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Messages - RobbyPants

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1
Homebrew and House Rules (D&D) / Re: Bonus spell feats
« on: January 15, 2019, 09:34:20 AM »
I meant they will have an equal spell level to Sorcerers of equal level.
So you mean to gain access to spell levels at an even level, except for 1st level. I'd considered that, too. It basically gets rid of the "round up" clause in the feat, but I have to add in a bit about 1st level still being available at 1st level.

I don't think there's any reason to force them to wait. I've also house-ruled a new progression for sorcerers to get them their spells known at odd levels and to give them an extra spell known each time they access a new level.

2
Homebrew and House Rules (D&D) / Re: Bonus spell feats
« on: January 14, 2019, 04:44:04 PM »
I've played a few campaigns now with unlimited castings of all 0-level spells.  It actually hasn't broken anything, so I would say you could allow Minor Magic to just cast its cantrip at will.  At worst, you may not like potentially infinite out-of-combat healing with Cure Minor Wounds, but it doesn't seem to be a problem in my campaigns.  I'd also say you should add that it uses your highest caster level, or gives you a caster level equal to half your character level if you don't have one, or if this would be higher.

It probably wouldn't wreck much. Unlimited Create Water might create some odd story issues, but I suppose it creates some good ones, too.

I wouldn't set CL to 1/2 level; it'd be too low to be useful. I want the abilities to come on line at a level-appropriate time, or they might as well not exist.


I'd also suggest Magical Study have more uses than once per day, and set it to half your caster level for spell level, whether you use a class's caster level or the one you gain from Minor Magic.

I did the 1/day thing for simplicity, and it set it roughly equal to a spell slot. I suppose I could do something like increase the daily usage as your character level gets higher relative to the spell's level.

3
Homebrew and House Rules (D&D) / Re: Bonus spell feats
« on: January 14, 2019, 09:26:52 AM »
Also you need to set a CL :p
Good catch. I thought I had. I always want to put "character level" on that, but for the off chance this gets used on a monster, things get weird. Hit Dice can get nuts on some monsters. I might set it at "Character level or challenge rating, whichever is higher".

4
Homebrew and House Rules (D&D) / Re: Bonus spell feats
« on: January 13, 2019, 10:07:08 PM »
I see nothing game-breaking here.  It could case some interesting consequences with meeting PrC pre-reqs, especially with dual-caster progression PrCs but not in an early entry way so that doesn't raise any red flags for me.
That, and an Armored Casting feat I wrote up were two things I hoped would make low-level gishes more fun/doable.

5
Homebrew and House Rules (D&D) / Re: Bonus spell feats
« on: January 13, 2019, 04:59:46 PM »
The Magical Study scaling to match spell levels on par with Sorcerer might be too much, but I am not 100 on that, given it is only 1/day and is costing 2 feats. If casters are running around unrestricted I would say it is fine, nothing wrong with the mundanes being able to keep up with their shinanigans 1/day.
I'm not sure what you mean by being on par with sorcerers? You mean gaining new spell levels at even levels, are you talking about spell slots per day, or what?

Also, it can be more than 1/day, but you have to keep spending feat slots to either gain new SLAs or to add additional daily uses.


Maybe require minimum Ability Score to use a spell of a certain level like standard classes.
I'm not really a fan of telling the non-casters they have to have certain mental ability scores to have this be playable. They already tend to be MAD as-is. Besides, the DCs are based off a mental stat, so depending on the spell selected, they'll want to pay attention to it, anyway.


There should probably be some way to retrain the spell every level though, and if spell level should be lowered, Level / 3 would probably be the most needed.
Feat retraining rules in themselves could do the trick.

6
Homebrew and House Rules (D&D) / Re: Bonus spell feats
« on: January 13, 2019, 10:24:20 AM »
Using Martial Study as a baseline, at will is too much, even for a 0-level spell, and particular in comparison to other feats that grant similar abilities, for the Minor Magic feat.
Once per combat doesn't seem "right" either for something so weak, but that is possibly more uses than some other spells allow.

It's only three times per day, unless it's something like Ray of Frost. Even with the modest damage boost I gave them, they deal less damage than a crossbow at 1st level.


For Magical Study, Martial Study requires meeting pre-reqs, which means knowing other maneuvers for the higher level ones. You would need to add something similar to keep this in line, otherwise everyone should just take Wish at 18th level and call it a day. Perhaps limiting the first instance to spells of level 1-3, the second to levels 1-6, and only the third allowing access to 1-9.

I forgot all about the prereqs. I've houseruled them away a long time ago, and forgot about how they interact with the feat. My goal wasn't to clone Martial Study exactly; it was more that this type of feat already exists, so I was kicking around the idea of one for SLAs.

7
Homebrew and House Rules (D&D) / Bonus spell feats
« on: January 11, 2019, 08:26:06 PM »
What are everyone's thoughts on the following two feats:


Minor Magic [General]
Benefit: You may cast Detect Magic at will as a spell-like ability. In addition, pick a 0-level spell from the Cleric, Druid, or Sorcerer/Wizard spell list. You may use it as a spell-like ability. If it is a damage-dealing spell*, you may cast it at will, otherwise you may use it three times per day.
   If the spell you picked was off the Cleric or Druid list, any saving throw DCs are Wisdom-based. Otherwise, choose if you want to use Intelligence or Charisma for the saving throw DCs. Once made, you cannot change this.

Magical Study [General]
Prerequisite:
Minor Magic.
Benefit: Pick one spell from the Cleric, Druid, or Sorcerer/Wizard spell list. The spell level cannot be higher than one half your level round up. You may use this spell as a spell-like ability once per day. The spell you choose must come from the same spell list as the spell you chose for Minor Magic. Use the same ability score for DCs as the one you selected for Minor Magic.
   You must provide any expensive material components and pay any XP costs of spells, as though you cast them.
Special: You may take this feat more than once. Each time you do, you either gain a new spell from the same spell list or you gain another daily use of a spell you already selected.


(* I had elsewhere defined this as Acid Splash, Disrupt Undead, Electric Jolt, Launch Bolt, Ray of Frost, and Sonic Snap. I also have them dealing increased damage.)


Anyway, I took the inspiration from Martial Study. I don't have the hard limit of taking this just three times. It seems it could be a nice way to give non-casters something to play with. Obviously, it doesn't fix any issues with any broken spells. I'd considered putting in some restriction to limit how much full-casters can take this, but I haven't yet.

Do you think this would be a net improvement to the game? Do you see any abuses or issues? The only thing that jumps out at me as it's currently written is full casters could start cherry picking off of other lists.

8
September 1776 / Re: Chapter 1: A New Beginning
« on: January 03, 2019, 08:05:05 AM »
"Until we’re wiped out?"

9
Jester's Realm / Re: Campaign Thread IX: Can Gelatinous Cubes Get Drunk?
« on: January 02, 2019, 09:25:41 AM »
Mustave defers to the kobolds, for the time being.

10
September 1776 / Re: Chapter 1: A New Beginning
« on: January 02, 2019, 09:24:35 AM »
"Perhaps only partially. I know humans see illusions designed to cover the truth."

11
Jester's Realm / Re: Campaign Thread IX: Can Gelatinous Cubes Get Drunk?
« on: December 27, 2018, 11:24:53 AM »
"So... can you two come to some agreement about getting this door open?"

12
September 1776 / Re: Chapter 1: A New Beginning
« on: December 27, 2018, 11:23:59 AM »
"If I could get a bit of respite from all the problems around here, I'd try to learn a bit more."

13
Jester's Realm / Re: Campaign Thread IX: Can Gelatinous Cubes Get Drunk?
« on: December 26, 2018, 08:32:00 AM »
"Don't worry, man. I think 'runt' is a term of endearment to these guys."

14
September 1776 / Re: Chapter 1: A New Beginning
« on: December 26, 2018, 08:31:08 AM »
"Noticed by my teacher, or what I just met in the woods?"

15
Jester's Realm / Re: Campaign Thread IX: Can Gelatinous Cubes Get Drunk?
« on: December 24, 2018, 10:02:42 AM »
"As much as I can be."

16
September 1776 / Re: Chapter 1: A New Beginning
« on: December 24, 2018, 10:02:03 AM »
"Mostly. I started as a scientist who noticed the world didn't always behave in ways I could explain."

17
Homebrew and House Rules (D&D) / Re: Some class improvements
« on: December 24, 2018, 09:57:51 AM »
is that in addition to the soulblade?

Yes. 100% on top of the class as written. It doesn't seem to gain much other than a free, customizable weapon, and later, you can KO animals really quickly (Int damage).


In PF there is an "official" alternative rule that for high magic/psionics games the Soulknife can gain the Gifted Blade Archetype for free (with DM approval).

I'll have to look at that more, later.

18
September 1776 / Re: Chapter 1: A New Beginning
« on: December 18, 2018, 10:18:43 AM »
"I think he's hoping we'll kill each other.

Why would one of them split from their kind? Do they have any loyalty, hierarchy, or even government?"


19
Jester's Realm / Re: Campaign Thread IX: Can Gelatinous Cubes Get Drunk?
« on: December 18, 2018, 10:17:16 AM »
"We'll be back in a bit."

OOC: I don't remember if we had to teleport to get here, or if we can get back to the kobolds easily.

20
September 1776 / Re: Talkin' like it's 1759! (OoC chat)
« on: December 18, 2018, 10:14:47 AM »
I'll be on vacation starting tomorrow into the first week of January. I'll have internet access, but I probably won't be checking the site daily.

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