Author Topic: Fun Finds v7.0 - Now with +15% more reposts!  (Read 63686 times)

Offline linklord231

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #640 on: March 29, 2019, 09:12:32 AM »
Could you advance it with other Prestige Classes as normal? 
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Offline Nytemare3701

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #641 on: March 30, 2019, 12:03:01 AM »
Could you advance it with other Prestige Classes as normal?

It's unclear, since it's not traditional spellcasting. Normal PrCs have the "as if they had gained a level in the previous spellcasting class" language, which debatably covers it since this asks "how many levels in this class do you have?" and should return "for the purposes of spellcasting, I have gained Class+PrC levels"
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Offline awaken_D_M_golem

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #642 on: March 30, 2019, 03:40:19 PM »
Maybe : just Uncanny Trickster and Legacy Champion, and a hypothetical Epic Ollam prog ?


Or didn't PF do a thing with the War Mind prc that either had it's own prog xOr advanced the PsyWar prog ?


Or having that cleric prog is good enough to extend it with +1 Divine prcs ?
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Offline magic9mushroom

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #643 on: March 31, 2019, 01:39:20 AM »
Maybe : just Uncanny Trickster and Legacy Champion, and a hypothetical Epic Ollam prog ?
The epic Ollam prog is "N/A". Only PrCs that are at least ten levels long can have epic progressions.

Offline magic9mushroom

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #644 on: April 08, 2019, 01:54:24 AM »
I just realised that Illumian power sigils work in Wild Shape. Aeshkrau makes bonus spells go off Str. Holy crap.

I mean, it doesn't hit save DCs or required-stat, so it doesn't actually change the way Druid optimises, it's just a giant pile of extra bonus spells.

Offline Argent Fatalis

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #645 on: April 13, 2019, 10:19:52 AM »
A more or less useless find out of Complete Warrior, but the Nature's Warrior prestige class actually grants druid spellcasting if the character has no divine spellcasting classes.

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Spells per Day: At every even-numbered level gained in the nature's warrior class, the character gains new spells per day as if she had also gained a level in a divine spellcasting class she belonged to before adding the prestige class. If the character did not belong to a divine spellcasting class before attaining 2nd level in the prestige class, she gains a druid spellcasting level. In no case, however, does she gain any other benefit a character of that class would have gained, except for an increased effective level of spellcasting. If a character had more than one divine spellcasting class before becoming a nature's warrior, she must decide to which class she adds the new level for purposes of determining spells per day.

So if one took four levels, they would cast spells as a 2nd level druid.

Offline magic9mushroom

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #646 on: April 17, 2019, 05:48:07 AM »
Okay, so I just happened across Ordained Champion's and Spellsword's Channel Spell. Now, before you tell me that these and the abuses are known, or that Ordained Champion got errata-nerfed, I searched the forum and the specific issue I found is not mentioned.

Specifically... you don't cast the spell. You channel it into your weapon, spending the spell slot ("as if you had cast the spell"), and then you poke something with the weapon and it goes off. This bypasses material and XP components.

Ordained Champion's errata-nerf does cut down on the abuses of this, since most cleric spells with material and XP components have long casting times, but it doesn't remove it entirely.

Offline skydragonknight

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #647 on: April 17, 2019, 09:10:41 PM »
Am I reading this right?
https://dndtools.net/feats/secrets-of-sarlona--14/quori-dread--2347/
with
http://therafimrpg.wikidot.com/imperious-command

By RAW a Kalastar can auto-1v1 anything not immune to fear if they spend a move action each round?
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Offline Nytemare3701

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #648 on: April 17, 2019, 09:55:09 PM »
Am I reading this right?
https://dndtools.net/feats/secrets-of-sarlona--14/quori-dread--2347/
with
http://therafimrpg.wikidot.com/imperious-command

By RAW a Kalastar can auto-1v1 anything not immune to fear if they spend a move action each round?

...That appears to be correct.
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Offline magic9mushroom

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #649 on: April 17, 2019, 11:56:49 PM »
Am I reading this right?
https://dndtools.net/feats/secrets-of-sarlona--14/quori-dread--2347/
with
http://therafimrpg.wikidot.com/imperious-command

By RAW a Kalastar can auto-1v1 anything not immune to fear if they spend a move action each round?

It's a stretch, because Imperious Command is clearly referring to the "Demoralise Opponent" use of the Intimidate skill. I suppose if you say demoralising is demoralising, it'd work.

Also, Imperious Command is relatively cheesy to begin with, particularly when combined with Fearsome from the same book.

Offline TC X0 Lt 0X

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Re: Fun Finds v7.0 - Now with +15% more reposts!
« Reply #650 on: April 17, 2019, 11:58:30 PM »
It seems like one of those cases where it is using Demoralize as a descriptor, rather than as what is inflicted by the Intimidate skill. It has an effect applied to it on top of and separate from what Intimidate would do, and it lasts indefinitely until you choose a new target or they go out of range. I think that effect is the intent of the ability, not having an auto success intimidate check.
« Last Edit: April 18, 2019, 12:00:38 AM by TC X0 Lt 0X »
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