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Messages - awaken_D_M_golem

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D&D 3.5 and Pathfinder / Re: Need Help Making a OP character
« on: July 10, 2018, 06:41:13 PM »
It's happened before :

It's happened again (before) :

btw , the op's linked combat houserules don't effect  Tiers really at all.

D&D 3.5 and Pathfinder / Re: Half-Lich Template (Looking for One)
« on: June 29, 2018, 04:07:41 PM »
Some people really are :  Bad To The Bone.

There is at least 1 obscure undead that is the product of a pregnancy gone wrong.
I don't remember which, just fluff on speed-read not mechanics.
One of the writers musta had a bad weekend with the girlfriend.

D&D 3.5 and Pathfinder / Re: Appraise , what-can-you-do-with
« on: June 29, 2018, 04:04:16 PM »
 :twitch ... that's near brilliant.

The fluff is horrible ( it almost goes without saying ).

The thing that could turn a CR X monster into a slave = CR of X + something?
The poor Urban Savant has to wait so long to get it's metagame-y abilities.

D&D 3.5 and Pathfinder / Re: [Psionics] Ability Burn.
« on: June 23, 2018, 03:36:25 PM »
OK so lets say you have 15s in Str Dex + Con.
And you Burn them down to 1s each.
14*2=28 ppoints = 4 festings of level 4 powers.
That's not too bad, painful but at least effective.

Call that your : "If I can just get through today" mode.
But you're basically helpless at the end of that.
If you go Warforged and use Control Object 1
you'd get Int as your melee stat for a total emergency.
Vigor 1 to rebump your hit points up vs ultra low Con.

And you can always ping Mind Thrust with Overchannel.
That gives you 4 modes for 4 combats :
b) ... iffy Psion but functional
a) ... Psion with a slight Nova
c) ... ping your last normal ppoints
d) ... Burning down your house

Call it tier 1-ish for A depending on load out,
tier 3 for B , tier 5 for C , and staring your doom in it's face.

D&D 3.5 and Pathfinder / Re: [Psionics] Ability Burn.
« on: June 22, 2018, 04:36:10 PM »
hmm , well ...

There were lots of tries at tricking up the Ability Burn part.
But for all the noise, there isn't much you can do with it.

However a deep dumpster dive for very specific improvements
to "Natural Healing" , might yield some something-or-another.
I don't recall off hand anyone doing that = new territory.

Psi of course has other ways of boosting Power Points,
including trying Psion over PsyWar, or any style of recharge.

What type of class or build were you thinking about ??

D&D 5e / Re: Undead Character options
« on: June 18, 2018, 06:16:26 PM »
Fighter 1 is a decent dip for anyone, more so you.

iirc the earliest Fighter Eldritch Knight handbooks
talk about Not using Int, as a workable possibility.

Leugren's list of spells got saved from the wotc collapse.
This one --->
and the one below it, don't require Int as much as other spells.
Rituals work too of course.

It may take a few more levels of Wizard to get a better
balance of spells, given your undead-y-ness.

D&D 3.5 and Pathfinder / Re: Appraise , what-can-you-do-with
« on: June 16, 2018, 02:57:41 PM »
bump for daremetoidareyo(u) @ giantitp!-A-reference-for-the-Appraise-skill

Maybe a few you don't have just yet.
I'm absolutely sure CaptnQ will have something or another in his EVD.

yeah, Woodling is the easier version of the template I was aiming for. Kin'O' the Green from Bastion Press's Alchemy and Herbalist.  that template has 3 stages and at the end the character is a treant. ...

You could replicate the 3 stages by taking the Woodling LA+2 ~penalty earlier than ECL 8
then doing the first LA buy-off at level 8, and finishing the la buy-off at ECL 10.
But it's complicated exp math along the way = enough room to give trouble to inexperienced
players and experienced players who have a hard time with that math anyway.

If you can negotiate with the DM, take Woodling when the party reaches level 7.
Immediately do the first la buy-off, so you are 6 class levels + 1LA = you're the same
level as the rest of the party. Then do the second buy-off as normal, with various degrees
of ignoring the math weirdness from level 10 on up, you and your DM and the party all.
Do note:  this is doing the first one a level early and the 2nd one rather sloppy.
Hence negotiate.

...The party is large 6 people, no idea on there characters.

I only know one is going Vassal of Bahamut ...

While a Druid-druid is fun and all, with the Tier 1 coDzilla snorty roarty ...
I'd bet most of your group (and DM) aren't necessarily looking to wreck all things.

Knee-capping a Druid might just bring it in line with the whole group.
Druid 5 + Totemist 2 in whatever order / Woodling with my 2nd example / Holt Warden X
almost certainly drops you down to Tier 3-ish and you still may have to pull punches.
No natural spell feat (I grate my teeth just writing that).
Greenbound summoning feat fits your fluff and
helps with the not going straight druid wreck face. 
Have to stick with no in-combat healing routine though. 
Scroll of Cure Light Wounds could be available or crafted = more than enough.

Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: June 12, 2018, 04:42:45 PM »
Right ... hugs for brujon   :hug

And you survived your bender = always a good sign.

Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: June 08, 2018, 03:32:04 PM »
Brujon I hope you're alive.

Get Help.
Please !

You have a daughter right?

D&D 5e / Re: 5e Psionics
« on: June 05, 2018, 04:34:17 PM »

Too bad they hafta sand off the "ps'rough" edges so much.
Love the Dis on Wis saves cantrip = exactly the sort of thing I've suggested.
Too bad it'll work on all the people (irl) who never buy the specific book.

PsyWar 10 the ~recharge even at max, is right about the difference
between a 1/3rd caster and a 1/2 caster's total spell slots.
Or say right at what a Warlock 2 can do throughout a day.


cardrivesyou has done a Mystic Handbook over at gitp
... can't let all that work go to waste.

D&D 5e / Re: Mordenkainen's
« on: May 29, 2018, 04:50:45 PM »
( zoom ... )

Back cover ~says for use with Core 3 , uh-oh.

Dybbuk looks interesting. 
Summon to big battle, after things start dying.
Speak with Dead at-will, until it figures things out.
Nearly Moon Druid 20 's worth of temp hit points,
over and over, until everything is dead.
Oh and it's CR 4.

oops --- a little bit of Berberlang popped in there.  Same idea tho'.

Board Business / Re: BG Archive Forum Stopped Working
« on: May 29, 2018, 04:45:13 PM »

Prime , Prime , he's our Prime

If he can't Prime , no one can Prime

{ ... insert old wotc cheerleader smiley face in a pyramid with my avatar at the bottom full plumber's krack ... }

Board Business / Re: BG Archive Forum Stopped Working
« on: May 24, 2018, 04:27:09 PM »
Bummer  :shakefist

What did it, the Pics and the Links ?

Most recent top crawl of the "bg-archive" parts of the board :


Off Topic Fun / Re: Marvel Cinematic Universe
« on: May 12, 2018, 04:08:01 PM »
Got to see it.  Liked it on it's own, separate from the historical comics. 
I have most of those originals ... and it's very different.

Anyway, it's worth seeing.  Definitely NOT a classic Hollywood ending.
'Cept it's technically the halfway point.  It'll be interesting to see how
they make the Time Gem = the ~equal of the other 5 Gems, in terms of "the" plan.

(was that a spoiler, uh, not really sorta)

Trying to make Thanos a contemporary american ideologue Anti-Hero,
instead of the worst of the worst of the worst and girl crazy ?! ?!
Well that part is just plain old weird ... lol aDMg's anything ...
Changes the flavor quite a bit ; probably market research >>>> the orginals.

I'm at a loss, trying to figure what the main story line will be, for the sequel.
 :???  :plot

D&D 5e / Re: NPC Compendium
« on: May 09, 2018, 06:51:07 PM »
1) ... Mellored posted a Vhuman Monk Open 10 with Alert , dex + dex ; for a pvp comp on wotc right before they poofed.  He explained his tactics, and no one bothered to take him on.
I countered that specific build (=metagaming) with a worked up Dex Barb 7 / early UA Swash 3 just to get  nearly equal on initiative+surprise ; hoping for enough hp to handle the stuns that did get through, and after the stunning is done, go with Adv and better damage.  Fight never happened.

That Monk build works from level 5+, and has a nasty trick at 11, especially for arena 1v1 fights.  I wouldn't bet on the Barb+Swash against that Monk.

2) ... the UA NPC article has an Alt Rolling detail that makes any Basic Rules npc considerably better.  It's technically Random class first, and only srd, And No Feats = sad panda.  Doing this with Frenzy Barb that blows frenzy right away, is possibly very strong ; it's also good for the cleric or wiz or base thief.  Not sure how well a kitted cleric or wiz is with your setting.

3) ... Volos has the few prebuilds.  Don't know if you wanna go that restrictive on the various classes.  A rogue Thief 13 might be a very sneaky way to (re-)Introduce higher level magic into the game.  Surprise surprise but otherwise vanilla rogue.

4) ... Sorc 3 / Lock 3 could get the Disguise all the time + Disguise kit going , with the Focus replacement Hat or Shard in XGtE ... from the stands , running Vicious Mockery.  Fighter feels bad and wants to know why?  Nobody knows.  King says fighter loses and the opponent hasn't even shown up yet.


Off Topic Fun / Re: the end might be near?
« on: April 29, 2018, 01:39:59 PM »

Y'know ... "As for my shots, that has been going good." ... plus your Avatar =

(click to show/hide)

Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: April 29, 2018, 01:33:22 PM »
Hugs  :hug

Life ain't fair.

Board Business / Re: Welcome Back!
« on: April 29, 2018, 01:30:22 PM »
Google changes their search algorithm every now and then.
The latest change looks quite beneficial.

"minmaxforum" and "minmaxboards" don't bring up "minmax boards is dead" at the top anymore.

Sever The Tie power in the 3.0 book, is specifically anti-Undead, and not updated.

Erudite is technically a variant Psion.  Get a Beguiler as the thrall = learn all those tasty spells cheap + easy.

Clairsentience ... I'd prefer an Ardent into Visionary Seeker with a psiotheurgist feat = corner case early access.

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