I come bearing a treasure trove of content from the oft-reviled Kingdoms of Kalamar:
Today I'm doing spells from the Villain Design Handbook. This book is so dense with unique spells that I'm barely skipping anything, and the ones listed range from amazingly good to unique mechanics not found elsewhere.
Appear Behind is a 3rd level arcane spell that teleports you and anything you touch (up to 50lb/level) to "directly behind any one opponent within a 25 ft radius". For all your anime needs of course. No somatic components, so it's a valid way to escape a grapple.
Arm is Girallon's Blessing lite, at level 1!. "The new arm may be used to grip objects, wield weapons, or perform any other task the person is normally considered capable of with their other arms". It's always considered off-hand, but has a 2h/level duration.
Ball of Disruption is a cold element version of fireball with long range and an interesting rider effect. Any spells cast within the area for the next 10 minutes take twice as long, have 1/3 range, and last half as long. It's level 4, but I think it's worth it.
Bar Creature is a brutal way to kill someone via abjuration of all things. It forces a person to leave a 10ft square, but if they are prevented from doing so or return, they take 1d4 con damage per round they remain. Abjurant Champions just got a SoD!
Bat Accident is grease, but with a 1d6 acid damage and nausea rider that lasts 1round/level. You are literally summoning a stream of bat shit into their face and mouth. Beautiful.
Beacon basically triples the random encounter rate in the area around it (which is 1/2 mile per level!). Also a pretty good way to instigate a monster siege on an unsuspecting village.
Bird's Eye View is the best low level scouting spell I've ever seen. The area is "Caster's normal range of vision" so if you climb a tree it's ludicrous. It lets you get an aerial view of anything in that area, with the sensor being placed at medium range upward.
Body Wrack is a unique way to screw with someone if you can compel them to cast spells. It deals 10d6 to a target, but for every 6 rolled, the caster permanently loses a hitpoint.
Bribe is a bard spell that makes people willing to accept bribes. In true testament to how dumb KoK writing can be, it provides a table and suggests using linear interpolation as a method for determining values outside the table.
Cluo's Babbling Tongues is a level 2 NO save, NO sr, 15 radius "everyone in the area speaks nothing but gibberish for 1hr/level. This bypasses Tongues since it is explicitly "incomprehensible babble, even to listeners not effected".
Constricting Serpent Arm allows anyone who can cast a level 2 spell to immobilize people with a stretchy arm simply by beating the enemy AC by 5.
Delay Spells simply shuts off ALL spellcasting for the target for 2 rounds per level. Unfortunately it allows both a will save and SR.
Dragon Radar is a level 1 spell that detects and describes (number, relative size) all dragons within spherical radius of 1 mile per level and lasts 10 minutes per level. Niche as hell, but spontaneous divination exists, so why not?
Dwarven Constitution is a level 2 arcane spell that gives the touched target the Kalamar dwarf racial ability of "+2 racial bonus on saving throws vs poisons, spells, and spell-like abilities" for 1hr/level. That's a hell of a level 2 buff.
More to come later.