So, I'm in the mood for a little adventure that takes place outside of Arhosa. This is a "one-shot" adventure designed to be a little difficult.
The mood amongst the adventurers was good. Or rather, had been good. Today, it was significantly less so. A great storm of fire had swept across the Khud-Al jungle, sending the adventurers fleeing before it and consuming the treasures they had been able to recover from a tumbledown city of stone. Now possessed of only what they carried with them, they were both frustrated and relieved, weeks of effort literally gone up in smoke.
The only good to come of the devastation was that their flight had led them to stumble across Tooj-Reh, a rough-hewn frontier town and a haven for explorers and traders of the Khud-Al jungle. The group had heard of the town, of course, but had entered the sprawling mess of the jungle from the south, and never thought to be driven this far from their point of origin. At least there might be work here...
Rule Set: 3.5 + Homebrew (see below)
Starting level: 3rd
Character creation: 25 PB, average hp for rolled HD (1st level is maximized). Gold is 3rd level WBL. No Flaws/Traits.
Optimization: Tier 3.
Resources: Core + Homebrew.
Allowed Homebrewers: (I reserve the right to request modifications/reject individual items before play begins)
You can also ask about someone else's content. I will have to review it.