During this flurry of curing spells and introductions, you all notice that the sounds of combat have focused into two areas: the front gate, and a building about a block away from you, which the dwarves had to run past a few moments ago.
The fight at the gate seems to be mostly hand to hand combat, while the fight a block from you is a few sorcerers (all female) firing various spells into a building, while the occupants of that building occasionally fire back. There are also a dozen or so female orcs taking cover or throwing things at the holes newly blasted into the building. Some of them have acquired the armor that formerly living male orcs carried, and so are better armed than just meat cleavers and clubs.
Grenda - “I’d like to head toward the gate, I’ve got some cantrips left I can use to stabilize injured women. It looks like the folks down the street could use someone who can take some hits to either sneak or barge in there.”
Tex, who has been catching up to the group and has been mute for the longest time can not hold her curiosity in her chest no longer ‘ WHO THE HELL ARE YOU PEOPLE!? WHO IS GRANDMA? WHY DO YOU LOOK LIKE YOU CAME OUT OF THE DEEPEST PART OF THE FOREST AND CURIOUS FOR A LOVER? And i vote for killing people soon.”
Navus, quietly- ‘I didn’t think I looked that desperate…”
Tex takes a gander at Navus “Well looks can be deceiving. I am Tex the Necromancer. This is skelly. We are into dark humor. That is how we great people.”
Rogue looks at the foul mouthed halfling and cocks his head to the side, “I answered that question already,” then looks to everyone else, “I don’t think we should split up, we don’t know what else we are still likely to run into. I still think we hit the main gate and then come back to whatever is going on down the alley.”
Brother Beast: ”The necromancer only hears what she wants to hear.”
“I HEARD THAT BEAST! MAYBE YOU AND SKELLY CAN HUG IT OUT.” Tex roars at beast.
Navus- “I’m Navussar the Ranger, and this is my cougar, Kusab.”
Kusab looks at Tex and snorts.
“Well Snorty McSnorters, You ugly as hell.” Tex brushes the snot from Kusab’s nose from her face.
Grenda - “Let’s jog to the gate as we talk then.” She starts off in that direction. “I’m Grenda, Cleric. Or close enough, anyway.”
“Nice to meet you Grenda. I am Tex and Skelly. We are the best of tag teams anyone can have in the land.” Tex says proudly.
Rogue moves next to Grenda and starts jogging with her, “Names later, if we live,” and then grumbles something about better times for introductions.
Erihild decides to attach herself to Mav, cause clearly as an aged dwarven grandmother, she needs attending to.
Erihild- “I’m Erihild Naloric, Loremaster (aspirant) and daughter of one of the Honored Judges of the Clan Alzak. Also a bard.” She follows whoever is moving north.
Brother Beast follows Erihild, ending up in Mav’s new entourage, because… why not.
Beldren - “Beldren, of the Ironaxe Clan warrior.” As he can move as fast as the long-leggers, he ends up at the front as well.
Tikk grumbles - “Tikk. Let’s hurry up and finish killing things!” The elven group is probably rather surprised that a gnome introduced himself so brusquely. As Erhild’s spell is still active, he ends up in front of everyone.
Tex turns to Erihild and asks the most important question “Hey, you still singing or humming im not aware of?”
Rogue slows down enough to ensure that even the slowest of their companions can now keep up.
You head north and in a few second see the current situation: a few orcs with bows are keeping the women from approaching very closely. There’s three guys more heavily armored than the rest in the middle of the street, and one last barbarian shouting at everyone.
Rogue points to 2, “I will charge him,” Points to 4 “Navus charge him please?” and then down the middle, “Tikk charge them if you would not mind, Everyone else Just come help and go past if you can.”
Navus- “ You got it. Kusab, attack!” Kusab delays cause cat, but they get going eventually.
Round 45! (Yah, skipped a few more).
Erihild starts singing!
Rogue charges and attacks 2. Rogue notices that this guy is wearing a holy symbol of Gruumsh. Growels slight and shouts back to his party, “The ones in Armor are most likely Clerics.”
Rogue hits the probably cleric, but said dude doesn’t die.
In fact, he swings back! And barely misses.
Tikk moves up to the orc nearest the one Rogue is fighting and swings. As he moves up, his arms and legs felt like lead for a moment, but he fights through it and keeps moving. He slashes straight through the orc, dropping it. He continues forward a bit, stopping 10’ away from the barbarian.
The barbarian, since he has juuuust enough room to charge, charges! And gives Tik a solid bash with a greataxe.
Tex moves up forward 30 feet surveys the land of battle, “alright everyone I need you all to take a step back from me, I am gonna let loose a spell i never tried before.” She takes a deep breath in, her hands center in front of her and begins to glow red “aaaaaaaaaaaaaaa..” she begins to chant as a big red ball of energy begins to form around her, lighting jetting out of the ball, and heats up. “AAAAAAAAAAAAAAAAAAAAA FLAMING SPHERE!!!!!!!” and shoots a red ball flaming ball towards Lightish bluish aqua whatever color that is Orc 4.
The flamings sphere kind of plops onto the ground in front of that orc, but the orc neatly dodges around the ball o’ fire and avoids getting burned. This round.
Brother Beast observes: “Bit of an anti-climax, that”
“If I wanted your back sass, Id ask for it. I never tried to cast that spell so bleh on you too beast.” Tex says hotly towards beast and flips him off for good measure. “Skelly get moving forward and prepare to attack.” Tex barks. Skelly, lumps and flumps towards the front line.
Brother Beast snorts and wildshapes into a leopard then slips past Navus and Kusab to run toward the orcs on the west side of the street.
The orc women in the alleys near you ooh and ahhh at everyone’s various neato abilities.
Grenda looks around, trying to see if there are any orc women who have been knocked down and might need medical attention. Since she doesn’t see anyone, she moves toward the fight. She sends a fiery burst at the two orcs near the sphere.
Both orcs scream in pain at getting lit on fire, but neither one dies.
Beldren charges at the nearer orc and attacks. He lops this orcs head off, but the orc looks a mix between horrified and thankful that he got put out of his burning misery.
Mav fires a quick couple arrows at the orcs in the tower, since everyone else seems to have the situation on the ground well covered. . Mav hits the orc square in the chest with that, but he’s an orc among orcs, and doesn’t die.
In fact, all three of them return fire! And one wings Mav.
“Weak,” Mav mutters, ignoring the small slash.
Erihild- “Grandmother, be careful!”
Navus, seeing the swarm o’ good guys, trades his greatsword for a bow and joins the archery contest. He plugs an orc in the tower solidly, but the guy doesn’t drop.
Erihild also joins the archery contest, still singing. She drops the orc Navus hit. “Yeah!”
Rogue takes a few swings at Orc 2 in front of him. Rogue dismembers the orc! After the Orc falls to the ground Rogue takes his 5 foot steep over the body and smiles evily at Orc 14 through the crusted blood on his face.
Tikk slashes at the orc twice.
The orc considers these hits weak and ungnomely. He looks at you distainfully as he prepares to swing.
A spear made of force appears in front of Tex and stabs at her! The farthest back orc cleric has cast a spell at you. Orc 4 casts a spell on himself, but you can’t see what it did.
The last barbarian swings at Tikkaer again, and hits him, and sneers as you look like you’re about to fall over.
Tex, hurt from the Spear, waves her hands and makes the sphere of burning hell flame chase the Cleric blue orc 4, “I HATE YOU!!!” she shouts and makes the flame chase the orc. “Skelly i Need you to get moving towards that damn cleric and lop its head off!” Skelly obeys the order and moves towards the orc, dragging the axe behind it moaning a deep scary sound.
Brother Beast moves toward Tikkaer’s fight on the east side of the street and bites the sneering orc in the leg. It kicks at you, trying to get you off him.
Grenda rolls her eyes and says, “Already?”. She moves up behind Tikk and uses her last decent spell to heal him.
Beldren decides that Tex’s sphere and Skelly can handle the cleric they’re on, and goes after the other cleric.
Mav shoots at the orc in the tower again. She hits him twice, and he falls out of the tower dramatically! She smiles happily at Erihild. “Don’t worry about me child. This used to be my bread and butter.”
As she turns to talk to Erihild, she sees a two orcs back down the way you came from. One is casting a spell, and the other is about 12’ tall and wields a huge war hammer. Mav sees this just as four small obs of force smack into Erihild’s back. Mav also notices that both of them are moving with unnatural speed in all respects.
She gives a battle howl to alert the others and turns to face the new threat.
Navus turns around quickly- “Wha ooohhhh crap”. He tosses his bow off to the side and draws his greatsword.
A group of orcs have decided that they’ve had it with this place, and so are pulling the main gate open to make a run for it.
The last orc in the tower takes a shot at Mav, but misses.
Erihild turns around, says, “Uhhh ooooohhhhh, steps toward the rear, and fires an arrow at the 12’ tall guy. She’s surprised, and so botches it completely.
Rogue takes a step forward and swings at the Orc. Rogue drops and kills the last barbarian! Rogue then turns to look at the comotion behind him and takes his next step that way pointing his sword at the approaching large orcs, “I have killed all your Orcs and your cyclops and their support.” His evil smile spreading across his face in challenge.
Tik takes a look back to see what’s going on, now that the barbarian is down. Tik sees what appears to be a 12’ tall orc, moving really fast. Tikk frowns to himself, disappointed, that the tall creature isn’t a giant. But he heads that direction anyway. He pulls out and drinks a potion on the way.
The orc Tex is trying to light on fire just heads away, but he’s wearing pretty heavy armor, and so doesn’t move very fast. The other one takes a swing at Beldren. He misses. Loser. His spiritual spear takes a stab at Tex, but misses.
Tex looks back at the comotion Erihild made, sees the orc and says “Oh Snap!” she dissolves her flaming sphere. “SKELLY DOUBLE TIME BACK TO ME NOW!” she screams frantically. She turns around and says “dumb and stupid, rubble and grind, now I cast on you, BE YOU BLIND!” and casts blind on the incoming Orc. Skelly just does a skelly move and wobbles and hobbles back to Tex.
The big orc shakes his head and grins evilly. “Do better, little appetizer!”
“Oh bend me over and punish my graveyard” Tex mutters under her breath.
Brother Beast turns on his hind paws and charges to pounce on the armored orc that escaped from Tex’s flaming sphere… but he trips over a crack in the sidewalk and lands on his chin.
The sorcerer way down the way cackles and fires off some more magic missiles at...Tikk, since he just showed up.
Beldren strikes twice at the orc in front of him, hitting once. He looks pretty hurt, but still standing.
Grenda charges at the fleeing cleric. “I’m not letting Gruumsh’s scum get away!”
The orc cleric collapses as Grenda hits him with her mace.
The big orc advances sideways, and takes a swing at Tikkaer, knocking him out.
The orcs says, in orcish, <”Huh. Easier than I expected.”>
Tex watches Tikk get hit and yells out “MEDIC!!” Grenda looks back, thinking “I try to take out one guy, and it all goes to pieces behind me….”
Mav runs forward to engage the orc with her battleaxe, putting herself between him and the others. She power attacks.
Navus- “Kusab! Guard!” He points at Tikkaer. Kusab lopes over and straddles Tikk, giving the big orc an chance to swing at him.
Navus then charges the orc and takes a swing, but misses.
The last, brave orc in the tower desides “Bugger this for a game of soldiers, and climbs down the tower.
Erihild, still singing, crawls over to Tikkaer and pours a potion down his throat.
Rogue takes off running towards the large orcs, looking down the street towards the further back orc to see what else he can notice of what is happening there.
Tikk wakes up, groaning. He sees Erhild, and says, “Thanks…” He scoots back away from the giant, and drags himself to his feet. “Thank you as well, cat.”
The street has basically cleared out behind the big orc. It’s just the one sorcerer back there prepping spells.
The spiritual spear takes another stab at Tex, but again misses.
Tex takes a 5 foot step backwards, pulls out her bow and racks a bolt in it. “I got a firey surprise for you ugly bastard” Tex says. Skelly just standing in no mans land, just looks at Tex. “Skelly Get up there to kill that big orc.” She commands. A moan comes from deep inside his rib cage. “Oh i do not want your back sass as well mister. Get up there now!” Another roar comes from Skelly’s ribs “YOU ARE GOING TO BE OKAY I PROMISE! GET UP THERE AND KILL THAT UGLY BASTARD!” Tex commands again angirly. Her veins start to pop in her neck. Skelly moves out.
The big orc just laughs. “More targets! HAHAHAHA!”
Brother Beast picks himself up and hustles past Grenda to the base of the tower, where poor Orc Bowman 3 thought he could escape. Brother Beast bites him.
Orc Bowman 3 shrieks in terror at being attacked by a savage jungle cat, but you don’t bite him quite hard enough to kill him.
The sorcerer now fires magic missiles at...Navus, cause that’s who he can see. His giant orc compatriot starts swinging at you! He’s overconfident, though, and his hammer bounces off the ground in mid swing.
Grenda hustles down toward the melee, dodging bodies as she goes.
Beldren attacks the orc in front of him again. The last orc cleric collapses, dead. The spiritual spear winks out of existence. Beldren says, “FInally, I guess I should check on the others.”
Navus takes two swings and connects on the first one, landing a solid blow.
Mav, completely focused on the orc, power attacks again. The orc has a shocked look on his face as Mav buries her axe in his chest, and he falls over, dead.
“That,” Mav tells the body. “Is what you get for attacking my children.” She twirls her axe to get a new grip, and faces the other new orc.
The last five living orcs have the main gate open and are fleeing into the darkness.
Erihild keeps singing, but that’s it.
Rogue continues his run towards the farthest out orc.
Tikk decided that he’s had enough hand-to-hand combat today, having taken enough damage to die several times over, drops his glaive, pulls out his bow, and fires a shot at the sorcerer. Curiously, it misses!
Tex sees the sorcerer and moves up for a better shot. “Skelly move up with me!” she calls out. Skelly just moves up, no back sass comes from him.
Brother Beast does a full attack on poor Orc Bowman 3, biting and clawing. He successfully mauls the last normal orc to death.
The orc decides discretion is the better part of valor, and turns around and runs for it! He moves twice as fast as you expect him to. He is off like an arrow shot and around the corner.
Beldren looks behind him, sees that the fighting has stopped, and decides to see if he can catch one more orc that’s fleeing. Beldren kills him three times over.
Navus had started to run after him, but seeing how quickly he disappeared, decides to go retrieve his bow instead.
The last- now four- orcs just keep running.
Erihild stops singing, and looks around for a moment to collect herself. “Is that all of them?”
“For now, I think,” Mav says. She goes to follow Rogue, stepping over the dead body in front of her with less than complete consideration.
Rogue swings one of his swords into a reverse grip and waves at the orc women he sees behind the building trying to get them to come towards him, while looking north up the street, “Grenda, can you come translate for me?”
Tikk breathes, and then runs after the sorcerer. The sorcerer is still sprinting down the street as fast as he can go.
Beast hustles back to the rest of the group, ending up just behind Grenda.
Tex motions to Skelly to follow the group and away they go!
Navus decides to see if he can pick off a few more of the orcs fleeing north, and so runs toward the gate.
Beldren sees him coming, and steps out of his way. He then puts away his ax and pulls out his bow as well.
The nearest orc, who looks like a teenager, is dressed as a sorcerer. “I am Snaga”, she says, in perfect common. “And we thank you for freeing us from the orc men.
Rogue nods to Snaga, “The way you were communicating earlier, can you do that to tell us if there are anymore enemies we need to deal with in the city?”
She nods, and lets out a coded shout. The ululation ripples across town and back a couple of times, and Snaga listens carefully.
Snaga- “The sorcerer survives and is running. The only four remaining of our menfolk are fleeing to the north. But…” she pauses and they communicate again. “Four orcs were sent down the river to look for four of our fishermen who disappeared, and they are due back tomorrow...and….” more communication..” a group of 15 orcs left for the fire giants’ town yesterday.
Snaga- “So the menfolk are driven out, but not wiped out completely.”
Rogue raises and arm and tries to wave for the rest of their group to rally around him, “The fishermen are dead. Who is in charge now? I need to speak with them.”
Snaga looks down the road at a group of orc women led by an elderly orc lady. She points. “That is Bus-mir, the eldest of us and a cleric of Meriadar. She is our leader and now our chief.”
Bus-mir arrives shortly, and thanks you for your help.
Erhild stands behind and to one side of Mav, doing the dutiful junior thing.
Tikk aims at the sorcerer and fires as fast as he can. He fires as fast as he can, missing twice, but hitting once!
Tikk hears a yell from waaaaay down the street, but also the thump of orc feet fading into the distance.
Tex keeps up with the team near the gate, Skells follows.
Brother Beast hustles up to join the conversing group, and sits down to Erihild’s right, curling his tail over his gathered paws.
Navus gets outside the gates and takes a shot, dropping one orc.
Beldren fires his bow and hits one of the fleeing orcs.
Grenda moves to join the discussion.
Bus-mir starts out with about the same spiel that Snaga just gave you. “We can deal with the search party, but the group travelling tell the fire giants of what transpired here are too strong, with two clerics of Gruumsh” she spits “ and two of the sub-chiefs with them. “And now the sorcerer has fled as well. He will likely travel to the fire giants’ town.”
Rogue nods to Bus-mir, “Do you have clerics that could help heal my wounded companions, after you have seen to making sure all yours are healed first?”
Bus-Mir- “Not until tomorrow. We have lost over 30 of our sisters, and keeping our wounded alive has exhausted what curative magics we have.”
Grenda - “I can probably take care of that tomorrow, anyway. I do have a few cantrips left if there is anyone that would help.”
Bus-Mir- “I’m sure there are, Snaga, please take this priestess with you to see who need help.” Grenda follows Snaga.
Rogue, “Bus-Mir do you want to stay in this town?”
Bus-Mir- “We do. We want nothing to do with the humans, or the giants. We only want to live in peace and be left alone by our neighbors.”
Rogue nods, “I will talk to my companions, but if the orcs that have left bring back fire giants there is nothing we can do to keep you safe. They will most likely take this town back even if we stay to help you. Do you know of anywhere else at all that you could go too?”
Bus-Mir- “We left our ancestral lands eight years ago, and so most of the youngsters don’t remember it. Maybe the big town to the southwest of here, but that town has a garrison of our kinsmen in it.”
Rogue, “are there more women like you and yours there?”
It occurs to Beast that Bus-Mir is probably talking about Gorna.
Tikk sighs that he wasn’t able to finish the sorcerer, and starts to walk back to the group, and realizes he’s next to a bunch of bodies that needs looting. He does that instead.
Navus manages to drop the last two mook orcs, but the last orange one gets away.
Beldren - “Nice shooting.” He leaves the “elf whose name I should really remember” part silent. He heads back toward the main group.
Rogue looks to Mav, “Would you mind organizing the group and start to loot those we killed?”
“Not at all,” Mav said. She starts to direct everyone. She goes to the big orc she killed and starts to loot. She waves at Tex and Skelly to do the same.
Tex moves up to the dead bodies and stands by with Skelly.
Beast shift back to dwarf. “Bus-Mir, ma’am, the town to the southwest, do yeh mean Gorna?”
Bus-Mir- “I don’t know what the humans called it, but I heard it was a large-”
A voice interrupts you from the building you’re standing next to. “Yes, it was Gorna! Can you let us out now please?”
Rogue looks at the building and to the door, “Why should I do that?”
Voice- “Cause we’re the original residents!”
Bus-Mir looks appalled and fumbles for a key. She moves over and unlocks the door. A couple of dirty, skinny humans walk out.
Beldren, who arrived at the group a moment ago, says “Don’t attack anyone once you’re out.”
More humans pile out of the building; eventually totalling about 40. Once they realize what’s happened, they alternate between dancing and crying. Several of them want to give you all hugs. Curiously, they seem to be on good terms with the female orcs.
Beldren looks relieved at that, he really didn’t want to have to beat down any of the residents.
Brother Beast: “Hm. Any rate, we killed most of the orc garrison at Gorna, including all their ogres. To live there yeh’ll have to make peace with the gnomes.”
Rogue looks to the humans as they come out, “Designate one or two to speak for your group, then the rest of you go find what you can that use to belong to you without starting fights with the orcs we just liberated.”
The lead human, and old guy who introduces himself as...hang on...Faraz, looks confused. “No no, during the oppression of the orcs men, a cleric of Meriadar visited the town, and converted all the orc women. They in turn ministered to us, which gave us hope in the middle of our suffering. We have no quarrel with the orc women, who were oppressed by the men nearly as much as we humans.”
Beldren - “Oh. Good. So you have no objection to the orc women remaining in this town with you?”
Both Bus-Mir and Faraz look as if the answer is obvious. “Of course not, we’re all staying put.”
Rogue shakes his head and looks to Faraz, “two representatives can stay here, send the rest to find a place to settle for the night.” Then looks to Brother Beast, “the town to the south did any of the orcs or ogers you said you fought get away to call for reinforcements?”
Brother Beast shrugs. “As I said, there’s a gnome garrison there. That’s why were were out here, to bring them supplies. If the people can stay here, let them.”
Bus-Mir- “The giants don’t care who runs the town as long as they get their wool from the sheep. If the giants come here and everything is orderly, they’ll put the orc men back in charge. But if the orc men are all dead, and our human friends pretend to be slaves when the giants are around, they will think our rebellion as an internal matter. The group of messengers must not live to visit the fire giant’s town.”
Faraz- “The town she’s talking about is called Pest’s Crossing, in the Hornwood forest.”
Rogue, “Do you know how many fire giants are at that town?”
They both shrug. “It’s where the fire giant who styles himself king of the lowlands lives, but more than that I know not,” says Faraz.
Rogue, “The group of messengers left to long ago for use to catch up with them. They will be back with the giants. If they come back what happens to your two groups?”
Beldren - “The giants may not come back with the messenger group, at least not immediately. All they have to report is some missing fishermen, after all. I think we should wait and recuperate, and if the messengers come back by themselves, kill them then.”
Brother Beast: “Why not go out and meet them on the way back, distract from the city if they do bring giants.”
Rogue, “They also have a dead Ettin and a few orcs and a fire started in the village to report. We have been here for a few days causing problems.”
Beldren - “Ah, that complicates things then. Brother Beast’s idea is sound, though. And he should be able to scout them from the air as a bird, so we’ll have sufficient warning. The only other way I can think we might be able to catch them is if there are horses here in town.” He looks questioningly at Bus-Mir.
Bus-Mir- “The ettins and cyclops at the last horses years ago. The ettins were used to pull plows.”
Rogue lowers his head and looks to Bus-Mir and Faraz, “I don’t see there be any way or anything we can do in the short term that will keep the giants and orc men from coming back and taking this town.” Looks to his group, “we can and should go hit the messengers on their way back, but if there are to many fire giants with them, then we won't be able to do much without dying in the process. That will most likely piss the giants off and they will come back to the town and these people will pay for what we do to them, even if we get away.” Turns and looks at Bus-Mir and Faraz again, “This is only a suggestion, but you should leave, go to the town south of here and negotiate with the gnomes to stay there. Get something from the group that just came from that direction to help introduce you to them, we will do what we can to cover your tracks here so they giants and orc men won't follow you south.”
Brother Beast snorts derisively. “The necromancer got us thrown out of the gnome’s hideaway. They’ll not accept our tokens.”
He turns to Beldren. “I’m unhurt, yeh want me to scout now?”
Beldren - “I don’t know much about birds, could you get to where they likely are and back alright without having to stop to rest?”
Brother Beast to Bus-Mir: “How far is Pest’s Crossing?”
Faraz- “Its is nearly one hundred miles away from here.”
BB: “I can go three hours out then, not enough to catch them. Or go six hours and wait for you to catch up with me tomorrow. But if the town is that far, then they won’t even arrive for another … three days.”
Beldren - “Frankly at this point everyone is exhausted. We should rest and reconvene in the afternoon, allow the spellcasters to get their spells back. Maybe one of them can do something. They’re likely to move at night, so it won’t be any harder for Beast to catch up to them if we decide to have him do so.”
Rogue, “I am willing to try going to this town to delay the return of the messengers, but the odds of us catching them after we rest are so small that in a few weeks time this town will come under attack by the giants and there won’t be anyone here except for the your people,” as he points to Bus-Mir and Faraz, “do you want to risk staying here?”
Brother Beast: “And if we don’t rest before moving, then we die on the blades of the first goblins we meet. Let the people here mind their business.” He turns to Beldren again. “I’m going to rest.” He stumps off to the city wall to go commune with the trees.
Rogue looks to Beldren, “I can’t speak for the rest of my party, but I am pretty sure they will continue with me and my crazy plans. What of your group, do you have a leader of your group?”
Tex says loudly in a sarcastic and weird accent “WE DONT NEED NO STINKIN LEADER!”
Beldren - “... I guess that would be me, for the most part. Regardless of what Tex says.”
Rogue gives Beldren and understanding nod, then looks back to Faraz and Bus-Mir waiting for their counsel to finish.
Tex turns to Beldren and smiles slyly.
Faraz and Bus-Mir are conversing.
Bus-Mir- “We have over 400 of us, women, children, and humans, who would have to cross the river by boat. It would take a whole day to move us. We think we can fool the giants into believing the rebellion was our own doing, so long as those messengers don’t arrive. They did take two clerics with them, so I beg you to hunt them down and kill them.”
Beldren nods and looks at Rogue. “For my party, we’ll rest long enough to regain spells and then chase after the messengers. You and your party are welcome to join or not, as you please.”
Rogue shakes his head, “There is no way for use to catch them if we all stay together. How will you all keep up. Some of you can, but can you make it where you can all most fast enough.” Looks for his party, “I am sure my group will join me, but we are going to go as fast as possible, which means only the fastest of your party will be able to keep up.”
Beldren - “Of our group, I think only I and Brother Beast could keep up with your group. I’d like to see what the spellcasters can come up with, however.”
Rogue, “I will talk with my group and talk to you in the evening. We are traveling by night so we will probably keep that trend going.”
Rogue briefs his party on the situation and asks their opinion on his plan to travel by night as fast as possible to catch up with the messengers
Tex walks over to the loot being pulled out from the bodies and casts Detect magic… “Alright my pretties, tell me your secrets.”
Bunch of stuff you don’t care about: studded leather armor, falchions, great axes, short bows, chain shirts, breastplates, battle axes, heavy wooden shields, etc, that the mooks had. Each had a few gp, so you all find….
The tribal chief had- magic mithril breastplate, masterwork greataxe, magic longbow
Lead cleric had- magic full plate, masterwork large warhammer
And that’s all the stuff worth looting that anyone was carrying.