Author Topic: Transcholar [Gramarie Prestige Class]  (Read 4548 times)

Offline sirpercival

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Transcholar [Gramarie Prestige Class]
« on: December 20, 2012, 11:50:05 AM »
The Transcholar

"And in the bloodlit dark behind his eyes, silver phosphenes boiled in from the edge of space, hypnagogic images jerking past like a film compiled of random frames. Symbols, figures, faces, a blurred, fragmented mandala of visual information."


Image credit xeena-dragonkizz of deviantart.com

The Transcholar studies gramarie with a very specific goal in mind: that of transcending the normal, physical world to become a creature of pure gramarie.

Requirements: To become a transcholar you must meet all of the following requirements.
Gramarie: Any three HEUR or IMCH principles
Skills: Autohypnosis 13 ranks, Bluff 13 ranks
Specialization: Must be specialized in Heuristicism or Imachination

Hit Die: d4
Skill Points at Each Additional Level: 6 + Int modifer

Class Skills: A transcholar's class skills (and the key ability for each skill) are Appraise (Int), Autohypnosis (Wis), Bluff (Cha), Concentration (Con), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Forgery (Int), Gather Information (Cha), Heal (Wis), Knowledge (arcana) (Int), Knowledge (architecture and engineering) (Int), Knowledge (dungeoneering) (Int), Knowledge (nature) (Int), Knowledge (the Planes) (Int), Knowledge (psionics) (Int), Knowledge (religion) (Int), Listen (Wis), Open Lock (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Spot (Wis), and Use Magic Device (Cha).

The Transcholar


Level
Base
Attack
Bonus

Fort
Save

Ref
Save

Will
Save


Special


Principles
1st+0+2+0+2Applied focus, convergence (controller)
+0
2nd+1+3+0+3Convergence (sustainer), minor virtuality
+1
3rd+1+3+1+3Convergence (farseer), tangibility
+2
4th+2+4+1+4Convergence (thinker), doctorate principles
+3
5th+2+4+1+4Transcendance
+4

All of the following are class features of the transcholar.

Weapon and Armour Proficiencies: As a transcholar, you gain no additional weapon or armour proficiencies.

Applied focus: As a transcholar, your training depends heavily on a blend of techniques between heuristicism and imachinery.  Upon entering this class, you count as a specialist in both disciplines, and can select specialist and doctorate-level principles from either discipline.  However, the foundations of your education require a very specific skill set.  You must learn all of the following principles at the earliest opportunity: ARCD101, BIOY101, ELDK101, HEUR101, HEUR245, HEUR328, IMCH101, IMCH295, YGGD101.  If you already know all of these principles which are available for you to select, you may select other principles as normal.

Convergence (Su): A transcholar's studies bring you closer to your ultimate goal: to sublimate your essence into a being of pure gramarie.  To do so, you must learn new applications of your gramaric principles in ways that affect and replace the needs of your physical body.
  • At 1st level, you begin altering your principles to affect your essence, starting with your Heuristicism principles.  You can include yourself as an element in a gramaric circuit that you prepare; if you do so, you can make logical decisions at any control point within the circuit with only mental actions, without having to be at the actual location of the control point.
  • At 2nd level, you make the first physical changes to your body via a modified preparation of BIOY101, and become able to subsist on puissance alone.  As long as you receive a number of ebbs of puissance per hour equal to your HD, you no longer need to eat or drink.  If you receive twice that much, you no longer need sleep, and if you receive three times, you no longer breathe.
  • At 3rd level, your facility with Imachination principles improves, granting you the ability to create illusions in your mind of events which occur elsewhere.  Whenever you are an element of a gramaric circuit, you can treat all bubbles connected to the circuit as scry sensors, as per the scrying spell (giving you information up to a 10-foot radius distance from the edge of the bubble).  Any creature with Int 12 or higher that views such a bubble can make a DC 20 Intelligence check as normal to realize that the bubble is a scry sensor.
  • At 4th level, you come even closer to your ideal, using gramaric circuits to aid your thought processes.  Whenever you are an element of a gramaric circuit, you can use the result of the circuit's Autohypnosis check in place of any mental skill check you make, though no more than once per round.  In addition, you can make a number of logical decisions in the circuit per round equal to your Intelligence modifier.

Principles of Gramarie: You continue to advance your study of gramarie. At each level other than 1st, you learn a new principle of gramarie that you qualify for. At 4th level you gain access to Doctorate-level principles, and can refer to yourself as a doctor of any discipline you attain that level of knowledge in.

Minor virtuality (Su): Your experiments in becoming a virtual creature, one made entirely of gramarie, have paid dividends.  Beginning at 2nd level, once per day per class level you can become incorporeal as a standard action, remaining so for up to 1 minute.  During this time, your body fades into an immaterial form of altered imachinery that retains your basic likeness. While this ability is active, you acquire the incorporeal subtype.  You gain a fly speed equal to your land speed (perfect maneuverability), as well as a deflection bonus to armor class equal to your natural armor bonus, if any (instead of the normal deflection bonus granted to incorporeal creatures).  You can use your equipment normally, deriving benefits from items that enhance your capabilities, including armor and weapons; however, all your equipment remains material even when you are incorporeal (but see Tangibility, below).

While using this ability, you often appear almost like a ghost wearing items of the material world.  This doesn’t make your equipment more susceptible to attack (the normal rules for attended objects apply), but it does make it impossible for you to enter or pass through solid objects while wearing solid equipment.  If you drop your material equipment, you can pass through solid objects at will as normal for an incorporeal creature.  If you become corporeal again (such as through an act of will or from the duration of this ability running out) in an occupied square, you are shunted to the nearest empty square, taking 1d6 damage for every 10 feet of movement.

Tangibility (Su): Upon reaching 3rd level, you learn to transform your equipment into gramarie, for a short time.  Whenever you use your minor virtuality ability, you can virtualize your equipment as well, rendering it incorporeal with you.  The number of pieces of equipment you can virtualize is equal to twice your Transcholar class level.  This has no effect on the equipment’s function, but now when you are incorporeal, you can enter or pass through solid objects while wearing nothing other than the designated equipment.  Once designated, the equipment automatically changes to incorporeal when you shed your body, and it returns to corporeality when you do.

Transcendance (Ex): At 5th level, you have achieved your goal, and transformed into a being of pure gramarie.  You build an Essence Vault, a gramaric construction which maintains your existence, and leave behind the physical world forever.

To build your Essence Vault, first you prepare a semi-space via YGGD101, which is fixed to a location in space.  Inside, you place a Simple Orthogonal Engine prepared with ELDK101; a WoodOut transformer prepared with ARCD101; an Additive Controlled illusion of yourself, targeting all available senses, prepared with IMCH295 and IMCH101 (and IMCH388 if you know it); and a gramaric circuit (via HEUR101) connecting them all, controlled by an Exotic Intelligence prepared using HEUR328.  Finally, you place your own body and equipment within the semi-space, as an element of the circuit, close the semi-space from the inside, and use a modified version of BIOY101 to transcend the physical world.

Once you transcend, your own mentality replaces the Exotic Intelligence.  You keep your mental ability scores, but lose your physical scores.  Like a normal Exotic Intelligence, you can take 10 on all mental skill checks, and can make up to 100 logical decisions within your Essence Vault circuit per round.  You have telepathy and mindsight within your Essence Vault's bubble (both inside and out).

Your Essence Vault has a bubble which extends outward in realspace from the location of your closed semi-space, to a radius based on your normal size (5 feet if you are Medium or smaller, 10 feet if you are Large, 15 feet if you are Huge, etc.).  Your Convergence (farseer) ability applies within this bubble, and extends to the normal range of your vision (rather than being limited to 10 feet beyond the edge of the bubble).  The only visual manifestation of your existence is the illusion of yourself within the bubble.  This illusion functions exactly as if you were incorporeal at all times, as per your Minor Virtuality ability, except that all equipment you have on your physical body inside the space is incorporeal with you.  If you used IMCH388 in the preparation of your illusion, you can spend uses of your Minor Virtuality ability to instead become fully corporeal for 1 minute.

Unlike other semi-spaces, you can move the location of your Essence Vault (and its associated bubble) with the integrated Simple Orthogonal Engine.  It moves with a fly speed equal to your land speed, with perfect maneuverability.  Your physical body becomes the fuel source for the circuit, and you need no outside source of puissance to run your engine or the other principles which make up your Vault.  If you know HEUR302, you can prepare principles that you know in the physical world, as normal for a gramarist.

Your mind is forever divorced from your body, and can never return to it.  However, you may change your equipment by opening your Essence Vault (a very dangerous proposition, since you can be destroyed or crippled if elements of your circuit are removed or destroyed) and adding or removing items from your body.

If your circuit is destroyed, or if your former body within it is destroyed (removing the power source), you die; if resurrected, you return to your original state (pre-transcendance), but can transcend again by building a new Essence Vault.
« Last Edit: December 28, 2012, 04:34:25 PM by sirpercival »
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Offline Arcanist

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Re: Transcholar [Gramarie Prestige Class]
« Reply #1 on: December 20, 2012, 09:13:24 PM »
No offense to Kellus, but this has to be the single coolest prestige class for a Gramarist. Totally makes specializing in Heuristicism or Imachination worth it in the long run. I always viewed this as more "support" disciplines since you can't very well destroy or create a ("real") world using either of these, however they are still necessary in their own ways (more towards Heuristicism in that regard).

This definitely makes me think for methods to use the presented material to make a creature resembling a Gramarical Lich semi-possible. I always figured that Immortality would be attained first by a Heur/BIOY Prestige Class, but ah well  :rolleyes

I will note that although this gave me a massive Brainer, I still remain loyal in my love for ALCH, ELDK and YGGD  :cool

Offline sirpercival

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Re: Transcholar [Gramarie Prestige Class]
« Reply #2 on: December 20, 2012, 09:22:29 PM »
No offense to Kellus, but this has to be the single coolest prestige class for a Gramarist. Totally makes specializing in Heuristicism or Imachination worth it in the long run. I always viewed this as more "support" disciplines since you can't very well destroy or create a ("real") world using either of these, however they are still necessary in their own ways (more towards Heuristicism in that regard).

This definitely makes me think for methods to use the presented material to make a creature resembling a Gramarical Lich semi-possible. I always figured that Immortality would be attained first by a Heur/BIOY Prestige Class, but ah well  :rolleyes

I will note that although this gave me a massive Brainer, I still remain loyal in my love for ALCH, ELDK and YGGD  :cool
I'm glad you like it!  It's awesome to get good feedback :D
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Re: Transcholar [Gramarie Prestige Class]
« Reply #3 on: December 26, 2012, 09:50:39 PM »
A few questions actually

Transcendance (Ex): At 5th level, you have achieved your goal, and transformed into a being of pure gramarie.  You build an Essence Vault, a gramaric construction which maintains your existence, and leave behind the physical world forever.

Is creating an Essence Vault an option? Or is it a forced upon Capstone?

To build your Essence Vault, first you prepare a semi-space via YGGD101, which is fixed to a location in space.  Inside, you place a Simple Orthogonal Engine prepared with ELDK101; a WoodOut transformer prepared with ARCD101; an Additive Controlled illusion of yourself, targeting all available senses, prepared with IMCH295 and IMCH101 (and IMCH388 if you know it); and a gramaric circuit (via HEUR101) connecting them all, controlled by an Exotic Intelligence prepared using HEUR328.  Finally, you place your own body and equipment within the semi-space, as an element of the circuit, close the semi-space from the inside, and use a modified version of BIOY101 to transcend the physical world.

The Semi-space is a problem I'm coming across here, since closing it seems counter productive since it effectively locks the Transcholar in a Semi-Space for all eternity.

Once you transcend, your own mentality replaces the Exotic Intelligence.  You keep your mental ability scores, but lose your physical scores.  Like a normal Exotic Intelligence, you can take 10 on all mental skill checks, and can make up to 100 logical decisions within your Essence Vault circuit per round.  You have telepathy and mindsight within your Essence Vault's bubble (both inside and out).

No problem here (at least nothing I can see)

Your Essence Vault has a bubble which extends outward in realspace from the location of your closed semi-space, to a radius based on your normal size (5 feet if you are Medium or smaller, 10 feet if you are Large, 15 feet if you are Huge, etc.).  Your Convergence (farseer) ability applies within this bubble, and extends to the normal range of your vision (rather than being limited to 10 feet beyond the edge of the bubble).  The only visual manifestation of your existence is the illusion of yourself within the bubble.  This illusion functions exactly as if you were incorporeal at all times, as per your Minor Virtuality ability, except that all equipment you have on your physical body inside the space is incorporeal with you.  If you used IMCH388 in the preparation of your illusion, you can spend uses of your Minor Virtuality ability to instead become fully corporeal for 1 minute.

1 minute per use? Can't make it 1 hour per use so you can at least use some still build Gramarie into the Realspace? Can't you let the Transcholar build a Physical World Avatar? Like a Biollurgical Chassis that you can control from your Semi-Space?  :bigeyes

Unlike other semi-spaces, you can move the location of your Essence Vault (and its associated bubble) with the integrated Simple Orthogonal Engine.  It moves with a fly speed equal to your land speed, with perfect maneuverability.  Your physical body becomes the fuel source for the circuit, and you need no outside source of puissance to run your engine or other principles.  If you know HEUR302, you can prepare principles that you know in the physical world, as normal for a gramarist.

The bolded text frightens me a little when I think of the possibilities... Especially when working in conjunction with the Dreamason's Rabbit Hole ability allowing you to open your Essence Vault and power whatever principle you would want too.

Being able to prepare Principles in the physical world is actually hard to comprehend. How does the Gramarist do this? Especially for a Principles that expand beyond the space of his/her bubble. The mental image I get from this is seeing a tiny little box flying around a massive construct building something. Think of R2-D2 building the Death Star.

Your mind is forever divorced from your body, and can never return to it.  However, you may change your equipment by opening your Essence Vault (a very dangerous proposition, since you can be destroyed or crippled if elements of your circuit are removed or destroyed) and adding or removing items from your body.

This just feels pretty lame... After you went through that entire Career of adventuring and living and loving life, you become a Dalek and more or less become an NPC  :twitch

If your circuit is destroyed, or if your former body within it is destroyed (removing the power source), you die; if resurrected, you return to your original state (pre-transcendance), but can transcend again by building a new Essence Vault.

Having your class feature get destroyed and being forced to rebuild them is not a plus.

This class is incredibly cool and i mean INCREDIBLY! but it just feels like you're taking away so much from the player for deciding to do something awesome (becoming an Exotic Intelligence). Perhaps if it just allowed you to become an Exotic Intelligence and converts your old body into a Circuited Biollurgical Chassis and allows you to create a back up drive of sort that is rendered inert until you actually die (kind of like Astral Seed)... Hmm... Might do this for the BIOY/HEUR Specialist  :smirk

YES! If you don't like something make it yourself  :smirk

Offline sirpercival

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Re: Transcholar [Gramarie Prestige Class]
« Reply #4 on: December 27, 2012, 01:28:35 PM »
A few questions actually

Transcendance (Ex): At 5th level, you have achieved your goal, and transformed into a being of pure gramarie.  You build an Essence Vault, a gramaric construction which maintains your existence, and leave behind the physical world forever.

Is creating an Essence Vault an option? Or is it a forced upon Capstone?
Well, you don't have to build an Essence Vault; if you don't, then it's just a wasted level.

Quote
To build your Essence Vault, first you prepare a semi-space via YGGD101, which is fixed to a location in space.  Inside, you place a Simple Orthogonal Engine prepared with ELDK101; a WoodOut transformer prepared with ARCD101; an Additive Controlled illusion of yourself, targeting all available senses, prepared with IMCH295 and IMCH101 (and IMCH388 if you know it); and a gramaric circuit (via HEUR101) connecting them all, controlled by an Exotic Intelligence prepared using HEUR328.  Finally, you place your own body and equipment within the semi-space, as an element of the circuit, close the semi-space from the inside, and use a modified version of BIOY101 to transcend the physical world.

The Semi-space is a problem I'm coming across here, since closing it seems counter productive since it effectively locks the Transcholar in a Semi-Space for all eternity.
Well the idea is that you close it, but you're inside so you can open it again.  And you're connected to the outside via the external bubble, which grants you awareness and impetus in the normal world.

Quote
Your Essence Vault has a bubble which extends outward in realspace from the location of your closed semi-space, to a radius based on your normal size (5 feet if you are Medium or smaller, 10 feet if you are Large, 15 feet if you are Huge, etc.).  Your Convergence (farseer) ability applies within this bubble, and extends to the normal range of your vision (rather than being limited to 10 feet beyond the edge of the bubble).  The only visual manifestation of your existence is the illusion of yourself within the bubble.  This illusion functions exactly as if you were incorporeal at all times, as per your Minor Virtuality ability, except that all equipment you have on your physical body inside the space is incorporeal with you.  If you used IMCH388 in the preparation of your illusion, you can spend uses of your Minor Virtuality ability to instead become fully corporeal for 1 minute.

1 minute per use? Can't make it 1 hour per use so you can at least use some still build Gramarie into the Realspace? Can't you let the Transcholar build a Physical World Avatar? Like a Biollurgical Chassis that you can control from your Semi-Space?  :bigeyes
Why do you need to be corporeal to prepare principles?  I've never seen this anywhere... a HEUR302 circuit can prepare principles without having a physical body.

Quote
Unlike other semi-spaces, you can move the location of your Essence Vault (and its associated bubble) with the integrated Simple Orthogonal Engine.  It moves with a fly speed equal to your land speed, with perfect maneuverability.  Your physical body becomes the fuel source for the circuit, and you need no outside source of puissance to run your engine or other principles.  If you know HEUR302, you can prepare principles that you know in the physical world, as normal for a gramarist.

The bolded text frightens me a little when I think of the possibilities... Especially when working in conjunction with the Dreamason's Rabbit Hole ability allowing you to open your Essence Vault and power whatever principle you would want too.
I think I need to clarify... I meant the principles that actually make up the Essence Vault, not every other principle you could ever prepare.

Quote
Being able to prepare Principles in the physical world is actually hard to comprehend. How does the Gramarist do this? Especially for a Principles that expand beyond the space of his/her bubble. The mental image I get from this is seeing a tiny little box flying around a massive construct building something. Think of R2-D2 building the Death Star.
Imagine a point in space from which flows a current of pure gramarie, altering the world around it like an Æthereal creature.  :D

Quote
Your mind is forever divorced from your body, and can never return to it.  However, you may change your equipment by opening your Essence Vault (a very dangerous proposition, since you can be destroyed or crippled if elements of your circuit are removed or destroyed) and adding or removing items from your body.

This just feels pretty lame... After you went through that entire Career of adventuring and living and loving life, you become a Dalek and more or less become an NPC  :twitch
Why are you an NPC?  I don't understand that... you still have free will and sentience.

Quote
If your circuit is destroyed, or if your former body within it is destroyed (removing the power source), you die; if resurrected, you return to your original state (pre-transcendance), but can transcend again by building a new Essence Vault.

Having your class feature get destroyed and being forced to rebuild them is not a plus.
Well, it's a cost, certainly.  However, this is going to be a very rare thing, since the idea is that generally your Vault will be closed and people won't be able to access it.

Quote
This class is incredibly cool and i mean INCREDIBLY! but it just feels like you're taking away so much from the player for deciding to do something awesome (becoming an Exotic Intelligence). Perhaps if it just allowed you to become an Exotic Intelligence and converts your old body into a Circuited Biollurgical Chassis and allows you to create a back up drive of sort that is rendered inert until you actually die (kind of like Astral Seed)... Hmm... Might do this for the BIOY/HEUR Specialist  :smirk

YES! If you don't like something make it yourself  :smirk
Go for it!
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Offline Arcanist

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Re: Transcholar [Gramarie Prestige Class]
« Reply #5 on: December 27, 2012, 02:43:29 PM »
A few questions actually

Transcendance (Ex): At 5th level, you have achieved your goal, and transformed into a being of pure gramarie.  You build an Essence Vault, a gramaric construction which maintains your existence, and leave behind the physical world forever.

Is creating an Essence Vault an option? Or is it a forced upon Capstone?
Well, you don't have to build an Essence Vault; if you don't, then it's just a wasted level.

Lame~



Quote
To build your Essence Vault, first you prepare a semi-space via YGGD101, which is fixed to a location in space.  Inside, you place a Simple Orthogonal Engine prepared with ELDK101; a WoodOut transformer prepared with ARCD101; an Additive Controlled illusion of yourself, targeting all available senses, prepared with IMCH295 and IMCH101 (and IMCH388 if you know it); and a gramaric circuit (via HEUR101) connecting them all, controlled by an Exotic Intelligence prepared using HEUR328.  Finally, you place your own body and equipment within the semi-space, as an element of the circuit, close the semi-space from the inside, and use a modified version of BIOY101 to transcend the physical world.

The Semi-space is a problem I'm coming across here, since closing it seems counter productive since it effectively locks the Transcholar in a Semi-Space for all eternity.
Well the idea is that you close it, but you're inside so you can open it again.  And you're connected to the outside via the external bubble, which grants you awareness and impetus in the normal world.[/quote]

I see... Does this mean you can place your IMCH avatar outside of the bubble and interact with the world? Or are you pretty much turning yourself into R2-D2 (not saying that is a bad thing...)?

Quote
Your Essence Vault has a bubble which extends outward in realspace from the location of your closed semi-space, to a radius based on your normal size (5 feet if you are Medium or smaller, 10 feet if you are Large, 15 feet if you are Huge, etc.).  Your Convergence (farseer) ability applies within this bubble, and extends to the normal range of your vision (rather than being limited to 10 feet beyond the edge of the bubble).  The only visual manifestation of your existence is the illusion of yourself within the bubble.  This illusion functions exactly as if you were incorporeal at all times, as per your Minor Virtuality ability, except that all equipment you have on your physical body inside the space is incorporeal with you.  If you used IMCH388 in the preparation of your illusion, you can spend uses of your Minor Virtuality ability to instead become fully corporeal for 1 minute.

1 minute per use? Can't make it 1 hour per use so you can at least use some still build Gramarie into the Realspace? Can't you let the Transcholar build a Physical World Avatar? Like a Biollurgical Chassis that you can control from your Semi-Space?  :bigeyes
Why do you need to be corporeal to prepare principles?  I've never seen this anywhere... a HEUR302 circuit can prepare principles without having a physical body.[/quote]

You don't need a physical body to prepare Principles. You need it however to adventure and actually put your eternal life to good use.

Quote
Unlike other semi-spaces, you can move the location of your Essence Vault (and its associated bubble) with the integrated Simple Orthogonal Engine.  It moves with a fly speed equal to your land speed, with perfect maneuverability.  Your physical body becomes the fuel source for the circuit, and you need no outside source of puissance to run your engine or other principles.  If you know HEUR302, you can prepare principles that you know in the physical world, as normal for a gramarist.

The bolded text frightens me a little when I think of the possibilities... Especially when working in conjunction with the Dreamason's Rabbit Hole ability allowing you to open your Essence Vault and power whatever principle you would want too.
I think I need to clarify... I meant the principles that actually make up the Essence Vault, not every other principle you could ever prepare.[/quote]

Quite right :)

Quote
Being able to prepare Principles in the physical world is actually hard to comprehend. How does the Gramarist do this? Especially for a Principles that expand beyond the space of his/her bubble. The mental image I get from this is seeing a tiny little box flying around a massive construct building something. Think of R2-D2 building the Death Star.
Imagine a point in space from which flows a current of pure gramarie, altering the world around it like an Æthereal creature.  :D[/quote]

Alright that sounds pretty cool. A hole in reality in which stuff is being created out of. A theoretical "White Hole" if you will. I just feel that living an eternal life as a hologram is... kind of moot since you can't actually experience life anymore. In my opinion it's worse then Eternal life as a Robot :(

Quote
Your mind is forever divorced from your body, and can never return to it.  However, you may change your equipment by opening your Essence Vault (a very dangerous proposition, since you can be destroyed or crippled if elements of your circuit are removed or destroyed) and adding or removing items from your body.

This just feels pretty lame... After you went through that entire Career of adventuring and living and loving life, you become a Dalek and more or less become an NPC  :twitch
Why are you an NPC?  I don't understand that... you still have free will and sentience.[/quote]

I honestly just can't imagine a PC running around with a floating box behind them that contains their life force. I know this might seem rude, but can you give me a better mental image for a Transcholar still adventuring after creating an Essence Vault?  :(

Quote
If your circuit is destroyed, or if your former body within it is destroyed (removing the power source), you die; if resurrected, you return to your original state (pre-transcendance), but can transcend again by building a new Essence Vault.

Having your class feature get destroyed and being forced to rebuild them is not a plus.
Well, it's a cost, certainly.  However, this is going to be a very rare thing, since the idea is that generally your Vault will be closed and people won't be able to access it.[/quote]

What if someone destroys the ELDK engine that moves you? How do you repair your engine without opening your vault and becoming vulnerable again?

Quote
This class is incredibly cool and i mean INCREDIBLY! but it just feels like you're taking away so much from the player for deciding to do something awesome (becoming an Exotic Intelligence). Perhaps if it just allowed you to become an Exotic Intelligence and converts your old body into a Circuited Biollurgical Chassis and allows you to create a back up drive of sort that is rendered inert until you actually die (kind of like Astral Seed)... Hmm... Might do this for the BIOY/HEUR Specialist  :smirk

YES! If you don't like something make it yourself  :smirk
Go for it!
[/quote]

I'm torn... I've made base classes before, but never a Prestige class  :bigeyes and besides, I don't know how to go about asking a random person that I've never talked to prior for permission to use their art. Do I just take it and give credit to them like you guys do?  :-\

Offline sirpercival

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Re: Transcholar [Gramarie Prestige Class]
« Reply #6 on: December 27, 2012, 09:12:26 PM »
A few questions actually

Transcendance (Ex): At 5th level, you have achieved your goal, and transformed into a being of pure gramarie.  You build an Essence Vault, a gramaric construction which maintains your existence, and leave behind the physical world forever.

Is creating an Essence Vault an option? Or is it a forced upon Capstone?
Well, you don't have to build an Essence Vault; if you don't, then it's just a wasted level.

Lame~
Lol.  :p

Quote
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To build your Essence Vault, first you prepare a semi-space via YGGD101, which is fixed to a location in space.  Inside, you place a Simple Orthogonal Engine prepared with ELDK101; a WoodOut transformer prepared with ARCD101; an Additive Controlled illusion of yourself, targeting all available senses, prepared with IMCH295 and IMCH101 (and IMCH388 if you know it); and a gramaric circuit (via HEUR101) connecting them all, controlled by an Exotic Intelligence prepared using HEUR328.  Finally, you place your own body and equipment within the semi-space, as an element of the circuit, close the semi-space from the inside, and use a modified version of BIOY101 to transcend the physical world.

The Semi-space is a problem I'm coming across here, since closing it seems counter productive since it effectively locks the Transcholar in a Semi-Space for all eternity.
Well the idea is that you close it, but you're inside so you can open it again.  And you're connected to the outside via the external bubble, which grants you awareness and impetus in the normal world.

I see... Does this mean you can place your IMCH avatar outside of the bubble and interact with the world? Or are you pretty much turning yourself into R2-D2 (not saying that is a bad thing...)?
Oh yes, the reason for having a bubble outside the semi-space at all is for interaction with the outside world:

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Your Essence Vault has a bubble which extends outward in realspace from the location of your closed semi-space, to a radius based on your normal size (5 feet if you are Medium or smaller, 10 feet if you are Large, 15 feet if you are Huge, etc.).  Your Convergence (farseer) ability applies within this bubble, and extends to the normal range of your vision (rather than being limited to 10 feet beyond the edge of the bubble).  The only visual manifestation of your existence is the illusion of yourself within the bubble.  This illusion functions exactly as if you were incorporeal at all times, as per your Minor Virtuality ability, except that all equipment you have on your physical body inside the space is incorporeal with you.

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Your Essence Vault has a bubble which extends outward in realspace from the location of your closed semi-space, to a radius based on your normal size (5 feet if you are Medium or smaller, 10 feet if you are Large, 15 feet if you are Huge, etc.).  Your Convergence (farseer) ability applies within this bubble, and extends to the normal range of your vision (rather than being limited to 10 feet beyond the edge of the bubble).  The only visual manifestation of your existence is the illusion of yourself within the bubble.  This illusion functions exactly as if you were incorporeal at all times, as per your Minor Virtuality ability, except that all equipment you have on your physical body inside the space is incorporeal with you.  If you used IMCH388 in the preparation of your illusion, you can spend uses of your Minor Virtuality ability to instead become fully corporeal for 1 minute.

1 minute per use? Can't make it 1 hour per use so you can at least use some still build Gramarie into the Realspace? Can't you let the Transcholar build a Physical World Avatar? Like a Biollurgical Chassis that you can control from your Semi-Space?  :bigeyes
Why do you need to be corporeal to prepare principles?  I've never seen this anywhere... a HEUR302 circuit can prepare principles without having a physical body.

You don't need a physical body to prepare Principles. You need it however to adventure and actually put your eternal life to good use.
You can adventure while incorporeal, which is how your illusionary self functions (see above quote).

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Being able to prepare Principles in the physical world is actually hard to comprehend. How does the Gramarist do this? Especially for a Principles that expand beyond the space of his/her bubble. The mental image I get from this is seeing a tiny little box flying around a massive construct building something. Think of R2-D2 building the Death Star.
Imagine a point in space from which flows a current of pure gramarie, altering the world around it like an Æthereal creature.  :D

Alright that sounds pretty cool. A hole in reality in which stuff is being created out of. A theoretical "White Hole" if you will. I just feel that living an eternal life as a hologram is... kind of moot since you can't actually experience life anymore. In my opinion it's worse then Eternal life as a Robot :(
Sure you can experience life.  You can move around and interact exactly as if you were an incorporeal creature.  The whole thing here is that your Essence Vault is holistic -- you're more than just an illusion moving around via a ELDK engine.  You're an incorporeal creature whose existence is sustained via the Essence Vault.  Think Psion Uncarnate, actually.

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Your mind is forever divorced from your body, and can never return to it.  However, you may change your equipment by opening your Essence Vault (a very dangerous proposition, since you can be destroyed or crippled if elements of your circuit are removed or destroyed) and adding or removing items from your body.

This just feels pretty lame... After you went through that entire Career of adventuring and living and loving life, you become a Dalek and more or less become an NPC  :twitch
Why are you an NPC?  I don't understand that... you still have free will and sentience.

I honestly just can't imagine a PC running around with a floating box behind them that contains their life force. I know this might seem rude, but can you give me a better mental image for a Transcholar still adventuring after creating an Essence Vault?  :(
You don't have a box floating around behind you -- the semi-space is closed, so it's undetectable.  You look exactly like yourself, but incorporeal.

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If your circuit is destroyed, or if your former body within it is destroyed (removing the power source), you die; if resurrected, you return to your original state (pre-transcendance), but can transcend again by building a new Essence Vault.

Having your class feature get destroyed and being forced to rebuild them is not a plus.
Well, it's a cost, certainly.  However, this is going to be a very rare thing, since the idea is that generally your Vault will be closed and people won't be able to access it.

What if someone destroys the ELDK engine that moves you? How do you repair your engine without opening your vault and becoming vulnerable again?
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How would they destroy it if the Vault is closed?  The engine is inside (again, an exception to the normal engine rules).
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Offline Arcanist

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Re: Transcholar [Gramarie Prestige Class]
« Reply #7 on: December 27, 2012, 09:57:10 PM »
OH! That actually cleared a lot of things up for me. I definitely look forward in seeing the Transcholar interacting with the world of Gramarie as the first Artificial Gramarist :love

... WHICH REMINDS ME! I want to do a Gramarist Prestige Class for Biollurgical Chassis as PC's :D ... What are your thoughts on my Chrononaut? :blush