Got a question or suggestion?
Post it in the main SWR discussion thread and I'll read it when I can.
Why are there two Magitech Knights?
Well to me Modern is not really an alternative game, it's not even an alternative setting like Eberron is to Faerun, rather it's a series of supplements that expand on D&D's possible time frame much like Manual of the Planes expands on D&D's possible planes. When dealing with Oslecamo's whimsical homebrew (ie it's all broken, none of it is consistent, it often contradicts it's self, it took eight years for him to man up and accept grammar corrections, he has personally insulted everyone that has commented on his thread at one time or another, etc) I ended up producing a list of compiled charts about Modern's content and the idea of how to scale it using Stronghold Builder's Guide's Landlord Feat. This got revamped into Osl's concept of 4 Upgrade Points per level for simplicity and allowed me to further rebalance it. This eventually got posted as this Class.
Oslecamo's response was to bury the thread and abuse his moderation powers to rewrite posts. But the best part is ever since then he has been plagiarizing my content. He has created his own very bland version of a Paladin+Mech called the Magitech Knight. When he seen the For Solider/Gantz stuff he wrote person equipment. After he noticed the Spellware upgrades and Echoing Spell he wrote Wren's borked Spells of wtf. When the Emotional Discipline was released he shuffled his Spirits around to make them more level progressive. When he realized I was using Cross Ange he started including it's art and mistook desperation as rage. And so on.
So, look forward to my next release because Oslecamo will write some new poorly thought out mechanics leading to new trainwrecks in his desperation to out do me.
Haywire: Causes a single device to behave randomly and erratically.
Magic ID: Creates a false but visually accurate identification card.
Clean: Eliminates grime, dirt, and bacterial contaminants from the target, and renders target scentless.
Degauss: Erase a single device that contains electronic data.
Power Device: Powers one inoperative electrical or mechanical device.
Trace Purge: Removes physical traces of the subject’s presence or passage.
Burglar’s Buddy: Suppresses mechanic or electronic intrusion alarms and alarm sensors within a 15-foot radius.
Dataread: You can access and read data stored in any machine-readable data source.
Relay Text: You can transmit a message of up to 25 words via electronic device to someone you know.
Electromagnetic Pulse: Ruins or scrambles electronic circuitry in a 20-foot-radius burst.
Phantom Chopper: Conjures a quasi-real motorcycle that seats one creature.
Secret Pocket: Creates extradimensional space within a pocket on a garment.
Shutdown: Electric devices in area cease to function for the duration of the spell.
Clown Car: Creates extradimensional space within enclosed vehicle that holds one passenger per caster level.
Magic Bullets. Enchants bullets with the power to knock out or panic targets.
Wire Walk: Subjects teleport instantly to the location of a telephone you call.
Instant Connectivity: Instantly transport one or more creatures through the Internet using instant-message software.
Phantom Limousine: Conjures a quasi-real limousine that seats eight Medium creatures.
Phantom Projectiles: Projectiles pass through obstacles and armor and ignore most damage reduction.
Secret Vault: Creates extradimensional space in which to hide a container, which you can retrieve at will.
Synchronicity: Subject isn’t delayed by the inconveniences of modern life.
SWR Alternative Class Feature Choices
« Last Edit: September 24, 2018, 08:31:05 PM by SorO_Lost »
Would you die if you jumped from my perceived ego to your IQ? - Is 15secs of confirmation bias a goal post worth arguing for? - Ever asked a "victim" what they did to deserve it? - Are the words teen, SJW, & liberal synonyms? - "Only Sith deals in absolutes" contains a misspelled word.