Author Topic: Ways to cast evil spells... without being evil.  (Read 467 times)

Offline Tr011

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Ways to cast evil spells... without being evil.
« on: March 09, 2017, 05:35:46 AM »
Hey guys, does anyone know ways to cast evil spells or do evil stuff without counting as evil?

I only know these:
– Malconvocer (Cast evil conjuration spells)
– Hellbred (Cast evil spells)
– Get the atonement spell after (if committed evil acts willingly costs 500xp)

Offline ketaro

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Re: Ways to cast evil spells... without being evil.
« Reply #1 on: March 09, 2017, 06:05:34 AM »
It's not a printed rule anywhere that the alignment descriptors on a spell in any way affect your alignment. At best, that's a DM's houseruling decision.

The only spells that mechanically require a specific alignment to use and that could affect your alignment when using them are Exalted & Vile spells. But then not really because you already have to be Good or Evil to cast an Exalted or Vile spell. /shrugs

Edit: The only time the alignment descriptors are brought up in regards to spellcasting is to detail that clerics cannot cast spells with an alignment descriptor that is opposed to his deity's. So a Good cleric could never cast an Evil spell until he does something else to become Evil first anyways. And then it's a moot point :p.
« Last Edit: March 09, 2017, 06:09:42 AM by ketaro »

Offline zook1shoe

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Re: Ways to cast evil spells... without being evil.
« Reply #2 on: March 10, 2017, 08:32:47 PM »
By using the spellcasting ability :-p
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Offline Arz

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Re: Ways to cast evil spells... without being evil.
« Reply #3 on: March 11, 2017, 02:32:02 PM »
Hellbred (race)
Alignment Subtype (race)

Offline kitep

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Re: Ways to cast evil spells... without being evil.
« Reply #4 on: March 11, 2017, 05:12:13 PM »
Change the name.  Instead of "undead" call it "undying".  Instead of "poison" call it ... umm.. what the BOED calls it.

Offline PlzBreakMyCampaign

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Re: Ways to cast evil spells... without being evil.
« Reply #5 on: March 16, 2017, 12:00:23 PM »
It's not a printed rule anywhere that the alignment descriptors on a spell in any way affect your alignment. At best, that's a DM's houseruling decision.
See FCII for lawful ticks. Evil ticks are mentioned too.