Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - brujon

Pages: [1] 2 3 4 5 6 ... 126
1
TBH i just wished someone would get all our politicians inside MaracanĂ£ and give them all a sword and shield and let them have it and make last man standing president.

It doesn't matter anyway, it'd just be more entertaining that way i suppose.

2
Play By Post / Re: A Radical New Idea
« on: October 05, 2018, 08:45:09 PM »
I thought the op made it sound like it was planned to be a live game. Mythweavers allows hybrid games on their site, now. So you could recruit and host characters and game materials there but play live in roll20 or whatever.

Mostly when i posted this, i had broad general ideas, but no true set in stone way of implementing them or making them viable. I think this type of constantly-developing-world is a very organic way of making an interesting and believable setting.

When only one player is responsible for world-building, even if the PC's are able to influence and change the direction of events and shape the world as it evolves, the DM's bias, both his flaws and his qualities are the mirror through which the player's actions influences the world.

No matter how mature, experienced and fair a DM, he's still unable to "unbecome" himself. As such, he will be, using a Tolkien metaphor here... The leading voice in the song that builds the world, eclipsing the others. Maybe more of a Maestro, in fact.

The chaos i expect from my idea seeks to, in part, smooth out those rough edges, to breathe some sort of new take and new life on something. After all, the world we live in is built out of chaos, out of seemingly completely impossible ideas but it somehow works...

So maybe this chaotic game can lead to something great? I don't know.

But you guys are helping me think about it some more

3
Play By Post / Re: A Radical New Idea
« on: October 05, 2018, 09:19:32 AM »
This honestly sounds like it would be a lot better as a live game or discord/roll 20/whatever.  Otherwise objections and retcons and arguments about different DMs allowing different material might just kill the game with how long they take.

Agreed, disputes are often much more quickly resolved live. The idea, at least, is that things get put to a vote, and as they do, they're resolved, anything that gets put to a vote can no longer be put to a vote again, unless it's an unanimous agreement. Maybe that can work out?

4
Play By Post / A Radical New Idea
« on: September 17, 2018, 06:04:10 AM »
For a while, i've been thinking of building up a world from scratch. Every time i do so, the challenge seems daunting, herculean. Most of the times i've tried, i end up taking so long that new inspiration takes over, and i'm unable to finish. Every idea i've had before seems inadequate, as i keep on reading, dreaming and changing it until parts of it don't work together.

But then, one night, i thought... How did the world, our world, evolve? It evolved by the actions of ourselves, of nature. Time gave it substance, and made it deep and rich. Then, i had an idea. A radical new idea.

What if i didn't have to do it alone? What if i wasn't the one in charge? What if i was only one of the many that could contribute, but then, everyone in this living, breathing world, could help shape it into something else?

Something unpredictable. Maybe greater than the sum of its parts. Completely wacky or something that made sense. No boundaries. Only a few rules, to help form a cohesive whole.

And then i came up with this:


This would be the world map.

Some of you may be familiar with it. It's one rendition of a Terraformed Mars, with some landmarks to help guide us, as we try and build this into something, together.

To help get things going, i'll lay down some background, but try and leave most of the story intentionally vague and open, so that we can all embark in this together.

--------------------------------------------------------------------------------------------------------------------------------------------------

The Background:


The Barrier was always there, and the City is all that there is. All attempts to breach it, all attempts to take it down failed, no matter how hard, no matter the attempt.  The City is all that there is, and it is all that anyone has ever known. 80km in diameter and roughly circular, it's packed up to capacity.

No one knows exactly when the city started, but some have theories. There are many religions in the city, too many to count. Some popular, some not. Land is a valuable resource, so we've built up.

Food is tightly controlled by the elites, who divide up the city. Every attempt at unification has failed so far, and The City's history is filled with short-lived would-be Monarchs and Emperors. There were those who tried to make it about the people. They were also unsuccessful. The City respects no one, and everyday survival is a struggle.

But every time anyone tried to rule the city, or change the way it works, when they fall, it all ended up being the same. The Streets seem to have a mind of their own, and eventually, it all comes back to the rule of the Streets.

Some Streets are more powerful than other Streets. It all comes back to basic survival, in the end. The city is ready to burst, and the wall is as ominous as ever. Those who control the Streets are called the Landowners.

In the past we've had our fair share of culls. Eventually, the City gets filled to capacity. There's bounding to be one coming soon, and the Landowners are slowly realizing it and getting over their petty squabbles about control. There's a Cull coming, and everyone's getting restless. The Landowner's enforcers are getting more and more brutal by the day, and the bleak atmosphere of The City is getting thicker and thicker by the day, you can almost feel it.

And then, everything changes. Throughout the whole city, tremors are felt. Massive winds take over, as a sunny day suddenly becomes cloudy and heavy with rain. Roofs and crops are razed, buildings topple and the shimmering glow of the everlasting barrier seems to fade, and fade, and fade, until it is no more.

Riots and fire break over, the Streets are wrestling to keep control. Faithful gather to celebrate both the End and Salvation. Mouths are agape, or screaming. Those sleeping are forcefully roused from rest. Something that has never before, has happened.

It isn't long before the first brave ones go to the edge, and try and do the impossible. But, they come back bearing different news.

The barrier has fallen. It is no more, and whatever power the Streets held is quickly fading as the news spread across the city. After that, there was no need for a cull. The streets ran red with blood, as more fell than ever before. Complete Anarchy spread. Even though the barrier fell, few were able to leave The City, as there were many eager to stop anyone from leaving.

There were many who believed that we couldn't leave The City because something terrible would happen. But then there were those that wanted to leave no matter what, and eventually they won out in the end, and drove the losers out into hiding. Out of pure need, they cast their differences aside, and swept up power in the vacuum left by the bloodiest Street War that has ever happened in the history of The City.


Finally, any who wanted to leave was free to do so. There were exceptions, of course. The United Church of the Holy City, as the religious coalition now called themselves, restricted travel of all those they deemed "essential" for the continuing well-being of the city. That meant that all the farmers, animal herders, medics and scholars, among other such important folk, were prohibited to leave the boundaries of The City. But all others, were free to finally explore the unknown.


You all are among those who dared to have hope, who dared to venture beyond the unknown, and become a part of The Age of Exploration.

-------------------------------------------------------------------------------------------------------------------------------------------------

About The City:

- Technology level as of the beggining of The Age of Exploration is early-industrial. That means steam is already being used, but not large scale.

- Firearms weren't developed due to lack of resources and the extremely close quarters nature of every fight in the city.

- No magic in the past... But some may have felt something stir within as the barrier fell.

----------------------------------------------------------------------------------------------------------------------------------------------------

About the Campaign and Setting:


The primer above is meant only as a starting point. The whole world is unknown, and every character oblivious to it. Everyone starts out at level 1, and classes/equipment are, at first, limited to PHB/DMG/MM1, D&D 3.5 and D20 Modern to begin with, observing the "no magic" restriction above.

How stats are going to be assigned will be subject to a poll where all participants will be able to cast their vote and decide.

Everything is left intentionally vague, both past, future and present, because this is meant as much as a campaign, as it is a world building exercise, and to that end, here's the radical idea that i've come up with:

Everyone gets to be both DM and player. Even the first DM will be selected from all participants.

But brujon, won't that end up turning into an unmanageable mess? Maybe it will, but maybe it will turn out being something awesome.

How do i plan carrying it out?

-------------------------------------------------------------------------------------------------------------------------------------------------

 The Rules for the Campaign:

- There will be eight players, including myself, all starting at level one with the restrictions placed above.

- Every week, each Sunday, a random player will be selected to act as DM for the week, and he is removed from running in the next week as the next player is selected for DM.

- The acting DM for the week cannot control his own character, and instead, relinquishes control of his character to the DM of the previous week, who will be controlling both characters until next DM takes over.

- The acting DM has broad freedom to introduce lore, new enemies, new mechanics, terrain features, quests and pretty much just act like a normal DM would in a regular campaign.

- However, any player may call out an OBJECTION! and put up the challenged decision up to a vote by all players as well as suggest something else. Both are put up to a vote by all players and whoever wins, wins. A tie is decided in favor of the acting DM.

- Sourcebook and other restrictions on Level Up are decided upon by the Acting DM.

- Retcons can be made, but must be approved by a 2/3 majority of all participant players.

------------------------------------------------------------------------------------------------------------------------------------------

What do you all think? Any ideas?

5
Other Games / Re: Videogame Discussion III - Snake Eater
« on: September 15, 2018, 01:35:35 AM »


I always resisted playing with a controller, because i played FPS's from a very young age, and i've always played them with a keyboard and mouse, and i'll be damned if there's any better configuration for play. Mouse gives you an unbelievable reaction time transfer from what you're seeing to your movements, and controller cannot replicate that.


I felt the controller clunky and underequipped for the task of playing a first person shooter. Perhaps tweaking a bit with sensitivity might help some situations, but i feel it also would make aiming a pain in others. You simply cannot have as fine a control with a controller that you can with a computer.

Furthermore, i felt as if the use of both hands for controlling aiming and firing is clunky. Use your left hand for aiming down sights, your right hand for shooting, but also use your left hand for walking and your right hand for moving the reticle. It's a brain scramble if i've ever seen one.

I guess one could accustom, but i still think keyboard and mouse are vastly superior, and the only option if the aim is competitive play.



There's only a couple of FPS that I don't use a controller for : Counter-strike source and half-life 2, I grew up only playing HL on the computer same with CS,all my other FPS experience has been on the console and even on those two, I don't use the standard aswd set up but instead use the arrow keys so that my hands are close to each other.

It does however take me some time to get "in the zone" while playing online..I'm going to reup my xbox live sub next month now that Modern Warfare 2 is backwards compatible.

 :??? :??? :??? :???

but... but...

The arrow keys...

So old school! How do you handle fast equip switch? grenade throws on mouse buttons? I must know, all the bindings must be completely different, otherwise how you fast crawl into a walk and a strafe quick peek with an AWP?

6
Other Games / Re: Videogame Discussion III - Snake Eater
« on: September 13, 2018, 11:23:58 PM »
So, i played Call of Duty Black Ops III for the first time today on the PS4. Only multiplayer, playing 1x1 with a friend of mine who's also new, but already played a fair bit.

Won first map, lost second map.

First map, none of us knew very well.

Second map, he knew it very well, i did not.


I always resisted playing with a controller, because i played FPS's from a very young age, and i've always played them with a keyboard and mouse, and i'll be damned if there's any better configuration for play. Mouse gives you an unbelievable reaction time transfer from what you're seeing to your movements, and controller cannot replicate that.


I felt the controller clunky and underequipped for the task of playing a first person shooter. Perhaps tweaking a bit with sensitivity might help some situations, but i feel it also would make aiming a pain in others. You simply cannot have as fine a control with a controller that you can with a computer.

Furthermore, i felt as if the use of both hands for controlling aiming and firing is clunky. Use your left hand for aiming down sights, your right hand for shooting, but also use your left hand for walking and your right hand for moving the reticle. It's a brain scramble if i've ever seen one.

I guess one could accustom, but i still think keyboard and mouse are vastly superior, and the only option if the aim is competitive play.

Still, it wasn't as bad as i've thought it would be. I still had fun, the banter was great, i managed the enjoyment of beating someone who has much more experience on console FPS in general, lost the second match but still got close scores.


What this tells me?


Tactics and experience matter.


There was this one situation that had my friend baffled. He was hiding on a sniper perch in "Redwood" and i threw in a grenade from a blindspot. I knew he'd see the grenade and back off, so i moved across the danger zone, then threw a concussion grenade. I knew that would hit him at least a bit, and he'd probably think i'd still be in the same first blind spot as he had not seen me move from the first blind spot, so i used my stealthy character to sneak up on him and nab the kill.

My suspicions were confirmed when he voiced his objections over voice chat: "HOW THE HELL DID YOU DO THAT?!"


And i explained all of the above to him. Even though i didn't know that game, and i was unfamiliar with the controls and the platform, my general knowledge of FPS was enough to at least close the gap enough so that the game wasn't a complete one-sided battle.


My take from all this is:

Knowledge from a genre is valuable. I may have lost the second round, but i know that in the rematch tomorrow i'll stand a better chance. In this way, i think, genre knowledge is like an experience multiplier. If you know a genre well enough, even though the platform and gameplay are at the beggining unfamiliar to you, you'll pick it up much faster than someone that has never seen that in action.

Even if theoretically you're starting from the same place, in reality the more experienced player has a higher skill ceiling, and a faster rate of learning the skills required.


So that was a fun experience.

7
Off Topic Fun / Re: Awesome stuff you have to share, V4
« on: June 28, 2018, 05:17:14 PM »
Also, who you calling Harry Potter?
Not me, HP is for chumps. You are Harry Von Pottersing. By day you are a student trying to score decent grades, fit in with normal people, and work out your romantic issues but by night you use your patronus blessed crossbow to hunt and kill a creepy nose-less Nasfaru vampire's coven to avenge your parents. It's not a story about incompetent adults and one very lucky kid, but a story about a kid that learns to stab things in the heart with the Sword of Griffondor to prevent his enemies from raising from the grave.  :cool

I'd legit watch this movie

8
Other Games / Re: Videogame Discussion III - Snake Eater
« on: June 25, 2018, 11:37:14 AM »
Let's see, Steam sale RPG games with character creation that I own and enjoyed with an $8 budget:

 - Divine Divinity is $0.59, good old school game.  Play a fighter or a mage.  The rogue is gimped and everyone has the same skill trees so just don't play a rogue for any reason unless you want to screw yourself over.
 - Deus Ex (the original) doesn't have character creation but it a fun RPG for less than a buck.
 - The first two Witcher games are also super cheap but they aren't for everyone (and again no character creation).
 - All the Fallout games except the newest one are under your budget.
 - Mad Max doesn't have character creation but I enjoyed the hell out of that game so I'm just throwing it in because man it was fun.
 - I enjoyed all the Shadowrun games by Harebrained Studios and they're all less than $8.
 - Vampire: The Masquerade - Bloodlines was fun.  I have no idea how well it stuck to the pen-and-paper game (and it has some bugs, fan patches help) but it's $5.

Seconding Vampire: Bloodlines, it's an extremely good game for its price, lots of atmosphere, very faithful to the setting (played V:TM for over 10 years). Nice dialogue, progression, although YMMV on the ending. The journey is fun but i always thought that the ending was a bit underwhelming. Still, a very good game. Combat is good, and there are ways of sidestepping combat entirely which is always fun for a second playthrough. There's also a hidden super-hard mode if you choose to play as Nosferatu - Means you cannot be seen on the streets because you're so damn hideous that it's an instant violation of the masquerade. So you have to navigate through the sewer systems, which otherwise can be completely missed on a normal playthrough - that's fun. Music is also great. The soundtrack they chose for the game is amazing, and i thought the voice acting is pretty good all things considered.

Legend of Grimrock 1 & 2 are pretty good, and, together, they're both under your budget. They're great ORPG's in the vein of Baldur's Gate, Icewind Dale and Pool of Radiance.

If you haven't already played it, the O.G Neverwinter Nights is an amazing game but sadly the NWVault imploded and lots of the best mods are forever lost in time - but folks have rebuilt on the Nexus and there's still content being produced for the game, which is pretty impressive considering the original was released in 2003. It really is sad that the NWVault imploded, but still, fans have archived much of the content over on https://neverwintervault.org/ as well. The Enhanced Edition is out and condenses most of the content for the game, but not all of the DLC, there's still some content you have to buy. But the vanilla Enhanced Edition has most content and it fits your budget. Endless hours of adventure await, and i believe there are still very active servers and communities focused on RP and character building. NW is truly one of the best D&D based games to have ever come out.

Pillars of Eternity is also a pretty good game, and made in the vein of Planescape: Torment, which is one the best games ever. Both highly recommended, and both cheap and under your budget. If you haven't played them already: DO IT.

Of course, TORMENT: Tides of Numenara is pretty amazing, and also highly recommended.

9
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: June 09, 2018, 11:19:55 PM »
Yeah i'm alive... I ended up doing almost 40mg, i blacked out and i was conscious for about 40 minutes - barely - sending all sorts of messed up messages to my girlfriend and friends. Apparently i was seeing spiders on the floor and crawling up on me. Seems fun...

In fact, i don't even remember posting this.

I'm actually glad i don't remember, from what everyone seems to say on the interwebz, hypnotics don't give out some of the best trips, they're almost always nightmarish and fucked up in nature.


Anyway... I ended up patching things up with girlfriend... I am currently seeing a therapist, but i'm still not really 100%. I am taking meds as well. They don't help as much as they should... I'm not doing drugs all the time, but i'm doing them often enough that it seems to be becoming a bit of an issue, sometimes...

From my end of things

What it seems like is... Everything i do ends up being sabotaged by something i have absolutely no control over. It's like i can't be happy, because there's this constant stream of shit being shot at random and at high velocities in my path, and i have to keep dodging all the shit but invariably some of the shit will hit me, and sometimes it's just so much shit that i can't seem to be able to see anything but shit in my path.

Having a girlfriend and being in good terms with her is something that helps a lot... But i feel like i'm leaning way too much into this relationship. I keep having this recurring thought that if it doesn't work now then it won't work ever, with anyone, and that's way too much to take on.

I just feel so fucked up right now...

10
Other Games / Re: Videogame Discussion III - Snake Eater
« on: June 08, 2018, 03:35:37 PM »
I lol'd because I didn't know that line had gone viral enough to be somewhere aside from that one anime I don't know the name of.

It's Arakawa Under the Bridge

I have seen it in other anime

11
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: June 06, 2018, 01:49:19 PM »
So back am i

With my grip on depression waning away...

So from the time i was gone until now i tried and failed to kill myself, again, by missing the braquial artery

So there was a lot of blood not enough blood to make me keel over

then i got better

i got better and i got a girlfriend

and i thought yeay


yeah

but no

Shit completely out of my control keeps fucking my relationship

so i noped out of every social media

but still shit happens

and i can't deal

so now i am on 20mg Zolpidem (snorted), With some happy fun times prepared for when the effects really kick in full force
maybe mix it in with some Trazodone
And even some amazing Desvenflaxacine

Yeah i'm going to abuse every prescription drug currently available in the house

12
Off Topic Fun / Re: Does anyone have any experience fasting?
« on: February 03, 2018, 09:23:25 AM »
Yeah, i actually broke my fast after 4 days because, headaches, dizziness, fogginess, and a general sense of weakness and what the hell am i doing and this is not going to end well made me realize that maybe i'm not in the best of shapes to even attempt such a long fast in the first place.

While i'm sure it's possible and may even bring benefits, i don't think my BF% is high enough that i can safely attempt a fast of more than 5 days or so.

My takeway from it is, i don't know if the fast did any good to me, or if i just felt really good to be feeling good again after feeling so shitty...

Which means, i'm probably not attempting it again. But it was fun - although different from reports from basically everyone that i know attempted it.

13
Off Topic Fun / Re: Awesome stuff you have to share, V4
« on: January 31, 2018, 03:37:05 PM »
Yeah but they probably don't stock what you ordered.
(click to show/hide)

That's amazing!

14
Off Topic Fun / Re: Does anyone have any experience fasting?
« on: January 31, 2018, 03:20:42 PM »
I fast every time I get too sick to keep food from being expelled out of my stomach. :P

So first stage is hunger obviously. But then you hit "the wall", which is a a runner term for depleting your store of glycogen, making you feel extremely fatigued. And after that your body starts sucking down fat and other stored fuel which feels like a burst of energy compared to how you were before but the release is typically slower than consumption so it's really easy to bottom out again. And just so you know, the loss of blood sugar will impact your short term memory and unless you are perform tasks and consciously aware of your self you won't even notice it. Around that time you'll probably notice you're not hungry anymore, you've lost your appetite, and if you try to eat you won't feel like eating much. And the reason for that is because it takes energy to produce energy and since your electrolytes have plummeted your body becomes unable to correctly process large meals.

This can have long term effects if repeated and all of them negative. Your body will store more food leading to to weight gain. Your desire for sweets & carbs will sky rocket because your brain has this silly concept of wanting to stay alive. Your muscle mass will decrease as your body cannibalizes it for the protein needed to maintain more important muscles like your heart and diaphragm. But hey, you'll think food totally tastes better right? And can you think of a better way to lose twenty pounds in two weeks? But do you know the oddest trait? Malnutrition causes apathy. Like the immediate problems of fatigue, loss of libido, headaches, chills, anxiety, depression, and dizziness are totally expected and some people lump not caring into depression but still. It's like caring takes effort for some people or something.

And the worst part is it's completely meaningless. Recall that whole you'll desire to stuff your face with unhealthy food afterwards? virtually everyone that tries the 10-day juice fast regains the lost weight within a few weeks. So you torture your self and ruin your health for practically nothing. If you want more details you should discuss them, as with any other extreme dieting method, with your doctor.

I'm not drinking juice or consuming any calories in any form during the fast. I am, however, taking multivitamins/minerals and lots of water, along with one spoonful of salt a day dissolved in a cup of water, to prevent my eletrolytes from completely plummeting - also i take 1 vitamin C tablet in the morning, and i'm making sure to get at least 8 hours of sleep every day of the fast.

What i've read/watched indicates many positive aspects of a 4+ day fast, like ketosis, and also that your Ghrelin resets, meaning, you stop having cravings at the (unhealthy) hours you used to, and can more easily condition yourself to eating on more convenient/proper hours. Some studies also indicate an increase in HGH, which is in contrast to caloric restriction. It seems like you have way more lean muscle mass loss if you go on caloric restriction diet (like a juice-only fast), than if you go completely and utterly without any calories whatsoever for an extended period of time.

I'm well aware that some muscle mass loss will be inevitable, though. I am doing light exercise to keep my muscles busy and try and prevent as much of it as i possibly can, but of course without any protein, i won't be gaining any mass, only preventing the loss of as much of it as i can.

@Solo how long did you go on your fast? What was the reason for it? Why don't you recommend it?

15
Off Topic Fun / Does anyone have any experience fasting?
« on: January 30, 2018, 06:53:59 PM »
I'm trying a 10-day fast, finishing my second day today and going into my third tomorrow. As i've read and watched, hunger seems to slowly subside and while energy seemed low today, it seems to be coming back to me now.

So i question y'all, have you tried fasting? How did it go? Would you recommend it? Also, has anyone had bad experiences with longer fasting?

16
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: October 15, 2017, 07:11:21 PM »
I'm definitely NOT a hippie. Nor i'll ever be one. The last 4 days proved this. This trip... I don't want to thank the planet for every two steps i take. I want to finish my hike and drink beer on the campfire, not meditate.

Goddamn.

This sums up my feelings:


17
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: September 04, 2017, 09:14:02 PM »
Still on shutdown mode but somehow OK, got the energy to do a LOT today and exam went well. Maybe everything's going to be fine? Don't know. Got good news today. This week promises a lot. Careful not to make any wild speculations and end up being fucked by nothing going my way. Running on empty, maybe sleep soon... zZZzz

18
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: September 04, 2017, 12:05:27 AM »
My brain is more or less on shutdown mode right now... Studied for about 10 hours straight today, and probably around 24 hours over the past 3 days. Quite literally i can't cram any more information inside my head. I have a very difficult test tomorrow (More like in 8 hours from right now). There's likely going to be an update rant after the test. I know i studied everything but MOST LIKELY i won't remember something or other and my grade's gonna suffer...

I'll only know for sure when the professor grades the exam, but tomorrow i'll probably have a good idea after discussing with colleagues. Let's hope for the best but i'm not that hopeful....

19
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: August 27, 2017, 12:36:18 PM »
Bhu, you seriously need to chronicle that shit and release your own sitcom.

+1

20
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: August 27, 2017, 09:26:59 AM »
Woke up feeling like complete and utter shit... Lost and without any will whatsoever to continue living. I have my suspicions about why this is, but i can't pinpoint it.

Pages: [1] 2 3 4 5 6 ... 126