Let me share the build. Again, it's Pathfinder, but it's an advanced HD with the advanced template leukodaemon that had four arms added to it. It's supposed to be a "deity" so it's also got +5 to its regular DR and element resistances, as well as it has the rend ability. I know it's wrong. I'm just not 100% exactly sure what's all bad on it. I've figured about about nine of its problems. Like, missing two feats. Breath of Flies is all weird too compared to the original. I have no idea where he got the numbers for that. Also, in Pathfinder, a CR 15 should only do 70 damage on average per round. This does over 100 if it gets a rend off.
For those who've ran the Way of the Wicked AP, playing it, or plan to do either, I'm hiding it under spoilers.
to compare this "upgraded" one to.
Vetra-Kali Eats-the-Eyes, Daemon Prince of Pestilence CR 15
XP 51,200
NE Large outsider (daemon, evil, extraplanar)
Advanced unique six-armed leukodaemon
Init +13; Senses darkvision 60 ft., deathwatch, detect good; Perception +24
Aura infectious aura (50 ft.)
DEFENSE
AC 27, touch 18, flat-footed 18 (+9 Dex, +9 natural, -1 size)
hp 189 (14d10+112)
Fort +13, Ref +18, Will +16
DR 15/good or silver; Immune acid, death effects, disease, poison; Resist cold 15, electricity 15, fire 15; SR 24
OFFENSE
Speed 30 ft., fly 60 ft. (average)
Melee bite +18 (1d8+9), 3 claws +18 (1d6+9 plus rend), 3 large +2 corrosive daggers +21 (1d6+11 plus 1d6 acid and contagion)
Ranged 3 large +2 corrosive daggers +21 (1d6+11 plus 1d6 acid and contagion)
Space 10 ft.; Reach 10 ft.
Special Attack breath of flies, rend (3 claws, 1d6+13)
Spell-Like Abilities (CL 14th; concentration +19)
Constant – deathwatch, detect good
At will – contagion (DC 19), dispel magic, greater teleport (self plus 50 lbs. of objects only)
1/day – harm (DC 21), summon (1d3 leukodaemon only, 100%)
STATISTICS
Str 29, Dex 28, Con 27, Int 20, Wis 25, Cha 20
Base Atk +14; CMB +23; CMD 42
Feats Alertness, Hover, Improved Initiative, Point-Blank Shot, Weapon Focus (dagger)
Skills Fly +24, Heal +24, Knowledge (arcane) +22, Knowledge (planes) +22, Knowledge (religion) +22, Perception +28, Sense Motive +28, Stealth +22, Survival +21, Use Magic Device +22
Languages Abyssal, Common, Draconic, Infernal;telepathy 100 ft.
Gear 3 +2 large corrosive daggers, tears of achlys
SPECIAL ABILITIES
Breath of Flies (Su) Once per minute as standard action, Vetra-Kali can unleash a cloud of corpse-bloated, biting black flies in a 20-foot cone. Those caught in the cone take 10d6 points of slashing damage. A DC 23 Reflex save halves this damage. Those who take any damage are also sickened for one minute. In addition, the flies linger for 1d4+1 rounds, congealing into a buzzing 20-foot square cloud centered on the cone’s original point of origin. Any creature that ends its turn in this cloud must make a DC 23 Reflex save to avoid taking 5d8 points of damage and becoming sickened for 1 minute. This cloud of flies may be dispersed by any area effect that does damage or creates wind of at least strong wind force. All daemons are immune to this effect.
Contagion (Su) Any dagger Vetra-Kali wields is tainted with disease. If a creature is damaged by a dagger it must make a DC 21 Fortitude save or be affected as if by the spell contagion. Any creature need make only one save a round regardless of how many dagger hit it.
Infectious Aura (Su) All creatures within 50 feet of Vetra-Kali take a -4 penalty on Fortitude saves against disease effects.