Game Design

Topics

(1/6) > >>

[1] Need a high-end trip/throw ability for a brawler class...

[2] Gradual & Binary Defenses

[3] Implications for Spell List Mechanics

[4] DotA Abilities Translated into D&D. Imbalanced?

[5] A Note On Class Based Games

[6] Huh: State-based Stack HP

[7] D20-ish System

[8] IRL mechanical writing: tax law and education of minors.

[9] A Class-Based System W/O Levels?

Navigation

[0] Up one level

[#] Next page

Go to full version