Author Topic: Poke-Center (OOC Discussion)  (Read 117756 times)

Offline oslecamo

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Re: Pre-Campaign Discussion
« Reply #300 on: May 16, 2012, 01:52:04 PM »
In the absence of precise coordinates, I'll note that Kong could get to X-35 (elevation 15ft) by following his stated itinerary.

I don't see how that's possible. Even if he had a perfectly clear path (there's pirates between you two, and they still block movement even if they're cowering), diagonal movement still costs more than straight movement, so at a 45Âșangle he can't get away from the ship map.

Well, will still move him as far away as possible in that direction while picking you up.
« Last Edit: May 16, 2012, 01:54:20 PM by oslecamo »

Offline Sneaky_Sable

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Re: Pre-Campaign Discussion
« Reply #301 on: May 16, 2012, 04:06:06 PM »
Do we still have a catapult / ballista / siege weapon intact?
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Offline oslecamo

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Re: Pre-Campaign Discussion
« Reply #302 on: May 16, 2012, 04:24:50 PM »
Yes, the guard and militia were finishing reloading the bottom one right now that's still operational.

Offline Flay Crimsonwind

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Re: Pre-Campaign Discussion
« Reply #303 on: May 16, 2012, 05:33:36 PM »
In the absence of precise coordinates, I'll note that Kong could get to X-35 (elevation 15ft) by following his stated itinerary.

I don't see how that's possible. Even if he had a perfectly clear path (there's pirates between you two, and they still block movement even if they're cowering), diagonal movement still costs more than straight movement, so at a 45Âșangle he can't get away from the ship map.

Well, will still move him as far away as possible in that direction while picking you up.
I think the difference is moving up is more movement, while moving downward is accelerated movement. Either way is fine, I'm getting the hell out of dodge anyway.  :D
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Offline Sneaky_Sable

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Re: Pre-Campaign Discussion
« Reply #304 on: May 16, 2012, 05:33:55 PM »
Kong is gonna double move to Q21, and with accelerated movement down should be able to make it to the ground. I suppose then, he will let go of Phae.  :D

I'm pretty sure Gravity will help you to the ground :)
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Offline Anomander

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Re: Pre-Campaign Discussion
« Reply #305 on: May 16, 2012, 05:51:22 PM »
Moving upward costs double movement and moving downward costs half movement.

You can make a Run action instead of a double move for quadruple movement in a straight line. Two move actions is perfect when you have to move tactically around obstacles.

Offline Flay Crimsonwind

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Re: Pre-Campaign Discussion
« Reply #306 on: May 16, 2012, 05:58:26 PM »
I'm pretty sure Gravity will help you to the ground :)
:D Well, one could hope.

You can make a Run action instead of a double move for quadruple movement in a straight line. Two move actions is perfect when you have to move tactically around obstacles.
I.... I'm gonna ask the DM on this one. I was under the impression you couldn't "run" while flying, and if so, would it still count as in a straight line if you're moving down too? The SRD isn't specific, but I want to be sure.
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Offline oslecamo

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Re: Pre-Campaign Discussion
« Reply #307 on: May 16, 2012, 06:02:00 PM »
Yes, you can run while flying. Lucky me wotc still keeps those old articles around. You'll still lose your dex bonus to AC.

Also need rolls for Mystic Cold Wind.
« Last Edit: May 16, 2012, 06:04:27 PM by oslecamo »

Offline Anomander

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Re: Pre-Campaign Discussion
« Reply #308 on: May 16, 2012, 06:24:34 PM »
I recall reading that you can Run with any movement speed type that you have.
As in, even if you can climb, you cannot Run while climbing unless you actually have a Climb movement speed.

As to movement downward, if you are going diagonally downward you do not double you whole movement, you pretty much only get a bonus 5ft for every 5ft of lost elevation.

Aye, took me a while to roll the checks. Got surprise stuff to deal with between posts. >_<

Offline Flay Crimsonwind

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Re: Pre-Campaign Discussion
« Reply #309 on: May 16, 2012, 10:59:27 PM »
Well, we should be able to touch down on the beach anyway, so we're good to go. Unless you'd rather I move to Q9? Is that what you meant by behind the houses? Cause I definitely need to heal, so I'll probably be out of the way for a while too.
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Offline Anomander

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Re: Pre-Campaign Discussion
« Reply #310 on: May 16, 2012, 11:51:50 PM »
Q9 isn't behind any houses but it lies behind barricades.
I was thinking more about spots such as AV-9, AL-8 and !-3.

Q-9 is fine but my personal preference is on AL-8, considering there are more people to assist us there who aren't particularly at risk, which means they can afford to pay attention to us dudes who aren't directly assaulting them.

Offline Nanshork

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Re: Pre-Campaign Discussion
« Reply #311 on: May 18, 2012, 04:12:45 PM »
Sorry, I'm at work and sometimes get pulled away from my desk when I'm in the middle of planning my posts.

Is there any rubble/large rocks in the area?  What does the Bombard fire?

Offline oslecamo

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Re: Pre-Campaign Discussion
« Reply #312 on: May 19, 2012, 06:54:24 AM »
The bombard fires small solid shots of stone. There's no rubble/large rocks nearby.

Want to do anything with your move action? I should also point out you can get a last attack out of your pokemon before whitdrawing it into your pokebal in the same turn.

Offline Nanshork

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Re: Pre-Campaign Discussion
« Reply #313 on: May 19, 2012, 12:35:15 PM »
I'm looking for anything that could be used with Machop's Rock Throwing.

I've also just learned that said rock throwing is very ill defined and could use your perusal/ruling.

Also, Jeremy is fine where he is and has nothing else that takes a move action.

Offline oslecamo

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Re: Pre-Campaign Discussion
« Reply #314 on: May 20, 2012, 09:32:13 AM »
I'm looking for anything that could be used with Machop's Rock Throwing.

I've also just learned that said rock throwing is very ill defined and could use your perusal/ruling.

For convenience's sake, I'll rule that it works like the rock throwing of my giant classes:

"At fourth level, theGiant may begin throwing boulders or other large objects.  A giant of at least Large size can hurl rocks weighing 40 to 50 pounds each (Small objects) up to 600 feet. A Huge giant can hurl rocks of 60 to 80 pounds (Medium objects). A Gargantuan giant can hurl rocks of 90 to 120 pounds (large objects).  Inanimate objects of similar size and heft may be used as well, counting as rocks of the same type."


And heck, I'll let the machop count as large for throwing purposes. You may use the pots/boxes in the terrain as "ammo".

Offline Nanshork

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Re: Pre-Campaign Discussion
« Reply #315 on: May 20, 2012, 11:45:26 AM »
So anything in the "pots, boxes, junk" squares is throwable?

Offline Anomander

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Re: Pre-Campaign Discussion
« Reply #316 on: May 20, 2012, 12:06:22 PM »
Yep. Pick something at random and throw it.

Offline oslecamo

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Re: Pre-Campaign Discussion
« Reply #317 on: May 20, 2012, 12:43:57 PM »
So anything in the "pots, boxes, junk" squares is throwable?

Yes.

Woah. Big Pirate is shaken with a -10 penalty to dex and he still pulls off the save with that roll. What a nasty mother!  :lmao

Resisting Mystic Cold Wind demands a Fortitude save, not a reflex save.  ;)


Offline Anomander

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Re: Pre-Campaign Discussion
« Reply #318 on: May 20, 2012, 12:53:32 PM »
Ah, yes, now I remember.  :rolleyes

Oh, I've been cooking you a discipline for your Tohou grimoire these last three days, if you'd have it.
Based on Utsuho Reiuji, which I think is my favorite of the lot, and approaches completion.

Offline oslecamo

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Re: Pre-Campaign Discussion
« Reply #319 on: May 20, 2012, 01:58:27 PM »
Sure, go ahead and post it!

Just bear in mind I'll use my honorary mod powers to edit in images and game quotes if you don't do it yourself. :p