Author Topic: Artifacts (Opinions)  (Read 127 times)

Offline Necrosnoop110

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Artifacts (Opinions)
« on: June 12, 2019, 12:18:44 PM »
(1) What are your favorite artifacts, and why?
(2) What are your least favorite artifacts, and why?
(3) Are there any books or magazines which give more rules/details on artifacts? 
(4) Are there any online guides, handbooks, or threads about artifacts?

Offline TC X0 Lt 0X

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Re: Artifacts (Opinions)
« Reply #1 on: June 12, 2019, 12:53:23 PM »
(1) What are your favorite artifacts, and why?
(2) What are your least favorite artifacts, and why?
(3) Are there any books or magazines which give more rules/details on artifacts? 
(4) Are there any online guides, handbooks, or threads about artifacts?

(1) Sphere of Annihilation is a classic.
(2) Deck of Many Things. It makes people dumb, and I feel every amateur DM will nonconsciously throw it into their game just because.
(3) Dont know
(4) I don't think so. Artifacts are especially out of player control so I don't imagine anyone would ever build a quide around them. The only way I know to get a Artifact without the DM handing it over is Artifact Lord Epic Destiny from late 3.5 era Dragon Mag
Im really bad at what I do.
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Offline awaken_D_M_golem

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Re: Artifacts (Opinions)
« Reply #2 on: June 12, 2019, 05:18:49 PM »
(1) ... Death Rock from BoVD.  Here's what I rambled about it during the ruleofcool era :
http://www.ruleofcool.com/smf/index.php/topic,658.0.html
comment :  kinda solves necromancy, and allows bridging it to any type of character, too bad it's dm fiat.  Intentional intra-party strife, isn't well handled by 40+ years of d&d guidelines, but hollywood does this with most every tv show = players can model it and probably make it work.

(2) ... 3e Mace of St. Cuthbert is a small but odd pile of mail-it-in writing, especially with being paid by the word.
" ... the Mace of Cuthbert is essentially a +5 holy lawful mace of disruption (effectively a +11 weapon) with a special power (searing light at 20th level at will). According to the epic magic item creation rules, this item would have a market price of approximately 2,500,000 gp. A character who wished to wield a replica of the Mace of Cuthbert could have such an item created. It wouldn't be the actual Mace, but it would be essentially identical in function."
Epic Level Handbook, p.150
comment :  Here's the rules, here's total contradiction of said rules. (get paid anyway)

(3) ... the Rod Of Seven Parts, is by far the most written about artifact in d&d history, both in-game and out.
https://en.wikipedia.org/wiki/Rod_of_Seven_Parts#Publication_history
comment :  didn't float my boat back then, interesting pile of d&d history now

(4) ... dude at giantitp dude-ed at least a good start of a list (use the whole thread)
http://www.giantitp.com/forums/showthread.php?500598-List-of-Artifacts
comment :  try is better than no try

link to TC X0 Lt 0X 's mention (use the whole thread) :
The Tarrasque, Epic Destinies, and You
http://minmaxforum.com/index.php?topic=4570.0
comment :  yes the Psi Arty loves the Artifact Lord.  The 4e guys (those poor misbegotten souls) don't know what the Sword Of Pun-Pun is, no?

 :)
« Last Edit: June 12, 2019, 05:29:01 PM by awaken_D_M_golem »
Your codpiece is a mimic.