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[D&D 3.5] Nintendo Universe / Re: Temple Outside Time (OOC discussion II)
« Last post by Nanshork on Yesterday at 01:39:44 PM »
It appears that I also forgot the thing.
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Other Games / Re: Videogame Discussion III - Snake Eater
« Last post by Nanshork on Yesterday at 01:36:35 PM »
I'm not offended, I'm angered. It's different.

I could agree on the polar opposites thing.
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[D&D 5E] Coastal Troubles / Re: Coastal Troubles (IC Thread)
« Last post by SorO_Lost on Yesterday at 01:08:03 PM »

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Also CLW does allow spell resistance, so it automatically fails on any creature with the Magic Immunity trait, like most golems.
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Touhou Battle Grimoire / Re: Kourindou's Shop (miscellanous items)
« Last post by oslecamo on Yesterday at 10:14:16 AM »
Added maneuver items for the schools that allow them. Each body slot was carefully selected to properly fit the source material.
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September 1776 / Re: Chapter 1: A New Beginning
« Last post by RobbyPants on Yesterday at 09:15:51 AM »
Elizabeth quickly scrounges for anything of value that would help the town survive the winter. She heads back and reports her findings.

If it's getting late enough, we should circle back, and she's planning on commandeering the cattle if it seems safe to approach the first farm.
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Will need a map.
I wish you all the luck finding that map, because I can't give you one before August. At best. :)

Space is still compressed all the way toward the end of the room.

No, it's compressed between two points, that's just a line, between Mao's starting position roughly at the mid of the room and one of the walls. Outside that line, the room's space works as normal.
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Will need a map. Space is still compressed all the way toward the end of the room.
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[D&D 3.5] Nintendo Universe / Re: Temple Outside Time (OOC discussion II)
« Last post by VennDygrem on Yesterday at 07:25:48 AM »
Yeah....... I'll try to get a post up today myself...
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[D&D 5E] Coastal Troubles / Re: Coastal Troubles (IC Thread)
« Last post by oslecamo on Yesterday at 07:03:16 AM »
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