Author Topic: The Consolidated Lycanthropy Guide Discussion Thread  (Read 14878 times)

Offline Nanshork

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Re: The Consolidated Lycanthropy Guide Discussion Thread
« Reply #60 on: May 14, 2014, 10:13:05 PM »
Guide has been updated.   :)

Offline PlzBreakMyCampaign

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Re: The Consolidated Lycanthropy Guide Discussion Thread
« Reply #61 on: May 26, 2014, 06:42:50 PM »
Fractional HD get rounded up to 1 HD for any rules refrencing HD.
Of course advancement drops the fraction, but concerning lycanthropes I think you mean that a fractional HD animal still add 1 RHD to the base creature. If that is what you are saying, can I get a rules quote? Aside from going fractional to integer, normal DnD math is to round down.

Offline Pellanor

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Re: The Consolidated Lycanthropy Guide Discussion Thread
« Reply #62 on: July 09, 2014, 03:18:49 PM »
Hey. I just came across this thread and it's great to see that the spreadsheet I made all those years ago is still being used. Let me know if you want any updates done to it.

Offline Nanshork

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Re: The Consolidated Lycanthropy Guide Discussion Thread
« Reply #63 on: July 09, 2014, 03:33:23 PM »
Hey. I just came across this thread and it's great to see that the spreadsheet I made all those years ago is still being used. Let me know if you want any updates done to it.

If you want to update it feel free, I'm not sure what you would do with it though.   :)

Offline Nanshork

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Re: The Consolidated Lycanthropy Guide Discussion Thread
« Reply #64 on: July 04, 2017, 04:09:43 PM »
The guide has been revamped and now has pretty tables!

It's possible I made some copy-paste errors but I think everything is okay.  I dropped the information on special attacks for the animals since normally those aren't gained.

I'm also including information on the vermin version of lycanthropy but right now I am not motivated enough to dig through all the books looking for vermin.

Offline Ithamar

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Re: The Consolidated Lycanthropy Guide Discussion Thread
« Reply #65 on: July 11, 2017, 01:23:05 PM »
For vermin, the best two I've found for stats and abilities are either the Knell Beetle (MMIII) or the Giant Cockroach (Und).  Though the Leechwalker (MMII) can also be decent in the right build.

Offline zook1shoe

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Re: The Consolidated Lycanthropy Guide Discussion Thread
« Reply #66 on: July 11, 2017, 11:56:58 PM »
I personally liked the Bonespear, but you don't like the Fiend Folio...
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Offline Nanshork

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Re: The Consolidated Lycanthropy Guide Discussion Thread
« Reply #67 on: July 12, 2017, 10:28:33 AM »
I personally liked the Bonespear, but you don't like the Fiend Folio...

I don't like the Fiend Folio?   :???

Offline Ithamar

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Re: The Consolidated Lycanthropy Guide Discussion Thread
« Reply #68 on: July 12, 2017, 12:39:09 PM »
That was directed at me.  Zook is speaking from personal experience from my old PvP arena.

Offline Nanshork

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Re: The Consolidated Lycanthropy Guide Discussion Thread
« Reply #69 on: July 12, 2017, 12:42:42 PM »
That was directed at me.  Zook is speaking from personal experience from my old PvP arena.

Ahh, okay.  That makes more sense.

Offline zook1shoe

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Re: The Consolidated Lycanthropy Guide Discussion Thread
« Reply #70 on: July 12, 2017, 04:07:18 PM »
Ith has a severe dislike for fiends and refused to allow them or their books (even though FF wasn't) in the ridiculously high op PVP Gestalt Monster Arena. This was despite who knows how many of us bugged him (myself, probably a half dozen times). I do appreciate his steadfastness in not giving in.

If you include Pathfinder stuff, they just came out with a bug-lycanthropy in Bestiary 6.
With the addition of that.... you can play a were-starfish or give people were-crabs.
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Offline Nanshork

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Re: The Consolidated Lycanthropy Guide Discussion Thread
« Reply #71 on: July 12, 2017, 04:12:44 PM »
Let me finish 3.5 before I look into dealing with Pathfinder templates.   :P


Right now I just don't know where to start on the vermin list, I want something comprehensive like the animal list.  I'm not sure where to find that without digging through all the books myself.

Offline awaken_D_M_golem

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Re: The Consolidated Lycanthropy Guide Discussion Thread
« Reply #72 on: July 12, 2017, 04:25:24 PM »
Q --- were Sheep ever officially statted , because PLZ likes the Were-Sheep commoner flaw (I do too).
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Offline Nanshork

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Re: The Consolidated Lycanthropy Guide Discussion Thread
« Reply #73 on: July 12, 2017, 04:38:09 PM »
Q --- were Sheep ever officially statted , because PLZ likes the Were-Sheep commoner flaw (I do too).

Sheep aren't allowed as a base animal for the Lycanthropy template because they are herbivores.  The commoner flaw is the only legal way to be a were-sheep.

Offline zook1shoe

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Re: The Consolidated Lycanthropy Guide Discussion Thread
« Reply #74 on: July 13, 2017, 09:07:27 PM »
The halfling pseudo-sheep are stated as omnivores
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Offline PlzBreakMyCampaign

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Re: The Consolidated Lycanthropy Guide Discussion Thread
« Reply #75 on: July 18, 2017, 11:21:27 AM »
The halfling pseudo-sheep are stated as omnivores
Way ahead of you  :cool

The "secret sauce" about weresheep is to be delicious.

Offline awaken_D_M_golem

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Re: The Consolidated Lycanthropy Guide Discussion Thread
« Reply #76 on: July 20, 2017, 04:53:55 PM »
Would the easiest way to deal with it, be :
call it a 1/2HD animal, to be immediately overwritten by the Commoner 1,
small, so you get any stat bonus at all,
1 hp of damage to it's "attack" -1 via str of 8,
no weapon finesse so to maintain the "harmless" word,
maybe  Endurance as a bonus feat, maybe.
avatar#3 , gravitational lensing edition ... I'm way on the other side of the universe but look like pretty rings