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Messages - Nanshork

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1
[D&D 3.5] Krevborna / Re: Chapter 4 - The Creature Walks Among Us
« on: Yesterday at 09:47:32 PM »
"We were doing that anyway," Niko says with a laugh.

2
[D&D 3.5] Krevborna / Re: Chapter 4 - The Creature Walks Among Us
« on: Yesterday at 08:37:59 PM »
"If it is trapped there is a reason.  Perhaps not a waste of time after all?  Just throw something in there to set off the traps."

3
Mohrg's Tongue definitely needs a limit of  some sort, otherwise I'd just make attacks with it until the target fails the save.  As is it is a free SoD every turn.

This is just what casters do, but warriors shouldn't have that?  :lol

This isn't what tier 3 casters do and tier 3 has always been your goal.   :P


Major Grafts

Salt-Cured Flesh - I pity the player who gets caught in the rain.  Also it says that it is a lesser graft.

Entropic Touch also says lesser graft.


4
Level 5 Ideas

A house divided says "immediately attack their allies" but then it lasts for 2 rounds.  Is it meant to have the targets attack their allies during their normal turns?

Crystal Clarity is another weird meta one and it also lets you see through everyone's clothes.

Final Cut - I'm not a big fan off introducing handedness when that's not a part of the core rules.  I actually remember writing up some very clean text for this kind of thing as part of another project but I can't find it anywhere.

"You summon a huge aquatic beast that’s a metaphor for the government or something."   :lmao

So Crazy It Just Might Work is just insane.  I don't even know how to feel about this.

5
The Scrolls of Lost Magic / Re: Fleshgrafting Index & General Discussion
« on: September 17, 2020, 04:24:51 PM »
Lesser Grafts

Breath of Dessication - Is the intent that any natural attack ever made causes a save vs fatigue?

Mohrg's Tongue definitely needs a limit of  some sort, otherwise I'd just make attacks with it until the target fails the save.  As is it is a free SoD every turn.

You have some weird grafts.

6
Jester's Realm / Re: Chattin' 2
« on: September 15, 2020, 10:45:19 PM »
Sorry for the delay.  I assume the chairs attacking the wolf are between me and the lizard?  How far away is the closest chair?

7
[Pathfinder] Goblins! / Re: Behaving Like Goblins - IC
« on: September 15, 2020, 10:41:20 PM »
Poog doesn't find any food in or around the wagon.  Except for the mule that is attached to the front of the wagon.  Still alive, but made of meat.

There's also food back at the goblin camp which is about fifteen minutes away.

8
Sounds good.

I was going to do the level 5 and 6 ideas now but I feel bleh and can't focus.  I will do them later.

9
Jester's Realm / Re: Chattin' 2
« on: September 10, 2020, 06:28:15 PM »
So we've got 3 chairs and a red demon thing?

10
Handbooks / Re: The New, Virtually No-Nonsense Guide to Psions
« on: September 08, 2020, 07:14:51 PM »
I should like this guide to include the official Athas material....

The guide author hasn't logged in for seven and a half years. 

11
I don't know what is needed, I just know that it stands out as a completely unique phenomenon and thus feels a little weird.

12
Meditation, Swift is standing out to me more after some digging because it is the only swift action IP granting idea out of all of the ideas at any level.

Yeah, that's intentional. Swift Meditation isn't supposed to interfere with other IP generation, only with other swift actions like items and a few spell-like ideas. I didn't mention it before, but actually the main thing it interferes with is the feat Thought on the Run. It's a significant drawback - you're giving up your ability to both move and express 2 ideas that turn. Ditto for other swift-action alternatives to TotR, like Travel Devotion.


It's just weird because I'd rather take higher level Free action IP generation than a level 1 Swift action IP generation. 

Quote
Epiphany - If it's at the bottom of your deck and you draw and use it before reshuffling your deck does it become the only card in your deck?

Yup. I'll add a sentence clarifying that. Though you won't usually get the chance, since you rarely draw the last card in your deck as the last card in your hand.

This is a general rule of deck-building games: an empty deck is a valid state. You can put cards on top of it, you can shuffle it (which has no effect of course), and you can put cards on bottom of it (which is the same as on top). The only thing that causes an issue is drawing from it - that's why your discard pile gets shuffled and becomes your deck any time you need to do that.

We play different deck building games.   :P

Quote
Recreate from Memory also feels meta and super annoying to track.

You mean to track which spells you've seen before? I'll probably remove that line. DMs usually impose that kind of rule themselves anyway - for instance, restricting Polymorph forms to monsters the player knows in-character. I don't see a pressing need to require it for all campaigns.


Yep, tracking which spells you've seen before sounds annoying.  I also don't play with DMs that impose those kinds of rules themselves (not that it would impact me because I don't play standard spellcasters).

13
The Scrolls of Lost Magic / Re: Fleshgrafting Index & General Discussion
« on: September 06, 2020, 09:10:37 PM »
Grafts it is!


Minor Grafts

Deathshrieker's Cry has some grammar issues in the benefit section.  Also, is the penalty per time being deafened?

Zombie Arm is rough with a -3 total Dex.

How does attacking with the Eyetheft Tongue work?  Does it just count as a regular natural attack that does no damage?



I don't think I like this system.  It isn't full of randomness or killing yourself to fuel class features, but it has so many limitations and penalties that I don't really want to play with it.

14
Meditation, Swift is standing out to me more after some digging because it is the only swift action IP granting idea out of all of the ideas at any level.

Level 3 Ideas

Being and Time - What happens if you reduce someone's level to 0, effectively de-aging them to before they were born?  Making it similar to the "dying of old age" language would make sense from a mechanical perspective.


Level 4

Epiphany - If it's at the bottom of your deck and you draw and use it before reshuffling your deck does it become the only card in your deck?

Making a Call - I don't know how I feel about this one.  It feels super meta.

Recreate from Memory also feels meta and super annoying to track.

Tunnel Vision is blocked by metal so now I want to use it to help with mining.

15
[D&D 3.5] SCP, Eberron Edition / Re: OOC Discussion
« on: September 05, 2020, 02:34:49 PM »
Damn.  Oh well.

16
Level 0

All good.


Level 1

Is Swift Action vs Free really worth an extra IP for taking up an action slot?  You don't have a whole lot of uses for swift actions at low levels so I feel like that one would be the default to take.

Elemental Knowledge (Water) feels underwhelming.


Level 2

Ingenious Machine - does the turret get strength to damage too?

17
I'm just going to wade through them willy-nilly because I'm super lazy and mainly just want to make sure that things are balanced for their level and make sense.   :P

18
[Arhosa 3.5] Arhosa / Re: Depths of Arhosa
« on: September 03, 2020, 08:09:45 PM »
"Follow them?  FOLLOW THEM?!?" Tarvon exclaims.  "I almost died!  As far as I can tell, the only one of our group with any healing powers is dead and gone, taken by those things!"

19
[Pathfinder] Goblins! / Re: Behaving Like Goblins - IC
« on: September 03, 2020, 08:06:47 PM »
Clearly everything that has been found is all there is and it would be impossible for there to be anything else in the wagon. 

20
The Scrolls of Lost Magic / Re: Fleshgrafting Index & General Discussion
« on: September 03, 2020, 08:04:01 PM »
You've been pumping out a bunch of stuff.  What do you want me to look at next?

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