Author Topic: Rough and Tumble: OOC  (Read 185672 times)

Offline Stratovarius

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Re: Rough and Tumble: OOC
« Reply #40 on: April 29, 2014, 11:37:43 AM »
Sounds like something a Chronomancer should be able to do... :P

The forward being to age a piece of equipment for an attack or AC penalty and the reverse to repair that piece of equipment similar to Make Whole?
Yeah, something like that. Was looking over the slices. Perhaps add this as a function to Decay of the Ages, if you don't want to add another slice.

Or maybe change the effects of Mechanical Mental to this (or add it as an option to that).

Take a look at Casement of the Ages (5th level slice). I need to replace Weapon of Legend, since it was basically a duplicate thereof. That would be the one I'd drop out in place of this new one. The slice level can change, btw, I'm not wedded to it being a 5th level slice.

Well, One Single Cut is all about Sundering stuff, not about making it fixable afterwards. If someone can come up with a reasonable feat or class feature that would have that, though...

Speaking of minor things, I think I'm missing a skill or two that I planned to have in Arhosa... Will have to think on that.
I would be willing to write up something (ACF?) that replaced the Fast Healing of the Champion for a minor benefit based on which Forte you picked. (Obviously, the OSC would be the ability to easily repair things you sunder, from the purity of your blows shattering it just so.)

That, or I can point out that though lives were certainly not expendable for the Heginyn and their swords apparently were, resources such as exquisitely enchanted swords were likely not in abundance - destroying years of effort and work for a single duel simply isn't practical, and as such it must have been likely that they could recover the swords, or at least the magical essence of them (a la residuum from 4e, or an artificer's craft reserve in item form).

(Make Whole doesn't repair enchantments, by the way)

I never said they used expensive swords for their dueling :P

Also, I do not particularly like ACFs, so I won't be making any for my classes. If someone wants to tackle that, on the other hand, feel free :)

Also, for those of you who are Necrotic, us DMs can't really do anything while you're discussing amongst yourselves. So discuss!  :argue

Well, that's 4 votes for the larger party. Although Sky and Gazz in the same party will be... interesting.  :twitch
Wait, what did I do wrong??

Also, are we allowed to petition for Dragon Magazine thingamajigs? It'd be cool to have the Meteor Hammer (DrMag 319, p72)

You might want the Crushing Maul instead.

Offline Gazzien

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Re: Rough and Tumble: OOC
« Reply #41 on: April 29, 2014, 11:46:23 AM »
Champions get proficiency with exotic weapons, not ancient ones.

Offline skydragonknight

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Re: Rough and Tumble: OOC
« Reply #42 on: April 29, 2014, 11:58:46 AM »
Edit: Moving this over to the homebrew discussion thread where it belong. Original in spoilers.
(click to show/hide)
« Last Edit: April 29, 2014, 12:42:14 PM by skydragonknight »
Hmm.

Offline Gazzien

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Re: Rough and Tumble: OOC
« Reply #43 on: April 29, 2014, 12:22:19 PM »
(For the record: I feel kinda bad for having so many questions or comments about this .w." Causin' trouble, I am)

Offline Stratovarius

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Re: Rough and Tumble: OOC
« Reply #44 on: April 29, 2014, 01:07:56 PM »
(For the record: I feel kinda bad for having so many questions or comments about this .w." Causin' trouble, I am)

*Shrug* All of this needs to be ironed out sooner or later. It's the most thorough going through these classes have ever had, practically :P

Offline Gazzien

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Re: Rough and Tumble: OOC
« Reply #45 on: April 29, 2014, 03:45:44 PM »
What kind of check (and DC) would it be to recognize the material something is made of on sight?

I was originally thinking Know(Nature), but worked metal isn't in nature; doesn't seem like an (Architecture & Engineering) thing either, though. Craft() tends to be too specific...

Grrr why don't Champions get a bonus feat at first level! They're just fighters grrrrrrrr, I could do so much more! Be a non-human and still be able to sunder!
« Last Edit: April 29, 2014, 04:06:20 PM by Gazzien »

Offline VennDygrem

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Re: Rough and Tumble: OOC
« Reply #46 on: April 29, 2014, 05:22:42 PM »
I'd think either Appraise or possibly Profession (something related to crafting the item).

Offline Stratovarius

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Re: Rough and Tumble: OOC
« Reply #47 on: April 29, 2014, 09:31:27 PM »
What kind of check (and DC) would it be to recognize the material something is made of on sight?

I was originally thinking Know(Nature), but worked metal isn't in nature; doesn't seem like an (Architecture & Engineering) thing either, though. Craft() tends to be too specific...

Grrr why don't Champions get a bonus feat at first level! They're just fighters grrrrrrrr, I could do so much more! Be a non-human and still be able to sunder!

I would second Appraise.

Also, you get Fast Healing at level 1. Stop whining :P

Offline Risada

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Re: Rough and Tumble: OOC
« Reply #48 on: April 29, 2014, 10:08:39 PM »
Anyone planning to go with an Arcanist or Ecclesiast?

Offline Nanshork

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Re: Rough and Tumble: OOC
« Reply #49 on: April 29, 2014, 10:32:52 PM »
We have (as far as I can tell):

Nanshork: Ritual user or Totem guy Master depending on group dynamic mostly
Phaedrus: Gallant
SDK: Chronomancer
Venn: Savage
Risada: not a savage
Gazzien: Champion

Offline Stratovarius

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Re: Rough and Tumble: OOC
« Reply #50 on: April 29, 2014, 10:41:53 PM »
Melee power is apparently the order of the day. :P

Offline Risada

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Re: Rough and Tumble: OOC
« Reply #51 on: April 30, 2014, 01:23:30 AM »
Then count me as an Arcanist.... Now to some reading...

Offline skydragonknight

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Re: Rough and Tumble: OOC
« Reply #52 on: April 30, 2014, 08:36:52 AM »
Here's an image for Loire the Chronomancer that was totally not edited in Paint:
(click to show/hide)
Hmm.

Offline Nanshork

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Re: Rough and Tumble: OOC
« Reply #53 on: April 30, 2014, 10:06:52 AM »
So...how well would a character who martyrs himself or sacrifices the living fit into this group/campaign? :P

Offline phaedrusxy

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Re: Rough and Tumble: OOC
« Reply #54 on: April 30, 2014, 10:11:20 AM »
So...how well would a character who martyrs himself or sacrifices the living fit into this group/campaign? :P
My character wouldn't have a problem with either.
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline Gazzien

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Re: Rough and Tumble: OOC
« Reply #55 on: April 30, 2014, 11:02:08 AM »
So...how well would a character who martyrs himself or sacrifices the living fit into this group/campaign? :P
My character wouldn't have a problem with either.
Nor would mine.

Offline Gazzien

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Re: Rough and Tumble: OOC
« Reply #56 on: April 30, 2014, 11:55:03 AM »
As promised by my WIP Character Sheet: Strat, educate me about the Heginyn, so I can be an in-character thingperson.

Offline Stratovarius

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Re: Rough and Tumble: OOC
« Reply #57 on: April 30, 2014, 12:06:42 PM »
As promised by my WIP Character Sheet: Strat, educate me about the Heginyn, so I can be an in-character thingperson.

I have no idea, since I wrote those races up as stubs and fleshed them out as required. Give me a bit :P

Also, people, remember to select languages. Arhosa has a bunch beyond just D&D standard.

Offline Gazzien

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Re: Rough and Tumble: OOC
« Reply #58 on: April 30, 2014, 12:09:01 PM »
As promised by my WIP Character Sheet: Strat, educate me about the Heginyn, so I can be an in-character thingperson.

I have no idea, since I wrote those races up as stubs and fleshed them out as required. Give me a bit :P

Also, people, remember to select languages. Arhosa has a bunch beyond just D&D standard.
-cries- But I can't even name my person until I know customs and cultures!

Oh. Languages.  :lol :lol Like I have those. Int 10, man.

Offline skydragonknight

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Re: Rough and Tumble: OOC
« Reply #59 on: April 30, 2014, 12:24:44 PM »
So...how well would a character who martyrs himself or sacrifices the living fit into this group/campaign? :P
My character wouldn't have a problem with either.
Nor would mine.

Assuming the sacrifices aren't customers? I can go along with that, although I'd prefer it to be individuals who won't be missed by anyone we care about. Dead-or-alive bounties would be ideal; we can get paid to collect ingredients and no one would care one copper piece. No, I'm not evil - I'm simply pragmatic. :)

What are the best trade languages?  :D
Hmm.