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Messages - Necrosnoop110

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Off Topic Fun / Re: Audiobooks not available in US
« on: July 18, 2018, 03:44:14 PM »
Here is a link on how to get around geographical restrictions if you live outside the US and want to buy US region audible items. I imagine some of the methods might work the other way around or for other geographical arrangements. But I cannot vouch for any of it, YMMV.
LINK: [TUTORIAL]Bypass Audible Region Lock

Off Topic Fun / Re: Audiobooks not available in US
« on: July 03, 2018, 02:43:54 PM »
The Hydrogen Sonata

Off Topic Fun / Re: Audiobooks not available in US
« on: July 02, 2018, 05:19:25 PM »
Hi all. I'm a big fan of the Culture series by Iain M. Banks. However, 3 of the books aren't available for purchase as audiobooks in the US due to some stupid licensing problems. I managed to get one of the three (Excision) somewhere in the past... but was wondering if any of you who live in the UK (or any other region where these books aren't restricted for sale...) could help me get a copy.
Seems like they are available through I didn't check the entire series but certainly more than just Excession.

LINK: Book 1: Consider Phlebas
LINK: Book 2: The Player of Games
LINK: Book 3: Use of Weapons

Also, don't forget to hit up your local public library for free books on CD and eMedia if that works better (eBooks/e-audio-books). Further, if your local library does not have a tittle or format you need they can often get it from other libraries outside of your system via InterLibrary loan. You can use WorldCAT to check and see if one is close by and bring that record into your library and see what they can do. In WorldCAT I'm seeing many, many, US libraries with titles in this series in Audiobook on CD available.

Gaming Advice / [D&D 3.5] Pre-generated characters?
« on: June 29, 2018, 09:57:58 AM »
Any good place to get pre-gen 3.5 characters of all levels? They don't have to be optimized these just back up characters for my PCs. I found the d20 NPCs Wiki so far but anything better? 


General D&D Discussion / Re: Pact With Graz'zt
« on: June 28, 2018, 04:20:24 PM »
I'm currently running a campaign where this is happening, sort of. One of the PCs is gradually turning into a secondary BBEG but neither he nor the party are aware of this just yet. Any insights you have or find please share. 

Off Topic Fun / Re: Awesome stuff you have to share, V4
« on: June 27, 2018, 12:23:18 PM »
As a non-video gamer, I never heard this one before, not sure how well known this story is. But I found it to be hilariously fantastic.

Asheron's Call's Shard Of Harry

     The entire history of mythology is unrelenting douchebaggery, from heroes deciding that murder is cool as long as the victims are a different race to gods bending cosmic forces to screw over someone who forgot to say thanks once. And on Asheron's Call's Thistledown server, one group transcended this divine dickishness to become legend. The game ran a year-long story triggered by players shattering precious crystals, because chasing shiny objects and killing things are all MMO gamers ever do. Unless you want them to, in which case they'll do the exact opposite.

     The "Defenders of the Shard" set up camp around the sixth and final crystal, the Shard of the Herald, the prison of Bael' Zhaeron, Hopeslayer. Also, they nicknamed it Harry. 24 hours a day they defended it against other players and sacrificed themselves to it, because Asheron's Call monsters can level up by killing players. The Harry Krishnas impaled themselves on His Spikiness until He was practically invincible. This one group was holding up the next update for every server of the entire game. The developers, in the awesome manner of movie bad guys, stepped in to fight the players on their own level. Instead of simply rewriting the crystal as gone, they appeared in-game as mythical characters and called two high-level players to join their attack. These players had completed an earlier quest making them indebted to the story's cause, but brilliantly, one had already defected and was now a Disciple of Harry.

     The admins donned their epic weapons, sallied forth ... and promptly got their asses kicked. They were killed by their own players in a world they'd built, making this officially a science fiction movie. 20 Turbine staff watching on a break room screen were treated to players jumping up and down on the admins' corpses. Because Asheron's Call doesn't have a crouch button. Worse, Harry had resisted command-level instructions to power down. The staff joked that He had attained sentience. Understand: If a computer program ever escapes and kills us, it won't be because of the military. It'll be because gamers trained it to. The staff tried again. And again. The third time, they got lucky in their own game, and instead of banning people, they paid tribute to their valiant foes. The Thistledown server got a unique monument, the "Shard Vigil Memorial," honoring the players who had kicked the company's ass for so long.


General D&D Discussion / Re: Pact With Graz'zt
« on: June 26, 2018, 04:24:45 PM »

D&D 3.5 and Pathfinder / Re: Half-Lich Template (Looking for One)
« on: June 26, 2018, 12:35:18 PM »
This is a bizarre homebrew campaign. Through a series of mishaps an ancient lich is slowly becoming one of the PCs. Kind of like  "phasing into" the PCs body from another plane. So a transition here makes sense. Having straight up children does seem to make little sense but when magic is involved strange things can happen. 

D&D 3.5 and Pathfinder / Re: Half-Lich Template (Looking for One)
« on: June 25, 2018, 12:24:59 PM »
Otherwise, just take two levels of Savage Progression?
That'll work perfect. Thanks!

D&D 3.5 and Pathfinder / Half-Lich Template (Looking for One)
« on: June 25, 2018, 09:50:00 AM »
Anyone have a good Half-Lich template? Kind of like how a Dhampir is a half-vampire but I need one for liches.


Gaming Advice / [D&D 3.5] Best Low Level Side Adventures?
« on: June 13, 2018, 05:01:52 PM »
D&D 3.5
3rd-6th level

What are you favorite side quest/bonus adventures or even encounters for that matter that you could stick into just about any campaign?


D&D 5e / Re: 5e Psionics
« on: June 05, 2018, 11:14:23 AM »

Gaming Advice / Re: Getting Out of Heaven
« on: May 30, 2018, 04:14:39 PM »
Planescape had a thing, where there's a "Path" of ~belief that leads from the 1st level, on up to each 1's respective higher level.

Kinda a stairway to A heaven, and with differing forms of resistance to going the Wrong way.

A lesser Slaad Lord got flung onto the 1st level and polluted everything around it, and the local midlevel toughs couldn't get near it or they'd lose their LG-ness and they didn't want to do that, so they hired the PCs to go un-pollute that area.  Same thing could happen on one of the stairways above.  HELP people can't go all the way up now SOMEBODY DO SOMETHING !!!  I've got extra devotions I have to do from just talking to you to get you to do something I ~can't = Ugh!
Interesting. Got a source? Book? Page? Link?

Gaming Advice / Re: Whole House Trap? (D&D 3.5)
« on: May 02, 2018, 02:41:21 PM »
Excellent suggestions. Many thanks. Who knew Guards and Wards was so robust, except Trump ... maybe.

Gaming Advice / Whole House Trap? (D&D 3.5)
« on: April 27, 2018, 10:43:10 AM »
D&D 3.5
Party 4th Level 

Looking for a setup where the heroes will get delayed or otherwise stalled by being trapped inside a house. They are tracking down a traitor and the first stop is naturally his house. He is not home but they will investigate. I want to them to be held up not by monsters but by traps. Thinking that it would be cool for the entire house to be a trap. Suggestions?


Gaming Advice / Re: Getting Out of Heaven
« on: March 28, 2018, 01:24:54 PM »
I think it calls for blue's brothers references. maybe mortal music is a thing in the afterlife, they could do a travelling gig around the great wheel in exchange for bus fare back to the prime.
What about celestial Nazis?

Gaming Advice / Re: Getting Out of Heaven
« on: March 28, 2018, 01:23:47 PM »
Thanks all for the great suggestions and interesting information.

I had them agree to a mini-quest. They must go to a certain city (which they were going to already) and make sure that a blind student enters the magic school there. The student was born without eyes. The magic school typically rejects blind students. Any interesting ideas on how I should handle this?


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