------------------------------
1 +0 +0 +0 +2 Psicrystal Affinity, Wild Surge +1, Psychic Enervation 2 1
2 +1 +1 +1 +3 Bonus Feat 6 1
3 +1 +1 +1 +3 Wild Surge +2 11 1
4 +2 +2 +2 +4 17 2
5 +2 +2 +2 +4 25 2
6 +3 +3 +3 +5 Bonus Feat 35 2
7 +3 +3 +3 +5 Wild Surge +3 46 3
8 +4 +2 +2 +6 58 3
9 +4 +3 +3 +6 72 3
10 +5 +3 +3 +7 Bonus Feat 88 4
11 +5 +3 +3 +7 Wild Surge +4 106 4
12 +6 +4 +4 +8 126 4
13 +6 +4 +4 +8 147 5
14 +7 +4 +4 +9 Bonus Feat 170 5
15 +7 +5 +5 +9 Wild Surge +5 195 5
16 +8 +5 +5 +10 221 6
17 +8 +5 +5 +10 250 6
18 +9 +6 +6 +11 Bonus Feat 280 7
19 +9 +6 +6 +11 Wild Surge +6 311 7
20 +10 +6 +6 +12 343 7
Level BAB Ref Fort Will Abilities
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1 +1 +2 +2 +2 Mage Slayer, Inimical to Magic, Ability Increase
2 +2 +3 +3 +3 Bonus Feats
3 +3 +3 +3 +3 Pierce Magical Protection, Ability Increase
4 +4 +4 +4 +4 Bonus Feats
5 +5 +4 +4 +4 Pierce Magical Concealment, Ability Increase
6 +6 +5 +5 +5 Bonus Feats
7 +7 +5 +5 +5 Magic Resistance, Ability Increase
8 +8 +6 +6 +6 Bonus Feats
9 +9 +6 +6 +6 Spellbreaking Strike, Ability Increase
10 +10 +7 +7 +7 Bonus Feats
11 +11 +7 +7 +7 Mind and Body, Ability Increase
12 +12 +8 +8 +8 Bonus Feats
13 +13 +8 +8 +8 Greater Magic Resistance, Ability Increase
14 +14 +9 +9 +9 Bonus Feats
15 +15 +9 +9 +9 Evasive Mettle, Ability Increase
16 +16 +10 +10 +10 Bonus Feats
17 +17 +10 +10 +10 Spellshatter, Ability Increase
18 +18 +11 +11 +11 Bonus Feats
19 +19 +11 +11 +11 Slippery Mind, Ability Increase
20 +20 +12 +12 +12 Spellsunder, Bonus Feats
Why not just give it the Mage Slayer / PMP/ PMC line as bonus feats, instead of writing them over into the class? Also, it gains Improved Evasion without ever having Evasion - I think that's breaking the normal way such things are done, no?
I absolutely hate the official Mage Slayer feat. How does it even make sense? Your version is a bit better, but I'd still prefer to change it to always allow you to take the AoO, even if the caster successfully casts defensively (or has Shielded Casting, etc). Maybe give a bonus on damage or bump up the DC on the resulting concentration check to not lose the spell.
Here is the replacement that I use:
Spellcasting Harrier [General, Fighter Bonus] (This replaces the Mage Slayer feat.)
Prereq: Combat Reflexes, Spellcraft 3 ranks
Benefit: Due to your special anti-spellcaster training, you know how to interfere with the complex motions of spellcasting to interrupt it. Anyone casting within an area you threaten takes a penalty equal to your Attack Bonus on the DC of their Concentration checks. This includes casting defensively. Because this requires you to actively jostle the caster around, it will alert them to your presence if they don't know about it, but isn't violent enough to count as an attack for effects such as Invisibility.
Level BAB Ref Fort Will Abilities
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1 +0 +0 +2 +2 Animal Companion, Intelligence, Plant Control
2 +1 +0 +3 +3 Wild Empathy, Speak with Master, Animal Bond
3 +2 +1 +3 +3 Empathic Link, Endure Elements, Animal Sense
4 +3 +1 +4 +4 Extra Animal Companion, Create Infusion, Sun Sustenance, Animal Speech
5 +3 +1 +4 +4 Blood Bond, Intelligence, Terrain Movement, Lesser Wild Shape
6 +4 +2 +5 +5 Animal Senses, Natural Armor, Attack Native Creatures
7 +5 +2 +5 +5 Command Creatures of Kind, Endure Elements, Expert Infusion
8 +6 +2 +6 +6 Extra Animal Companion, Terrain Camouflage, Dire Wild Shape
9 +6 +3 +6 +6 Animal Senses, Share Spells, Share Lesser Form
10 +7 +3 +7 +7 Natural Armor, Intelligence, Bonus Feat, First Totem, Animal Farspeech
11 +8 +3 +7 +7 Share Saving Throws, Endure Elements, Legendary Wild Shape
12 +9 +4 +8 +8 Extra Animal Companion, Detect Animals and Plants
13 +9 +4 +8 +8 Inspire Greatness, Bonus Feat, Second Totem
14 +10 +4 +9 +9 Natural Armor, Adaptation, Treant Wild Shape
15 +11 +5 +9 +9 Intelligence, Endure Elements, Animal Perception
16 +12 +5 +10 +10 Bonus Feat, Third Totem
17 +12 +5 +10 +10 Freedom of Movement
18 +13 +6 +11 +11 Natural Armor, Animate Tree
19 +14 +6 +11 +11 Bonus Feat, Share Greater Form
20 +15 +6 +12 +12 Intelligence, Gaea's Embrace
Level 1st 2nd 3rd 4th 5th 6th
-----------------------------------
1 2 — — — — —
2 2 — — — — —
3 3 — — — — —
4 4 2 — — — —
5 5 3 — — — —
6 5 4 — — — —
7 5 4 2 — — —
8 5 5 3 — — —
9 5 5 4 — — —
10 5 5 4 2 — —
11 5 5 5 3 — —
12 5 5 5 4 — —
13 6 6 5 4 2 —
14 6 6 6 5 3 —
15 6 6 6 6 4 2
16 7 6 6 6 4 3
17 7 7 6 6 5 4
18 7 7 7 6 6 5
19 7 7 7 7 6 6
20 7 7 7 7 7 7
Level BAB Ref Fort Will Abilities 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
-------------------------------------------------------------------------------------------------------
1 +0 +0 +0 +2 Summon Familiar, Candle Casting 3 1 — — — — — — — —
2 +1 +1 +1 +3 4 2 — — — — — — — —
3 +1 +1 +1 +3 4 2 1 — — — — — — —
4 +2 +2 +2 +4 Unfettered Candle 4 3 2 — — — — — — —
5 +2 +2 +2 +4 Metamagic Candle 4 3 2 1 — — — — — —
6 +3 +3 +3 +5 4 3 3 2 — — — — — —
7 +3 +3 +3 +5 4 4 3 2 1 — — — — —
8 +4 +2 +2 +6 Dipped Candle 4 4 3 3 2 — — — — —
9 +4 +3 +3 +6 4 4 4 3 2 1 — — — —
10 +5 +3 +3 +7 Metamagic Candle 4 4 4 3 3 2 — — — —
11 +5 +3 +3 +7 4 4 4 4 3 2 1 — — —
12 +6 +4 +4 +8 Quick Light 4 4 4 4 3 3 2 — — —
13 +6 +4 +4 +8 4 4 4 4 4 3 2 1 — —
14 +7 +4 +4 +9 4 4 4 4 4 3 3 2 — —
15 +7 +5 +5 +9 Metamagic Candle 4 4 4 4 4 4 3 2 1 —
16 +8 +5 +5 +10 Striped Candle 4 4 4 4 4 4 3 3 2 —
17 +8 +5 +5 +10 4 4 4 4 4 4 4 3 2 1
18 +9 +6 +6 +11 4 4 4 4 4 4 4 3 3 2
19 +9 +6 +6 +11 4 4 4 4 4 4 4 4 3 3
20 +10 +6 +6 +12 Metamagic Candle 4 4 4 4 4 4 4 4 4 4
Level BAB Ref Fort Will Abilities
--------------------------------------------------------------------------------------------------------------------------
1 +1 +2 +2 +0 Improved Feint, Combat Sense, Harm’s Way, Blade of Death
2 +2 +3 +3 +1 Armor Class Bonus, Brutal Strike +1
3 +3 +3 +3 +1 Study Opponent, Speed of Fate
4 +4 +4 +4 +2 Exhaust Opponent, Roar of the Crowd
5 +5 +4 +4 +2 Combat Sense, Brutal Strike +2
6 +6 +5 +5 +3 Improved Coup de Grace, Poison Use
7 +7 +5 +5 +3 Extra Lash, Defensive Strike
8 +8 +6 +6 +2 Brutal Strike +3, Make Them Bleed
9 +9 +6 +6 +3 Speed of Doom, Blades of Fury
10 +10 +7 +7 +3 Combat Sense, The Crowd Goes Wild
11 +11 +7 +7 +3 Brutal Strike +4
12 +12 +8 +8 +4 Stunning Snap, Opportunist
13 +13 +8 +8 +4 Deflect Attack
14 +14 +9 +9 +4 Brutal Strike +5
15 +15 +9 +9 +5 Combat Sense
16 +16 +10 +10 +5 Defensive Stance
17 +17 +10 +10 +5 Brutal Strike +6
18 +18 +11 +11 +6 Death Spiral
19 +19 +11 +11 +6 Weapon Mastery
20 +20 +12 +12 +6 Combat Sense, Brutal Strike +7
Level BAB Ref Fort Will Abilities Power Points/Day Powers Known Maximum Power Level
--------------------------------------------------------------------------------------------------------------------------------
1 +1 +2 +2 +0 Ki power, sudden strike +1d6, trapfinding 0 1 1
2 +2 +3 +3 +1 Ghost step (invisible) 1 2 1
3 +3 +3 +3 +1 Sudden strike +2d6, poison use 3 3 1
4 +4 +4 +4 +2 Great leap 5 4 2
5 +5 +4 +4 +2 Sudden strike +3d6 7 5 2
6 +6 +5 +5 +3 Acrobatics +2, ki dodge 11 6 2
7 +7 +5 +5 +3 Sudden strike +4d6, speed climb 15 7 3
8 +8 +6 +6 +2 Ghost strike 19 8 3
9 +9 +6 +6 +3 Sudden strike +5d6, improved poison use 23 9 3
10 +10 +7 +7 +3 Ghost step (ethereal) 27 10 4
11 +11 +7 +7 +3 Sudden strike +6d6 35 11 4
12 +12 +8 +8 +4 Acrobatics +4, evasion 43 12 4
13 +13 +8 +8 +4 Sudden strike +7d6 51 13 5
14 +14 +9 +9 +4 Ghost mind 59 14 5
15 +15 +9 +9 +5 Sudden strike +8d6 67 15 5
16 +16 +10 +10 +5 Ghost sight 79 16 6
17 +17 +10 +10 +5 Sudden strike +9d6 91 17 6
18 +18 +11 +11 +6 Acrobatics +6, greater ki dodge 103 18 6
19 +19 +11 +11 +6 Sudden strike +10d6 115 19 6
20 +20 +12 +12 +6 Ghost walk 127 20 6
Level BAB Ref Fort Will Abilities
-----------------------------------------------------------------------------
1 +0 +0 +0 +0 Aptitude focus 1/day (+2)
2 +1 +1 +1 +1 Bonus feat
3 +2 +1 +1 +1 Mimic class feature 1/day
4 +3 +2 +2 +2 Ability boon +2
5 +3 +2 +2 +2 Aptitude focus 2/day (+4)
6 +4 +3 +3 +3 Mimic class feature 2/day, Bonus feat
7 +5 +3 +3 +3 Ability boon +4
8 +6 +2 +2 +2 Rapid Refocus
9 +6 +3 +3 +3 Mimic class feature 3/day
10 +7 +3 +3 +3 Ability boon +6, aptitude focus 3/day (+6), Bonus feat
11 +8 +3 +3 +3 Double Aptitude
12 +9 +4 +4 +4 Mimic class feature 4/day
13 +9 +4 +4 +4 Ability boon +8
14 +10 +4 +4 +4 Supreme Mimic, Bonus feat
15 +11 +5 +5 +5 Mimic class feature 5/day, Aptitude focus 4/day (+8)
16 +12 +5 +5 +5 Ability boon +10
17 +12 +5 +5 +5 Instant Refocus
18 +13 +6 +6 +6 Mimic class feature 6/day, Bonus feat
19 +14 +6 +6 +6 Ability boon +12
20 +15 +6 +6 +6 One Is All, Aptitude focus 5/day (+10)
Level 1st 2nd 3rd 4th 5th 6th
-----------------------------------
1 0 — — — — —
2 0 — — — — —
3 1 — — — — —
4 2 0 — — — —
5 3 1 — — — —
6 3 2 — — — —
7 3 2 0 — — —
8 3 3 1 — — —
9 3 3 2 — — —
10 3 3 2 0 — —
11 3 3 3 1 — —
12 3 3 3 2 — —
13 3 3 3 2 0 —
14 3 3 3 3 1 —
15 4 3 3 3 2 —
16 4 4 3 3 2 0
17 4 4 4 3 3 1
18 4 4 4 4 3 2
19 4 4 4 4 4 3
20 4 4 4 4 4 4
Level Power Points/Day Powers Known Maximum Power Level
----------------------------------------------------------
1 0 1 1
2 1 2 1
3 3 2 1
4 5 3 2
5 7 3 2
6 11 4 2
7 15 4 3
8 19 5 3
9 23 5 3
10 27 6 4
11 35 6 4
12 43 7 4
13 51 7 5
14 59 8 5
15 67 8 5
16 79 9 6
17 91 9 6
18 103 10 6
19 115 10 6
20 127 11 6
Level Maneuvers Known Maneuvers Readied Maximum Maneuver Level
-----------------------------------------------------------------
1 1 1 1
2 1 1 1
3 2 1 1
4 2 1 2
5 3 2 2
6 3 2 2
7 4 2 3
8 4 2 3
9 5 3 3
10 5 3 4
11 6 3 4
12 6 3 4
13 7 4 5
14 7 4 5
15 8 4 5
16 8 4 6
17 9 5 6
18 9 5 6
19 10 5 6
20 10 5 6
Level BAB Ref Fort Will Abilities Soulmelds Essentia Chakra Binds
--------------------------------------------------------------------------------------------------------------------------------
1 +0 +0 +0 +2 Ironborn Knowledge, Infusions 2 1 0
2 +1 +1 +1 +3 Expanded Soulmeld Capacity 3 2 0
3 +2 +1 +1 +3 Chakra Bind (Crown), Item Bind 3 3 1
4 +3 +2 +2 +4 4 4 1
5 +3 +2 +2 +4 Chakra Bind (Hands, Feet) 4 5 1
6 +4 +3 +3 +5 Rapid Meldshaping 4 6 2
7 +5 +3 +3 +5 5 7 2
8 +6 +2 +2 +6 5 8 2
9 +6 +3 +3 +6 5 9 2
10 +7 +3 +3 +7 Chakra Bind (Arm, Brow, Shoulders) 6 10 3
11 +8 +3 +3 +7 Rapid Meldshaping 6 11 3
12 +9 +4 +4 +8 Soulforge 6 12 3
13 +9 +4 +4 +8 7 13 3
14 +10 +4 +4 +9 Expanded Soulmeld Capacity 7 14 4
15 +11 +5 +5 +9 Chakra Bind (Throat, Waist) 7 16 4
16 +12 +5 +5 +10 8 18 4
17 +12 +5 +5 +10 Rapid Meldshaping 8 20 4
18 +13 +6 +6 +11 8 22 5
19 +14 +6 +6 +11 9 24 5
20 +15 +6 +6 +12 Chakra Bind (Soul), Perfect Meldshaper 9 26 5
Level BAB Ref Fort Will Abilities 1st 2nd 3rd 4th
-------------------------------------------------------------------------------------------------------
1 +1 +2 +0 +2 Sneak attack +1d6, trapfinding, Divine Strike — — — —
2 +2 +3 +1 +3 Evasion, Divine Grace — — — —
3 +3 +3 +1 +3 Sneak attack +2d6, trap sense +1, Aura of Courage — — — —
4 +4 +4 +2 +4 Uncanny dodge, Turn Undead 0 — — —
5 +5 +4 +2 +4 Sneak attack +3d6, Special Mount 0 — — —
6 +6 +5 +3 +5 Trap sense +2, Protection from Evil 1 — — —
7 +7 +5 +3 +5 Sneak attack +4d6, Sword of Light 1 — — —
8 +8 +6 +2 +6 Improved uncanny dodge 1 0 — —
9 +9 +6 +3 +6 Sneak attack +5d6, trap sense +3, Sun's Revelation 1 0 — —
10 +10 +7 +3 +7 Surge of Piety, Special ability 1 3 — —
11 +11 +7 +3 +7 Sneak attack +6d6, Sword of Darkness 1 3 0 —
12 +12 +8 +4 +8 Trap sense +4, Mastery of Energy 1 3 1 —
13 +13 +8 +4 +8 Sneak attack +7d6, special ability 1 3 1 —
14 +14 +9 +4 +9 Sacred Strike 2 3 1 0
15 +15 +9 +5 +9 Sneak attack +8d6, trap sense +5, Vision of Truth 2 3 1 1
16 +16 +10 +5 +10 Special ability 2 2 1 1
17 +17 +10 +5 +10 Sneak attack +9d6, Hide in Plain Sight 2 2 2 1
18 +18 +11 +6 +11 Trap sense +6, Crush of Goodness 3 2 2 1
19 +19 +11 +6 +11 Sneak attack +10d6, special ability 3 3 3 2
20 +20 +12 +6 +12 Surge of Righteousness 3 3 3 3
Level BAB Ref Fort Will Abilities
-----------------------------------------------------------------------------
1 +1 +2 +0 +2 Bladespeaker, Utterances
2 +2 +3 +1 +3 Weapon Focus (mind blade), Throw mind blade
3 +3 +3 +1 +3 Psychic strike +1d8
4 +4 +4 +2 +4 +1 mind blade, Enhancing Utterance
5 +5 +4 +2 +4 Free draw, shape mind blade, Bonus Recitation Feat
6 +6 +5 +3 +5 Mind blade enhancement +1, Speed of Thought
7 +7 +5 +3 +5 Psychic strike +2d8, Hammer of Truth
8 +8 +6 +2 +6 +2 mind blade, See the Named, Multiple throw
9 +9 +6 +3 +6 Bladewind, Greater Weapon Focus (mind blade)
10 +10 +7 +3 +7 Mind blade enhancement +2, Bonus Recitation Feat, Sending
11 +11 +7 +3 +7 Psychic strike +3d8, Speak unto the Masses
12 +12 +8 +4 +8 +3 mind blade, Say My Name and I Am There
13 +13 +8 +4 +8 Knife to the soul
14 +14 +9 +4 +9 Mind blade enhancement +3, Pronouncement of Doom
15 +15 +9 +5 +9 Psychic strike +4d8, Bonus Recitation Feat
16 +16 +10 +5 +10 +4 mind blade, Truthstorm
17 +17 +10 +5 +10 Spoken Gift
18 +18 +11 +6 +11 Mind blade enhancement +4, Sword of Words
19 +19 +11 +6 +11 Psychic strike +5d8, Land of Thine Own Creation
20 +20 +12 +6 +12 +5 mind blade, Bonus Recitation Feat, Blade of the True
Weapon Special Ability Enhancement Bonus Value
Defending +1
Keen +1
Lucky1 +1
Mighty cleaving +1
Psychokinetic +1
Sundering +1
Vicious +1
Collision +2
Mindcrusher +2
Psychokinetic burst +2
Suppression +2
Wounding +2
Bodyfeeder +3
Mindfeeder +3
Soulbreaker +3
I think you're missing a [/b] tag somewhere in Bladespeaker.
Level BAB Ref Fort Will Abilities 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
-----------------------------------------------------------------------------------------------------------------------------------------------
1 +0 +0 +2 +2 Defiling, Desiccating Burst, Tainted Aura 1 — — — — — — — —
2 +1 +0 +3 +3 Wasteland Living, Barren Magics 2 — — — — — — — —
3 +2 +1 +3 +3 Wasteland Shaping 2 1 — — — — — — —
4 +3 +1 +4 +4 Razing Bonus Feat 3 2 — — — — — — —
5 +3 +1 +4 +4 Local Drought 3 2 1 — — — — — —
6 +4 +2 +5 +5 Dustform Wild Shape 3 3 2 — — — — — —
7 +5 +2 +5 +5 The Wasting 4 3 2 1 — — — — —
8 +6 +2 +6 +6 Razing Bonus Feat, Improved Wasteland Shaping, Dustform Wild Shape (Large) 4 3 3 2 — — — — —
9 +6 +3 +6 +6 Wilderness Travel, Life in a Desert 4 4 3 2 1 — — — —
10 +7 +3 +7 +7 Improved Barren Magics 4 4 3 3 2 — — — —
11 +8 +3 +7 +7 Wasteland Slumber, Dryness of Dust, Dustform Wild Shape (Tiny) 4 4 4 3 2 1 — — —
12 +9 +4 +8 +8 Razing Bonus Feat, Greater Drought, Dustform Wild Shape (Plants) 4 4 4 3 3 2 — — —
13 +9 +4 +8 +8 Vigor of Sand 4 4 4 4 3 2 1 — —
14 +10 +4 +9 +9 Defiled Souls 4 4 4 4 3 3 2 — —
15 +11 +5 +9 +9 Dustform Wild Shape (Huge) 4 4 4 4 4 3 2 1 —
16 +12 +5 +10 +10 Razing Bonus Feat, Dustform Wild Shape (Elemental) 4 4 4 4 4 3 3 2 —
17 +12 +5 +10 +10 Champion of the Wastes 4 4 4 4 4 4 3 2 1
18 +13 +6 +11 +11 Greater Barren Magics 4 4 4 4 4 4 3 3 2
19 +14 +6 +11 +11 Born of Dust 4 4 4 4 4 4 4 3 3
20 +15 +6 +12 +12 Razing Bonus Feat, Desiccated One, Dustform Wild Shape (Huge Elemental) 4 4 4 4 4 4 4 4 4
Terrain Type Examples DC Modifier Caster Level Modifier
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Lifeless Air, obsidian planes, negative energy plane Spell Fails Spell Fails
Desolate Salt flats, glaciers –2 –2
Barren Boulder fields, stony barrens, scrublands, taiga –1 –1
Infertile Cities, rocky badlands, stony barrens, scrubland +0 +0
Fertile Verdant plains, savannahs, swamps, mud flats +1 +1
Abundant Forests, oceans, gardens +2 +2
Walker in the WastesUm. *Spell level of the slot expended, I hope.
"Plant creatures also suffer 2 hp damage x spell slot level expended"
Her defiling radius increases by 5 ft.Why not just include that in the normal formula (5 feet + 5 feet for every level of the spell)?
Local Drought (Su):Perhaps a different name, because you can also make it cold?
Add these spells known to the spells known of the Walker in the Wastes prestige class in Complete Divine.So it's prepared (like a cleric), from the Blighter list, but with these spells added? Just making sure.
Um. *Spell level of the slot expended, I hope.
Why not just include that in the normal formula (5 feet + 5 feet for every level of the spell)?
Perhaps a different name, because you can also make it cold?
So it's prepared (like a cleric), from the Blighter list, but with these spells added? Just making sure.
Oh. Whoops. I could've sworn there was nothing saying that you increased the casting time, but... it's entirely possible I just missed it. It's there now, anyways.QuoteWhy not just include that in the normal formula (5 feet + 5 feet for every level of the spell)?
Because it's not part of it. You can increase your radius an additional 5 feet as a move action to gain a +1 bonus to caster level.
Level BAB Ref Fort Will Special Abilities Maneuvers Known Maneuvers Readied Stances Known
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1 +1 +0 +2 +2 Furious Counterstrike, Steely Resolve 5 5 5 (2) 1
2 +2 +0 +3 +3 Indomitable Soul 5 5 (2) 2
3 +3 +1 +3 +3 6 5 (2) 2
4 +4 +1 +4 +4 Steely Resolve 10 6 5 (2) 2
5 +5 +1 +4 +4 7 5 (2) 2
6 +6 +2 +5 +5 Rally Troops 7 5 (2) 2
7 +7 +2 +5 +5 8 5 (2) 2
8 +8 +2 +6 +6 Steely Resolve 15 8 5 (2) 3
9 +9 +3 +6 +6 9 5 (2) 3
10 +10 +3 +7 +7 Battle Standard 9 6 (3) 3
11 +11 +3 +7 +7 10 6 (3) 3
12 +12 +4 +8 +8 Steely Resolve 20 10 6 (3) 3
13 +13 +4 +8 +8 11 6 (3) 3
14 +14 +4 +9 +9 Combine Songs 11 6 (3) 4
15 +15 +5 +9 +9 12 6 (3) 4
16 +16 +5 +10 +10 Steely Resolve 25 12 6 (3) 4
17 +17 +5 +10 +10 13 6 (3) 4
18 +18 +6 +11 +11 Leading the Fight 13 6 (3) 4
19 +19 +6 +11 +11 14 6 (3) 4
20 +20 +6 +12 +12 Steely Resolve 30 14 7 (4) 4
Level BAB Ref Fort Will Abilities 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
----------------------------------------------------------------------------------------------------------------
1 +1 +0 +2 +2 Combat Style, Track 1 — — — — — — — —
2 +2 +1 +3 +3 Wild Empathy, Trackless Step 2 — — — — — — — —
3 +3 +1 +3 +3 Endurance 2 1 — — — — — — —
4 +4 +2 +4 +4 Animal Companion 3 2 — — — — — — —
5 +5 +2 +4 +4 Resist Nature's Lure 3 2 1 — — — — — —
6 +6 +3 +5 +5 Improved Combat Style 3 3 2 — — — — — —
7 +7 +3 +5 +5 Woodland Stride 4 3 2 1 — — — — —
8 +8 +2 +6 +6 Swift Tracker 4 3 3 2 — — — — —
9 +9 +3 +6 +6 Evasion, Combat Style Mastery 4 4 3 2 1 — — — —
10 +10 +3 +7 +7 Venom Immunity 4 4 3 3 2 — — — —
11 +11 +3 +7 +7 Wild shape 1/day 4 4 4 3 2 1 — — —
12 +12 +4 +8 +8 Wild shape 2/day 4 4 4 3 3 2 — — —
13 +13 +4 +8 +8 Wild shape 3/day, Camouflage 4 4 4 4 3 2 1 — —
14 +14 +4 +9 +9 Wild shape (Large) 4 4 4 4 3 3 2 — —
15 +15 +5 +9 +9 Timeless Body 4 4 4 4 4 3 2 1 —
16 +16 +5 +10 +10 Wild shape 4/day, Wild Shape (Tiny) 4 4 4 4 4 3 3 2 —
17 +17 +5 +10 +10 Hide in Plain Sight 4 4 4 4 4 4 3 2 1
18 +18 +6 +11 +11 Wild shape (Huge) 4 4 4 4 4 4 3 3 2
19 +19 +6 +11 +11 Wild shape 5/day 4 4 4 4 4 4 4 3 3
20 +20 +6 +12 +12 Wild shape (Plant) 4 4 4 4 4 4 4 4 4
Level 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
------------------------------------------
1 1 — — — — — — — —
2 2 — — — — — — — —
3 2 1 — — — — — — —
4 3 1 — — — — — — —
5 3 1 1 — — — — — —
6 3 2 1 — — — — — —
7 3 2 1 1 — — — — —
8 3 2 2 1 — — — — —
9 3 3 2 1 1 — — — —
10 3 3 2 2 1 — — — —
11 3 3 3 2 1 1 — — —
12 3 3 3 2 2 1 — — —
13 3 3 3 3 2 1 1 — —
14 3 3 3 3 2 2 1 — —
15 3 3 3 3 3 2 1 1 —
16 3 3 3 3 3 2 2 1 —
17 3 3 3 3 3 3 2 1 1
18 3 3 3 3 3 3 2 2 1
19 3 3 3 3 3 3 3 2 2
20 3 3 3 3 3 3 3 3 2
Level BAB Ref Fort Will Abilities 1st 2nd 3rd 4th 5th
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1 +1 +0 +2 +2 Armoured Mage, Smite 2 — — — —
2 +2 +1 +3 +3 Combat Casting 3 — — — —
3 +3 +1 +3 +3 Arcane Channelling 4 — — — —
4 +4 +2 +4 +4 Armored Mage 5 — — — —
5 +5 +2 +4 +4 Smite, Quick Cast 5 2 — — —
6 +6 +3 +5 +5 Spell Power, Mount 6 3 — — —
7 +7 +3 +5 +5 Armored Mage 6 5 — — —
8 +8 +2 +6 +6 Arcane Rejuvenation 7 6 — — —
9 +9 +3 +6 +6 Extended Spellstrength 7 6 2 — —
10 +10 +3 +7 +7 Armored Mage, Smite 8 7 3 — —
11 +11 +3 +7 +7 Spell Power 8 7 5 — —
12 +12 +4 +8 +8 Arcane Boost (Attack) 8 8 6 — —
13 +13 +4 +8 +8 Arcane Channelling 9 8 6 2 —
14 +14 +4 +9 +9 Arcane Boost (AC) 9 8 7 3 —
15 +15 +5 +9 +9 Smite 9 9 7 5 —
16 +16 +5 +10 +10 Spell Power, Arcane Boost (Saves) 10 9 8 6 —
17 +17 +5 +10 +10 10 9 8 6 2
18 +18 +6 +11 +11 Spell Power, Arcane Boost (Resistance) 10 10 9 7 3
19 +19 +6 +11 +11 Arcane Boost (Damage) 10 10 9 7 5
20 +20 +6 +12 +12 Smite, Warrior of the Arcane 10 10 10 8 6
Level BAB Ref Fort Will Abilities 1st 2nd 3rd 4th 5th
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1 +0 +0 +2 +2 Monster Empathy, Monster Handler 1 — — — —
2 +1 +1 +3 +3 Monster Lore 1 — — — —
3 +2 +1 +3 +3 Monstrous Companion 2 — — — —
4 +3 +2 +4 +4 Monstrous Flank, Resist Monsters 2 — — — —
5 +3 +2 +4 +4 Speak with Monsters 3 1 — — —
6 +4 +3 +5 +5 Monstrous Tactics 3 1 — — —
7 +5 +3 +5 +5 Monstrous Wild Shape 4 2 — — —
8 +6 +2 +6 +6 Extra Companion 4 2 — — —
9 +6 +3 +6 +6 Monstrous Wild Shape 5 3 1 — —
10 +7 +3 +7 +7 Monstrous Team-Up 5 3 1 — —
11 +8 +3 +7 +7 Monstrous Wild Shape 5 4 2 — —
12 +9 +4 +8 +8 Empathic Link, Monstrous Stagger 5 4 2 — —
13 +9 +4 +8 +8 Extra Companion 5 5 3 1 —
14 +10 +4 +9 +9 Monstrous Link 5 5 3 1 —
15 +11 +5 +9 +9 Monstrous Wild Shape 5 5 4 2 —
16 +12 +5 +10 +10 Monstrous Wild Shape 5 5 4 2 —
17 +12 +5 +10 +10 Shared Skills 5 5 5 3 1
18 +13 +6 +11 +11 Extra Companion 5 5 5 3 2
19 +14 +6 +11 +11 Monstrous Death Blow 5 5 5 4 3
20 +15 +6 +12 +12 Monstrous Wild Shape 5 5 5 5 4
Level BAB Ref Fort Will Abilities Mysteries Known
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1st +0 +0 +0 +2 Darkblast 1d6, Mystery (least) 1
2nd +1 +0 +0 +3 Mystic Reflections 2
3rd +2 +1 +1 +3 Damage reduction 1/piercing and magic, Darkblast 2d6 3
4th +3 +1 +1 +4 Deceive item 4
5th +3 +1 +1 +4 Darkblast 3d6 5
6th +4 +2 +2 +5 New Mystery (least or lesser) 6
7th +5 +2 +2 +5 Damage reduction 2/piercing and magic, Darkblast 4d6 7
8th +6 +2 +2 +6 Shadow Resilience 1 8
9th +6 +3 +3 +6 Darkblast 5d6 9
10th +7 +3 +3 +7 Cold Resistance 10 10
11th +8 +3 +3 +7 Damage reduction 3/piercing and magic, Darkblast 6d6, new Mystery (least, lesser or greater) 11
12th +9 +4 +4 +8 Imbue item 12
13th +9 +4 +4 +8 Shadow Resilience 2 13
14th +10 +4 +4 +9 Darkblast 7d6 14
15th +11 +5 +5 +9 Damage reduction 4/piercing and magic 15
16th +12 +5 +5 +10 New Mystery (least, lesser, greater, or dark) 16
17th +12 +5 +5 +10 Darkblast 8d6 17
18th +13 +6 +6 +11 Shadow Resilience 5 18
19th +14 +6 +6 +11 Damage reduction 5/piercing and magic 19
20th +15 +6 +6 +12 Darkblast 9d6, Cold Resistance 20 20
Level BAB Ref Fort Will Abilities 1st 2nd 3rd 4th
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1 +0 +2 +0 +2 Mind Blade, Sneak attack +1d6, steal spell (0 or 1st), trapfinding — — — —
2 +1 +3 +1 +3 Weapon Focus (mind blade), Throw mind blade, Detect magic, spellgrace +1, steal spell effect — — — —
3 +2 +3 +1 +3 Psychic strike +1d8, Steal energy resistance 10 — — — —
4 +3 +4 +2 +4 +1 mind blade, Steal spell (2nd) 0 — — —
5 +3 +4 +2 +4 Free draw, shape mind blade, Sneak attack +2d6, steal spell-like ability 0 — — —
6 +4 +5 +3 +5 Mind blade enhancement +1, Speed of Thought, Steal spell (3rd) 1 — — —
7 +5 +5 +3 +5 Psychic strike +2d8, Absorb spell 1 — — —
8 +6 +6 +2 +6 +2 mind blade, Steal spell (4th) 1 0 — —
9 +6 +6 +3 +6 Bladewind, Greater Weapon Focus (mind blade), Arcane sight, sneak attack +3d6 1 0 — —
10 +7 +7 +3 +7 Mind blade enhancement +2, Steal spell (5th) 1 1 — —
11 +8 +7 +3 +7 Psychic strike +3d8, Spellgrace +2, steal energy resistance 20 1 1 0 —
12 +9 +8 +4 +8 +3 mind blade, Steal spell (6th) 1 1 1 —
13 +9 +8 +4 +8 Knife to the soul, Discover spells, sneak attack +4d6 1 1 1 —
14 +10 +9 +4 +9 Mind blade enhancement +3, Steal spell (7th) 2 1 1 0
15 +11 +9 +5 +9 Psychic strike +4d8, Steal spell resistance 2 1 1 1
16 +12 +10 +5 +10 +4 mind blade, Steal spell (8th) 2 2 1 1
17 +12 +10 +5 +10 Multiple throw, Sneak attack +5d6 2 2 2 1
18 +13 +11 +6 +11 Mind blade enhancement +4, Steal spell (9th) 3 2 2 1
19 +14 +11 +6 +11 Psychic strike +5d8, Steal energy resistance 30 3 3 3 2
20 +15 +12 +6 +12 +5 mind blade, Absorb spell (immediate casting), spellgrace +3 3 3 3 3
Weapon Special Ability Enhancement Bonus Value
Bane +1
Defending +1
Distance +1
Flaming +1
Frost +1
Keen +1
Lucky +1
Merciful +1
Mighty Cleaving +1
Psychokinetic +1
Returning +1
Seeking +1
Shock +1
Sundering +1
Vicious +1
Anarchic +2
Axiomatic +2
Collision +2
Flaming Burst +2
Mindcrusher +2
Psychokinetic burst +2
Psibane +2
Shocking Burst +2
Suppression +2
Wounding +2
Bodyfeeder +3
Dislocator +3
Mindfeeder +3
Soulbreaker +3
Speed +3
Level BAB Ref Fort Will Abilities
-------------------------------––––––––––––––––––––––––––––––––––––––––––––
1 +0 +0 +0 +2 Brew Potion, Grenadier
2 +1 +0 +0 +3 Delay Potion, Potion Quick Draw, Extra Spell
3 +1 +1 +1 +3 Brew Potion (2nd), Double Throw
4 +2 +1 +1 +4 Metamagic Potion, Extra Spell
5 +2 +1 +1 +4 Brew Potion (3rd), Potion Wielder
6 +3 +2 +2 +5 Identify Potion, Extra Spell
7 +3 +2 +2 +5 Brew Potion (4th), Extra Potions
8 +4 +2 +2 +6 Metamagic Potion, Extra Spell
9 +4 +3 +3 +6 Brew Potion (5th), Potion Master
10 +5 +3 +3 +7 Twinned Metamagic, Extra Spell
11 +5 +3 +3 +7 Brew Potion (6th), Potion Barrage
12 +6 +4 +4 +8 Metamagic Potion, Extra Spell
13 +6 +4 +4 +8 Brew Potion (7th), Potion Expert
14 +7 +4 +4 +9 Extra Potions, Extra Spell
15 +7 +5 +5 +9 Brew Potion (8th), Splash Around
16 +8 +5 +5 +10 Metamagic Potion, Extra Spell
17 +8 +5 +5 +10 Brew Potion (9th), Potion Genius
18 +9 +6 +6 +11 Spray of Potions, Extra Spell
19 +9 +6 +6 +11 Doubled Brewing
20 +10 +6 +6 +12 Metamagic Potion, Augmented Alchemy
Class skills (2 + Int modifier per level, x4 at first level): Appraise (Int), Autohypnosis (Int), Concentration (Con), Craft (Int), Decipher Script (Int), Gather Information (Cha), Knowledge (all skills taken individually) (Int), Profession (Wis), Speak Language, Spellcraft (Int)I like the flavor of the Beast Heart Adept. It's hard to gauge how well they'll work at higher levels without delving through the Monster Manual, but the various team-up abilities are nice. I get the feeling this thing is weaker than the druid (if for no other reason, not getting 9th level spells), but that might not be an entirely bad thing.
My biggest complaint is the thing seems really weak at level 1. It fights like a weak cleric, gets a single spell, and has two non-combat abilities. I suppose you could theoretically use Monster Empathy to be running around with some CR 4 monsters at level 1, or something, but that doesn't seem like the intended purpose of the ability.