Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Nanshork

Pages: [1] 2 3 4 5 6 ... 562
1
Handbook Discussion / Re: X Stat to Y Bonus Discussion Thread
« on: November 17, 2018, 11:21:40 AM »
Martial Arts Handbook is done..

Construct Handbook done (nothing there).

Plane Hopper's Handbook was also void of items for the guide.

2
Off Topic Fun / Re: 20XX, aka rogue legacy with with megaman
« on: November 16, 2018, 07:36:06 PM »
I do not know how to help me? About the knowledge I am looking for, I seek to share this information.

Try that one again in english?

My guess is that it's a bot, we've had a small wave of them recently.

3
The Scrolls of Lost Magic / Re: Arhosan Seedcasting Index & Discussion
« on: November 16, 2018, 09:45:54 AM »
Excuses excuses.  :P

4
The Scrolls of Lost Magic / Re: Arhosan Seedcasting Index & Discussion
« on: November 15, 2018, 11:23:21 PM »
And you'll be wrong  :chairhit

PDF referencing just isn't convenient.

5
The Scrolls of Lost Magic / Re: Arhosan Seedcasting Index & Discussion
« on: November 15, 2018, 03:33:30 PM »
And you know that I'll always reference the material posted on the boards in a PbP game if one happens again.  :P

6
The Scrolls of Lost Magic / Re: Arhosan Seedcasting Index & Discussion
« on: November 15, 2018, 03:19:18 PM »
Looks to me like the Arcanist (and probably other classes) should stop referencing the old feats thread and reference the new material for bonus feats.

7
The Scrolls of Lost Magic / Re: Arhosan Seedcasting Index & Discussion
« on: November 15, 2018, 01:10:25 PM »
They aren't in the thead that the Arcanist links to from their bonus feats, but that might not be the most recent spell seeds feats thread.

8
The Scrolls of Lost Magic / Re: Arhosan Seedcasting Index & Discussion
« on: November 14, 2018, 09:49:41 PM »
Fair enough.  The only way I can think of to get around it would be a feat to lessen the cost/give bonus SP for a single option and that feels clunky.

9
[D&D 5E] Coastal Troubles / Re: Dice Rolls
« on: November 14, 2018, 09:44:26 PM »
Let me know when you two are done talking and ready to climb out of the ravine, I'll move things forward.

10
[D&D 5E] Coastal Troubles / Re: OOC Thread
« on: November 13, 2018, 12:31:28 PM »
You guys don't know anything.  :P

11
Off Topic Fun / Re: Celebrity Death Thread
« on: November 12, 2018, 03:25:32 PM »

12
[D&D 5E] Coastal Troubles / Re: Coastal Troubles (IC Thread)
« on: November 12, 2018, 09:41:12 AM »
(click to show/hide)

13
[D&D 5E] Coastal Troubles / Re: Coastal Troubles (IC Thread)
« on: November 09, 2018, 09:57:45 PM »
(click to show/hide)

14
Well, they're better on mobile.

I agree, they're a lot nicer on my computer.

15
You're welcome! There's a reason that I'm the site's official homebrew reviewer.  :p

Fyi my phone hates your tables made up of multiple tables, even when I look at the desktop site.

16
Off Topic Fun / Re: The Politics Thread v3
« on: November 08, 2018, 12:32:06 PM »
Wait, you actually get a sticker to say that you voted?

That's standard in US elections. I have always been offered a sticker.

17
Lost Worlds / Re: General Q&A/Discussion Thread
« on: November 07, 2018, 08:15:03 PM »
The first post makes a lot more sense now.  You're using the same terminology in some places as D20 Modern but not actually referencing that book for anything. 

18
You could call them Insight Points or Intuition Points if you want to avoid reusing the name of an existing mechanic.

Other than that I think the rules look okay (although I have no idea how I would play one in a PbP game).  I'll look over the class when I have some more time.

19
The Scrolls of Lost Magic / Re: Arhosan Seedcasting Index & Discussion
« on: November 02, 2018, 09:16:16 PM »
Okay, you mentioned that the new Seedcasting doesn't have AoE's until level 5.  Cone is a traditional AoE and kicks on at level 3.  However, you're going to be doing full-round action spells there.

Hmm, really low level casters do look to be a little screwed with determining the options of their spell seeds.

20
Super Robot Wars d20 / Re: Great General Discussion and Suggestions II-Z
« on: November 02, 2018, 09:05:02 PM »
Monado Myrmidon

I think that Lay on Feet should say that it isn't active as long as you aren't prone instead of not tripped.

Astra Art should specify that they Gifts apply to Lay on Feet.


Monado Maiden

Hmm, interesting.

Pages: [1] 2 3 4 5 6 ... 562