Author Topic: Die Rolls  (Read 6070 times)

Offline Bozwevial

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Re: Die Rolls
« Reply #20 on: May 19, 2013, 08:40:30 AM »
Arthur's Initiative 1d20+1 : 9 + 1, total 10
Homebrew Compendiums: D&D 3.5 4e/PF
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Offline geniussavant

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Re: Die Rolls
« Reply #21 on: May 19, 2013, 10:21:19 PM »
Wrench's
Rolled 1d20+3 : 6 + 3, total 9


Rivet's
Rolled 1d20+1 : 3 + 1, total 4
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Offline Sneaky_Sable

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Re: Die Rolls
« Reply #22 on: May 29, 2013, 10:07:39 AM »
Probably should have shifted back to Motivate Dexterity. Also probably should have been paying attention :)

I blame work. If it's not too late, I'd ask what kind of action it is to swap Mutagenic Auras, and then if it's something silly like a free or a swift or an immediate or an impatient action or something, let's do that. +5 to Initiative checks is sweet. Otherwise:

Rolled 1d20+4 : 17 + 4, total 21
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Offline Shiki

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Re: Die Rolls
« Reply #23 on: May 29, 2013, 01:22:21 PM »
Sorry, I thought I had posted my init for some reasons..

Rolled 1d20+10 : 3 + 10, total 13

Offline Flay Crimsonwind

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Re: Die Rolls
« Reply #24 on: June 15, 2013, 11:53:12 PM »
Round 1 Carousel Siege

To-Hit (doorway)
Rolled 1d20+5 : 15 + 5, total 20


Damage
Rolled 1d10 : 5, total 5
I'm here and ready to keep confusing the hell out of everyone I meet.

Offline Flay Crimsonwind

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Re: Die Rolls
« Reply #25 on: June 15, 2013, 11:55:59 PM »
Ah crap, and in case I need a miss chance percentile roll....

Rolled 1d100 : 47, total 47
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Offline sirpercival

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Re: Die Rolls
« Reply #26 on: July 26, 2013, 07:56:11 AM »
Rolled 2d8+1 : 7, 6 + 1, total 14

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