The crone is about 15 feet off the ground, and is actually off the map once again. I placed her where she was collapsed, before flying again. She was playing dead, healing as much as possible before making herself a target once again, thus the "mini-initiative" check.
I'm going to start using this ditzie site:
http://beta.ditzie.com/63292/53a1e8bc85f37
Move your token around, hit enter, and it will give you a new unique web address. Copy and paste that into a spoiler block in your reply, just as I have done here. Hopefully it makes things a bit more manageable.
You can run/move freely along the crop rows, but cutting across the rows will slow you down as heavy undergrowth (the field isn't that well tended; it should look a bit more scruffy that I depicted it).
(http://www.minmaxboards.com/Themes/Thing/images/dice_warn.gif) This dice roll has been tampered with!
Einar normal speed track check 1d20+9 : 7 + 9, total 16
This was just a check to see how quick Einar was trying to move in the interim. He barely made the check after factoring in the -5 for going his normal speed. Just for ease I kept you near the house until Skulda and Hymir showed up on the horse. Feel free to go whatever speed you want now. The track feat is a touch vague on how often to call for a new check. Because there have been creatures here at the farm for a while, it will be crossing back over old tracks; so give me a track check every round for the moment. If you go slow, you'll succeed automatically. If you go your normal speed (40 feet per round), you'll have a good chance of succeeding, but might fail. Trying to hustle or run will be nearly impossible (-20 to the check). Keep in mind that once you lose the trail, by the rules it will take at least 10 minutes to find where it picks up again.
(http://www.minmaxboards.com/Themes/Thing/images/dice_warn.gif) This dice roll has been tampered with!
Thorgrim mini-Initiative 1d20+1 : 4 + 1, total 5
(http://www.minmaxboards.com/Themes/Thing/images/dice_warn.gif) This dice roll has been tampered with!
Tanarukk Crone mini-Initiative 1d20+2 : 5 + 2, total 7
(http://www.minmaxboards.com/Themes/Thing/images/dice_warn.gif) This dice roll has been tampered with!
Three Intimidate 1d20+19 : 13 + 19, total 32
(http://www.minmaxboards.com/Themes/Thing/images/dice_warn.gif) This dice roll has been tampered with!
Tanarukk's resist 1d20+5 : 17 + 5, total 22
(http://www.minmaxboards.com/Themes/Thing/images/dice_warn.gif) This dice roll has been tampered with!
Agni Aid on Initimidate 1d20+4 : 1 + 4, total 5
(http://www.minmaxboards.com/Themes/Thing/images/dice_warn.gif) This dice roll has been tampered with!
Bjartr Aid on Intimidate 1d20+1 : 15 + 1, total 16
Since we sort of fell out of initiative order anyway, just whomever wants to go first can go. We'll just build the order naturally this time, and the Tanarukk will go last, since she just went.