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General D&D Discussion / Becoming like Gods
« on: June 28, 2014, 06:13:16 AM »
I'm currently running a game where the main theme of the story is ascension. The PCs each have a spark of divinity and a representative item that represents their divinity and will grow their panoply as they advance in the game.
Now Deities and Demigods and their DvR systems are shit.
So I've resorted to extra feats, class features from other classes and unique artifacts to represent their power. But my players are still not yet to fully grasp their power and before that happens, I need something else to represent their power.
Should I continue as I have done (extra feats, class features, artifacts) or does anyone of you have an alternative deity system I could mull over?
Now Deities and Demigods and their DvR systems are shit.
So I've resorted to extra feats, class features from other classes and unique artifacts to represent their power. But my players are still not yet to fully grasp their power and before that happens, I need something else to represent their power.
Should I continue as I have done (extra feats, class features, artifacts) or does anyone of you have an alternative deity system I could mull over?