Going in order:
1) Yay! New Handbook.
2) "The concept of a metapsionic cap was removed in the new edition." is not necessary because the original text doesn't mention the cap.
3) Wait, that is the original source right? Can we get a use of the [ quote ] [ /quote ] blocks to help distinguish the original sources? I'm assuming anything not quoted is your speech rather than WotC's.
4) Also, just a little bit more formatting (italics, underlining, bolding) would help some of the blocks of text.
5) Perhaps you can just strikethrough the 3.0 attack/defense modes in the quoted source?
6) let's make a numbered list for "First, it allows one to create psionic tattoos of up to 9th-level powers, up from 3rd. Second, it allows one to create psionic tattoos enhanced with metapsionic feats (such as Extend Power and Maximize Power). Finally, it is a prerequisite for the creation of the special tattoos described in the article."
7) Let's make a chart for "3 slots for a 4th-level power, 5 slots for 5th-level, and so on, up to 13 slots for a 9th-level power"
8) Let's start adding schematics. That was really the one thing that would make the handbook visually 'readable'. For instance prior to the non-linking tatoo's just add a black rectangle with "psionic power" in it. Then for each non-linking tatoo add to the schematic. Let me know if you need help with this, but I'm pretty sure you can look at
and figure out what I mean. Each tattoo should add to the schematic, even if it is silly or unoptimal. That way the reader can see how you might want to use them. Of course, they probably won't use all of them, but hey, atleast they can see how to add one back in after they removed it. Specifically:
T1,T2,T3
(F) / T1,T2,T3
(F) / IC [ T1,T2,T3 ]
(F) / Cb / IC [ T1,T2,T3 ]
(F) / Cb / IC [ R --- [T1+T2+T3] ]
(F) / Cb / IC [ Mt --- R --- [T1+T2+T3] ]
(F) / Cb / IC [ Mt --- R --- [T1 --- C + T2 --- C + T3 --- C] ] or (F) / Cb / IC [ Mt --- R^C --- [T1+T2+T3] ] depending on your recharge needs
(F) / Cb / IC [ Mt --- R --- [T1 --- C --- T + T2 --- C --- T + T3 --- C --- T] ] or (F) / Cb / IC [ Mt --- R^C^T --- [T1+T2+T3] ] ""
Assuming you had a high enough ML: (F) / Cb / IC [ Mt --- R^A --- [T1 --- C --- T + T2 --- C --- T + T3 --- C --- T] ] or (F) / Cb / IC [ Mt --- A^R^C^T -(coming off the R)- [T1+T2+T3] ] or you could the inefficient (F) / Cb / IC [ Mt --- R --- [A --- T1 --- C --- T + A --- T2 --- C --- T + A --- T3 --- C --- T] ]
Replace the above's Mt with an I and you have the contingent version of three tattoos you can't manually activate.
Wow that was harder to do than I thought. No wonder no one included these before.
9) "Like basic tattoos, a psychic battery be moved off your body without fading" needs the word "can" as its verb
10) Requesting a schematic for the same raise dead tattoo. Also you might want to include a DDoor in there.
11) What about the XP cost for the revivify? Does plane shift or teleport's destination get decided upon tapping the tattoo or making it?