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Game Design / D20 card game?
« on: October 06, 2014, 01:46:49 PM »
I don't have very many ideas, but am intrigued by the idea. I'm seeing a stripped down d20srd ruleset that plays like Magic the Gathering.
The few ideas I have: I see a duel with player against player. The PC card comes with the skills chosen, and the levels ups are in the deck as in pokemon. Familiars and Cohorts are also in the deck, and also level up. Spell book is another deck, as is equipment. A player creates his deck before hand with a limited number of cards.
The player then attempts to build trees in front oh them self (character, Cohort, Summons, etc), while attacking the opponent.
Sounds sprawling, but what dnd isn't?
More drivel. I'd be surprised if anyone even responds.
The few ideas I have: I see a duel with player against player. The PC card comes with the skills chosen, and the levels ups are in the deck as in pokemon. Familiars and Cohorts are also in the deck, and also level up. Spell book is another deck, as is equipment. A player creates his deck before hand with a limited number of cards.
The player then attempts to build trees in front oh them self (character, Cohort, Summons, etc), while attacking the opponent.
Sounds sprawling, but what dnd isn't?
More drivel. I'd be surprised if anyone even responds.