Song DragonHD:d12Level | BAB | Fort | Ref | Will | Feature |
1 | +1 | +2 | +0 | +2 | Song Dragon body, Charged Breath, Woman form |
2 | +2 | +3 | +0 | +3 | Keen senses, Arcane Blood |
3 | +3 | +3 | +1 | +3 | Blindsense 60 feets, Twilight Tune |
4 | +4 | +4 | +1 | +4 | Wings |
5 | +5 | +4 | +1 | +4 | Draconic Song |
6 | +6 | +5 | +2 | +5 | Lesser Song Magic, +1 Cha |
7 | +7 | +5 | +2 | +5 | Domain, +1 Str |
8 | +8 | +6 | +2 | +5 | Consumate Actor |
9 | +9 | +6 | +3 | +6 | Song Magic, +1 Cha |
10 | +10 | +7 | +3 | +7 | Full Awareness |
11 | +11 | +7 | +3 | +7 | Arcane Skin , +1 Str |
12 | +12 | +8 | +4 | +8 | Iron Scales, +1 Cha |
13 | +13 | +8 | +4 | +8 | Greater Song Magic, +1 Cha |
14 | +14 | +9 | +4 | +9 | Growth, Tail Slap, +1 Str +1 Con |
15 | +15 | +9 | +5 | +9 | Greater Song Magic |
16 | +16 | +10 | +5 | +10 | Domain, +1 Str, +1 Cha |
17 | +17 | +10 | +5 | +10 | Grand Song Magic, +1 Con, +1 Cha |
18 | +18 | +11 | +6 | +11 | Battleground Music, +1 Cha |
19 | +19 | +11 | +6 | +11 | Frightfull presence, Growth, crush, +1 Str, +1 Con, +1 Cha |
20 | +20 | +12 | +6 | +12 | Preserving Song of Renewal, +1 Str, +1 Con, +1 Cha |
4 Skill points+int per level, quadruple at 1st level. Class skills: Apraise, Bluff, Concentration, Climb, Diplomacy, Disguise, Gather Information, Jump, Listen, Knowledge(any), Perform(any), Search, Spot, Spellcraft.
Proficiencies: a Song dragon is proficient with his own natural weapons and one melee slashing martial weapon of his choice.
Features:Song dragon Body: The Song dragon loses all other racial bonuses, and gains Dragon traits(60ft Darkvision, low light vision, and immunity to sleep and paralysis), bite 1d8 damage, 2 claws attack for 1d6 damage each and 40 base speed, medium size. The Song dragon has wings, but they're too weak to do anything for now. His claws are capable of fine manipulation and can be used for somatic components of spellcasting or anything else a human hand could do.
The Song dragon also gets a natural armor bonus equal to his Con modifier. Whenever the Song dragon grows one size category, his natural armor increases by a further 1. He's also immune to electricity and has no particular weakness.
Charged Breath:Cone 30 foot dealing 1d6 electrecity damage/HD with DC ref of 10+1/2 HD+Con modifier for half every 1d4 turns. Cone increases by 5 feet with each extra HD the player takes from here.
Woman Form (Su): A Song dragon can assume the form of an humanoid female of an unique Medium size or smaller as a standard action at will. That form is always the same when this ability is used, the details of which are chosen at 1st level. The dragon can remain in its humanoid form until it chooses to assume a new one or return to its natural form. Otherwise this works as the alternate form ability. In alternative to this ability, the Song Dragon may instead gain
Deceivingly Innocent Form as a bonus feat.
Arcane Blood:A Song dragon receives spells known and spells per day as a sorceror of 2/3 his level, but he has CL equal to his HD. He may also choose to pick spells known from the Cleric spell list instead of the sorceror/wizard list, but this choice must be made at first level and cannot be changed later.
If he multiclasses as a sorceror, the casting stacks. If he chose to pick spells from the Cleric list, he'll keep picking them from that list.
Dragon level | Sorceror casting |
1 | - |
2 | 1 |
3 | 2 |
4 | 2 |
5 | 3 |
6 | 4 |
7 | 4 |
8 | 5 |
9 | 6 |
10 | 6 |
11 | 7 |
12 | 8 |
13 | 8 |
14 | 9 |
15 | 10 |
16 | 10 |
17 | 11 |
18 | 12 |
19 | 12 |
20 | 13 |
If a dragon takes a casting prc, it may choose to advance his casting as that of a sorceror. So a dragon 10/loremaster 10 would cast as a 16th level sorceror.
Keen senses:The Song dragon sees four times as well as a human in shadowy illumination and twice as well in normal light. It also has darkvision out to 120 feet.
Blindsense:As the normal ability, range 60 feets.
Twilight Tune: At 3rd level the song Dragon can use Daylight and Darkness as SLAs 1/hour for every 3 HD he has, and Feather fall 1/day for every HD he has.
Ability score increase: The Song dragon ability scores increase by the shown amount.
Level | Bonus gained |
6 | +1 Cha |
7 | +1 Con. |
9 | +1 Cha |
11 | +1 Con |
12 | +1 Cha |
13 | +1 Cha |
14 | +1 Str, +1 Con |
16 | +1 Str, +1 Cha |
17 | +1 Con, +1 Cha |
18 | +1 Cha |
19 | +1 Str, +1 Con, +1 Cha |
20 | +1 Str, +1 Con, +1 Cha |
For a total of +5 Str, +5 Con, +9 Cha at 20th level.
Wings:The Song dragon becomes able to fly at the speed of 10 feets per HD, with poor maneuverability. The maneuverability doesn't increase naturaly, but players can take the Improved Flight feat, found in Complete Adventurer and Races of the Wild, which increases maneuverability by one step. Each wing can also be now used to deliver a natural atack dealing 1d4 damage.
Draconic Song: At 5th level the Song Dragon can use Bardic Music as a Bard of his Song Dragon level -4. This stacks with Bard levels. If the Song Dragon multiclasses as a Bard, he may choose to keep progressing his Arcane Blood casting instead of gaining bardic spellcasting, and can learn spells from the Bard list.
Lesser Song Magic:At 6th level the Song Dragon can use Blink 1/day as a SLA for every 3 HD he has. If he's using Bardic Music, he suffers no miss chances on his own attacks due to the Blink.
Domain: At levels 7 and 16 the Song dragon can add the spells from one domain to his spells known list. The choices are Healing, Travel, Trickery.
Consumate Actor: Song Dragons prefer the company of humanoids over other dragons, and excell at living among “lesser” beings whitout ever revealing their true nature. At 8th level The Song dragon gains a bonus on Disguise and Performace checks equal to half his HD.
Song Magic:At 9th level, the Song Dragon can use teleport as a SLA 1/day per each 4 HD he has. If he does so while using Bardic Music, this works like Greater Teleport instead.
Full Awareness: With their extensive knowledge, Song Dragons are able to learn new languages in a matter of seconds, and seeing trough any kind of illusion under close observation. At 10th level, the Song Dragon is under a permanent Tongues and True Seeing effects, but the second only has a range of 15 feet.
Arcane skin:At 11th level the Song dragon gains SR equal to his HD+11. It may raise or lower it at any time as a free action.
Iron Scales: At 12th level the Song dragon gains DR/magic equal to half his HD.
Greater Song Magic: At 13th level the Song Dragon can use Heal as a SLA 1/day for every 5 HD he has. If he does so while using Bardic Music, he can affect any one creature that's currently listening to his song, not only creatures whitin touch range (don't need attack rolls to target oponents either).
Growth:At 14th level the Song dragon grows to large size.
At 19th level the Song dragon grows to huge size.
His AC, bonus to hit, base damage, grapple and skills change acordingly, but he doesn't get any ability score bonus or penalties.
Tail slap:The Song dragon can now make a tail slap attack dealing 1d8 damage(already taking in acount large size).
Glorious Song Magic At 15th level the Song Dragon can use Plane Shift as a SLA 1/day for every 6 HD he has. If he uses this while using Bardic Music, he only arrives 5 to 500 feet off-target.
Grand Song Magic:At 17th level the Song dragon can use Polymorph any Object as a SLA 1/day for every 7 HD he has. If he uses this while using Bardic Music, the Saving Throw becomes a Will save instead of a Fortitude save.
Battleground Song: Every great conflict deserves an equally great theme playing on the background! At 18th level 1/day when the Song Dragon starts a Bardic Music, he can choose to improve it to a Battleground Song. For 1 hour (or sooner if the Song Dragon willingly dismisses it), the chosen Bardic Music keeps playing, centered on the area where the Song Dragon first started, regardless of what happens to the Song Dragon. Any silence effects on the area have a 10% chance every round of being overwhelmed by the music. The Song Dragon may even start a second Bardic Music while the Battleground Song plays.
Crush: At 19th level the Song Dragon can make a crush attack dealing 2d8 damage base, already taking in acount huge size
This special attack allows a flying or jumping dragon of at least Huge size to land on opponents as a standard action, using its whole body to crush them. Crush attacks are effective only against opponents three or more size categories smaller than the dragon (though it can attempt normal overrun or grapple attacks against larger opponents).
A crush attack affects as many creatures as can fit under the dragon’s body. Creatures in the affected area must succeed on a Reflex save (DC equal to that of the dragon’s breath weapon) or be pinned, automatically taking bludgeoning damage during the next round unless the dragon moves off them. If the dragon chooses to maintain the pin, treat it as a normal grapple attack. Pinned opponents take damage from the crush each round if they don’t escape.
A crush attack deals the indicated damage plus 1½ times the dragon’s Strength bonus (round down).
Frightfull presence:At 19th level this ability takes effect automatically whenever the dragon attacks, charges, or flies overhead. Enemies within a radius of 30 feet × half the dragon's level are subject to the effect if they have fewer HD than the dragon. A potentially affected enemy that succeeds on a Will save (DC 10 + ½ dragon’s HD + dragon’s Cha modifier) remains immune to that dragon’s frightful presence for 24 hours. On a failure, enemies with 4 or less HD become panicked for 4d6 rounds and those with 5 or more HD become shaken for 4d6 rounds. Dragons ignore the frightful presence of other dragons.
Preserving Song of Renewal At 20th level the Song dragon develops an unique song to protect those he cares most about while overriding any evil foul play. It can be started as an Immediate action, and costs 7 Bardic Music uses. Each round of the countersong, he makes a Perform check. Any creature within 60 feet of the Song Dragon (including the dragon himself) that is affected by any magical/psionic/supernatural/similar attack may use the dragon’s Perform check result in place of its saving throw if, after the saving throw is rolled, the Perform check result proves to be higher. If a creature within range of the Preserving Song of Renewal is already under the effect of a noninstantaneous magical/psionic/supernatural attack, it gains another saving throw against the effect each round it hears the Preserving Song of Renewal, but it must use the dragon’s Perform check result for the save. If the effect didn't allow a save and is harmfull, then it's automatically removed.
Preserving Song of Renewal also automatically blocks any harmfull noninstantaneous magical/psionic/supernatural attacks that don't allow a save. The Song dragon can play it for up to 7 rounds.
Comments:
Song Dragons are slim and delicate compared to most other dragons, but make up for it with a powerful arsenal of SLAs. Ironically, the original monster has no music abilities whatsoever (not even perform as a class skill!) so I took care of that. Also can only turn into women and like to charge with swords while in humanoid form while singing, altough they won't do noise if silence is required.
In the end, the Song Dragon is mostly a suport monster. It grows slower than any other dragon but bardic music on top of spellcasting and an excellent selection of SLAs makes him an invaluable ally to the party.
So if you want to play a joyous giant lizard that tries to solve everything with music, the Song Dragon's for you!