Eeh. . .
I was just sharing an amusing anecdote of something I stumbled upon as a result of this thread.
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Eeh. . .
CL: … 25 for divination acid spells (which there are none)
I liked the Unseen Seer, but the only way so far to hit those weird requisites and still get lv 9 spells is sublime chord or..... maho tsukai.
Dragon 353, not 5353.
Inner Inferno (Ex): This ability allows the firestorm berserker to increase the duration of his rages by using his own body to fuel his inner inferno. On his turn in the round that his rage would normally end, he may opt to take 1d4+1 points of Constitution damage as a free action to gain an equal number of additional rounds of rage. Thus, if he “burned” 2 points of Constitution with this ability, his rage would last for 2 extra rounds. Once these bonus rounds are over, however, he must make a DC 15 Fortitude save (using the modified save bonus for rage) to prevent his inner inferno from continuing to consume him. If he succeeds, the rage ends normally; otherwise, he takes another 1d4+1 points of Constitution damage and continues to rage for an equal number of rounds. Immediately after those bonus rounds end, he must attempt another Fortitude save at the same DC, with the same results for success or failure. This process continues until the firestorm berserker succeeds on a saving throw or dies. In the latter case, his body is incinerated into ash on the spot.
I'm looking into the idea of a damage cap …