Hope everybody had a great Christmas day!
As already said, the dolls count as you when making the attacks, except for the weapon they're wielding. So they would need youkai blades of their own. I understood that part, which is why I asked if weapon requirements for channeled maneuvers had to be fulfilled by the puppeteer or by the puppets. As in, since you meet the maneuver's requirements, you can channel the effect through the puppet.
Some disciplines require a feat (all forbidden disciplines do), Riverside View requires that you aren't a construct, Divine Flame requires fire immunity and Ancient Temple also requires the use of very specific weapons.
Your answer suggests that the dolls are the one that must meet the requirements to channel effects, so they cannot channel Riverside View maneuvers, cannot channel Divine Flame maneuvers unless they somehow get fire immunity and cannot channel Ancient Temple unless they get a youkai blade somehow (maybe off some defeated Ancient Temple adepts).
Since they need any material requirement to channel effects, I imagine they also need all the material components and foci required by any spell channeled through them. If such is the case it sounds like something important to point out in the Puppeteer Theater stance description, since the caster can't just do the somatic/vocal components and offer the material/focus component to have the doll just channel the spell's effect.
It's not all requirements-just weapon requirements. A doll could use Divine Flame maneuvers that don't demand a control rod (so I guess dolls could channel Ancient Temple maneuvers that don't perform attacks with youkai-forged blades).
In PS lore the government seem to also be the Administration (though sometimes they seem to be two different divisions of authority on Pioneer 2). But I doubt that government is also meant to be the Government (as per this campaign's setting).
If I got it right it goes as follow, at least in this campaign:
Androids take over Parum during their rebellion. They forge an alliance with other planets. The alliance negotiates with the Government (that pretty much covers all the colonies) to be allowed to peacefully claim and colonize Ragol as part of some kind of expansion project (sensibly logical considering Parum's usage of space has been over-optimized, that one of the planet is a massive aquapark and that the other is a pretty shitty place to live in). Government officials, being pretty much everywhere to prevent inter-conflicts, would thus also be on Ragol.
The Android Organization (not the alliance) put the second colonization project on hiatus after some incident happened.
Why the AAdmin is in charge and not the actual alliance seems to imply that although the alliance made the deal to settle on Ragol, only Parum gets to enjoy it.
There is a military (which belongs to the alliance?) but instead of using it they rely on the services of the Hunter's Guild (maybe they aren't qualified or available enough for the task).
It's a bit complicated.
-Parum's military might is considerably greater than both Nudaiz or Moatoob's own combined forces. Altough the Administration doesn't directly threaten the use of force, they still use real politik of "Accept those terms or we may be forced to deploy our space fleets and warbots to pound you until you do." The current alliance mostly consists of the Android Administration receiving raw resources and providing specialized tech and military protection in return. So yes, when the alliance finally got permission to colonize, the Android Administration basically said "Parum's population gets priority, you other planets may send some of your people during the third colonization wave or later depending on the conditions". And then when things went wrong, it was also the Android Administration deciding to freeze the 2nd wave. Nudaiz and Moatoob however did politely refuse to send any help to try to figure out what's wrong, basically saying "Parum's people colonizing first, Parum people should solve the first problems, call us again if you change your mind".
-Each planet keeps their own independent army. There's some officer exchange/mentorship programs between them, but otherwise they mostly act separate, with Parum taking care of most heavy duty of system patroling and protecting from space pirates and raiders. There are clauses in the alliance for them to work togheter should a bigger threat appear, but so far that didn't come up.
-For problems directly connected to the government, the military usually goes first. When they fail, or simply aren't dealing with the problem fast enough, the Hunter's Guild is called in. However, no commander likes to admit their own military screwed up, so they usually cover it up with some excuse like "We're busy with something else" or "We need to keep this area safe and thus can't leave", and then send in the Hunter's Guild to clean the mess. Military screw ups are rarely revealed to the public, and when they are, they're severly downplayed. And of course sometimes you just need some more "qualified".