The goblins keep a "safety" distance from the two newcomers that popped out of nowhere, whispering among themselves. Some try to point weapons at them, only to be quickly slapped by their nearby companions that squeal something along the lines of
"They're friendly with the Lich champions, don't provoke them!"As you head towards the city and trade greetings, the goblin tribe follows behind you in a mist of reverence and excitement, holding the Lich banners decorated with fresh halfling heads, the strongest little warriors now proudly wearing blood-soaked chain shirts scavenged from the previous battle.
After a few hours of walking, you can again see the city walls. You have a small hill with bushes to take cover behind, and the tribe's goblins have already started to lay low on whatever cover is available, so you feel like it will be safe to wait here until nightfall whitout risk of being discovered.
Then the chieftain seems to develop some courage and aproaches you, inflating his chest and clearly trying to make a strong pose, a but still avoiding direct eye contact with you:
We've done well in the last battle, yes, but the terrain was to our advantage... The pinkskins city has strong walls and siege engines. It would be a waste to throw my brethern at it even under the cover of darkness, unless you could get the gates opened or something... Not saying I wouldn't charge ahead and die scratching those walls with my claws if that's the Lich's wish, but I say it would still be a waste of perfectly good warriors... Time to stat our your siege plan.
If you want any specfific details about the city ask away. Remember Tenth did nom a good deal of memories from the last battle.