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Game Design / Wheel of Time How would you fix the system?
« on: September 20, 2012, 12:45:09 PM »
The title kinda says it all. Been playing the d20 version of it off and on for years, but I've never been satisfied with it. It has all the issues that come along with d20 and makes them worse. So I'm looking for your thoughts on what you would do to fix the d20 version of the game so it isn't so overpowered toward channelers or if you would go with another system (if so what?).
We have been running with the 2 d20 books and every net resource we could find for it, but it is a lot of stuff much of which is contradictory or incomplete. I feel like I'd have to rebuild the whole thing from the ground up to make it fit closer to the books and still have some balance between channelers and non-channelers. That is why I'm considering a new system since it won't be much more work.
We have been running with the 2 d20 books and every net resource we could find for it, but it is a lot of stuff much of which is contradictory or incomplete. I feel like I'd have to rebuild the whole thing from the ground up to make it fit closer to the books and still have some balance between channelers and non-channelers. That is why I'm considering a new system since it won't be much more work.