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Messages - Ryshin

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D&D 3.5 and Pathfinder / down
« on: June 28, 2020, 11:30:41 AM »
Hi, does anyone knows the creator of the awesome ? The site it's been down for 3 days now and it was an invaluable source for everything regarding psionic classes and the page for creating an astral construct was an incredible time saver. I'm worried it's down for good, anyone got news to share?

Min/Max 3.x / Re: Fun Finds v7.0 - Now with +15% more reposts!
« on: June 28, 2020, 11:20:17 AM »
Scampering maw is a psionic aberration monster introduced in the manual hyperconscious p82, it has as an extraordinary special attack SCHISM, now metemorphosis let you transform into aberration and use extraordinary special attacks, so basically at lv7 your egoist psion (or at lv9 any other non egoist or telepath psion) will have free schism. Enjoy.

Min/Max 3.x / Re: Need help to build a Psionic Gish
« on: June 15, 2020, 04:28:26 AM »
Thanks for the advices it's helping a lot now I need your help once more.
Do you know at least one good field control power or a power that incapacitate a foe for rounds/levels that is a general psion power  and it's not a wall? (Damn psion walls sucks compared to the arcane cousins)

Min/Max 3.x / Re: Need help to build a Psionic Gish
« on: June 02, 2020, 03:35:39 AM »
Powers that let me use int/Wis instead of str to attack and powers similar to wraithstrike?

Min/Max 3.x / Re: Need help to build a Psionic Gish
« on: June 01, 2020, 07:21:38 AM »
Thanks guys, I have a lot to process now.
Next question is: feats, powers or combos that boost my dmg to a competitive level?  As an arcane Gish I usually boost it with either the sneak attack route with spellthief dip and unseen seer for advanced learning to get hunter eye or the power attack route with a 2h weapon plus I'm both scenarios the good old arcane strike.
How can I boost the dmg with psionic Gish?

Min/Max 3.x / Need help to build a Psionic Gish
« on: May 30, 2020, 01:04:18 PM »
Hi folks, gonna start a psionic themed adventure with group and i'd like to play a psionic gish but not a psichic warrior, a true psion or a ardent with acces to lvl9 powers but a combat oriented one. Sure i can put a couple of psichic warrior, fighter or other classes to gain proficiencies and extra feats or abilities but still i wanna cast lvl9 powers.

Any insight? I'm reading guides but i've never played a psionic character before so any help in creating a good build is really apreciated.

I don't wanna play a subpar character, if i can't create a good build and come up with a versatile character that can be both a good fighter and a top notch lv9 caster i'd rather play a full psion and don't give up on manifester levels.

The last gish i played was a elf 5domain wizard(competition domain for divine power)/4incantatrix(metamagic effect+item familiar+persistent spell)/5spellguard of silverymoon/1ruathar/5abjurant champion, i know it's almost impossibile to recreate something like this with a psionic character since we play without transparency so prc arcane classes are out but still i'd like the next best thing.


yeh but a creature immune to fire it's immune to the element itself and a psionic power or a spell create fire while any other kind of effect like domination it's manifestation of psionic power or magical power and i think it's different. Mind Blank would protect from magical effect either from object or spells but even object are created with magic so it protect from the mind control magical effect but it doesn't protect from the psionic mind control effect since it's completely different someone to be immune to psionic mind control would need psionic mind blank.
It's the same thing with the immune to death and energy drain effect, the subject is immune to all death spells, magical death effects, energy drain, and any negative energy effects but from magical source, to be immune from psionical death effects you'll need psionic death ward otherwise what's the point of the wotc introducing trasnparency in order to accomunate psionic and magic?

In a world with no transparency what blocks psionic dominate except for psionic protection from X and psionic mind blank?
If a not psionic monster got an innate immunity to mind affecting it's actually immune to psionic powers or just spells?
Does normal protection from X and normal mind blank protect from psionic dominate?
I believe in a world with no trasnparency psionic powers are countered only by something that clearly suppress or counter psionic powers and that's why spell resistance won't work but a friend of mine believe that since something like mind blank grant the ability to ignore/suppress the effect of a mind affecting spell and not the spell itself it even provide protection from psionic powers that result in a mind affecting effect because it's the result of the power/spell that counts and not the source like with elemental damage, a fire elemental would always be immune to any kind of fire both mundane, arcane or psionic because it's still fire.

In a world full of 5e players it's always good to know that i can always come here for confort from you guys,

Page 20 of Complete Divine (same book as Contemplative) has the instructions you need.  For the druid, the contemplative domain spells are basically added to their druid spell list.

In other words: Yes, you can cast them.

The only spells that run into RAW trouble are things like Anyspell (and Greater) that specify the use of a Domain Slot.

Thanks! Damn i need ot lose the bad habit of consulting manuals only for prc and feats and not actually re-read them! Shame on me!

Hi i was wondering if a druid that took the contemplative prc can cast the domain spells granted by the bonus domain he gets from contemplative.
The contemplative doesn't have any kind of restrictions and  grant full progression of any divine spellcaster so i'm inclined to say yes but he doesn't actually has a domain spell slot so he just use the standard spell slots as a cleric does when he learn via domain spells that aren't on his lists like the spell turning spell he gets from the luck domain for example or he can't?


D&D 3.5 and Pathfinder / Re: Blink Greater and Luminous Armor interaction
« on: February 11, 2019, 06:11:07 AM »
Thanks, this is really helpful.

D&D 3.5 and Pathfinder / Blink Greater and Luminous Armor interaction
« on: February 10, 2019, 07:44:45 PM »
We know that invisibility doesn't negate light sources produced by the caster so it's safe to say that if you go invisible while luminous armor is active others can still know your position, maybe you get 50% of concealment but a smart player would say "i attack the exact centre of the light source" so bye bye concealment, but how does interact with greater blink?
Blink greater work differently from blink since you have total control of when you are on the material or ethereal plane, that being said you are not invisible, you are on another plane so i assume the light won't be seen because the "invisibility you have from blinking is because you are on the ethereal plane and if someone can see invisible creature yes they can see you but they will still have the 20% miss if they can't strike ethereal creatures.

What do you guys think?

D&D 3.5 and Pathfinder / Can you persist a spell with a fixed duration?
« on: February 08, 2019, 06:18:03 AM »
Hello, can persist a spell with a fixed duration?  Let's say i want to persist owl's insight that have a fixed duration of 1 hour, can i do it? Leave aside the "range touch" thing of owl's insight and focus on the duration. Persisting a 24h duration spell would be pointless, you apply the metamagic feat but it does nothig but still  but other than that you can apply the feat to any spell that has a fixed range and it's not instantaneous so a spell with a 1 hour duration it's persistable right?
I know it's a silly question but a player of mine insisted that only spells with a duration of rounds/level, minutes/level and hours/level can be persisted, i already told him that the only issue with persistent spell feat is the fixed or personal range and not the duration (other than instantaneous ofc) but still better ask here to be sure i haven't missed any official errata, faq ecc


I thought because the bonus came from 2 different draconic auras it could stack but your thinking makes sense. Anyway if the wizard use cold aura and the cleric fire aura any spell that has both fire and cold descriptor (easy achievable with snowcasting) can benefit from both bonus for a total of +8 right?

It's a cold themed adventure so the plane is chosen and the druid is the winter warden variation. So a silverbrow human druid with snowcasting, energy substitution cold, draconic aura and the plane of cold maximize spells with cold descriptor so it's gonna be a caster oriented druid still i was hoping to find a nice neutral or good alingned  form to wild shape into beside the immoth

Thank you for the detailed explanation, now i understand the difference.
Yes the DM approved the plane now i have to make him a list of all the suitable non evil (due to background) wild forms and tha's why i was asking about outsiders. Unless i find some good or neutral aligned outsiders that may live in the plane of cold i'll stick to elementals. Got any tips?

We are playing in Faerun and the elemental plane of cold it's been approved by the DM so no problem on that.

this is what's written on the manual of the planes:
"The Elemental Plane of Cold is a paradise for creatures
immune to its frigid temperatures. The plane is home to
its own elemental creatures, as well as cold-dwelling
beings from the Material Plane. In general, such creatures
tend to be carnivores.
Ice paraelementals, sentient bits of the plane itself,
roam the surface of this plane, along with ice mephits
and cold element versions of Material Plane creatures
(see Chapter 9 for the cold element template).
Material Plane creatures that are resistant or immune
to cold also inhabit this plane. They include frost giants,
frost worms, white dragons, winter wolves, cryohydras,
and arctic monsters such as the remorhaz. A large colony
of frost giants has set up a trading post on this plane and
deals regularly with dao here."

So i'm confused, a white dragon can be native of the elemental plane of cold, in that case it's to be considered an outsider, an extraplanar o simply a "native"?

An extraplanar is simply a creature that is in that partcular moment on a plane that isn't his native while an outsider is a creature that is born on a plane other than the material one.

Planar Self: At 10th level, you are a focus for the energies of your chosen plane. You become an outsider native to your chosen plane and gain damage reduction 10/magic. Whenever you are in a manifest zone of your chosen plane, you gain a +1 bonus to your caster level for all divine spells.

The 10th level of planar shepherd makes me an outsider so i believe every creature of the plane i chose is an outsider or CAN be one right? If a white dragon spend enough time on the elemental plane of cold can acquire the outsider trait so it's type will be both dragon and outsider or i'm completely mistaken?

As the title, Does the same draconic aura's bonus from different character stack?
Two different characters let's say a mage and a cleric both silverbrow human selected the feat draconic aura [energy cold] so they project in 9m an aura that give at level 20 a +4 bonus to save DC for spells with cold descriptor. Does the bonus from the 2 auras stacks so if they are within range they actually get both a +8 on save dc? I believe so because it's an unnamed bonus and it's from different sources.

So planar sheperd wild shape grant me the ability to turn myself into an outsider native of the plane i'm attunned to so my question is, every creature native of that plane regardless of the type is considered an outsider? So for example i chose the elemental plane of cold does that mean that every creature with the cold subtype from dragons (silver, white ecc) to feys or aberrations are to be considered outsiders since they can be native of the elemental plane of cold and in the manual of the planes it states that the plane is to be considered home for every creature with the cold subtype?

Hi, can i use the swift concentration skill trick to mantain concentration on the planar shepherd planar bubble? If i can then can i cast a spell with my standard action or even make a full round attack? I believe so since the shepherd planar bubble it's a supernatural ability not a spell (the actual spell it last 10M/L and doesn't even require concentration).

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