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Messages - awaken_D_M_golem

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61
Legends of the Heroes / Re: Forest Friends
« on: December 14, 2017, 06:29:14 PM »
Get well soon, the game sounds so cute.


I presume your kids are too young to be told how
an Ewok and Chewy's sister made a Bug-baby-bear.      Use the force ...
Well maybe the ~Dizney version.

62
Off Topic Fun / Re: The Small Rants Thread XII: The Folly of Life
« on: December 13, 2017, 05:26:37 PM »
 :twitch :)
" ... pond ... "
Well that might have been extra interesting , presuming the water's super cold right now.


Most of the time, a dead battery will work just fine after say 15 minutes of drive time charge up.

63
D&D 5e / Re: Thought Experiment: Character Builds
« on: December 11, 2017, 04:33:54 PM »
Niiiiiiiiiiiiiiice. 

Throw in Advantage on Init via Re-Ranger too.
Is this the best Alpha-Striker?  Maybe.
Best init and easier hide triggering.

Wis + Dex races preferred , so that's :
VHuman , Half-Elf , one of the Planescape Elves ...

64
D&D 5e / Re: Thought Experiment: Character Builds
« on: December 09, 2017, 02:44:56 PM »
(reads) Now I see the attraction of Gloom Stalker :
triggering Invisible all the time, throw in lots of Hide actions too.
Goblin kicks it off 2 levels sooner.

65
You Break it You Buy it / Re: Breaking the Dungeon
« on: December 09, 2017, 02:42:01 PM »
hmm ...


At the end of 2e , Orcus dies and his body is something ginormous out on the astral.
Maybe what he (it?) did was make a dungeon that looked like him
plus do this trick to it + Mind Switch (or somethin' like that).

66
General D&D Discussion / Re: The DM/MMX Controversy?
« on: December 09, 2017, 02:38:52 PM »
From here on down :
http://minmaxforum.com/index.php?topic=17864.msg323620#msg323620

Use a bag of holding to move around a Glyph + get more Glyphs.

67
Off Topic Fun / Re: 1st Chess , then Go , now US Air Force , when D&D ?
« on: December 08, 2017, 04:50:13 PM »
Stuff like i.p.proofing and anything simple math like a +1 blanket ability vs a +2 small use ability , is definitely fair game for a.i.

But yeah, so much of the game is semantics, english language logic + usage quirks, leadership, divinations, etc.


Chess based sites now have up longer write-ups about the AlphaZero games.
Tossing so much 1000+ year tradition aside, for tactics unimagined until these games happened.

68
D&D 5e / Re: New Spells from Xanathar Discussion Topic
« on: December 08, 2017, 04:42:24 PM »
hmm not sure what he means by that.
Perhaps he's just giving the dude ~permission (that he doesn't actually need) , like a blessing from the godfather.

Normal spell point pricing goes 0/2/3/5/6/7 per level
but the Monk 4 Elements goes 1/2/3/4/5/6 per ~level equivalent.
Shadow Blade is a level 2 spell right (?) so it should be 3 points.
But who knows for sure about that.  An eventual monk multiclass
Tashalatora-like feat, is going to be hard to word correctly.

69
D&D 5e / Re: Thought Experiment: Character Builds
« on: December 08, 2017, 04:27:26 PM »
Scout is also (still) in a UA , pretty similar iirc.
Kasz has it in his stickied thread on the top of the 5e page.

I like Goblin with Revised Ranger getting part of the Rogue stuff that way.
How exactly Re-Ranger works with the various subclasses is homegame but presumed possible / necessary.
Dex , Dex , Sharpshooter , then branch off from Ranger 11 if inclined.

Haven't digested Xan enough to comment on that.
Is there some specific synergy you're looking for?

70
General D&D Discussion / Re: WotC 3.x articles down.
« on: December 08, 2017, 04:18:32 PM »
Google updated an algorhithm on search yesterday too.
I couldn't find my way into a particular Sagarin stat site page.

71
General D&D Discussion / Re: The DM/MMX Controversy?
« on: December 07, 2017, 05:18:20 PM »
giantitp forums are really in a Tizzy about the coffeelock.

Should be compared to the Glyph of Warding find , or say crafting a Very Rare item.

72
Off Topic Fun / Re: 1st Chess , then Go , now US Air Force , when D&D ?
« on: December 07, 2017, 05:06:22 PM »
here We GO


A generalized version AlphaZero just got put out.
It learns on it's own, without previous human sources.
It beat the best a.i. versions of Shogi in 2 hours , Chess in 4 hours , and "AlphaGo Zero" in 8.

Fancy paper ---> https://arxiv.org/abs/1712.01815
News writeup A ---> https://venturebeat.com/2017/12/06/google-deepmind-repurposed-its-alphago-ai-to-beat-the-best-chess-and-shogi-bots/
News writeup B ---> https://www.theverge.com/2017/12/6/16741106/deepmind-ai-chess-alphazero-shogi-go

I don't pretend to understand ... but ... anything "quantize-able" (to paraphrase PLZ) about d&d, it'll get'r done.  Maybe soon too.

73
D&D 5e / Re: New Spells from Xanathar Discussion Topic
« on: December 05, 2017, 05:16:28 PM »
Among the Ruby, the Hat and other common magic items,
it looks like basically anything  can be an arcane focus.

iirc the economics is good as of 3rd level, and right before
a feat pick = perfect timing for a straight class Gish.


That 1st new Barb subclass gets more Div quantity + quality
than any of the lesser casters RogAT , FiEK , Pally + phb Ranger.

74
D&D 5e / Re: 5e Psionics
« on: December 05, 2017, 05:11:55 PM »
 :)

It's been 39 months and 16 days
Since you took your teleMpathic Projection away.
Ah ah ah ahhhh ah

 ---  Psinead O'Connor

75
You Break it You Buy it / Re: Breaking the Dungeon
« on: December 02, 2017, 03:24:32 PM »
How many HD does the Dungeon have, right before Awakening?


This is basically the Planar Vanguard PrC capstone, just better
and 10+ levels earlier (ho hum).
 :clap

76
D&D 5e / Re: Necromancer build optimisation
« on: December 02, 2017, 03:21:10 PM »
There are other ways to go about Necro than just Wiz,
but Wiz is certainly fine as is.  Most Wiz builds can go
+Int at 4 , +Int at 8 , Resilient Con at 12 , ~Alert at 16
and be perfectly fine and playable the whole time.
Toll The Bell is the newest necro cantrip, and it works.
Get a familiar, Shocking Grasp, Frostburn, Sleep, Shield.
Animate Dead is the skeleton army spell, which needs
a confab with your DM about how small to gonzo
you / y'all want to go with it.

77
D&D 5e / Re: New Spells from Xanathar Discussion Topic
« on: December 02, 2017, 03:10:32 PM »
Here I was just thinking about the lowly RangerBM.


... An extra powerful healing spell doesn't unbalance the game. ... But it can disrupt what feels right to a group. That's what concerns us.

So, what should they do, maybe make it a Ranger BM class feature?


 :tongue  Feelings , nothing more than Feelings ...

78
Off Topic Fun / Re: The Politics Thread v3
« on: December 01, 2017, 04:11:34 PM »
( ignoring the Flynn news for now )


This recent off-off year election, had Lean Dem states go Dem.  Hardly a surprise. 
On a d&d-o-centric 3d6 curve it might be a 9 or 12, but certainly not an 8 or 13.
For all the noise (!) it's a boringly normal result.

Chester County 2nd s.w. of downtown Philly, voted Dem for the first time ever.
The reporting was since 1799, but the Dems didn't exist til 1828.
They voted Federalist during the Democratic-Rebuplicans era.
That's a serious outlier.

New Jersey gov race, had some very outlier exit polls.
Men voted +5 to 10% Democrat, and Women voted +5 to 10% Republican.
Exit polls are quite unreliable ... but this is just plain old weird.

79
D&D 5e / Re: New Spells from Xanathar Discussion Topic
« on: December 01, 2017, 03:56:23 PM »
Also Jeremy already trying to nerf Healing Spirit already.

... I'll have my eye on it to see if it causes disruption in actual play, rather than in theoretical situations. If it does, we'll change it ...

Ranger 5 / 'Lock 3 / Life Cl 1 , would be a good test case. 
The rest of the build, is a bad archer, MAD, lots of overlaps.

Or say a party member Summons just to up the total users.

80
D&D 5e / Re: New Spells from Xanathar Discussion Topic
« on: December 01, 2017, 03:34:10 PM »
Caelic's post = I google-fu fail , they haven't crawled the whole site recently enough.
BUT Soro's sage link is better ...
Looks like Eld Smite can use 5th level slots, while Pally can't. 

Huh, Healing Spirit was the only RangerBM better booster. 
Some random dude must have whined HARD.
I suppose a Life Cleric dip could get the #'s up quite tasty,
but I doubt all the movement sacrificed to pull it off,
makes it as good as normal cleric ranged healing.
I guess harder #'s should be in order.

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