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Messages - phaedrusxy

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1
[D&D 3.5] The Other Half / Re: Other Half Rolling thread
« on: January 26, 2019, 12:12:08 AM »
Crap... I forgot the touch attack roll for Greater Insightful Strike...
attack 1d20+16 : 5 + 16, total 21

2
[D&D 3.5] The Other Half / Re: Other Half Rolling thread
« on: January 26, 2019, 12:09:57 AM »
Greater Insightful Strike damage 2d20+62 : 17, 19 + 62, total 98


attack for Ruby Nightmare Blade w/full power attack 1d20+5 : 20 + 5, total 25


damage for Ruby Nightmare Blade 1d6+22 : 4 + 22, total 26

Take 15 (expending focus) for 46 on Concentration against the Varakhut's full AC to double damage (if fails, -2 to hit roll above, and damage not doubled).
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3
[D&D 3.5] The Other Half / Re: IC-Multiplanar conflict
« on: January 25, 2019, 11:58:44 PM »
Dyson shields himself from elemental damage and activates the Machine Cog, and then uses his boots to warp space around him to appear adjacent to the Varakhut  inevitable and deliver a carefully calculated blow to it, aimed at its most vulnerable spot using the shimmering blade he had manifested from his mind earlier. He then blinks briefly out of and back into existence again in the same spot and attacking it again, but instead swinging with what looks like a wild haymaker rather than a calculated blow. He then beckons with one hand towards Aeloru, and she feels time speed up around her, granting her a new round of actions (White Raven Tactics).
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4
Off Topic Fun / Re: Has anyone here seen an alien or an UFO for real?
« on: January 25, 2019, 10:59:54 PM »
My brother and I saw something weird when we were kids. It looked like the old cliche of a flying disc/saucer, and it seemed to be hovering. We couldn't tell how far away and/or large it was. I ran into the house to grab a camera, but while I was gone it flew away (my brother saw that part, it didn't appear to move while I was watching).

Given the vast gulfs of time and space likely separating us from any "aliens" I very much doubt it was from another world, but I sure don't know what the hell it was.

5
D&D 3.5 and Pathfinder / Re: [3.5] leveraging Dragon Shaman's flight
« on: January 11, 2019, 10:06:26 PM »
Flyby Attack?

6
[D&D 3.5] The Other Half / Re: Other Half OOC
« on: January 11, 2019, 10:05:42 PM »
Sorry... out of town, and laptop only half-working (safe mode only... trying to repair it...). Not sure I'll be able to post until Monday...

7
[D&D 3.5] The Other Half / Re: Other Half OOC
« on: January 09, 2019, 12:52:00 AM »
Sorry I've been on vacation, and didn't check PMs... I'm still around and willing to continue long enough to finish this one. ;) Will post something when I can.

8
Legends of the Heroes / The Warper
« on: November 15, 2018, 09:16:55 PM »
My son said he wanted to play a new character based on warping space and I said...

I just happen to have written a class specialized in teleportation and spatial manipulation in the past... and after looking at it, he said it was perfect. So we started a new game... He's playing a 3rd level star elf warper, and my daughter is starting out playing a 3rd level oslecamo nymph, although she may change over to an agraramel (time thief... the other custom class in the link) at some point. I included an NPC agraramel that I'll offer her to take over at the next game time (it's an anthropomorphic rabbit that's been warped by the Far Realm.... and I will use some custom stats for a choker for it's race.... saying that it can extend and grapple with its ears, and distend its mouth open for a nasty bite...).

Their first adventure took them through a mysterious portal into a demiplane that was inspired (ripped off) from Lewis Carol's Alice In Wonderland... and the final BBEG was a Gibbering Mouther Red Queen... which they easily (too easily...) defeated.

9
I'd say have as many enter as we can. Why not?
It sounds like the teams are already picked and will be "revealed" soon. So this whole thing sounds like more of an exhibition match... Why was it announced after the teams had been picked, if it's a real contest?  :fu

10
So... are we going to draw straws or what? ;)

11
Off Topic Fun / Re: Dungeons and Dragons Online (DDO)
« on: October 16, 2018, 12:06:03 AM »
No. Vanilla MC, latest release.

12
Off Topic Fun / Re: Dungeons and Dragons Online (DDO)
« on: October 15, 2018, 10:25:58 AM »
My son got bored with DDO and so we've started a new survival-mode game of minecraft instead.  :lol

13
[D&D 3.5] The Other Half / Re: IC-Multiplanar conflict
« on: October 12, 2018, 10:02:44 AM »
Dyson says to Lucious “A quarut, varakhut, and archived prototype that was meant to guard against dimensional breaches. Target the third. It has the ability to nullify some of my powers. Be warned that it has formidable elemental powers, and is immune to most elemental attacks. It also typically has a sound-based attack based on enforcing order, although given its currently corrupted state it is perhaps likely that this attack may not function as initially intended (OOC: it normally can cast Dictum). We may wish to envelop ourselves in a barrier that protects against sonic attacks.”

It is obvious that there are similarities between Dyson and this other prototype inevitable; to the point that you might guess that they were different branches off the same project. There are notable differences, however, such as the new inevitables increased number of limbs.
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14
Play By Post / Re: A Radical New Idea
« on: October 05, 2018, 05:36:55 PM »
I thought the op made it sound like it was planned to be a live game. Mythweavers allows hybrid games on their site, now. So you could recruit and host characters and game materials there but play live in roll20 or whatever.

15
Play By Post / Re: A Radical New Idea
« on: October 04, 2018, 10:58:18 PM »
I've played in collaborative campaigns with rotating DMs. It can work OK. I think agreeing on a schedule of who will DM ahead of time would be a LOT more desirable than making it random... That way, you'll have time to prepare, can trade with someone if you're not prepared that week, etc. We never had any rules written down for Objections, retcons, and the like, but it's probably a good idea to codify things like that ahead of time to forestall some possible strife.

Unfortunately there's no way I'd have time to play in this. :P But I'll be munching popcorn from the sidelines if you run it here. You would get better turnout over at mythweavers, though.

16
Off Topic Fun / Re: Dungeons and Dragons Online (DDO)
« on: October 03, 2018, 07:30:08 PM »
Again?

They need to open the Mabar stuff and update it to be useful. I really like the Cloak of Night. At ML24 it comes with DR 15/Good, Dodge +18%, Ghostly (10% incorp miss), Invisibility Guard (high proc rate, 50% conceal miss), Deathblock, & Nightmare Guard (useless due to dc 22 negs). Wiki also says it can come with Mythic +3 to PRR/MRR but you probably have to farm a dozen of them, thus a thousand ingredients, to get one.

But most of the rest of the stuff is junk outside of the +5 Tome (limit one per character).
You got your wish (about opening it up, anyway...)

17
[D&D 3.5] The Other Half / Re: IC-Multiplanar conflict
« on: October 01, 2018, 10:25:09 PM »
OOC: SO... what kind of inevitables are these things, and what does Dyson (or... maybe more likely... Vist) know about their capabilities?
K:Planes 1d20+11 : 8 + 11, total 19

K:Planes 1d20+11 : 9 + 11, total 20

K:Planes 1d20+11 : 16 + 11, total 27

18
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: September 20, 2018, 07:12:59 PM »
I also learned the Orkin man visits often enough he has his own badge...
This is very emblematic of your workplace, I think...

19
Off Topic Fun / Re: Dungeons and Dragons Online (DDO)
« on: September 18, 2018, 05:30:31 PM »
Crystal cove opened today

20
Off Topic Fun / Re: Dungeons and Dragons Online (DDO)
« on: September 15, 2018, 08:45:01 PM »
We killed all that stuff and solved the puzzle. There’s a room after that with an insanely tough beholder and those things with the stag skulls. There’s a weird doorway that gets a force field across it or something. Somehow it got bugged so we couldn’t get back in after dying.

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