Author Topic: IC-Multiplanar conflict  (Read 6994 times)

Offline oslecamo

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Re: IC-Multiplanar conflict
« Reply #60 on: September 13, 2016, 08:01:56 AM »
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Offline VennDygrem

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Re: IC-Multiplanar conflict
« Reply #61 on: September 14, 2016, 08:15:21 PM »
Iskandar considers Aeloru's comments for a moment.

"I am not exceptionally surprised. As I understand it, not a single planar entity seems to be following its essential nature. I care little for the prattling pleas of the Gods of so-called Good, and find no reward in service to their adversaries all the same. I serve only my people and the will of the Great Desert... and, I suppose, one more lord for period of time. All others are as grains of sand in the wind. With that information, however, do we attempt to bypass those beings in the distance? I'd rather not deplete our resources or risk unnecessary injury if it can be avoided."

Offline phaedrusxy

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Re: IC-Multiplanar conflict
« Reply #62 on: September 14, 2016, 09:50:03 PM »
"Perhaps we should prepare a plan where we might be able to steal the skull at the last minute... after both armies have depleted each other.

If we act too early and steal it, we'll have both sides chasing us all over the cosmos. We also certainly must not let either side actually attain the skull, as that would upset the cosmic balance."
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Online Raineh Daze

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Re: IC-Multiplanar conflict
« Reply #63 on: September 15, 2016, 04:46:13 PM »
"You can pass", the shrine maiden said. Given the numbers involved--the three of them against all the forces of Hell and the Upper planes--there was absolutely no reason to go about fighting any of the few things that didn't have a burning desire to kill them. But for their current plans...

"If we leave it too long, Asmodeus will finish whatever ritual the Skull is being used for. If we get in now and try and avoid both groups as much as possible, we might be able to breach an opening and rely on the Archons to attack him and make an opening to steal it."
Still short tempered.

Offline Wyvernhand

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Re: IC-Multiplanar conflict
« Reply #64 on: September 15, 2016, 10:33:43 PM »
Vist

Vist reaches into his pack, resting his hand briefly on the truesilver vessel filled with Quintessence.  Steeling himself against the struggle to come, he nods to the others.  Let us go cautiously.

Offline oslecamo

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Re: IC-Multiplanar conflict
« Reply #65 on: September 20, 2016, 09:53:57 PM »
You advance deeper inside the infernal fortress while the Archon and Pit Fiend duel each other, with the crazed celestial gaining more and more of an upper hand. It's now clearly just a matter of seconds until the devil falls.

As you move, to your left you notice what seems to be a passage guarded by assorted  infernals forming a tight defensive phalanx, while a swarm of screaming angels swiftly approaches from the opposite direction. The way directly ahead of you appears clear.

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« Last Edit: September 20, 2016, 09:56:56 PM by oslecamo »

Online Raineh Daze

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Re: IC-Multiplanar conflict
« Reply #66 on: September 20, 2016, 10:13:34 PM »
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« Last Edit: September 20, 2016, 10:18:36 PM by Raineh Daze »
Still short tempered.

Offline VennDygrem

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Re: IC-Multiplanar conflict
« Reply #67 on: September 20, 2016, 10:14:37 PM »
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Offline oslecamo

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Re: IC-Multiplanar conflict
« Reply #68 on: October 05, 2016, 05:55:40 AM »
The devils and most of the angels seem to either don't notice or ignore the party, but half a dozen ghaele eladrins break off from their group and start zooming in towards Vist and Dyson.

Iskandar and Aeloru notice some scattered bloodied feathers in the path ahead of you, then celestial corpses being dragged out of sight  by dark roughly humanoid things moving in the shadows, glimpses of sharp red daggers. Iskandar sees two. Aeloru sees seven.

Aeloru hears some muffled whispers from the devils: "Yes, the angel horde is taking our bait! Draw them away from the lord's chambers! We shall die for a greater glory!"

Offline phaedrusxy

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Re: IC-Multiplanar conflict
« Reply #69 on: October 11, 2016, 04:28:44 AM »
The inevitable swivels towards the incoming celestials, his weapon at the ready.
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He says "A tactical teleportation seems to be the most logical course of action. Point out or destination and grasp hold of me."
« Last Edit: October 12, 2016, 03:53:21 AM by phaedrusxy »
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline oslecamo

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Re: IC-Multiplanar conflict
« Reply #70 on: January 11, 2017, 08:38:23 AM »
As the eladrins are about to close in with you you successfully teleport out, shifting out of reality until you materialize in a new area.

You now stand in the front of pair of colossal doors of burning brass and bone stand before you, baroque designs mixed with red red runes of rage and regret pulsating with power. The whispers of trapped souls echoes in the chamber, praising the dark name of Asmodeus, lord of Nine Hells in a thousand different tongues and his many deeds. Around you there's the prostating bodies of lesser adventurers who managed to reach this place only to be overwhelmed by the sheer presence of those opressing doors and end babbling inchoerently in utter defeat, and probably the only reason they're still here is because all the infernal guards have been dispatched to confront the celestial invaders.

There is no visible lock or knob and simply trying to decipher the runes on them hurts your eyes and seeems to start to sear your soul.

Offline Wyvernhand

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Re: IC-Multiplanar conflict
« Reply #71 on: January 12, 2017, 09:32:51 PM »
Vist

Donning his Artificer's Monacle, Vist examines the door and the area around it.

Also Knowledge: Planes
Rolled 1d20+35 : 7 + 35, total 42

Offline oslecamo

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Re: IC-Multiplanar conflict
« Reply #72 on: January 14, 2017, 05:33:34 AM »
Besides the gate, there's only a massive plain looking corridor that turns and twists behind you.

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Offline Wyvernhand

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Re: IC-Multiplanar conflict
« Reply #73 on: January 18, 2017, 10:52:55 PM »
Vist

Well, that's a whole lot of nope.  Anyone able to remove or avoid what appears to be every defensive spell ever created?  I see Anticipate Teleport and Forbiddance so we can't teleport around it.  Thoughts?

Online Raineh Daze

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Re: IC-Multiplanar conflict
« Reply #74 on: January 21, 2017, 12:10:14 PM »
"I could maybe wear down the defences over time, but I expect the noise would draw a lot of attention very quickly. Could we go through the wall somehow?"

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Still short tempered.

Offline phaedrusxy

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Re: IC-Multiplanar conflict
« Reply #75 on: January 21, 2017, 11:01:10 PM »
"I could try and shunt a portion of it outside of Time temporarily, but the wards may prevent it..."
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline Wyvernhand

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Re: IC-Multiplanar conflict
« Reply #76 on: January 22, 2017, 06:58:10 PM »
Vist

That sounds better than any solution I have right now.  Try it on the door.

Offline phaedrusxy

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Re: IC-Multiplanar conflict
« Reply #77 on: January 25, 2017, 09:28:48 PM »
Dyson says "Acknowledged. Prepare for contact." The construct then manifests a couple of powers on itself, and then reaches out to try and shunt a piece of the door outside of time... Perhaps the locking mechanism, if one is visible, or a latch or bolt.
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I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.

Offline oslecamo

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Re: IC-Multiplanar conflict
« Reply #78 on: February 05, 2017, 07:29:53 AM »
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Offline phaedrusxy

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Re: IC-Multiplanar conflict
« Reply #79 on: February 05, 2017, 08:00:54 AM »
Nope
I don't pee messages into the snow often , but when I do , it's in Cyrillic with Fake Viagra.  Stay frosty my friends.