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91
[D&D 5E] Coastal Troubles / Re: Coastal Troubles (IC Thread)
« Last post by Archon on January 10, 2019, 01:16:41 AM »
"Oh, wonderful, rain. Well, we had better go start a fire and find some shelter; it's not like we're going to be getting dryer.

I found this talisman; I'm mildly concerned by it, but it's probably nothing of dire consequence. Something for warding off evil spirits?"

Aval is going to look increasing like a wet rat the longer you stay in the rain.

"How did your search through the woods go?"
92
Super Robot Wars d20 / Re: Great General Discussion and Suggestions II-Z
« Last post by YuweaCurtis on January 09, 2019, 11:10:41 PM »
And what I meant about the Favored Feat is it seems you have to already have the feat in order to make it a favored feat. Meaning you either have to make all your Real Pilot choices feats which can be taken multiple times or you have to fill up normal feats slots....

Does the Aura Manakete's ability count as one that can be affected by Favored Feat?
93
[D&D 5E] Coastal Troubles / Re: Coastal Troubles (IC Thread)
« Last post by oslecamo on January 09, 2019, 09:36:17 PM »
Enar doesn't mind being a bit wet, it's kinda inevitable when working on a ship at sea, and at least now it's sweet water splashing on her instead of salty stuff.

Ah, good to see you! Was about to go to the woods myself to look for you since you were gone for so long. Found anything useful? On my side the goats may just be the nicest locals from this island, also their place is filled with materials we could use to build some barricades, plus some ship wreckage.

94
[D&D 5E] Coastal Troubles / Re: OOC Thread
« Last post by Nanshork on January 09, 2019, 08:35:32 PM »
Yep, yesterday's headache apparently destroyed the fancy long post I was going to make so I just winged it.

You're all back together again, everybody was done and waiting for the cave explorers and I just got them back to town.
95
[D&D 5E] Coastal Troubles / Re: OOC Thread
« Last post by Archon on January 09, 2019, 08:34:37 PM »
So we've actually met up proper?
96
[D&D 5E] Coastal Troubles / Re: OOC Thread
« Last post by Nanshork on January 09, 2019, 07:55:53 PM »
There, problem solved and optional fight skipped.  You all can now figure out what you want to do.

In case you've forgotten everything, here's a brief recap.

 - You were hired to investigate the potential ghost pirate ship and believe that there might be a raid in this area sometime soon.
 - You have been to all parts of the island but haven't convinced anyone to care about the potential raid.
 - You can do one more thing until nightfall, then it's too dark to run around doing stuff.
 - You have been given a place to sleep for the night.
 - A big storm is coming in so you're stuck on this island until it's over.
 - You have a little island girl named Elisande following Archon.
 - SorO snagged some stuff from the cave in the woods.

You might want to review previous posts to see if there's anything you want to discuss now.  You can do only one more thing and then the adventure will continue and I will laugh at you for missing things.  HAHAHA!

There is no time limit on discussion so go for it.



Updated Places List:
 - Landing - (Oslecamo morning)
 - Houses - (Archon midday)
 - Lunatic - (Raineh morning)
 - Goat Barn - (Oslecamo midday)
 - Fire Pit - (SorO morning)
 - Smokehouse - (Archon morning)
 - Woods - (Raineh and SorO midday)

Town elders:
 - Crones at the Firepit (count as a single elder for the purposes of talking to)
 - Warsh at the Landing
 - Ulberto at the Smokehouse
97
[D&D 5E] Coastal Troubles / Re: Coastal Troubles (IC Thread)
« Last post by Nanshork on January 09, 2019, 07:55:49 PM »
Magiries and Barrin walk to the other end of the ravine and see an easier way up than the way that they came down.  As they climb out they hear the rustling of something large moving through the woods back at the end of the ravine they went into, and after hearing stories of the beast in the woods they decide there's no reason to fight and instead head back towards town to rejoin their companions.

The sun is beginning to go down and it is starting to rain.
98
Board Business / Re: Technical Issues Resolved
« Last post by Nanshork on January 09, 2019, 07:39:10 PM »
"Fixing" it is good enough for me!   :cool
99
Board Business / Re: Technical Issues Resolved
« Last post by awaken_D_M_golem on January 09, 2019, 04:57:31 PM »
Oh?
OH !!

Oh wow man ... I opened another window to play "Pink Floyd" with Dorothy and the Wizard of Oz, at the same time, which is Oh wow man, and there's the dark side of the moon, I just had to boot up dorothy and the (puff)  giggle aw man now I'm getting the munchies

... and then I repeated it with the other of chrome+firefox, because it was so much fun in the first place, so 'nother Oh wow man giggle munchies what?

You fixed it = yay.
You "fixed" it = yay enough

 :D
100
[D&D 5E] Coastal Troubles / Re: OOC Thread
« Last post by Raineh Daze on January 09, 2019, 04:21:04 PM »
The silliest thing is that I'm actually scared of trying to climb out because if we both fell we have more or less two dead people. :p
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