Author Topic: IC-Multiplanar conflict  (Read 6414 times)

Online oslecamo

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Re: IC-Multiplanar conflict
« Reply #20 on: November 07, 2015, 01:41:38 AM »
Vist

Vist rests his arm on the bristling inevitable.  Calm yourself.  We still need some more information, at least enough to teleport by.  Where is this portal, and what is it's nature?  Does it have a key, and is that key known?

The general's scouts give the coordinates and description of the portal's location to Vist so that he can teleport with precision to its location when the party feels ready. It is at the base of a colossal petrified tree, in a small clearing surrounded by thick shadow vegetation. The portal is keyed to an onyx wand that is carried by the Cornugon at all times. The portal usually glows with smoldering red runes. It is activated by touching it with the onyx wand for at least one minute, that makes the runes progressively glow into a deep scarlet, and  the portal remains active for precious few seconds, after which it goes inert for a seemingly random time between 1 and 12 hours.

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Offline phaedrusxy

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Re: IC-Multiplanar conflict
« Reply #21 on: November 07, 2015, 10:40:47 AM »
Given the information on their upcoming enemies (from Vist, presumably) Dyson decides that it might be wise to get some silversheen and someone to bless their weapons (or a scroll, etc).

The inevitable breaks its stony silence, saying "This unit requests weapon augmentation to help bypass enemy defenses."
« Last Edit: November 13, 2015, 10:45:37 AM by phaedrusxy »
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Online oslecamo

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Re: IC-Multiplanar conflict
« Reply #22 on: November 15, 2015, 02:36:10 AM »
Indeed, it is logic to bring blessed silver weapons when fighting devils.

The Lord shouts some commands and soon some soldiers bring you two belts, one loaded with a dozen vials of silversheen and the other carrying a dozen bottles of Bless Weapon oil.

Offline Wyvernhand

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Re: IC-Multiplanar conflict
« Reply #23 on: November 26, 2015, 10:58:25 AM »
Vist

Great General, are there any major geographical features we need to avoid in the area around the gate that might give us some issues by teleporting?

Also, when we get the portal clear, do you want us to return to you with confirmation?  Or can we just send you a message?

Online oslecamo

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Re: IC-Multiplanar conflict
« Reply #24 on: January 21, 2016, 10:29:51 PM »

The gate is surrounded by some rough rock formations and other smaller petrified trees, but nothing that should pose trouble for ones of your caliber.

A message confirming that you've secured the gate will suffice, Vist Farseer, there's no need to personally report back to me.


With all preparations ready, the party can move to the citadel courtyard and teleport the party. One more you find yourselves in the umbra of the Plane of Shadows, a massive tree with scarlet runes in front of you, atop of which stands a wicked-looking cornugon. Four pale yellow Bone Devils surround the portal tree, and a Gelugon is over a large rock on the other side. The infernals seem surprised by your sudden arrival, but quickly compose themselves and glare at you with clearly hostile intentions.

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Offline VennDygrem

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Re: IC-Multiplanar conflict
« Reply #25 on: January 21, 2016, 11:47:14 PM »
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Offline Wyvernhand

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Re: IC-Multiplanar conflict
« Reply #26 on: January 22, 2016, 10:15:18 PM »
Vist

OOC
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Offline phaedrusxy

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Re: IC-Multiplanar conflict
« Reply #27 on: January 24, 2016, 09:32:05 PM »
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Online Raineh Daze

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Re: IC-Multiplanar conflict
« Reply #28 on: January 26, 2016, 07:12:12 PM »
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Re: IC-Multiplanar conflict
« Reply #29 on: February 16, 2016, 05:23:52 AM »
The cornugon's reactions are lighting fast, drawing forth a cruel looking spiked chain while turning towards you and opening its jaws from which a ball of dark fire shoots in your direction along a shout from the horned devil:

“You! I started to fear there would be no chance of promotion for me in this backwater place, but Supreme Asmodeus will reward me greatly when I bring your heads to his unholy presence!”

The ball of fire explodes in your midst, the flames not only burning extremely hot but also inflicting extreme pain to those of you who can feel it, threatening to trigger the primal fear instincts of the more mortal party members.

Just as the fire dissipates, the ice and bone devils are closing with you, cautionously keeping a distance between each other. The gelugon holds a ice spear with a single claw while the other raises upwards, glowing white, and above you pale clouds form before great magical hailstones start pounding down from them.

Iskandar remains miracously unharmed, both fire and frost dissipating as they approach his body of sand.

The bone devils follow by pointing their own claws forward and unleashing a stream of ice crystals that solidify in four solid and tall walls, boxing the party in.



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« Last Edit: February 22, 2016, 08:00:25 AM by oslecamo »

Offline phaedrusxy

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Re: IC-Multiplanar conflict
« Reply #30 on: February 16, 2016, 08:13:49 PM »
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I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline Wyvernhand

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Vist turn
« Reply #31 on: February 21, 2016, 03:05:31 PM »
Vist

Concentrate attacks!

Vist intones quickly and the party disappears in the blink of an eye, reappearing nearby.  Vist himself appears 40' off the ground in front of the Wall of Ice and a lancing beam of energy leaps out of his hands toward the Cornugon.

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Everyone can teleport up to their movement speed.  Keep in mind that you are all flying.
« Last Edit: February 21, 2016, 03:09:10 PM by Wyvernhand »

Online Raineh Daze

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Re: IC-Multiplanar conflict
« Reply #32 on: February 26, 2016, 11:28:04 AM »
Taking advantage of the teleport, Aeloru moved sidelong to try and take out the other of the more nasty enemies... displaying somewhat poor aim in the process.

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Offline phaedrusxy

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Re: IC-Multiplanar conflict
« Reply #33 on: February 29, 2016, 05:10:00 PM »
The inevitable raises his hand and a glowing scimitar of pure energy forms in it, which he begins to swing as if attacking an unseen assailant. Then in mid-strike he dissappears and reappears adjacent to the nearest bone devil, and completes his swing against it.

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I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline VennDygrem

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Re: IC-Multiplanar conflict
« Reply #34 on: March 13, 2016, 06:16:53 PM »
While Aeloru dispatches the Ice Devil and Dyson does the same with a nearby Bone Devil, Iskandar pops in directly next to the Head-Honcho-devil. A Cornugon, he recalls it being called. No matter. With Vist's magic setting up to distract the creature, Iskandar decides to use the opportunity to his advantage.

Wordlessly, Iskandar's blades begin to slice and dice through the air surrounding the Cornugon, searing flesh and super-heating the air between the two.

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« Last Edit: March 17, 2016, 08:39:20 AM by VennDygrem »

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Re: IC-Multiplanar conflict
« Reply #35 on: March 18, 2016, 06:14:35 AM »
Vist teleports the party out of the cage of ice and succeeds on stunning the Cornugon with his magic ray, its chain dropping from the top of the petrified tree all the way to the ground!

After taking cover, Aeloru surrounds the ice devil in her holy amulets, that then chain-explode, blowing it to pieces! The only thing remaining is its ice spear.

Dyson impales a bone devil with his energy blade, finding a chink in its hard skin, and as the infernal still seems to have some fight left on it trying to claw and bite back, but the inevitable simply teleports again and lops off its head.

Iskandar is a bit too hasty, his only two misses from the flurry being due to the warrior's own overeagerness, while his remaining strikes all score wide cuts on his target. White steam raises from the devil's deep wounds as the blessed and silvered desert blades cauterize its flesh, preventing it from regenerating while its uncut skin slighty sizzles from Iskandar's simple proximity. But the Cornugon still stands. Not only that, the head devil's stunned eyes suddenly focus on Iskandar. Dark red runes glow over its scaly hide, partially re-knitting its worst wounds. Then the Cornugon moves, latching its claws inside one of the wounds in its other arm to pull a fresh blood-covered spiked chain from inside itself!

“Little mortal, you press your luck too far getting so close to me out of your own will.”

The Cornugon delivers a brutal counter assault, its spiked chain a blur while lashing out with its teeth and tail at the desert warrior! Iskandar manages to parry the first and dodge two of the weapon blows,  but two others violently hit him while the tail delivers a deep cut and the Cornugon's mandibles rip a bit of the desert warrior's sandy flesh. The spikes on the chain and tail sink deeply, leaving Iskandar bleeding heavily.

Two bone devils swiftly and silently fly upwards to Vist and Aeloru, stinging them with their poison-tipped tails. The hell agent's eyes, devoid of any kind of mercy, seem to promise a slow, tortuous death up close.

The third remaining bone devil moves around Dyson, before its tail arcs around its head and unleashes a green beam that hits the inevitable head on. There is no visible damage, yet some of Dyson's systems seem to momentarily stop working.

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Offline Wyvernhand

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Re: IC-Multiplanar conflict
« Reply #36 on: March 24, 2016, 10:12:01 PM »
Vist

Mostly ignoring the devil in front of him, Vist points both index fingers at the Cornugon.  Bang bang!

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Offline Wyvernhand

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Re: IC-Multiplanar conflict
« Reply #37 on: March 30, 2016, 02:08:09 AM »
Vist

Seeing the devil fall to his orbs, Vist calls out to Iskandar:  Keep hitting it with Silver so it can't get up!  The rest of you finish off these others.

Offline VennDygrem

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Re: IC-Multiplanar conflict
« Reply #38 on: April 08, 2016, 12:13:57 AM »
The devil's attacks dig deep into Iskandar's body, causing a great deal of damage; however, gritty sand spills back into his wounds and begins filling them in, albeit at a slower rate than usual. As Vist's energy orbs come whizzing from behind, the Harssaf says, "Tsk, you 'press your luck' assuming the desert can be killed!"

With the devil falling to the mage's spells, Iskandar felt like it was a waste of his talents to hit an enemy that was already down, though he knew the importance of making sure the creature wouldn't be getting back up anytime soon.

He swipes with both silver-enhanced sand-kukris once more, then flies down to assist his allies in dispatching the other devils.

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Offline phaedrusxy

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Re: IC-Multiplanar conflict
« Reply #39 on: April 09, 2016, 10:06:17 PM »
A couple of beeps and a whirring noise emanate from inside the inevitable, then it flaps its wings and flies over to the nearest bone devil, swinging the glowing blade it conjured earlier at it.

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I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.