Author Topic: One-on-One Deicide/Apotheosis Adventure  (Read 18780 times)

Offline professorgear

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One-on-One Deicide/Apotheosis Adventure
« on: March 16, 2014, 05:57:10 AM »
Hello MinMaxers,
I'm looking for a player in a one-on-one epic Forgotten Realms adventure to kill Shar. This adventure will serve as a prelude to a group campaign (which the person can join later if s/he wants). Though this game will be in the FR, I will be using Pathfinder rules. However, no material specific to a campaign besides the FR is allowed. 3.0 and 3.5 material is allowed after it has been converted to 3.P.

The parameters for your character background are:
1. The PC must want to steal the elements of Shar's portfolio relating to shadows and annihilation by killing her. (Otherwise there won't be an adventure, lol. I don't care how this point is satisfied. You could want vengeance on Shar for some reason, and once you've killed her, you don't mind snatching said portfolio elements. Or your motivations might be to steal said portfolio elements, and killing Shar just happens to be the best way to go about it. This doesn't even have to be premeditated or particular to Shar, you could simply be a good-aligned character who sees the diminution of the power of evil, Shar's or otherwise, as a good thing. I suppose in theory you could build a character who would instead allow an NPC to take said elements of Shar's portfolio, but I'm guessing that won't be a popular option. You don't have to be evil to take these portfolio elements btw; they can be mysteriously transformed when you ascend.)

2. IF your character is motivated to kill Shar through premeditation... (Skip if otherwise)
A. The circumstances of the adventure necessitate that you begin to put your plan into motion before the time is ripe. (In the narrative you will be asked, probably by Elminster, to kill Shar earlier than you would've liked, Tarsakh 1385 DR, and you can see that you must act now or the consequences could be disastrous...)
B. Your character must have confined him/herself to the city of Sigil from roughly the time premeditation began to the present. (This is necessary to explain how Shar, the goddess of secrets, did not see your plan to kill her and kill you first while you were still weak).

3. The PC must not want to kill Mystra. (Nuff said.)

It should be noted that there are two different directions I can see character builds going for this adventure: nonspellcasters and spellcasters (specifically the sort that could cast epic spells). If you're a nonspellcaster, then some god (probably Mystra) will be your divine patron, enabling you to kill a god and steal elements of their portfolio (normally only possible for a deity). This patron will also mysteriously grant you immunity to Shar's annihilating strike (without which she would be too challenging).

If you are an epic spellcaster, you have a different option (though you don't have to take it). In game, your character (OOC me) can craft the Deicide spell that accomplishes the above. In fact, the Deicide spell, as the name suggests, even kills the deity. But it takes 10 rounds to do so, during which the deity knows exactly where you are and how to get to you, so it really is just a game of survival. I'm providing this second option because it allows the PC to shine a bit more, but I'm allowing the first option because not everyone wants to play spellcasters.

Concerning builds, the characters are ECL 60, 32-point buy, 2 flaws and traits allowed. MinMaxing is encouraged, however, I still don't like shoddy rules interpretation. And I really don't care for lack of creativity, either in the build or background. No homebrew or third party.  All your characters will have or be given the particulars of Shar's character sheet, in game terms, as seen in FP, but will also know that is only an educated guess about her actual powers.

I would like initial character concepts which we can discuss. As we go along, I'll thin the herd. If we have a number of really good contenders left, then I may ask everyone to come up with builds I can choose from.
« Last Edit: March 17, 2014, 01:04:35 AM by professorgear »

Offline Raineh Daze

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #1 on: March 16, 2014, 05:07:53 PM »
What's making me curious right now is: how are you planning to do this? As in, where/what are you running it using? :O

Offline Gazzien

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #2 on: March 16, 2014, 09:29:16 PM »
I... oh dear, I'd like to try this.

I've always wanted to play a Phaerimm, after all; and seeing as they were the ones to turn Aunaroch into a desert, the return of Thultanthar (Shade Enclave) in 1372 could have provoked a visceral "I will finish what was begun" instinct to murder the goddess that saved Netheril the first time around?

Then again, FR is my favorite setting... jeez, so many ideas. I'll second Raineh's questions about where and how, though.

Offline VennDygrem

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #3 on: March 16, 2014, 10:19:58 PM »
I actually have played several versions of the same character with a continuous narrative involving both Shar and Sigil, over the course of a couple campaigns. He began as a gnome (albeit using a custom half-fey template) Beguiler who was sucked into the Forgotten Realms through some multi-planar trickery. While I was away for college my character "vanished," but was really pulled through to the Plane of Shadow, where a pair of Shar's priests secretly groomed him in the use of the Shadow Weave. When he finally found out what was really going on, he escaped, though he had been changed (rebuilt character using Whisper Gnome race from Races of Stone to remove level adjustment). Eventually he took up the Shadowcraft Mage prestige class. I re-used the character in an Eberron campaign, which started off in Sigil. By that point I had built a narrative that in order to survive, and because he had learned not to especially trust anyone, he was now a planes-traveler who had visited most of the established habitable campaign worlds at some time or another, picking up skills and tricks as he went, though always looking over his shoulder for the Priests of Shar he had escaped from. In the Eberron re-build, I had left out the Shadow Weave Magic feat and Shadow Adept PrC because it wouldn't work in Eberron anyway, and also to represent how he had abandoned that dark (:P) magic.

So he's a spellcaster and has great reason to want Shar out of the picture. As a Beguiler and someone who uses Shadow Magic, he'd also have cause to want to subsume Shar's portfolio and control of the Shadow Weave, or possibly dissolve it or grant it to Mystra.

Though, I can't say for certain I'd be able to make a proper Epic character to fit the game. It'd be a nice thought experiment at the very least once other details were established.

Offline Raineh Daze

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #4 on: March 16, 2014, 10:34:10 PM »
I, meanwhile, have no pre-existing ideas, I just like FR and making up characters. I think I'm gonna lose this contest. :lmao

Offline professorgear

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #5 on: March 17, 2014, 01:16:15 AM »
Ah, don't give up so quickly Raineh Daze, it's early days yet. I'm not quite sure what your question is getting at, though, Raineh. If the character uses the Deicide spell, Shar fights you on your ground. Admittedly, if you don't go that route, we would have to work together on a plan for hunting down Shar. The system I will be using is Pathfinder. Or do you mean the game's medium? I think I would prefer myth-weavers, but whatever PbP site I use will be used only minimally for combat (the fight with Shar and possibly some preliminary battles). Most of the adventure however will be cooperative storytelling, as I think it is fitting for epic play.
« Last Edit: March 17, 2014, 03:55:39 AM by professorgear »

Offline professorgear

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #6 on: March 17, 2014, 01:23:03 AM »
Sorry VennDygrem, but the reason I didn't want other campaign material, either mechanically or in flavor, is because of an item in my narrative that I'm unwilling to remove. It's a shame because it sounded like a good fit. Truth be told, though, you wouldn't want a character with the Shadow Weave Magic feat fighting Shar anyway.

Offline Raineh Daze

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #7 on: March 17, 2014, 09:06:36 AM »
I mean that I'm unlikely to create an interesting enough character if it comes down to picking them. :lmao

Oh god, so may feats. :O

Offline phaedrusxy

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #8 on: March 17, 2014, 09:41:35 AM »
Could you post a basic stat block for Shar? I think I probably have a build or two laying around that could take her out.
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Offline Gazzien

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #9 on: March 17, 2014, 09:45:37 AM »
Oh dear. Yeah. So many feats...

And this is why I don't play a wizard - designing an ECL60 spellbook would be horrid.

Offline phaedrusxy

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #10 on: March 17, 2014, 09:50:58 AM »
Oh dear. Yeah. So many feats...

And this is why I don't play a wizard - designing an ECL60 spellbook would be horrid.
Yeah... I have no desire to build an ECL 60 character. If I submit anything, it will probably be level 21 at most. This is the minmaxboards. We don't need 60 levels to kill deities. ;)

Edit: Doubt I'll actually get around to using this, but here is an idea. It recycles stuff I'd put together before for much the same purpose.
« Last Edit: March 17, 2014, 10:55:08 AM by phaedrusxy »
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline Raineh Daze

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #11 on: March 17, 2014, 09:54:02 AM »
Oh dear. Yeah. So many feats...

And this is why I don't play a wizard - designing an ECL60 spellbook would be horrid.
Yeah... I have no desire to build an ECL 60 character. If I submit anything, it will probably be level 21 at most. This is the minmaxboards. We don't need 60 levels to kill deities. ;)

I do, because I suck at this. :P

Also because I like the idea of the insanity that could come from having a stupidly high level character on a quest to kill a god. :lmao

And, for once, high LA templates or races are actually plausible. :O

Offline Gazzien

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #12 on: March 17, 2014, 10:25:19 AM »
Oh dear. Yeah. So many feats...

And this is why I don't play a wizard - designing an ECL60 spellbook would be horrid.
Yeah... I have no desire to build an ECL 60 character. If I submit anything, it will probably be level 21 at most. This is the minmaxboards. We don't need 60 levels to kill deities. ;)

I do, because I suck at this. :P

Also because I like the idea of the insanity that could come from having a stupidly high level character on a quest to kill a god. :lmao

And, for once, high LA templates or races are actually plausible. :O
"I do, because I suck at this. :P "
Truth, that. Plus, high-la is viable!

Offline Raineh Daze

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #13 on: March 17, 2014, 10:37:23 AM »
Now, if only I could remember high LA races. Half-Dragon is all that comes to mind. Or Pixie, I think. XD

... actually, Pixie goes with most of the ideas I have so far. Hmm.

Offline professorgear

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #14 on: March 17, 2014, 11:17:02 AM »
As I mentioned, Shar's stats can be found in FP (Faiths and Pantheons). I can't post that without violating copyright.

Offline VennDygrem

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #15 on: March 17, 2014, 11:40:31 AM »
Sorry VennDygrem, but the reason I didn't want other campaign material, either mechanically or in flavor, is because of an item in my narrative that I'm unwilling to remove. It's a shame because it sounded like a good fit. Truth be told, though, you wouldn't want a character with the Shadow Weave Magic feat fighting Shar anyway.

I was actually just giving an outline of the character as he was in other campaigns. I'd actually alter the background so that he was only from Faerun for this, were I to actually participate. He'd still have gotten pulled through a portal to the plane of shadow and trained by the priest/priestess of Shar and escaped, but I'd leave out the part about Eberron completely. Also, the Shadow Weave Magic feat would have been left out,  as though it had been "retrained" or abandoned by the character.

Offline Raineh Daze

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #16 on: March 17, 2014, 12:48:48 PM »
I think my character idea boils down to 'Pixie Sorcerer', right now. :O

Offline professorgear

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #17 on: March 17, 2014, 12:51:05 PM »
@VennDygrem Hmm, well it certainly is nice that you have a character almost tailor-made for this. Feel free to elaborate on what changes you would make to your character for this campaign, and if you already have it, you may as well post the build such as it is.

Offline VennDygrem

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #18 on: March 17, 2014, 01:01:20 PM »
On second thought, I really think I ought to sit this out. I probably don't have the time for it and other people are interested.

Offline Raineh Daze

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Re: One-on-One Deicide/Apotheosis Adventure
« Reply #19 on: March 17, 2014, 06:21:07 PM »
For once in my life, I am inclined to take Leadership.

Because Epic Leadership indicates that you can get really old dragons as Cohorts. And I was planning to go for draconic heritage of some description (I like those spells). Much use as that would be against a god, aiming for a Wyrm or Ancient Wyrm red or gold dragon sounds fun. :p

Though now I'm trying to remember if the bonuses from tomes and casting Wish stacks. :lmao