Author Topic: Mythic Sagas: OOC Talk 2  (Read 68243 times)

Offline ksbsnowowl

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Re: Mythic Sagas: OOC Talk 2
« Reply #220 on: December 12, 2014, 03:35:04 PM »
A quick google search turned this up.
Yeah, that's the first one I found.  There was also a 339 boards one that seemed to disagree.  I'm tempted to say the potential vile damage is just converted to nonlethal and regenerated normally, but I'll research it some more before I finally decide how I'll run it.

Regardless, assuming my number 2 is correct, it will hurt the tanarukk buggers.

Offline skydragonknight

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Re: Mythic Sagas: OOC Talk 2
« Reply #221 on: December 13, 2014, 03:45:31 AM »
Here's what I have as far as magic item:

(click to show/hide)

The two that interest me are Gloves of Dex (combat reflexes) and Ring of Jumping. But as I have Leap Attack and am wearing Brute Gauntlets, I'll go for the Ring.
I think Phaudrus may have expressed some interest in the smoking bottle? I don't remember anyone claiming the Ring of Protection of Gloves of Dexterity, but that might just be my memory.
Hmm.

Offline Risada

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Re: Mythic Sagas: OOC Talk 2
« Reply #222 on: December 14, 2014, 09:59:11 AM »
I don't want the Ring of Protection since my spirit can grant me a sizable deflection bonus to AC.

The Dex gloves... I don't have use for it aside from the bigger bonuses it grants.

I guess it leaves the Necklace of Fireballs to me? I think the Pearl of Power should be with Phaedrus...

Offline phaedrusxy

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Re: Mythic Sagas: OOC Talk 2
« Reply #223 on: December 14, 2014, 10:44:54 AM »
PoP benefits a prepared caster more than a spontaneous one. No reason we can't keep it as a communal object, though. You don't need to attune it or anything...

I'm quite happy to take the smoking bottle. :D
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline Nanshork

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Re: Mythic Sagas: OOC Talk 2
« Reply #224 on: December 14, 2014, 09:13:36 PM »
Ugh, if that weapon wasn't small I'd take it.  My character is all about carrying random weapons around in case I might need them. 

Offline ksbsnowowl

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Re: Mythic Sagas: OOC Talk 2
« Reply #225 on: December 14, 2014, 10:02:32 PM »
Ugh, if that weapon wasn't small I'd take it.  My character is all about carrying random weapons around in case I might need them.
Damn Norse dwarves being small and all...

Offline phaedrusxy

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Re: Mythic Sagas: OOC Talk 2
« Reply #226 on: December 15, 2014, 09:08:20 AM »
If anyone was down on hit points at all, we've had plenty of time to top off.

Edit: Found something that pretty clearly indicates RAI on vile damage:

Quote
VIOLATE SPELL [METAMAGIC]
The character can transform one of his spells into an evil
spell, and the wounds the spell inflicts are tainted with the
foulest evil.
Prerequisite: Any evil alignment.
Benefit: This feat adds the evil descriptor to a spell. Furthermore,
if the spell deals damage, half of the damage dealt
is vile damage. For example, a violated lightning bolt cast by
an 8th-level wizard deals 8d6 points of damage: 4d6 points of
electricity damage and 4d6 points of vile electricity damage
(but creatures immune to electricity take no damage)
. A violated
spell uses up a spell slot one level higher than the
spell’s actual level.
Special: A character may take this feat multiple times,
choosing a different spell each time.
So it is not its own damage type. It just modifies the existing damage type to make it unhealable, but if you're immune to the base damage then it has no effect on you (and so a Vile Fireball won't hurt the tannaruk who are immune to fire).

So I decided to bind Malphus instead of Astaroth, and my spells prepared are good enough. I'm ready to go.
« Last Edit: December 15, 2014, 09:34:56 AM by phaedrusxy »
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline ksbsnowowl

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Re: Mythic Sagas: OOC Talk 2
« Reply #227 on: December 15, 2014, 09:51:08 AM »
Yeah, I just came across that, too.  Makes it less useful against Tanarukk, but potentially more useful against trolls. (I keep finding conflicting arguments and statements from WotC; one Customer Service answer said vile damage would lessen a troll's HP's, and not convert to nonlethal... but that just flat out ignores the fact that if its not fire or acid, it's NEVER lethal damage to a troll...)  But, a fireball affected by Violate Spell would be bad news for a troll, as it would be fire damage, and it would be vile.  Not good for the regenerating buggers...

Also, which vestige was it that granted the vile damage?  Because it doesn't appear to be Astaroth (which is from the Cityscape Web Enhancement, and grants a stinky breath weapon, and a bonus crafting feat, but no vile damage ability that I can see).

Edit: nevermind, it appears there are two Astaroth vestiges (why in God's name would they do that...?)

Quote
VILE DAMAGE
Vile damage, like regular damage, results in the loss of hit points or ability score points. Unlike regular damage, vile damage can only be healed by magic cast within the area of a consecrate or hallow spell. Vile damage represents such an evil violation to a character’s body or soul that only in a holy place can healing magic repair the damage.
Man, could they be any more vague and non-specific?
Quote
Blackflame: Your spells, spell-like abilities, and magic item abilities with the fire descriptor deal half fire damage and half vile damage. You can cast fireball, as per the spell, three times per day (caster level equals your effective binder level).
Despite the wording seeming misleading, it's basically saying exactly the same thing as the first description of vile damage in the Violate Spell feat ("half the damage dealt is vile damage").

So, with the clarity provided in the example within Violate Spell, what it really seems they were trying to convey is that vile damage is a descriptor, that could be added and coexist with other descriptors [fire, electricity, healing, whatever].  So, any fire spell affected by Blackflame would still deal 100% the same type of damage, but half the damage would also carry, what is in effect, the [vile] descriptor.

So, most of the spells where this comes into play will screw a troll hardcore, because it will be both fire and vile, thus unquestioningly reduce its hit points.

On something like Fiendish Trolls, they will resist some amount of it, but whatever gets through, half inflicted will be vile damage.

Now the only pertinent question seems to be a Blackflame-effected Flame Strike.  Is it straight-up half fire and half vile? Or is it 1/4 [fire], 1/4 [fire, vile], 1/4 [divine], 1/4 [divine, vile]?

Also, at some point I may have to figure out how vile damage will interact with Regeneration if it is of a type not overcome by fire.  Say something like a War Troll, with Regen 9 (Acid).  A [fire, vile] spell effect is not acid, so would not deal normal damage.  But I'll have to figure out between the following two:
1) The vile damage is converted to vile nonlethal damage, but then won't regenerate.
2) The vile damage is converted to nonlethal damage, and is regenerated as normal.

I'll figure that out later, though.  It won't come up for a long while.
« Last Edit: December 15, 2014, 10:22:50 AM by ksbsnowowl »

Offline ksbsnowowl

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Re: Mythic Sagas: OOC Talk 2
« Reply #228 on: December 15, 2014, 04:11:21 PM »
Nothing else visible there except the scary demon? :D
Not yet  :smirk

Offline Risada

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Re: Mythic Sagas: OOC Talk 2
« Reply #229 on: December 16, 2014, 11:44:37 AM »
Thorgrim raises an eyebrow. "You can summon weapons? I didn't know you were an arms dealer."

 :lol :lmao  :clap

Offline ksbsnowowl

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Re: Mythic Sagas: OOC Talk 2
« Reply #230 on: December 23, 2014, 11:27:22 AM »
Sorry for the delay.  Christmas festivities have kept me from making the new background map to upload to ditzie.  When I get a chance to do that, I'll pick things up, as that's right where we are headed.

Everybody have a happy and safe Christmas.

Offline Risada

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Re: Mythic Sagas: OOC Talk 2
« Reply #231 on: December 23, 2014, 12:21:35 PM »
Everybody have a happy and safe Christmas.

I wish the same for all of you guys  :)

Offline phaedrusxy

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Re: Mythic Sagas: OOC Talk 2
« Reply #232 on: December 26, 2014, 08:17:01 PM »
Happy Holidays to everyone. I will be on a cruise, with little to no internet access, from Dec 28th to Jan 4th. If I forget to post in some other game I'm in with you, if you could pass the word along I'd appreciate it. :D
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline ksbsnowowl

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Re: Mythic Sagas: OOC Talk 2
« Reply #233 on: January 05, 2015, 01:50:25 PM »
Quote
Casts Shield (Will 6 minutes last until they arrive?)
More than enough time.  Two and a half minutes of walking will get the trolls to your position from the edge of the clearing.

Offline Nanshork

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Re: Mythic Sagas: OOC Talk 2
« Reply #234 on: January 05, 2015, 03:20:59 PM »
I'm trying to make sure that the trolls don't try to run back to the demon.

Offline ksbsnowowl

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Re: Mythic Sagas: OOC Talk 2
« Reply #235 on: January 05, 2015, 03:52:17 PM »
Einar moves about twenty-five feet up the path from his companions...
Feel free to move your token and post a link to a new map.

Offline Nanshork

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Re: Mythic Sagas: OOC Talk 2
« Reply #236 on: January 05, 2015, 04:19:25 PM »
Einar moves about twenty-five feet up the path from his companions...
Feel free to move your token and post a link to a new map.

Done.   :)

Offline skydragonknight

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Re: Mythic Sagas: OOC Talk 2
« Reply #237 on: January 14, 2015, 01:39:02 AM »
Tweaked my post a little to simplify the timing of things so I wouldn't need a second a post later. Also, I love that his Con score is almost twice his armor class.
Hmm.

Offline skydragonknight

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Re: Mythic Sagas: OOC Talk 2
« Reply #238 on: January 16, 2015, 05:44:33 PM »
I am going to interpret that as Hymir delaying.
Hmm.

Offline ksbsnowowl

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Re: Mythic Sagas: OOC Talk 2
« Reply #239 on: January 16, 2015, 06:28:47 PM »
I am going to interpret that as Hymir delaying.
No problem. He would have just activated dragon-fire inspiration anyway, as he wouldn't have started singing before the trolls noticed anyone, I wouldn't think.  But, if Hymir delays enough, phaedrus can do both Hymir's and Skulda's actions together, which will probably help things flow better.

Quote
Damn... hoped dna1 was back.
I think he will be eventually, but he's not said anything on this game's forum, and he said it would be a bit when I last posted with him in the Ravenloft board.

I'll add a black bear icon to the map sometime this weekend.

Quote
-4 range penalty included. ...
Quote
    Once per encounter ranged attack!
    Daggernabbit 1d20+4 : 16 + 4, total 20
    Daggeramage 1d4+8 : 2 + 8, total 10
    Additional Fire Damage 3d6 : 1, 6, 1, total 8
At a range of 40 feet, a thrown dagger would suffer a –8 penalty to the attack roll (–2 per range increment).  Luckily, after adjusting your attack roll with an additional –4, it still hits the troll's flat-footed AC (and its normal AC, too).
Unfortunately, you can't use a ranged attack while in Battle Fury...
Quote
While in his fury, a berserk cannot use skills or abilities that require patience and concentration, such as moving silently or casting spells (the only class skills he can’t use are Animal Empathy and Wilderness Lore).  He cannot use ranged weapons.
I'll let you reuse the d20 roll for melee if you can close the distance.
« Last Edit: January 16, 2015, 06:40:49 PM by ksbsnowowl »